Commit Graph

  • d51dc7378b Fixed bug 3797 - configure check for float.h Sam Lantinga 2017-09-06 01:14:23 -0700
  • c8e3e0c414 Fixed bug 3799 - SDL_CreateWindow fails with SDL_WINDOW_VULKAN (libvulkan.so.1 not found) Sam Lantinga 2017-09-06 01:10:10 -0700
  • c9e73c3e00 x11: make sure SDL_GetGlobalMouseState notices mouse warping through SDL APIs. Ryan C. Gordon 2017-09-05 16:15:54 -0400
  • 0782f9be51 Fixed bug 3273 - Fix for slow video subsystem initialization when using XRandR. Sam Lantinga 2017-09-05 08:24:38 -0700
  • 3261ca754f Fixed typos in 2.0.6 patch notes Sam Lantinga 2017-09-04 23:10:12 -0700
  • d2eda2671d Added SDL_vulkan.h to the Mac OS X framework headers Sam Lantinga 2017-09-04 22:51:28 -0700
  • c1fd0fbb32 Fixed compiler warning with mingw-w64 Sam Lantinga 2017-09-04 22:14:57 -0700
  • 657ad72ac4 Added some more big 2.0.6 changes Sam Lantinga 2017-09-04 21:16:28 -0700
  • d75fea89d2 Updated WhatsNew.txt for 2.0.6 Sam Lantinga 2017-09-04 20:48:01 -0700
  • 67f9348baa Fixed bug 3790 - Memory leak with surfaces blitting on each other Sam Lantinga 2017-09-04 11:46:14 -0700
  • 532446a6bd macOS: bug-fix for #3793, "fullscreen toggle does not maintain SDL_Renderer's logical size" David Ludwig 2017-09-03 17:33:49 -0400
  • 2ea09903e6 WinRT: listed VS 2017 optional-component requirements David Ludwig 2017-09-03 16:36:22 -0400
  • a12989f94c vulkan: Changed SDL_WINDOW_VULKAN value to match Tizen's fork. Ryan C. Gordon 2017-09-03 13:20:33 -0400
  • 167398b363 video: Let video targets optionally decide their default OpenGL configs. Ryan C. Gordon 2017-09-02 19:35:32 -0400
  • 3267398d15 sndio: Patched to compile if SIO_DEVANY isn't defined. Ryan C. Gordon 2017-09-02 16:41:14 -0400
  • c26946e9f2 Fixed bug 3792 - [KMS/DRM] Wrong GBM format Sam Lantinga 2017-09-01 12:54:38 -0700
  • 74043994b8 x11: Correctly restore previous GL context after sacrificial context is done. Ryan C. Gordon 2017-09-01 14:08:09 -0400
  • a3dda100f4 x11: don't try to make a NULL GL context current when we already did that. Ryan C. Gordon 2017-09-01 14:00:11 -0400
  • 4649ac463c x11: Clean up sacrificial GL context code. Ryan C. Gordon 2017-09-01 13:57:40 -0400
  • 507659c6ac x11: Make a sacrificial glX context to check for extensions during init. Ryan C. Gordon 2017-09-01 13:27:53 -0400
  • 20207abf80 macOS: Update controller mapping of Steelseries Stratus XL to account for reversed thumbstick y-axis values (bug #3483). Alex Szpakowski 2017-08-31 22:07:28 -0300
  • d7ae313134 macOS: Fix menubar items being enabled when they shouldn't be. Alex Szpakowski 2017-08-31 21:34:29 -0300
  • b959be2569 Code style cleanup in the Cocoa and UIKit vulkan files. Alex Szpakowski 2017-08-31 21:26:13 -0300
  • cfd7a7fac6 macOS: Prevent unwanted native fullscreen (Spaces) toggles when the window is in fullscreen or isn't resizable. Fixes bug #3691. Alex Szpakowski 2017-08-31 21:13:32 -0300
  • ff76f8e5b4 Fixed bug 3791 - SDL_bits.h: __builtin_clz is supported in gcc >= 3.4 Sam Lantinga 2017-08-31 15:17:59 -0700
  • 6c38c9007b Update Android SDK required to API level 16 Sam Lantinga 2017-08-31 15:12:08 -0700
  • b54bcb34d0 Fixed bug 3483 - Steelseries Nimbus MFi controller reversed Y-axis analog stick Sam Lantinga 2017-08-30 23:30:24 -0700
  • 8e160a34a7 Convert tabs to spaces in game controller database entries Sam Lantinga 2017-08-30 23:02:39 -0700
  • 347fe70432 Fixed bug 3789 - Android : small clean up Sam Lantinga 2017-08-30 14:25:01 -0700
  • b5f31c392d Moved haptic source files into the proper folder Sam Lantinga 2017-08-30 09:44:38 -0700
  • e53c5c5c50 Fix QNX build - prioritize system EGL headers over the Khronos ones Sam Lantinga 2017-08-30 00:40:06 -0700
  • 9ca6292372 Added some missing render capability flags Sam Lantinga 2017-08-29 23:14:39 -0700
  • c3d428d402 Fixed line breaks in verbose test logging output Sam Lantinga 2017-08-29 23:12:26 -0700
  • 94e0f3e95b Added some debug messaging for previously unhandled events Sam Lantinga 2017-08-29 22:52:17 -0700
  • 2d10a3f2b9 The dummy video driver check is now covered by explicitly checking for cocoa above. Sam Lantinga 2017-08-29 22:24:59 -0700
  • 92bf608527 Fixed bug 3616 - SDL_GL_CreateContext fails with SDL_GL_CONTEXT_DEBUG_FLAG and ANGLE/GLES 2.0 Sam Lantinga 2017-08-29 22:04:43 -0700
  • 8fc1fb0805 Fixed bug 3719 - Cocoa - Incorrect window size when leaving fullscreen Sam Lantinga 2017-08-29 21:42:22 -0700
  • 846a9ab95e test: forgot to change a variable. Ryan C. Gordon 2017-08-29 18:25:55 -0400
  • 4fc0163853 test: Fix for negative int that was now a size_t (thanks, Ozkan!). Ryan C. Gordon 2017-08-29 18:16:38 -0400
  • 21e32bac10 egl: Cast to size_t, in case platform's NativeDisplayType isn't a pointer. Ryan C. Gordon 2017-08-29 16:30:49 -0400
  • eb3c66d3c8 A few more compiler warnings fixed. Ryan C. Gordon 2017-08-29 16:05:03 -0400
  • ae667da638 Fixed a bunch of compiler warnings. Ryan C. Gordon 2017-08-29 15:52:49 -0400
  • 629f8abab4 Updated documentation, you don't need to initialize the audio subsystem to do in-place format conversion. (Thanks Simon Hug!) Sam Lantinga 2017-08-29 09:02:04 -0700
  • abf8fc4c01 Fixed check for Mac OS X 10.11+ SDK (thanks Edward Rudd!) Sam Lantinga 2017-08-29 08:27:23 -0700
  • 2d655cd814 MAC_OS_X_VERSION_MAX_REQUIRED isn't actually set in recent Xcode versions Sam Lantinga 2017-08-29 02:32:53 -0700
  • 737ed973cb Removed Metal and QuartzCore frameworks which aren't needed for Vulkan support Sam Lantinga 2017-08-29 01:04:48 -0700
  • c684eb2cde Add a way to set the context when other activities are active so many SDL API functions still work. Sam Lantinga 2017-08-28 23:04:47 -0700
  • 130138fa59 Fixed bug 3785 - fix windows build after revision 11382 Sam Lantinga 2017-08-28 22:44:48 -0700
  • c0530bcdf3 We removed QuartzCore link dependency in commit 5be6badaf7e1 Sam Lantinga 2017-08-28 22:42:41 -0700
  • 8ac85744cd Fixed Vulkan configure check for Android and added one for Mac OS X Sam Lantinga 2017-08-28 22:36:45 -0700
  • 90b38a5d61 Fixed bug 3786 - building against a Mac OS X SDK < 10.11 fails since the vulkan merge Sam Lantinga 2017-08-28 22:13:45 -0700
  • d619d88560 Fixed bug 3662 - Error message when using the audio conversion setup without an initialized audio subsystem is a bit vague Sam Lantinga 2017-08-28 21:42:39 -0700
  • b128e8802d audio: A whole bunch of improvements to audio conversion (thanks, Solra!). Ryan C. Gordon 2017-08-29 00:41:45 -0400
  • 620f5342b5 stdlib: An implementation of SDL_scalbn using ldexp() (thanks, Ozkan!). Ryan C. Gordon 2017-08-29 00:36:17 -0400
  • a0cd7d6bce audio: Converting audio samples from int to float was using wrong equation. Ryan C. Gordon 2017-08-29 00:02:04 -0400
  • 1067b528d3 Fixed building with an older Mac OS X SDK Sam Lantinga 2017-08-28 20:52:05 -0700
  • e8b114ecfc Vulkan support on Mac OS X introduces a link time dependency (CAMetalLayer) on 10.11 and newer Sam Lantinga 2017-08-28 19:32:08 -0700
  • 309474765b We don't need the VULKAN_SDK to build SDL with Vulkan support anymore Sam Lantinga 2017-08-28 19:30:59 -0700
  • 09e43d450f Added missing Visual Studio 2010 project for testvulkan Sam Lantinga 2017-08-28 17:28:09 -0700
  • aa85436ec7 Fixed compile warning Sam Lantinga 2017-08-28 14:45:19 -0700
  • da84c3bf6e Added a log message for nativeRunMain() Sam Lantinga 2017-08-28 14:44:21 -0700
  • 60182eb71b Allow overriding the main entry point on Android Sam Lantinga 2017-08-28 14:40:21 -0700
  • dbb0a2aa74 Removed the need for libSDL2main.a on Android, and separated JNI initialization out for other integrations Sam Lantinga 2017-08-28 14:34:15 -0700
  • 9341589925 Removed unneeded Vulkan symbol definitions Sam Lantinga 2017-08-28 13:40:32 -0700
  • 2a945b44cb Fixed bug 2361 - [Android] Joysticks do not have unique IDs Sam Lantinga 2017-08-28 10:03:39 -0700
  • c45932ba7e Fixed bug 2277 - Hardware keyboard control key sequences don't get reported Sam Lantinga 2017-08-28 09:54:16 -0700
  • 0560544d1c Fixed 3783 - Default libGL path for directFB on Linux differs from x11 path Sam Lantinga 2017-08-28 09:51:25 -0700
  • d28cb702e4 Fixed bug 3781 - unbalanced #pragma pack(pop) in close_code.h Sam Lantinga 2017-08-28 09:41:00 -0700
  • 959ae9019d Instantiate the CAMetalLayer so SDL_Vulkan_CreateSurface() doesn't fail Error message was: [mvk-info] MoltenVK version 0.18.2. Vulkan version 1.0.51. [***MoltenVK ERROR***] VK_ERROR_INITIALIZATION_FAILED: On-screen rendering requires a view that is backed by a layer of type CAMetalLayer. 2017-08-28 02:17:29.579 testvulkan[95627:1716939] ERROR: SDL_Vulkan_CreateSurface(): vkCreateMacOSSurfaceMVK failed: VK_ERROR_INITIALIZATION_FAILED Sam Lantinga 2017-08-28 02:30:41 -0700
  • 6dd3f55d55 Fixed WinRT build after changing the header guard preprocessor symbol Sam Lantinga 2017-08-28 01:59:53 -0700
  • ff8d2e1493 Fixed build when Wayland is dynamically loaded Sam Lantinga 2017-08-28 01:42:18 -0700
  • edaa0ef53f Fixed analyzer warning "Call to 'calloc' has an allocation size of 0 bytes" Sam Lantinga 2017-08-28 00:54:02 -0700
  • 3c7f9d692a Fixed redefinition of typedef warnings and errors on BSD Sam Lantinga 2017-08-28 00:51:14 -0700
  • 50efbda736 Fixed mingw Windows build, since SDL_vulkan_internal.h includes windows.h Sam Lantinga 2017-08-28 00:43:14 -0700
  • 0d011ec66d Renaming of guard header names to quiet -Wreserved-id-macro Sam Lantinga 2017-08-28 00:22:23 -0700
  • ce2b16445e Be clear that disabling Vulkan surface support disables the entire SDL Vulkan integration Sam Lantinga 2017-08-28 00:11:38 -0700
  • 5cd1a95910 Fixed Android build with Vulkan support Sam Lantinga 2017-08-27 23:53:09 -0700
  • 0cebef607b Fixed code style for new Vulkan API functions Sam Lantinga 2017-08-27 23:39:55 -0700
  • ea91908e95 Fixed Android ABI check to match vulkan/vk_platform.h Sam Lantinga 2017-08-27 23:39:38 -0700
  • 34bdee53c6 Make the androidbuildlibs.sh script executable Sam Lantinga 2017-08-27 23:31:31 -0700
  • 37ce9f2773 Fixed typedef redefinition errors when including both SDL_vulkan.h and vulkan.h You should always include vulkan/vulkan.h first, then include SDL_vulkan.h Sam Lantinga 2017-08-27 23:13:15 -0700
  • 9da4717d12 Fixed Windows warning Sam Lantinga 2017-08-27 22:36:03 -0700
  • 82ffabc86a Fixed Android build Sam Lantinga 2017-08-27 22:34:15 -0700
  • 24a0d3bc6d Don't define Vulkan types if vulkan.h has already been included Sam Lantinga 2017-08-27 22:27:45 -0700
  • 1f2e151b44 Added Vulkan support to the Visual Studio 2010 solution Sam Lantinga 2017-08-27 22:20:17 -0700
  • 213356cd6f Don't need the Vulkan SDK for the Visual Studio 2008 project anymore Sam Lantinga 2017-08-27 21:55:31 -0700
  • ded5b3a4b4 Fixed crash at shutdown if the window couldn't be created Sam Lantinga 2017-08-27 21:05:18 -0700
  • 071e101837 We use the SDL Vulkan headers Sam Lantinga 2017-08-27 20:41:48 -0700
  • eb5392ad61 Added the new Vulkan API functions to exported functions Sam Lantinga 2017-08-27 20:41:29 -0700
  • c722e58d1f vulkan: Include a copy of vulkan.h and vk_platform.h. Ryan C. Gordon 2017-08-27 23:25:12 -0400
  • 803fd6d526 Use SDL_Vulkan_GetDrawableSize() instead of SDL_GL_GetDrawableSize() Sam Lantinga 2017-08-27 19:32:08 -0700
  • 25e3a1ec90 vulkan: Initial Vulkan support! Ryan C. Gordon 2017-08-27 22:15:57 -0400
  • 8e7998e19d Fixed bug 3710 - SDL_OpenAudio(desired, obtained) doesn't update desired's size when obtained is NULL Sam Lantinga 2017-08-27 19:10:30 -0700
  • 003d491f86 Fixed bug 3724 - Allow Angle Static Link Sam Lantinga 2017-08-27 19:05:57 -0700
  • aad997fc9f Fixed bug 3740 - atexit() in test/testime.c Sam Lantinga 2017-08-27 19:00:03 -0700
  • b7c5d15152 SDL_dynapi.c: add missing SDLCALL to macros. Sam Lantinga 2017-08-27 18:53:30 -0700
  • a38f127e88 Swapped conditional arguments for standard SDL readability Sam Lantinga 2017-08-27 18:52:43 -0700
  • 30fe9a6799 SDL_dynapi.h: revert commit ee88fe3e353e in order to enable dynapi Sam Lantinga 2017-08-27 18:49:36 -0700
  • 50d3fe21aa SDL_dynapi_procs.h: adjust SDL_CreateThread for os/2 Sam Lantinga 2017-08-27 18:49:11 -0700
  • bf1268287d SDL_thread.h: fix os/2 defines (rev 11340:2688d85b817c was a missing patch) Sam Lantinga 2017-08-27 18:48:51 -0700