Commit Graph

  • fe21a74763 Fixed bug 2266 - please add notifications for clipboard updates on Android Sam Lantinga 2017-08-27 18:43:52 -0700
  • 6885bc88bf Fixed bug 2265 - Voice to text feature on Android repeats some text via SDL_TEXTINPUT Sam Lantinga 2017-08-27 18:36:54 -0700
  • 5ca0152218 Fixed bug 3774 - Cmake build fails for Android Sam Lantinga 2017-08-26 21:17:12 -0700
  • bbd9acdddb Add support for GameSir G4s Patrice Mandin 2017-08-26 21:20:20 +0200
  • 73f866cf0a windows: Attempt to make Visual Studio not hardcode a call to memset(). Ryan C. Gordon 2017-08-25 15:16:39 -0400
  • e58c7920bf x11: Patched to compile with DEBUG_XEVENTS defined. Ryan C. Gordon 2017-08-25 12:51:42 -0400
  • 8c39d1d0b5 OS/2: fixed inverted logic bug (thanks, Ozkan!). Ryan C. Gordon 2017-08-25 12:27:18 -0400
  • 2213077a95 OS/2: proper fix for dynapi (thanks, Ozkan!). Ryan C. Gordon 2017-08-25 11:31:12 -0400
  • 685890a229 Fix KHR_no_error support Ethan Lee 2017-08-24 22:57:42 -0400
  • d8fc70ea1e opengl: add support for GL_KHR_no_error. Ryan C. Gordon 2017-08-24 21:30:53 -0400
  • a3890ff6d7 dynapi: fill in OS/2 loading code (thanks, Ozkan!). Ryan C. Gordon 2017-08-22 15:50:39 -0400
  • 17453d495a x11: Move screen_w/h inside the only ifdef they are referenced in to avoid compiler warnings Brandon Schaefer 2017-08-21 23:44:46 -0700
  • a6dc4ed568 kmsdrm: Remove moved file Brandon Schaefer 2017-08-21 17:22:00 -0700
  • 1171718473 kmsdrm: Cleanup unused headers, rename SDL_kmsdrmevents_c.h -> SDL_kmsdrmevents.h Brandon Schaefer 2017-08-21 17:20:50 -0700
  • fcf83e7908 Fixed bug 3768 - provide a quick copysign() solution for watcom Sam Lantinga 2017-08-21 16:30:24 -0700
  • 9b3ec6a570 SDL_thread.h: add missing os/2 defines. Sam Lantinga 2017-08-21 13:01:22 -0700
  • f6ad070b82 SDL_dynapi.h: disable dynapi for os/2. Sam Lantinga 2017-08-21 13:00:58 -0700
  • b821ded96c SDL_cpuinfo.c: add os/2 support to SDL_GetCPUCount() and SDL_GetSystemRAM(). Sam Lantinga 2017-08-21 13:00:40 -0700
  • f807655b7d Fixed bug 3761 - Windows non-MinGW cmake build defines HAVE_WCSLCPY and HAVE_WCSLCAT Sam Lantinga 2017-08-21 11:25:04 -0700
  • 834ab350e5 Fixed bug 3644 - Wayland touch event support Sam Lantinga 2017-08-21 11:19:38 -0700
  • a78c20ae19 configury: check mmdeviceapi.h and audioclient.h before enabling wasapi. Sam Lantinga 2017-08-21 11:17:38 -0700
  • f5a38f234b x11: specify event mask for buttons when grabbing pointer (thanks, Stas!). Ryan C. Gordon 2017-08-21 00:42:06 -0400
  • 5574b43376 x11: Pass generic XEvents by pointer instead of copying to stack for XInput2. Ryan C. Gordon 2017-07-31 12:22:18 -0400
  • 01e0d8fc85 opengl: Add support for [GLX|WGL]_ARB_create_context_robustness. Ryan C. Gordon 2017-08-19 15:02:03 -0400
  • 18a6538507 add missing os/2 apientry defs to SDL_opengl.h Sam Lantinga 2017-08-19 11:15:58 -0700
  • 30d554e3d6 Fixed building SDL applications with Visual Studio and the clang toolset Also fixed building 64-bit SDL with clang. 32-bit doesn't build because of the inline assembly for C runtime support. Sam Lantinga 2017-08-19 03:07:44 -0700
  • 12d33b33ca Fixed building with Visual Studio 2017 and the Windows XP toolset if _USING_V110_SDK71_ accidentally gets undefined Sam Lantinga 2017-08-19 02:23:50 -0700
  • 148ac5b3cf Added Matt Styles' tutorial on building SDL for Android with Visual Studio Sam Lantinga 2017-08-19 00:27:11 -0700
  • 3d0f521be5 iOS 10: Work around screen bounds orientation bug. Fixes bugs #3465 and #3505. Alex Szpakowski 2017-08-18 23:23:30 -0300
  • 2dc5d32fab Updated version to 2.0.6 Sam Lantinga 2017-08-18 18:16:37 -0700
  • bcf0e07107 Added WASAPI audio target to autoconf build process Sam Lantinga 2017-08-18 17:29:44 -0700
  • 5c4a45f1cc cmake: some iOS fixes (don't link to Cocoa or Carbon frameworks). Ryan C. Gordon 2017-08-18 20:25:14 -0400
  • f4011bf081 cmake: added a FIXME for later. Ryan C. Gordon 2017-08-18 20:00:29 -0400
  • 8816bb08f9 configure: Apple platforms don't need to build with -fpascal-strings anymore. Ryan C. Gordon 2017-08-18 19:53:40 -0400
  • 677b2e5713 configure: mac and iOS should compile core/unix/*.c Ryan C. Gordon 2017-08-18 19:52:58 -0400
  • f75caa2ff6 cmake: Fix building for macOS with Xcode generator (thanks, dungaipara!). Ryan C. Gordon 2017-08-18 18:52:25 -0400
  • e3e6b4fd35 audio: better docs on conversion APIs, error if not init'd (thanks, Simon!). Ryan C. Gordon 2017-08-18 16:52:19 -0400
  • 500378eb52 Add atomics for Watcom/x86 as inline asm Ozkan Sezer 2017-08-18 16:35:55 -0400
  • c68d3ab785 Watcom supports __FUNCTION__ identifier (and surely not __PRETTY_FUNCTION__) Ozkan Sezer 2017-08-17 21:35:46 -0400
  • bdb7bfd79b SDL_assert.h: add inline asm (int $3) as SDL_TriggerBreakpoint for Watcom/x86 Ozkan Sezer 2017-08-17 21:32:42 -0400
  • fbda68ea7b SDL_endian.h: add SDL_Swap16 and SDL_Swap32 for Watcom/x86 as inline asm Ozkan Sezer 2017-08-17 21:32:00 -0400
  • eccbe366bc SDL_bits.h: add __builtin_clz equivalent for Watcom/x86 as inline asm Ozkan Sezer 2017-08-17 21:30:29 -0400
  • 7a9b9e05e0 SDL_mouse.c doesn't need default_cursor.h. Ryan C. Gordon 2017-08-17 20:47:16 -0400
  • 47beda9767 cmake: add core/unix sources to the build. Ryan C. Gordon 2017-08-17 15:44:47 -0400
  • 00905c98be filesystem: Patched to compile on QNX. Ryan C. Gordon 2017-08-17 03:22:44 -0400
  • e50d3cdf8e filesystem: QNX should use SDL_LoadFile() instead of rolling it from scratch. Ryan C. Gordon 2017-08-17 02:58:46 -0400
  • c13c45c7be qnx: Implemented SDL_GetBasePath(). Ryan C. Gordon 2017-08-17 01:25:48 -0400
  • adecda5080 cpuinfo: Add SDL_HasNEON() support for ARM-based QNX. Ryan C. Gordon 2017-08-16 21:31:03 -0400
  • efc43a1d88 More cleanup of the iOS keyboard demo. Alex Szpakowski 2017-08-15 23:00:54 -0300
  • a0a09f646c Improve iOS keyboard demo code a bit. Alex Szpakowski 2017-08-15 22:53:57 -0300
  • 2e4248ed44 Address a compiler warning. Alex Szpakowski 2017-08-15 18:29:47 -0300
  • c7b4f2b92e rwops: Fixed 64-bit file i/o on QNX. Ryan C. Gordon 2017-08-15 16:30:26 -0400
  • e83764a5e0 Fixed bug 2137 - SDL Message Boxes don't cope with fixed width fonts (in windows at least) Sam Lantinga 2017-08-14 23:45:06 -0700
  • fb14cb7425 Fixed bug 2263 - Event timestamp members are undocumented Sam Lantinga 2017-08-14 21:40:40 -0700
  • 1d0584d558 Hopefully fixed Wayland build Sam Lantinga 2017-08-14 21:35:16 -0700
  • a4cfa93670 Fixed bug 2293 - Precise scrolling events Sam Lantinga 2017-08-14 21:28:04 -0700
  • 72b195d27c Fixed Android build warning Sam Lantinga 2017-08-14 20:45:14 -0700
  • 04e76499ea Fixed build warning Sam Lantinga 2017-08-14 20:37:07 -0700
  • e086a1c183 Added missing files from the previous commit Sam Lantinga 2017-08-14 20:25:53 -0700
  • fb835f9e3b Fixed bug 2330 - Debian bug report: SDL2 X11 driver buffer overflow with large X11 file descriptor Sam Lantinga 2017-08-14 20:22:19 -0700
  • 9451cd81ae Fixed compiler warnings Sam Lantinga 2017-08-14 20:07:30 -0700
  • aebe17d34f Fixed bug 2344 - CHECK_WINDOW_MAGIC should include __FILE__ and __LINE__ Sam Lantinga 2017-08-14 16:34:54 -0700
  • 96e15fa7f6 Fixed Windows build due to an implicit memcpy generated by the optimizer Sam Lantinga 2017-08-14 16:09:44 -0700
  • e9d4e31044 Fixed bug 3753 - Android : load methodID during initialization Sam Lantinga 2017-08-14 14:14:45 -0700
  • 1da2c1bb36 Fixed bug 2360 - Wrong -rpath setting includes DESTDIR rather that only the libdir Sam Lantinga 2017-08-14 14:10:48 -0700
  • 64dd829b0a Fixed bug 2418 - Structure SDL_gestureTouch leaking Sam Lantinga 2017-08-14 13:48:13 -0700
  • f142a7961e Fixed bug 2441 - SDL_DuplicateSurface Sam Lantinga 2017-08-14 13:37:14 -0700
  • 362d549690 Fixed bug 2500 - X11: SDL tries (and fails) to hide foreign windows Sam Lantinga 2017-08-14 10:28:47 -0700
  • c350d91a6a Fixed bug 3752 - minor os2 defines Sam Lantinga 2017-08-14 10:15:38 -0700
  • 2bf7bf2cbf Fixed compiler warning with enum Sam Lantinga 2017-08-14 10:14:07 -0700
  • 36ba92485c Fixed setting the texture blend mode in the OpenGL ES2 renderer Sam Lantinga 2017-08-14 10:04:59 -0700
  • de91b1248f Fixed bug 3745 - specify SDLCALL as the calling convention for API callbacks Sam Lantinga 2017-08-14 06:28:21 -0700
  • d03409e118 Fixed bug 3191 - haptic system on android? Sam Lantinga 2017-08-14 06:18:08 -0700
  • c59d9923b3 Implemented more flexible blending modes for accelerated renderers Sam Lantinga 2017-08-14 05:51:44 -0700
  • f8e1874d01 Fixed bug 2646 - Problems with software renderer when SDL_SetRenderLogicalSize set Sam Lantinga 2017-08-13 22:50:23 -0700
  • f8de064c0a Added wchar.h to fix build on some platforms with new wcs* functions Sam Lantinga 2017-08-13 22:26:44 -0700
  • 7af3786def Fixed bug 2755 - SDL2 fails to build on Solaris 10 u3 Sam Lantinga 2017-08-13 21:55:42 -0700
  • 72ab258812 Fixed bug 2764 - Timer is not rescheduled with the returned interval Sam Lantinga 2017-08-13 21:48:40 -0700
  • 0112f61889 Fixed bug 3743 - make testautomation_sdltest.c to compile Sam Lantinga 2017-08-13 21:18:59 -0700
  • eb06aba8ae Fixed bug 3742 - minor warning fixes Sam Lantinga 2017-08-13 21:16:58 -0700
  • 2da830a909 Fixed bug 3741 - more compatible initializers for arrays Sam Lantinga 2017-08-13 21:15:44 -0700
  • 93a520b385 Fixed bug 3605 - Software renderer no longer renders after Android screen orientation change Sam Lantinga 2017-08-13 21:12:14 -0700
  • 3cae0c38d2 Fixed bug 3746 - remove SDLCALL attribute from SDL_BlitFunc() funcptr Sam Lantinga 2017-08-13 21:09:00 -0700
  • ca5c304814 Fixed bug 3744 - missing SDLCALL in several functions Sam Lantinga 2017-08-13 21:06:52 -0700
  • e54eede265 Provide the correct state of the on-screen keyboard to the API (patch from Sylvain) Sam Lantinga 2017-08-13 21:05:15 -0700
  • 6ee661398d Fixed bug 3235 - Make the Android window creation similar to iOS' window creation Sam Lantinga 2017-08-13 20:55:59 -0700
  • 6ef1a25d18 Fixed bug 3751 - DirectFB linux_input disabled by default Sam Lantinga 2017-08-13 20:51:08 -0700
  • ddeaa6016c Fixed bug 3299 - DirectInput: Incorrect joystick mapping when attaching new joysticks Sam Lantinga 2017-08-13 20:42:41 -0700
  • ea9bc659f5 Added check for XBOX in addition to Xbox and X-Box Sam Lantinga 2017-08-13 20:39:00 -0700
  • 78865effb5 Fixed compiler warning Sam Lantinga 2017-08-13 20:38:06 -0700
  • f1829d956f Added SDL_wcscmp() Sam Lantinga 2017-08-13 20:37:49 -0700
  • af9ec8f6b5 Fixed copy-paste error, thanks Alen! Sam Lantinga 2017-08-13 20:13:11 -0700
  • df2d299447 Fixed bug 2812 - Make libSDL2main.a usable on Android via a dummy symbol Sam Lantinga 2017-08-13 18:12:06 -0700
  • e977225937 Fixed bug 2839 - No way to create pre-built libraries for Android Sam Lantinga 2017-08-13 17:59:59 -0700
  • c87e1d525c Fixed bug 2841 - Hint to set resource id for window icon Sam Lantinga 2017-08-13 14:15:52 -0700
  • 18cceb5ce0 x11: Patched to compile. Ryan C. Gordon 2017-08-13 01:00:01 -0400
  • 0a1b905b6c x11: Fix message box titles with Unicode chars on some window managers. Ryan C. Gordon 2017-08-13 00:58:23 -0400
  • bfd5a13473 Fixed bug 2931 - Large relative mouse motion jumps when using touch input Sam Lantinga 2017-08-12 20:25:49 -0700
  • b2e2bcc203 Added test debug logs for additional event types Sam Lantinga 2017-08-12 20:21:34 -0700
  • 9be597a0d6 iOS: Fix app orientation when creating a landscape fullscreen window with the device currently in portrait orientation. Alex Szpakowski 2017-08-12 22:16:04 -0300