Commit Graph

  • 7ddcd5d395 wasapi: properly report init failure if on pre-Vista version of Windows. Ryan C. Gordon 2017-05-28 00:41:55 -0400
  • 6667c2c59a haiku: Fixed SDL_SetClipboardText() allocating too much memory and cutting text. Philipp Wiesemann 2017-05-27 23:30:21 +0200
  • bd1a99e28b Removed unused errno includes. Philipp Wiesemann 2017-05-27 23:30:07 +0200
  • a5fc307d22 code style: wrap a single-statement if in braces. Ryan C. Gordon 2017-05-27 00:33:26 -0400
  • 85b8d0af1b windows: msgboxes should specify a parent HWND if possible (thanks, Ismael!). Ryan C. Gordon 2017-05-27 00:30:06 -0400
  • 8d451e9a9b Changed messages about not recognized keys to include discourse link. Philipp Wiesemann 2017-05-26 22:45:52 +0200
  • 30bb232ba7 emscripten: Fixed compiling on C89 compilers. Philipp Wiesemann 2017-05-26 22:45:40 +0200
  • 96eb58723f ios: Fixed math include in demos. Philipp Wiesemann 2017-05-25 23:01:59 +0200
  • 853cc5daac directfb: Changed internal function to be static. Philipp Wiesemann 2017-05-25 23:01:34 +0200
  • 162de98e82 android: Fixed parameter list in function definitions. Philipp Wiesemann 2017-05-25 23:01:16 +0200
  • 0d73d7832d wayland: Fixed freeing memory of SDL_malloc() with plain free(). Philipp Wiesemann 2017-05-25 23:00:58 +0200
  • dfadecbcc6 Removed unused internal window shape functions. Philipp Wiesemann 2017-05-25 23:00:43 +0200
  • f3581ffdd8 audio: rename bsd target to netbsd. Ryan C. Gordon 2017-05-24 19:56:59 -0400
  • dddf3ecd4e coreaudio: we don't need to track number of allocated audio buffers anymore. Ryan C. Gordon 2017-05-24 13:28:13 -0400
  • c5f16f6a4e coreaudio: Better handling of audio buffer queue management. Ryan C. Gordon 2017-05-24 13:25:31 -0400
  • 111480e7a2 Emscripten: Prevent default on arrow keys Charlie Birks 2017-05-24 14:04:39 +0100
  • 9f9d75a5f3 Emscripten: fixed incorrect conversion of touch motion events to mouse motion events Patrick Monaghan 2017-05-24 14:04:25 +0100
  • ff2ea0abc6 coreaudio: looks like we need more like a 10ms buffer minimum, not 50ms. Ryan C. Gordon 2017-05-24 01:28:03 -0400
  • f96c145705 coreaudio: dynamically allocate AudioQueueBuffers. Ryan C. Gordon 2017-05-24 00:12:22 -0400
  • 46e33bbca8 Removed unnecessary call to free() in testoverlay2 program. Philipp Wiesemann 2017-05-20 23:30:47 +0200
  • 458c4601c3 Removed unused signal includes and handler in test programs. Philipp Wiesemann 2017-05-20 23:30:32 +0200
  • 7bce9865ea Removed redundant mouse clean up on quit for some platforms. Philipp Wiesemann 2017-05-19 23:30:59 +0200
  • 3330e4eafc android: add screenSize to AndroidManifest's configChanges (thanks, Daniel!). Ryan C. Gordon 2017-05-19 15:06:05 -0400
  • 8930ed04bc assert: Better Emscripten support. Ryan C. Gordon 2017-05-19 14:51:03 -0400
  • 2ac0ce25f5 assert: Check for Clang _and_ GCC, in case they ever drop compatibility. Ryan C. Gordon 2017-05-19 14:49:16 -0400
  • 1b1c794705 assert: allow assertions to work on platforms without threads. Ryan C. Gordon 2017-05-19 12:54:17 -0400
  • 230685c1de wasapi: don't mark capture devices as failed for AUDCLNT_S_BUFFER_EMPTY. Ryan C. Gordon 2017-05-19 12:40:55 -0400
  • 629c5ba7ad render: GL_DestroyRender() should activate first. Ryan C. Gordon 2017-05-18 21:00:11 -0400
  • 02dd274e4d test: info now reports usable display bounds and DPI (thanks, Eric!). Ryan C. Gordon 2017-05-18 16:29:10 -0400
  • e046213783 Patched to compile on Windows. Ryan C. Gordon 2017-05-18 16:27:36 -0400
  • bba29d3c67 wasapi: Replace tabs with strings in source code. Ryan C. Gordon 2017-05-18 15:46:06 -0400
  • e392206893 wasapi: Deal with AUDCLNT_S_BUFFER_EMPTY when flushing audio device. Ryan C. Gordon 2017-05-18 15:43:51 -0400
  • 100f7041cd audio: One more callbackspec fix (thanks, Simon!). Ryan C. Gordon 2017-05-18 15:33:17 -0400
  • 961ac2bfc8 Fixed restoring a window that was maximized then minimized, then restored. Sam Lantinga 2017-05-16 17:48:57 -0700
  • b072704959 SDL - add SDL_WINDOW_VULKAN and make Android_CreateWindow only create an EGLSurface when SDL_WINDOW_VULKAN is not present. This makes it so the ANativeWindow* can be used with vkCreateAndroidSurfaceKHR, otherwise it will fail because having both an EGLSurface and VkSurfaceKHR attached to a window is not allowed according to the Vulkan spec: Sam Lantinga 2017-05-16 06:30:39 -0700
  • 34aba8d03b Added missing path in porting README. Philipp Wiesemann 2017-05-13 23:01:04 +0200
  • 2bece3971e directfb: Fixed compiler warnings about undefined functions. Philipp Wiesemann 2017-05-13 23:00:53 +0200
  • d67f2e11c0 emscripten: Fixed not removing pointer lock event callback. Philipp Wiesemann 2017-05-13 23:00:35 +0200
  • 271c8ed39e emscripten: Changed internal functions to be static. Philipp Wiesemann 2017-05-12 23:01:17 +0200
  • 4e381c51fd Fixed warnings about shadowed global variable. Philipp Wiesemann 2017-05-12 23:01:04 +0200
  • 444bc309ac directfb: Removed duplicate comment. Philipp Wiesemann 2017-05-12 23:00:40 +0200
  • 07a0e37e65 directfb: Fixed typo in log message. Philipp Wiesemann 2017-05-11 23:00:39 +0200
  • d61463fb03 directfb: Fixed compiler warnings about unused variables. Philipp Wiesemann 2017-05-11 23:00:21 +0200
  • 9b95592c15 audio: fixed more "spec" references that should have been "callbackspec". Ryan C. Gordon 2017-05-10 16:18:43 -0400
  • 3d35f550df Fixed build error on Linux Sam Lantinga 2017-05-09 03:19:58 -0700
  • 23b078f01f Added support for mixing Qt and SDL on iOS Sam Lantinga 2017-05-09 10:10:42 -0700
  • 934a7b8ee4 haiku: Fixed crash on quit if max number of joysticks was connected. Philipp Wiesemann 2017-05-07 21:02:46 +0200
  • 0a56f399b4 haiku: Changed internal function to be static. Philipp Wiesemann 2017-05-07 21:02:31 +0200
  • 98067ea4e6 haiku: Fixed unlocking clipboard twice. Philipp Wiesemann 2017-05-07 21:02:16 +0200
  • 98a1397fa8 haiku: Fixed comment. Philipp Wiesemann 2017-05-06 21:46:11 +0200
  • 89018a0f63 mir: Fixed memory leak if system cursor id is unknown. Philipp Wiesemann 2017-05-06 21:46:00 +0200
  • b426efc7d5 emscripten: Fixed return type in event callback declaration. Philipp Wiesemann 2017-05-06 21:45:43 +0200
  • 631548c600 Fixed comment typo Sam Lantinga 2017-05-05 05:10:30 -0700
  • 8af46a91c5 iOS: Only mark interrupted audio devices as non-interrupted if AudioQueueStart is successful. Alex Szpakowski 2017-05-03 18:05:29 -0300
  • 8fc567bb11 cocoa: Don't crash on messagebox keypress without a successful SDL_Init(). Ryan C. Gordon 2017-05-02 21:46:28 -0400
  • 606c3f337a Fixed another AC_DEFINE. Ryan C. Gordon 2017-05-02 11:31:14 -0400
  • d86fe40d3f Fixed configure script. Ryan C. Gordon 2017-05-02 11:16:58 -0400
  • 1720bad352 haiku: Various fixes from haikuports. Ryan C. Gordon 2017-05-01 18:39:05 -0400
  • bdf48d56ea windows: Changed six internal functions to be static. Philipp Wiesemann 2017-04-29 22:50:35 +0200
  • 5a7b519f57 Removed unused field in loopwavequeue program. Philipp Wiesemann 2017-04-29 22:50:23 +0200
  • 7a832a9159 Added Steam Controller mappings for Linux and iOS Sam Lantinga 2017-04-27 15:52:37 -0700
  • 4ccf6e2754 audio: another wrong struct that causes NULL pointer crash (thanks, Simon!). Ryan C. Gordon 2017-04-26 01:43:40 -0400
  • 939b6ad5ee windows: Add SDL_WINDOW_ALWAYS_ON_TOP support. Joshua Granick 2017-04-20 21:31:44 -0400
  • 965fc8f496 audio: Fix audio queue functions to use new spec structure. Juha Kuikka 2017-04-20 21:25:29 -0400
  • 9ac1d451cb emscripten: keep track of pointer lock losses and maybe regrab pointer later. Ryan C. Gordon 2017-04-20 13:00:54 -0400
  • 68788cd428 Fix crash in SDL audio thread, by Juha Kuikka Sam Lantinga 2017-04-18 22:17:40 -0700
  • c86e535958 atomic: Patched to compile on Android. Ryan C. Gordon 2017-04-13 15:28:56 -0400
  • c94d9352ec atomic: favor compiler intrinsics for compare-and-swap over macOS APIs. Ryan C. Gordon 2017-04-13 13:28:52 -0400
  • fcef90ad71 atomic: let Clang always use atomic_load_n if available. Ryan C. Gordon 2017-04-13 13:22:23 -0400
  • 199aa64add mir: Fixed typo in error messages. Philipp Wiesemann 2017-04-09 23:00:54 +0200
  • 548b60ef5e linux: Changed two variables to be static. Philipp Wiesemann 2017-04-09 23:00:42 +0200
  • 377c671adf ios: Fixed compiler warnings about unused variables in demo. Philipp Wiesemann 2017-04-09 23:00:26 +0200
  • c8870974aa android: More robust fix for screen locking in landscape (thanks, Sylvain!). Ryan C. Gordon 2017-04-07 20:17:30 -0400
  • 573d795d98 Added support for the Cyborg V.3 Rumble Pad and the Mad Catz FightPad PRO Sam Lantinga 2017-04-07 03:39:43 -0700
  • dad92ab112 Implemented Linux joystick blacklist Based on https://raw.githubusercontent.com/denilsonsa/udev-joystick-blacklist/master/generate_rules.py Sam Lantinga 2017-04-06 06:30:43 -0700
  • fe22239422 Fix divide-by-zero when videodata->ime_candpgsize is zero. We're seeing this happen in Dota in the wild. Drew Bliss 2017-04-06 13:27:51 -0700
  • e81d6fc24b SDL - attempt to fix https://github.com/ValveSoftware/Dota-2/issues/1199 of mouse not locking in Dota. This fix is proposed by Ryan Gordon (increase timeout in X11_SetWindowGrab from 250ms to 5000ms). I'm going to integrate to source2 and ship it to dota customers. If it works, SamL will upsteam it to SDL. Drew Bliss 2017-04-06 13:27:48 -0700
  • 9514470585 Added support for a number of game controllers, including the Nintendo Switch Pro Controller Sam Lantinga 2017-04-04 08:43:44 -0700
  • 1ba6eae94c Fixed bug 1859 - No SDL_VIDEORESIZE event generated when the window manager sets the window size. Sam Lantinga 2017-04-03 13:32:53 -0700
  • 79bf194bfb PSP: Fixed error messages. Philipp Wiesemann 2017-04-02 21:33:54 +0200
  • 71e45d98c8 Mir: Changed two internal functions to be static. Philipp Wiesemann 2017-04-02 21:33:42 +0200
  • 0006d93c89 Emscripten: Simplified option name in build script and README. Philipp Wiesemann 2017-04-02 21:33:24 +0200
  • 59aebb8521 Updated generated configure script. Philipp Wiesemann 2017-04-02 21:33:02 +0200
  • 621e1fcbe6 Fixed typos and documentation in haptic header file. Philipp Wiesemann 2017-04-02 21:32:49 +0200
  • 97aee928bc Backing out broken change from previous commit. Ryan C. Gordon 2017-04-01 00:46:42 -0400
  • 24b9d01825 Intentionally breaking buildbot to test email server change. Ryan C. Gordon 2017-04-01 00:46:15 -0400
  • bf8846de32 README-hg.md: Updated main Mercurial website. Ryan C. Gordon 2017-04-01 00:17:15 -0400
  • 408cc5c411 BUGS.txt: Changed mailing list link to discourse.libsdl.org. Ryan C. Gordon 2017-04-01 00:05:25 -0400
  • d9ae216325 android: fix wrong events when locking device in landscape (thanks, Joshua!). Ryan C. Gordon 2017-03-31 23:43:53 -0400
  • 19987dd844 __atomic_load_n() appears to be available in GCC 5 but not GCC 4 Sam Lantinga 2017-03-30 06:52:34 -0700
  • 860ca89668 wasapi: deal with default device changes, and more robust failure recovery. Ryan C. Gordon 2017-03-30 16:33:47 -0400
  • 6ff37e5e2f wasapi: Handle lost audio device endpoints. Ryan C. Gordon 2017-03-29 14:23:39 -0400
  • 01ae14bf97 Patched to compile on some platforms. Ryan C. Gordon 2017-03-29 12:04:17 -0400
  • 6566c4ab73 Use GCC's atomic loads in SDL_AtomicGet and SDL_AtomicGetPtr James Legg 2017-03-29 15:48:22 +0100
  • 39bc3fa072 Removed newlines from error messages. Philipp Wiesemann 2017-03-26 21:00:19 +0200
  • 04ed93ca63 Updated axis/button mapping for Dualshock 3, for upcoming Sony driver changes Sam Lantinga 2017-03-23 13:53:09 -0700
  • 5034bcd5ca iOS: Fixed compiling template on C89 compilers. Philipp Wiesemann 2017-03-19 22:17:01 +0100
  • eda96f76e3 Removed unused constant in testgesture program. Philipp Wiesemann 2017-03-19 22:16:37 +0100
  • c9cef9cea3 Updated file name in porting README. Philipp Wiesemann 2017-03-19 22:16:24 +0100
  • c414d784b5 mir: Set the max/min w/h vs just setting the window w/h Brandon Schaefer 2017-03-18 13:57:57 -0700