Commit Graph

  • 5740e4cefa cmake: add core/unix sources to the build. Ryan C. Gordon 2017-08-17 15:44:47 -0400
  • b6bed27d63 filesystem: Patched to compile on QNX. Ryan C. Gordon 2017-08-17 03:22:44 -0400
  • ac6686d4ab filesystem: QNX should use SDL_LoadFile() instead of rolling it from scratch. Ryan C. Gordon 2017-08-17 02:58:46 -0400
  • 2f93908669 qnx: Implemented SDL_GetBasePath(). Ryan C. Gordon 2017-08-17 01:25:48 -0400
  • 7adf02d94e cpuinfo: Add SDL_HasNEON() support for ARM-based QNX. Ryan C. Gordon 2017-08-16 21:31:03 -0400
  • 942ead2d00 More cleanup of the iOS keyboard demo. Alex Szpakowski 2017-08-15 23:00:54 -0300
  • 454bde4580 Improve iOS keyboard demo code a bit. Alex Szpakowski 2017-08-15 22:53:57 -0300
  • b25e2e3467 Address a compiler warning. Alex Szpakowski 2017-08-15 18:29:47 -0300
  • 306aae24cc rwops: Fixed 64-bit file i/o on QNX. Ryan C. Gordon 2017-08-15 16:30:26 -0400
  • 86b813cf3c Fixed bug 2137 - SDL Message Boxes don't cope with fixed width fonts (in windows at least) Sam Lantinga 2017-08-14 23:45:06 -0700
  • 238810e30b Fixed bug 2263 - Event timestamp members are undocumented Sam Lantinga 2017-08-14 21:40:40 -0700
  • 7047e2b7ed Hopefully fixed Wayland build Sam Lantinga 2017-08-14 21:35:16 -0700
  • 89cce5bb77 Fixed bug 2293 - Precise scrolling events Sam Lantinga 2017-08-14 21:28:04 -0700
  • 56a7e00017 Fixed Android build warning Sam Lantinga 2017-08-14 20:45:14 -0700
  • 6c9319a9d1 Fixed build warning Sam Lantinga 2017-08-14 20:37:07 -0700
  • e5b904b88e Added missing files from the previous commit Sam Lantinga 2017-08-14 20:25:53 -0700
  • 2e62452f0d Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor Sam Lantinga 2017-08-14 20:22:19 -0700
  • c28c6d42a0 Fixed compiler warnings Sam Lantinga 2017-08-14 20:07:30 -0700
  • d49ec132fd Fixed bug 2344 - CHECK_WINDOW_MAGIC should include __FILE__ and __LINE__ Sam Lantinga 2017-08-14 16:34:54 -0700
  • c6b1d64f66 Fixed Windows build due to an implicit memcpy generated by the optimizer Sam Lantinga 2017-08-14 16:09:44 -0700
  • b852ad4a2c Fixed bug 3753 - Android : load methodID during initialization Sam Lantinga 2017-08-14 14:14:45 -0700
  • 12308a6e6c Fixed bug 2360 - Wrong -rpath setting includes DESTDIR rather that only the libdir Sam Lantinga 2017-08-14 14:10:48 -0700
  • a07f554399 Fixed bug 2418 - Structure SDL_gestureTouch leaking Sam Lantinga 2017-08-14 13:48:13 -0700
  • 39caf09e28 Fixed bug 2441 - SDL_DuplicateSurface Sam Lantinga 2017-08-14 13:37:14 -0700
  • 31e2b14b41 Fixed bug 2500 - X11: SDL tries (and fails) to hide foreign windows Sam Lantinga 2017-08-14 10:28:47 -0700
  • 57d5675cd1 Fixed bug 3752 - minor os2 defines Sam Lantinga 2017-08-14 10:15:38 -0700
  • 3322564062 Fixed compiler warning with enum Sam Lantinga 2017-08-14 10:14:07 -0700
  • 8c7720dd0d Fixed setting the texture blend mode in the OpenGL ES2 renderer Sam Lantinga 2017-08-14 10:04:59 -0700
  • 333abd4175 Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks Sam Lantinga 2017-08-14 06:28:21 -0700
  • 21fcbe4f5d Fixed bug 3191 - haptic system on android? Sam Lantinga 2017-08-14 06:18:08 -0700
  • 044ecc45ff Implemented more flexible blending modes for accelerated renderers Sam Lantinga 2017-08-14 05:51:44 -0700
  • f821ab630d Fixed bug 2646 - Problems with software renderer when SDL_SetRenderLogicalSize set Sam Lantinga 2017-08-13 22:50:23 -0700
  • 150c8bde04 Added wchar.h to fix build on some platforms with new wcs* functions Sam Lantinga 2017-08-13 22:26:44 -0700
  • 649f06e1f1 Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 Sam Lantinga 2017-08-13 21:55:42 -0700
  • ae404521db Fixed bug 2764 - Timer is not rescheduled with the returned interval Sam Lantinga 2017-08-13 21:48:40 -0700
  • e5e2182bb6 Fixed bug 3743 - make testautomation_sdltest.c to compile Sam Lantinga 2017-08-13 21:18:59 -0700
  • d9758867dd Fixed bug 3742 - minor warning fixes Sam Lantinga 2017-08-13 21:16:58 -0700
  • 6bf644ee24 Fixed bug 3741 - more compatible initializers for arrays Sam Lantinga 2017-08-13 21:15:44 -0700
  • b542a17dc5 Fixed bug 3605 - Software renderer no longer renders after Android screen orientation change Sam Lantinga 2017-08-13 21:12:14 -0700
  • c9dc716d52 Fixed bug 3746 - remove SDLCALL attribute from SDL_BlitFunc() funcptr Sam Lantinga 2017-08-13 21:09:00 -0700
  • 84ece470bd Fixed bug 3744 - missing SDLCALL in several functions Sam Lantinga 2017-08-13 21:06:52 -0700
  • 8758d132db Provide the correct state of the on-screen keyboard to the API (patch from Sylvain) Sam Lantinga 2017-08-13 21:05:15 -0700
  • 327a6eb9ee Fixed bug 3235 - Make the Android window creation similar to iOS' window creation Sam Lantinga 2017-08-13 20:55:59 -0700
  • 92d94af495 Fixed bug 3751 - DirectFB linux_input disabled by default Sam Lantinga 2017-08-13 20:51:08 -0700
  • 378e8a688a Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks Sam Lantinga 2017-08-13 20:42:41 -0700
  • 70317de69f Added check for XBOX in addition to Xbox and X-Box Sam Lantinga 2017-08-13 20:39:00 -0700
  • 21c199c6f5 Fixed compiler warning Sam Lantinga 2017-08-13 20:38:06 -0700
  • 844fee485d Added SDL_wcscmp() Sam Lantinga 2017-08-13 20:37:49 -0700
  • 75ebe19901 Fixed copy-paste error, thanks Alen! Sam Lantinga 2017-08-13 20:13:11 -0700
  • c23b8bf206 Fixed bug 2812 - Make libSDL2main.a usable on Android via a dummy symbol Sam Lantinga 2017-08-13 18:12:06 -0700
  • 489780a67c Fixed bug 2839 - No way to create pre-built libraries for Android Sam Lantinga 2017-08-13 17:59:59 -0700
  • 057b514c13 Fixed bug 2841 - Hint to set resource id for window icon Sam Lantinga 2017-08-13 14:15:52 -0700
  • f8fb32244d x11: Patched to compile. Ryan C. Gordon 2017-08-13 01:00:01 -0400
  • cec4856fb0 x11: Fix message box titles with Unicode chars on some window managers. Ryan C. Gordon 2017-08-13 00:58:23 -0400
  • 6e6c2eab46 Fixed bug 2931 - Large relative mouse motion jumps when using touch input Sam Lantinga 2017-08-12 20:25:49 -0700
  • 253b595c42 Added test debug logs for additional event types Sam Lantinga 2017-08-12 20:21:34 -0700
  • 41e176de9b iOS: Fix app orientation when creating a landscape fullscreen window with the device currently in portrait orientation. Alex Szpakowski 2017-08-12 22:16:04 -0300
  • fe09402920 Fixed bug 2950 - wrong axes values are set on joystick initialization Sam Lantinga 2017-08-12 17:41:59 -0700
  • dab941ca53 Fixed Windows build Sam Lantinga 2017-08-12 17:01:14 -0700
  • 1d6191c87d Fixed bug 2979 - SDL_ConvertSurface does not convert color keys consistently Sam Lantinga 2017-08-12 16:59:00 -0700
  • b75e6ab8ca Workaround for bug 3049 - SDL_Init(SDL_INIT_VIDEO) - XDM authorization key matches an existing client! Sam Lantinga 2017-08-12 16:48:46 -0700
  • 60573add0c Fixed bug 3058 - Slight mistake in GetWindowStyle in SDL_windowswindow.c Sam Lantinga 2017-08-12 16:44:00 -0700
  • f47cd4566f Fixed bug 3158 - SDL display window scrambled over VNC Sam Lantinga 2017-08-12 16:02:33 -0700
  • d4643c840b Fixed bug 3173 - SDL_GL_GetAttribute overwrites error code from SDL_GL_GetProcAddress Sam Lantinga 2017-08-12 15:55:54 -0700
  • d31d51652a Added a note about number key keycodes always being SDLK_0...SDLK_9 even on AZERTY layouts See bug 3188 for more discussion Sam Lantinga 2017-08-12 15:45:46 -0700
  • 4e104fd760 Fixed bug 3188 - AZERTY keyboard support broken and inconsistent Sam Lantinga 2017-08-12 15:41:03 -0700
  • cdd46d7de3 Fixed bug 3309 - SDL_ConvertSurface adds AlphaMod when input surface has ColorKey Sam Lantinga 2017-08-12 15:21:26 -0700
  • 713265cda2 Fixed bug 3208 - Minor improvements to the configure script Sam Lantinga 2017-08-12 15:00:33 -0700
  • c935bfe2c5 Note that texture contents are undefined when the texture is created. Sam Lantinga 2017-08-12 13:05:26 -0700
  • e0cfc9b1d5 Fixed bug 3243 - SDL_SetRenderDrawColor() behaves wrong with RGBA=0 Sam Lantinga 2017-08-12 12:59:22 -0700
  • 6561c2aae2 Cleaned up WindowsScanCodeToSDLScanCode() so VKeytoScancode() always takes precedence for the keys it handles and the rest of the logic is easier to read. Sam Lantinga 2017-08-12 12:56:28 -0700
  • c54f4a0b06 prefer virtual keycodes over scancodes for extended keys ouned 2017-06-03 09:13:08 +0200
  • aa9af84b80 Fixed bug 3249 - keysym.mod is incorrect when mod keys are pressed for SDL_KEYDOWN events Sam Lantinga 2017-08-12 12:34:09 -0700
  • e481103ca0 Fixed bug 3128 - Removing all the static variables from android SDLActivity and accompanying JNI calls. Sam Lantinga 2017-08-12 12:24:59 -0700
  • 2f002a9c92 Fixed bug 3191 - haptic system on android? Sam Lantinga 2017-08-12 08:15:09 -0700
  • a58523af55 Fixed part of bug 3227 - patch for multiple buttons at the same time not working Sam Lantinga 2017-08-12 08:06:16 -0700
  • 8f6def6414 Fixed compiler warnings on Visual Studio 2013 Sam Lantinga 2017-08-12 00:04:46 -0700
  • 82085fd4a2 More fixes for the SDL_scanf code Sam Lantinga 2017-08-12 00:01:24 -0700
  • b8a713a2b5 Fixed Android build Sam Lantinga 2017-08-11 23:54:06 -0700
  • 4ed311ed26 Fixed bug 3258 - SDL_TryLockMutex blocks for pthreads with FAKE_RECURSIVE_MUTEX Sam Lantinga 2017-08-11 21:47:31 -0700
  • 5b05a2518a Fixed bug 3284 - minor correction for SDL_setenv on _WIN32__ platform Sam Lantinga 2017-08-11 21:30:06 -0700
  • a2c3279dd8 Forgot to add function check for fopen64 to CMake build Sam Lantinga 2017-08-11 21:17:10 -0700
  • 9b14baa876 Fixed bug 3292 - SDL_rwops and 64-bit file I/O Sam Lantinga 2017-08-11 21:16:33 -0700
  • ec043c254f Fixed bug 3297 - Horizontal and Vertical flip swapped on PSP Sam Lantinga 2017-08-11 20:54:06 -0700
  • dd47fea68f Fixed bug 3334 - SDL_ShowMessageBox uses wrong index and accesses un-allocated memory Sam Lantinga 2017-08-11 19:42:39 -0700
  • 81d47dfc98 Fixed bug 3341 - SDL_sscanf() problem Sam Lantinga 2017-08-11 19:36:12 -0700
  • 0491aa7486 Fixed crash in bug 3367 - RGBA_FROM_PIXEL macro can't handle SDL_PIXELFORMAT_ARGB2101010 Sam Lantinga 2017-08-11 18:56:41 -0700
  • e4031055b2 Fixed bug 3464 - Fix for Android hint SDL_HINT_ANDROID_SEPARATE_MOUSE_AND_TOUCH Sam Lantinga 2017-08-11 13:37:40 -0700
  • 9d033c1c26 Fixed bug 3492 - SDL_RenderCopyEx angle direction not documented Sam Lantinga 2017-08-11 13:24:18 -0700
  • 2e17f65ae3 Fixed bug 3324 - SDL_RenderReadPixels: Wrong rect coordinates with software renderer Sam Lantinga 2017-08-11 11:54:24 -0700
  • 8ee19304bd Fixed bug 3639 - SDL_GetPrefPath returns a path with two consecutive slashes on Unix if org is omitted Sam Lantinga 2017-08-11 11:32:00 -0700
  • eff4f90ea8 Fixed bug 3646 - SDL_test_common.c: Add key bindings for testing SDL_SetWindowPosition Sam Lantinga 2017-08-11 10:42:26 -0700
  • 63c9886241 Fixed bug 3682 - Toggle text input in checkkeys when the mouse is clicked Sam Lantinga 2017-08-11 10:32:47 -0700
  • f3f4f515b4 Fixed bug 3702 - Clear error messages of SDL_LoadObject for optional libraries Sam Lantinga 2017-08-11 10:21:19 -0700
  • da108573a5 Fixed bug 3714 - Windows: SDL_WINDOW_FULLSCREEN_DESKTOP broken on 3 monitor setup w/ DPI scaling Sam Lantinga 2017-08-11 10:18:45 -0700
  • c39acd6641 Fixed bug 3723 - Possible double free in kmsdrm init code on certain errors Sam Lantinga 2017-08-11 10:05:45 -0700
  • 6db3b363a2 Fixed bug 3681 - SDL_UpateTexture documentation not specific enough about format requirement Sam Lantinga 2017-08-10 11:57:19 -0700
  • 4b3a2e7c32 Fixed bug 3701 - WM_TOUCH message may cause calls to null if touch functions are not properly loaded Sam Lantinga 2017-08-09 20:26:16 -0700
  • 3d607f5c38 Fixed bug 3728 - [Android] crash when shared libraries are no loaded Sam Lantinga 2017-08-09 20:23:48 -0700
  • 39d9e1a31d Fixed bug 3672 - Add joystick to controllerdb Sam Lantinga 2017-08-09 20:20:35 -0700