Commit Graph

  • edc3d1c2dd Remove redundant REQUIRED Daniel Wymark 2025-01-04 10:58:05 +0900
  • 75b6f92e11 Fix text field resetting text when replaced with a short string Salman Alshamrani 2024-12-23 18:15:59 -0500
  • a4cd17cce5 Fixed building on macOS with the dialog subsystem disabled Sam Lantinga 2025-01-03 16:17:16 -0800
  • 1fa217434b Avoid undefined signed overflow in SDLTest_RandomIntegerInRange Anonymous Maarten 2025-01-04 01:07:40 +0100
  • efba42a67b tests: avoid undefined signed overflow Anonymous Maarten 2024-12-28 19:06:59 +0100
  • ebcff0aa29 tests: avoid undefined signed overflow Anonymous Maarten 2024-12-28 19:06:59 +0100
  • 156b3b4a8c Fixed language detection on iOS Sam Lantinga 2025-01-03 15:25:12 -0800
  • 13ce23c3cd video: Fix SDL_GL_GetAttribute depth/stencil size when 0 Erik Soma 2025-01-03 18:21:10 -0500
  • 53aaf8c26b cmake: custom generate-XXX targets must depend on outputs Anonymous Maarten 2025-01-04 00:19:45 +0100
  • 9b40d43b1f Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-03 22:37:37 +0000
  • 85851459d6
    docs: Note that using the Wayland display scaling mode can have imprecision when positioning due to unit conversion and rounding Frank Praznik 2025-01-03 17:36:36 -0500
  • db97da4ccb ci: bump FreeBSD to 14.2 Anonymous Maarten 2025-01-03 23:04:35 +0100
  • 5579010b6a wayland: Adjust the scaled popup position even if the dimensions didn't change Frank Praznik 2025-01-03 17:11:26 -0500
  • 4fbdb54fa6
    wayland: Adjust the scaled popup position even if the dimensions didn't change Frank Praznik 2025-01-03 17:11:26 -0500
  • 2d37903323 pen: implement pen support for Windows. Ryan C. Gordon 2025-01-02 05:51:51 -0500
  • ef21ccf080 Create a separate metal shader for NV12 textures Sam Lantinga 2025-01-02 21:08:30 -0800
  • 49663bfb58 Make Windows dialogs DPI aware Sam Lantinga 2025-01-03 08:44:15 -0800
  • a8c41135aa Enable themed Windows dialogs when building with Visual Studio Sam Lantinga 2025-01-03 08:29:04 -0800
  • db7fec2da8 Make Windows dialogs DPI aware Sam Lantinga 2025-01-03 08:44:15 -0800
  • 022a33d310 Enable themed Windows dialogs when building with Visual Studio Sam Lantinga 2025-01-03 08:29:04 -0800
  • 8b83a57847 Check that dll's built by MinGW do not link to unwanted runtime libraries Anonymous Maarten 2025-01-03 16:56:22 +0100
  • 9dc8c82082 Sync SDL2 wiki -> header SDL Wiki Bot 2025-01-03 13:15:22 +0000
  • e484182765
    testcamera: Log the camera backend in use. Ryan C. Gordon 2025-01-03 03:46:22 -0500
  • d7678fe86e
    pen: implement pen support for Windows. Ryan C. Gordon 2025-01-02 05:51:51 -0500
  • b43f8e0c93 Create a separate metal shader for NV12 textures Sam Lantinga 2025-01-02 21:08:30 -0800
  • 011454b237 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-03 03:10:47 +0000
  • efc390d7e2 Don't log SDL errors by default Sam Lantinga 2025-01-02 17:30:01 -0800
  • c077b7a918 Fixed the version availability of SDL_HINT_JOYSTICK_ENHANCED_REPORTS Sam Lantinga 2025-01-02 17:28:45 -0800
  • 0b520cd4b4 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-03 01:18:56 +0000
  • 9f7b2c3595 Fixed incorrect error message when a joystick can't be opened Sam Lantinga 2025-01-02 16:52:59 -0800
  • 2c0a8363a5 Added SDL_HINT_JOYSTICK_ENHANCED_REPORTS Sam Lantinga 2025-01-02 14:27:38 -0800
  • 843934bc5e Fixed incorrect error message when a joystick can't be opened Sam Lantinga 2025-01-02 16:52:59 -0800
  • 2d45c293b5 Added SDL_HINT_JOYSTICK_ENHANCED_REPORTS Sam Lantinga 2025-01-02 14:27:38 -0800
  • a13e9823f2 Cleanup fix Nikita Kogut 2025-01-03 02:00:40 +0200
  • 1c3359e5fa Restore load op to dont care Nikita Kogut 2025-01-03 01:32:24 +0200
  • e5f4cab305 Cleanup define for prop Nikita Kogut 2025-01-03 01:30:58 +0200
  • 7a79751c8e Cleanup dynapi overrides Nikita Kogut 2025-01-03 01:29:44 +0200
  • 8986153d30 Reimplement GPU present renderer for managed device Nikita Kogut 2025-01-03 01:26:16 +0200
  • 6024c2731f prepare_audioqueue: legacy OS compatibility fix Joshua Root 2025-01-03 07:35:17 +1100
  • d58f026827 windowWillStartLiveResize: legacy OS compatibility fix Joshua Root 2025-01-03 04:19:51 +1100
  • ed0eb7714a showAlert: legacy OS compatibility fix Joshua Root 2025-01-03 03:40:34 +1100
  • 1219934e7c prepare_audioqueue: legacy OS compatibility fix Joshua Root 2025-01-03 07:35:17 +1100
  • 158c0887c8 windowWillStartLiveResize: legacy OS compatibility fix Joshua Root 2025-01-03 04:19:51 +1100
  • 123b967a99 Port back nolibc SDL_strtol implementations from SDL3 to SDL2 Anonymous Maarten 2025-01-02 21:46:28 +0100
  • 95d44f11c7 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-02 20:40:15 +0000
  • 64d6df3867 showAlert: legacy OS compatibility fix Joshua Root 2025-01-03 03:40:34 +1100
  • 16dfaca728 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-02 20:06:39 +0000
  • 32ab09ba21 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-02 19:44:57 +0000
  • 1461f893c3
    video: Correct the window position property documentation Frank Praznik 2025-01-02 14:44:08 -0500
  • a63052db96 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-02 19:17:51 +0000
  • dd6b484359 Document platform gamepad hotplug requirements Sam Lantinga 2025-01-02 11:16:35 -0800
  • ecf8dd054d Show the display content scale in SDLTest_CommonDrawWindowInfo() Sam Lantinga 2025-01-02 10:57:53 -0800
  • 4797970bfa Enable SDL_HINT_JOYSTICK_THREAD by default Sam Lantinga 2025-01-02 10:02:59 -0800
  • 6b4b9b5f2b Improved XInput controller detection Sam Lantinga 2025-01-02 10:01:29 -0800
  • 8ea4b326b3 video: Fix focus when non-focused popup windows are hidden Frank Praznik 2025-01-01 16:18:24 -0500
  • 67ea67f191 Fix mip generation for 2x1 textures on D3D12 Katelyn Gadd 2025-01-01 23:21:37 -0800
  • f397831e27 Enable SDL_HINT_JOYSTICK_THREAD by default Sam Lantinga 2025-01-02 10:02:59 -0800
  • 16941eec7b Improved XInput controller detection Sam Lantinga 2025-01-02 10:01:29 -0800
  • 664615325f
    video: Fix focus when non-focused popup windows are hidden Frank Praznik 2025-01-01 16:18:24 -0500
  • d645c8071c
    enable ci artifacts + cam Green Sky 2024-10-18 17:07:49 +0200
  • c6b5c21aaf clipboard: Ensure SDL_ClearClipboardData clears data even when no data has been set Erik Soma 2025-01-02 09:53:30 -0500
  • 167218254c clipboard: Ensure SDL_ClearClipboardData clears data even when no data has been set Erik Soma 2025-01-02 09:53:30 -0500
  • d7dfced0d4 Update documentation to integrate feedback on PR #11780 Daniel Wymark 2025-01-02 18:57:24 +0900
  • 6b55db4e88 Add detailed documentation on building with MinGW64 Daniel Wymark 2024-12-30 17:10:53 +0900
  • 4cf9a71b19 Normalize case of environment variable names on windows to match expected behavior from Visual Studio debugger and other tools Katelyn Gadd 2025-01-01 23:33:45 -0800
  • 1fcba2d3cc Fix mip generation for 2x1 textures on D3D12 Katelyn Gadd 2025-01-01 23:21:37 -0800
  • c200495319 render: add integration of SDL Renderer into custom GPU code Nikita Kogut 2025-01-02 07:49:24 +0200
  • 60c94c01a4
    Merge e84442b1ba into f8f8d87bfa Mark Jansen 2025-01-01 19:50:01 -0700
  • 840638404a testautomation: port back SDL3's strtol and strtod tests Anonymous Maarten 2024-12-30 23:23:36 +0100
  • f8f8d87bfa ci: always create binary packages if build succeeded Anonymous Maarten 2024-12-31 00:39:11 +0100
  • b713e7581b stdlib: fix SDL_strtol of "0" with base 0 Anonymous Maarten 2024-12-30 23:23:36 +0100
  • 54752f8d1c SDL_malloc.c: replace FORCEINLINE usage with SDL_FORCE_INLINE Ozkan Sezer 2024-12-29 21:50:28 +0300
  • 3842384a38 dynapi: trigger a breakpoint on a fatal error when SDL is built in debug mode Anonymous Maarten 2024-12-28 18:47:17 +0100
  • 6cf6b160cd SDL_hashtable: don't use assert from libc Anonymous Maarten 2024-12-28 18:02:31 +0100
  • 62bc2c4c92 SDL_malloc: don't define FORCEINLINE Anonymous Maarten 2024-12-28 15:15:11 +0100
  • 4fccfb142e cmake: avoid security cookies in SDL_uclibc when building with -DSDL_LIBC=ON Anonymous Maarten 2024-12-28 14:01:45 +0100
  • 4fbf59ac3a Implement __chkstk for arm64 Anonymous Maarten 2024-12-28 14:00:20 +0100
  • 578ac0ef52 SDL_malloc: disable malloc stats Anonymous Maarten 2024-12-28 13:57:20 +0100
  • 31a4c92ee5 When building with libc enabled, we don't need to provide __chkstk ourselves Anonymous Maarten 2024-12-28 13:57:00 +0100
  • 02e85a153f Use the expected plane size when capturing Android camera frames Sam Lantinga 2025-01-01 15:50:50 -0800
  • 9955e1dc0d Updated the Android gradle plugin to version 8.7.3 Sam Lantinga 2025-01-01 14:33:18 -0800
  • 8d6459a2ed ci: always create binary packages if build succeeded Anonymous Maarten 2024-12-31 00:39:11 +0100
  • 182057b34e stdlib: fix SDL_strtol of "0" with base 0 Anonymous Maarten 2024-12-30 23:23:36 +0100
  • 2d4a4becd0 SDL_malloc.c: replace FORCEINLINE usage with SDL_FORCE_INLINE Ozkan Sezer 2024-12-29 21:50:28 +0300
  • 77b9d3bf62 dynapi: trigger a breakpoint on a fatal error when SDL is built in debug mode Anonymous Maarten 2024-12-28 18:47:17 +0100
  • 91d50dc082 SDL_hashtable: don't use assert from libc Anonymous Maarten 2024-12-28 18:02:31 +0100
  • c501023cb0 SDL_malloc: don't define FORCEINLINE Anonymous Maarten 2024-12-28 15:15:11 +0100
  • ad5b75f503 cmake: avoid security cookies in SDL_uclibc when building with -DSDL_LIBC=ON Anonymous Maarten 2024-12-28 14:01:45 +0100
  • 4613773fc1 Implement __chkstk for arm64 Anonymous Maarten 2024-12-28 14:00:20 +0100
  • 4d8946171b SDL_malloc: disable malloc stats Anonymous Maarten 2024-12-28 13:57:20 +0100
  • ae6c9370c1 When building with libc enabled, we don't need to provide __chkstk ourselves Anonymous Maarten 2024-12-28 13:57:00 +0100
  • 0281071243 Lock joysticks when they are connected/disconnected on emscripten Sam Lantinga 2025-01-01 13:51:47 -0800
  • c68ed04a06 Sync SDL3 wiki -> header SDL Wiki Bot 2025-01-01 21:27:47 +0000
  • 2b1d809b21 video: Fix positioning and focusing popups parented to child toplevel windows Frank Praznik 2025-01-01 12:11:25 -0500
  • 436a2d441d video: Fix positioning and focusing popups parented to child toplevel windows Frank Praznik 2025-01-01 12:11:25 -0500
  • fa24d868ac Updated to version 2.30.11 for release release-2.30.11 Sam Lantinga 2025-01-01 09:09:38 -0800
  • c38a40eff9 Fixed N3DS_TOUCH_ID, 0 is an invalid touch ID Sam Lantinga 2025-01-01 09:06:23 -0800
  • 439bb5377c Revert "Backed out Vita touch ID change for SDL2" Sam Lantinga 2025-01-01 09:03:24 -0800
  • adb51845af Fixed N3DS_TOUCH_ID, 0 is an invalid touch ID Sam Lantinga 2025-01-01 09:06:23 -0800
  • 5a25183b39 Revert "Backed out Vita touch ID change for SDL2" Sam Lantinga 2025-01-01 09:03:24 -0800