Commit Graph

  • e9983c7b0f We are comparing 16-bit values Sam Lantinga 2016-11-24 11:53:23 -0800
  • e93e91f0b5 Pacify some GCC strict-aliasing compiler warnings. Ryan C. Gordon 2016-11-23 21:52:48 -0500
  • 5232b8e952 Fixed XBox One S controller mapping for firmware revision 3.1.1221.0, including back and guide buttons Sam Lantinga 2016-11-23 06:54:19 -0800
  • 232ae68864 Still more compiler warning fixes for various platforms. Ryan C. Gordon 2016-11-23 17:20:28 -0500
  • 40c2a6fb55 Fixed more compiler warnings. Ryan C. Gordon 2016-11-23 11:49:26 -0500
  • 52827361ae directsound: fixed compiler warnings. Ryan C. Gordon 2016-11-23 10:51:44 -0500
  • aa03b9d7af The XBox One S controller sends keys outside the standard joystick button range Sam Lantinga 2016-11-22 22:14:28 -0800
  • 6558ecdbf6 Added mapping for XBox One S controller firmware version 3.1.1221.0 Sam Lantinga 2016-11-22 04:42:07 -0800
  • a949882a98 cpuinfo: fix SDL_HasNEON() on older iOS devices, fixed C++ comment. Ryan C. Gordon 2016-11-21 20:35:59 -0500
  • 3615633571 Renaming of guard header names to quiet -Wreserved-id-macro Patch contributed by Sylvain Sam Lantinga 2016-11-20 21:34:54 -0800
  • abe9271065 Fixed warning building under mingw, patch contributed by Sylvain Sam Lantinga 2016-11-20 21:29:27 -0800
  • c7351c2dea Fixed a few warnings that show up with -Wdocumentation and -Wdocumentation-unknown-command, patch contributed by Sylvain Sam Lantinga 2016-11-20 21:26:56 -0800
  • eaca3958ad Fixed bug 3494 - SDL_test_fuzzer.c fails compile since r10604 Sam Lantinga 2016-11-20 21:24:09 -0800
  • 4a089ca1c8 Fixed bug 3486 - Can't get HINSTANCE of my window Sam Lantinga 2016-11-20 21:18:55 -0800
  • 2a5fab63ee Updated configure script. Philipp Wiesemann 2016-11-19 23:27:51 +0100
  • eb9cc03068 Fixed two memory leaks if added game controller mapping has lower priority. Philipp Wiesemann 2016-11-19 23:27:37 +0100
  • a49ac09c02 Windows: Fixed crash if using current SDL_GetWindowWMInfo() from older programs. Philipp Wiesemann 2016-11-18 00:06:09 +0100
  • d05a39d0a6 Wayland: Fixed file descriptor leaks if device was not initialized. Philipp Wiesemann 2016-11-18 00:05:54 +0100
  • c345126266 Emscripten: Fixed handling of deactivated mouse events. Philipp Wiesemann 2016-11-18 00:05:28 +0100
  • 32cb34945e cpuinfo: patched to compile for getauxval() path. Ryan C. Gordon 2016-11-17 17:03:43 -0500
  • 0b33a1188b cpuinfo: more patching for Android. Legacy platform targets are a pain. Ryan C. Gordon 2016-11-17 16:10:32 -0500
  • a298e56349 cpuinfo: Patched to compile on Android, Linux. Ryan C. Gordon 2016-11-17 16:04:00 -0500
  • e8f4b7c4f5 cpuinfo: patched to compile. Ryan C. Gordon 2016-11-17 16:01:59 -0500
  • 74eb78dcbf cpuinfo: more work on SDL_HasNEON(). Ryan C. Gordon 2016-11-17 15:57:58 -0500
  • db97c3d3e8 cpuinfo: silence compiler warnings on non-Intel CPU architectures. Ryan C. Gordon 2016-11-17 01:41:56 -0500
  • 66a36d5660 cpuinfo: disable NEON detection on Android for now. Ryan C. Gordon 2016-11-17 01:34:18 -0500
  • 5c6b2ebf2d cpuinfo: more robust ARM preprocessor checks. Ryan C. Gordon 2016-11-17 01:26:56 -0500
  • 35430a73f2 cpuinfo: first attempt at SDL_HasNEON() implementation. Ryan C. Gordon 2016-11-17 01:15:16 -0500
  • 7592b40b39 cpuinfo: Removed code duplication, cached CPUID details. Ryan C. Gordon 2016-11-16 22:49:04 -0500
  • 6fe15d6347 Wayland: Fixed memory leak if output retrieval failed. Philipp Wiesemann 2016-11-16 22:09:40 +0100
  • 97aa577589 Fixed empty parameter list in signatures of internal functions. Philipp Wiesemann 2016-11-16 22:08:51 +0100
  • 818d1d3e80 Fixed bug 1646 - Warnings from clang with -Weverything Sam Lantinga 2016-11-15 01:30:08 -0800
  • 0d24495b15 Removed unused constants Except for SDL_bmp.c where they are historically interesting and I've left them in. Sam Lantinga 2016-11-15 01:24:58 -0800
  • acce865911 [qtwayland] Set orientation and window flags via SDL hints Thomas Perl 2016-11-13 10:39:04 +0100
  • 009a3f5aa6 Fixed bug 3490 - Build failure with --enable-video-directfb Sam Lantinga 2016-11-15 01:14:30 -0800
  • ab8bd3d96b Fixed bug 3359 - Software renderer does incorrect blending with SDL_RenderCopyEx Sam Lantinga 2016-11-15 01:12:27 -0800
  • c1e292fcf8 Fixed build error with missing function prototype in the SDL_test_harness.h header Sam Lantinga 2016-11-13 23:09:42 -0800
  • c2837ef634 Fixed unresolved symbol on Visual Studio Sam Lantinga 2016-11-13 23:04:47 -0800
  • 57d01d7d67 Patch from Sylvain to fix clang warnings Sam Lantinga 2016-11-13 22:57:41 -0800
  • c13a077d15 Fixed bug 3488 - Random crashes (because Memory overlap in audio converters detected by Valgrind) Sam Lantinga 2016-11-13 00:09:02 -0800
  • 37696150e2 Fixed build on various platforms Sam Lantinga 2016-11-11 13:47:40 -0800
  • 77000ff8cb Fixed bug 1822 - Inconsistent renderer behaviour on rotation Sam Lantinga 2016-11-11 13:38:39 -0800
  • 23c01c1890 Fixed bug 3079 - Allow non destructive SDL_GameControllerAddMappingsFromFile Sam Lantinga 2016-11-11 13:29:23 -0800
  • 74e1dd4c6f Define _GNU_SOURCE when building SDL Sam Lantinga 2016-11-11 13:14:00 -0800
  • 302a6e62aa Fixed bug 3484 - DSP driver does not detect /dev/dsp0 Sam Lantinga 2016-11-11 12:41:06 -0800
  • 160e719449 Fixed whitespace and added code to support older game controller GUIDs Sam Lantinga 2016-11-11 04:35:06 -0800
  • b6542ab237 Fixed whitespace Sam Lantinga 2016-11-11 04:30:09 -0800
  • 47418f2d5a Updated Windows game controller support Sam Lantinga 2016-11-11 03:35:37 -0800
  • 79f6ba5a84 Fixed signed/unsigned comparison warnings in Visual Studio Sam Lantinga 2016-11-11 03:18:16 -0800
  • 801a9eaf64 Updated Mac OS X game controller support Sam Lantinga 2016-11-11 04:06:00 -0700
  • c406f649b3 Added USB VID/PID information to the SDL test programs Sam Lantinga 2016-11-10 18:53:50 -0800
  • 0cc6207c68 Added Linux entries for the Logitech Dual Action game controller Sam Lantinga 2016-11-10 18:53:29 -0800
  • ac74e16cde Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller. Sam Lantinga 2016-11-10 17:19:34 -0800
  • 2898ada338 wayland: fixed compiler warning about pipe2(). Ryan C. Gordon 2016-11-10 12:07:34 -0500
  • 0a294a7ba0 nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47. Ryan C. Gordon 2016-11-10 11:26:44 -0500
  • 920bc237da Upgraded buildbot to NaCL SDK pepper_49 (the current stable release). Ryan C. Gordon 2016-11-08 01:12:54 -0500
  • 6380d5c24e Fixed audio conversion for unsigned 16 bit data. Philipp Wiesemann 2016-11-07 21:10:01 +0100
  • 37d991d7d6 Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le Sam Lantinga 2016-11-06 20:26:48 -0800
  • 057bca8a68 Better fix for last point in D3D11 renderer, thanks to Nader Golbaz Sam Lantinga 2016-11-06 15:15:32 -0800
  • 0396af651a Shifting a value by more than its bits isn't defined and has varying behavior depending on compiler and platform Sam Lantinga 2016-11-06 14:13:28 -0800
  • 40b571c91e Fixed bug 3468 - _allshr in SDL_stdlib.c is not working properly Sam Lantinga 2016-11-06 10:01:08 -0800
  • d780031277 Fixed bug 3476 - round() needs _GNU_SOURCE on some old systems Sam Lantinga 2016-11-06 09:30:06 -0800
  • 330e2952d8 Fixed bug 2421 for D3D11 - SDL_RenderCopyEx off by one when rotating by 90 and -90. Sam Lantinga 2016-11-06 08:47:40 -0800
  • 4ed4997cc4 Fixed bug 2421 for D3D9 - SDL_RenderCopyEx off by one when rotating by 90 and -90 Sam Lantinga 2016-11-06 08:42:46 -0800
  • d767a450dc Fixed 2942 - Wayland: Drag and Drop / Clipboard Sam Lantinga 2016-11-06 08:34:27 -0800
  • 7ad3a46d76 ALSA: Fixed compile warning about unused function. Philipp Wiesemann 2016-11-05 21:23:17 +0100
  • 5819923212 WinRT: Corrected header file guard comment. Philipp Wiesemann 2016-11-05 21:22:58 +0100
  • 062ca2b261 Removed empty statement. Philipp Wiesemann 2016-11-05 21:22:39 +0100
  • 6ed8213049 Fixed Windows build Sam Lantinga 2016-11-05 01:52:28 -0700
  • 5298830945 Fixed bug 3480 - minor update to NACL common.js Sam Lantinga 2016-11-05 01:48:14 -0700
  • a17abf10b7 Also patched to compile on C89 compilers. Ryan C. Gordon 2016-11-05 03:56:55 -0400
  • 067f0c8482 Patched to compile on C89 compilers. Ryan C. Gordon 2016-11-05 03:53:59 -0400
  • f3456e9a93 Reworked audio converter code. Ryan C. Gordon 2016-11-05 02:34:38 -0400
  • 7e65d88f01 Removed premake build system. Ryan C. Gordon 2016-11-03 11:10:52 -0400
  • 0f83ae0fd9 Added some debug logging to print out every event added to the SDL queue. Ryan C. Gordon 2016-11-03 01:29:56 -0400
  • baadd54686 Fixed text input events with UIM Sam Lantinga 2016-11-02 02:56:54 -0700
  • acae3ebf74 Added mapping for the PS3 controller in Bluetooth mode Sam Lantinga 2016-11-02 02:50:27 -0700
  • 8eb762769e Skip duplicate key events sent by IMEs like uim. Alex Baines 2016-11-01 17:38:05 +0000
  • d0c8bf7f0b Patch from Tapani P?lli to fix a memory leak in X11_InitKeyboard Sam Lantinga 2016-11-01 10:48:59 -0700
  • a1f427651d Patch from Tapani P?lli to fix a memory leak in X11_GL_CreateContext Sam Lantinga 2016-11-01 10:46:47 -0700
  • 077d6e6464 Fixed bug with udev support reporting Sam Lantinga 2016-11-01 10:42:35 -0700
  • 539afc5d0b Fixed bug 3473 - can't build on linux with an old kernel Sam Lantinga 2016-11-01 10:33:44 -0700
  • 9a8642bd6a Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on Sam Lantinga 2016-11-01 10:30:46 -0700
  • 98d188f5de Added call to SDL_HasAVX2() in platform test program. Philipp Wiesemann 2016-10-30 21:01:46 +0100
  • 6f1f77b297 Fixed outdated info in README. Philipp Wiesemann 2016-10-30 21:01:33 +0100
  • 5fe984978c Fix double events / no repeat flag on key events when built withoutibus/fcitx Alex Baines 2016-10-28 01:28:58 +0100
  • 88f2d16e45 Fixed compiling on older versions of ALSA Sam Lantinga 2016-10-28 17:00:37 -0700
  • fdcac1c24f Fixed audio data swizzling when the device channel map already matches what SDL expects Sam Lantinga 2016-10-28 16:47:06 -0700
  • 39ba2ab835 Fixed NULL pointer dereference, thanks Ozkan Sezer Sam Lantinga 2016-10-22 17:53:03 -0700
  • 5b14a943a8 Fixed bug 3466 - Can't build 2.0.5 on ppc64 Sam Lantinga 2016-10-22 11:01:55 -0700
  • ebf07eb0da Added tag release-2.0.5 for changeset 38318a3ae49a Sam Lantinga 2016-10-19 21:22:42 -0700
  • 54eb9067e1 Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command release-2.0.5 Sam Lantinga 2016-10-19 20:50:33 -0700
  • 8a73f7e893 Fixed bug 3461 - Implement TEXTINPUT events for Haiku Sam Lantinga 2016-10-19 20:42:22 -0700
  • 6d67c98e70 Fixed crash on Mac OS X 10.10 and earlier Sam Lantinga 2016-10-19 20:39:12 -0700
  • 012217f069 Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer Sam Lantinga 2016-10-18 23:24:49 -0700
  • 267207ffca Worked around a crash on Mac OS X 10.10 and earlier, thanks to Eric Wasylishen. Sam Lantinga 2016-10-18 23:12:45 -0700
  • ae8ca7c54d Fixed bug 3444 - Android-TV: no more handling of back button on remote Sam Lantinga 2016-10-17 22:09:22 -0700
  • 8109b1378a Partial fix for bug 3092 - Statically link sdl2 with /MT for msvc Sam Lantinga 2016-10-17 21:47:33 -0700
  • 0eb5c976b9 Fixed bug 3456 - SDL_GameControllerOpen fails if the joystick subsystem isn't initialized Sam Lantinga 2016-10-17 21:44:32 -0700
  • 5af67f49f4 Fixed bug 3458 - x11: reset deadkeys in StartTextInput/StopTextInput Sam Lantinga 2016-10-17 21:37:26 -0700