Commit Graph

  • 3e34720851 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -0500
  • aad1e35162 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -0500
  • 8d3f7b9da1 Move default DamianS-eng 2025-03-15 16:24:25 -0400
  • 2793414315 Add breaks and defaults to switch statements DamianS-eng 2025-03-15 16:03:31 -0400
  • 0096a00452
    Merge branch 'libsdl-org:main' into snake-joystick Damian 2025-03-15 15:51:07 -0400
  • dd4ff0d7c2 mouse: Allow use of integer coordinates with fractional wheel events Cameron Gutman 2025-03-15 14:34:08 -0500
  • 85eed3b0e4 tests: port failing SDL subsystem test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 02:02:20 +0100
  • a54f12eb6c tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +0100
  • 0799237d74 Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -0700
  • 501e71f25f Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -0700
  • ad9f9af4ed Removed accidentally enabled debug code Sam Lantinga 2025-03-15 09:17:55 -0700
  • c1e4741bfa Added unaligned version of SDL_ConvertPixels_SwapNV_std() Sam Lantinga 2025-03-15 09:12:04 -0700
  • f9fce18793 Missed a bracket DamianS-eng 2025-03-14 18:26:03 -0400
  • b809da4c4d Align spacing DamianS-eng 2025-03-14 18:06:17 -0400
  • 913eb6f455 Fix spacing; tabs to 4 spaces DamianS-eng 2025-03-14 17:18:44 -0400
  • 445aee675d Add preliminary joystick support for snake example DamianS-eng 2025-03-14 17:06:47 -0400
  • f48a96a976 test: actually run rect tests Anonymous Maarten 2025-03-14 21:40:31 +0100
  • efe122be4d Removed width/height parameters from LoadTexture() Sam Lantinga 2025-03-14 10:38:11 -0700
  • dcb97a5f49 Set a default shader entry point Sam Lantinga 2025-03-14 10:27:50 -0700
  • e0a8a40322 Removed width/height parameters from LoadTexture() Sam Lantinga 2025-03-14 10:38:11 -0700
  • 1a2fccc56a
    hints: The auto mode switching hint is for 3.4.0 Frank Praznik 2025-03-14 14:11:45 -0400
  • 285fa671aa Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 17:46:58 +0000
  • 0bfe0497f3 video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays Frank Praznik 2025-03-14 11:50:25 -0400
  • 7a3a675eee Set a default shader entry point Sam Lantinga 2025-03-14 10:27:50 -0700
  • 58f6e9c278 Fix trailing doc comments Maia 2025-03-14 17:56:17 +0100
  • 89e4267c05 Fix trailing doc comments Maia 2025-03-14 17:56:17 +0100
  • 81530ea7b5
    video: Add a hint to disable auto mode switching if an exclusive fullscreen window moves between displays Frank Praznik 2025-03-14 11:50:25 -0400
  • f15832c685 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 16:40:38 +0000
  • 17b84dbcf3
    emscripten: add window properties for canvas ID and keyboard element (#12509) Temdog007 2025-03-14 09:39:46 -0700
  • 53f64e40c4 Fixed SDL_GPUTextureSupportsSampleCount() documentation Sam Lantinga 2025-03-14 09:29:59 -0700
  • ffe69fc354 Fixed SDL_GPUTextureSupportsSampleCount() documentation Sam Lantinga 2025-03-14 09:29:59 -0700
  • 39bb71c442 tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +0100
  • 177fb9cb6c tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +0100
  • e671bc2658 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 16:27:22 +0000
  • 02faa8f75c Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms() Sam Lantinga 2025-03-14 09:18:34 -0700
  • 96194347bc Added an example of fullscreen shader effects with the GPU renderer Sam Lantinga 2025-03-13 21:46:07 -0700
  • 2aee105b43 Added support for custom shaders with the GPU renderer Sam Lantinga 2025-03-13 16:41:58 -0700
  • 901f0b32ab Rename SDL_SetGPURenderStateFragmentUniformData() to SDL_SetGPURenderStateFragmentUniforms() Sam Lantinga 2025-03-14 09:18:34 -0700
  • eb56c8af85 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-14 12:49:08 +0000
  • dda4c6ae75
    Merge f516f20116 into 1ae4ef65e6 Beyley Cardellio 2025-03-14 15:58:27 +1000
  • 1ae4ef65e6 Fixed incorrect assert Sam Lantinga 2025-03-13 22:37:08 -0700
  • e8ea07fd98 Added an example of fullscreen shader effects with the GPU renderer Sam Lantinga 2025-03-13 21:46:07 -0700
  • c0b4fc7614 tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +0100
  • 49d65ac6da Added support for custom shaders with the GPU renderer Sam Lantinga 2025-03-13 16:41:58 -0700
  • 45d4e1d8e0 tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +0100
  • 3e9e22f17d Added SDL_SCALEMODE_PIXELART Sam Lantinga 2025-03-12 08:45:25 -0700
  • 853375da61 Removed texture_size from the GPU renderer vertex shader Sam Lantinga 2025-03-12 15:40:12 -0700
  • 28ec461ebf Organize the GPU renderer draw code Sam Lantinga 2025-03-12 15:14:56 -0700
  • af0420d898 Switched GPU renderer shaders to shadercross and HLSL Sam Lantinga 2025-03-10 20:59:03 -0700
  • c318b1f926
    SDL_mutex.h: Fixed code example. Ryan C. Gordon 2025-03-13 10:07:44 -0400
  • 0e29c6295c gpu: Clean up unused code in Vulkan and D3D12 drivers Caleb Cornett 2025-03-12 21:55:34 -0400
  • 3d19265d62 gpu: Clean up unused code in Vulkan and D3D12 drivers Caleb Cornett 2025-03-12 21:55:34 -0400
  • 24b450df11 Added SDL_SCALEMODE_PIXELART Sam Lantinga 2025-03-12 08:45:25 -0700
  • accdcb0543 Removed texture_size from the GPU renderer vertex shader Sam Lantinga 2025-03-12 15:40:12 -0700
  • 71c4de190c Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-12 22:23:23 +0000
  • 430d65c977 Organize the GPU renderer draw code Sam Lantinga 2025-03-12 15:14:56 -0700
  • a530df20b2 cocoa: Set the internal window data before calling methods that may result in referencing the internal data Frank Praznik 2025-03-12 15:36:56 -0400
  • 512d97eaba cocoa: Set the internal window data before calling methods that may result in referencing the internal data Frank Praznik 2025-03-12 15:36:56 -0400
  • 5e951a230e windows: Fix WIN_SetWindowAlwaysOnTop causing owner window z-order changes when child windows are created or change top-level status Sam Lantinga 2025-03-12 13:06:31 -0700
  • c8c4c97727 Sync SDL2 wiki -> header SDL Wiki Bot 2025-03-12 19:23:45 +0000
  • b958189c92 Removed help for obsolete (and removed) command line option Sam Lantinga 2025-03-11 18:35:32 -0700
  • 50a397bb45 Removed help for obsolete (and removed) command line option Sam Lantinga 2025-03-11 18:35:32 -0700
  • 83b4c30129
    cocoa: Set the internal window data before calling methods that may result in referencing the internal data Frank Praznik 2025-03-12 15:36:56 -0400
  • fc536dcb7e Sync SDL2 wiki -> header SDL Wiki Bot 2025-03-12 19:23:45 +0000
  • 341f910835 Initialize the padding of aligned allocations to zero Sam Lantinga 2025-03-12 11:42:02 -0700
  • 3235a4eb4f Initialize the padding of aligned allocations to zero Sam Lantinga 2025-03-12 11:42:02 -0700
  • 474a926e1c docs: Fix link in CMAke readme Nikita Kogut 2025-03-12 19:55:18 +0200
  • 18b727ece8 Add progress state tests Rémy Tassoux 2025-03-12 18:33:41 +0100
  • 15b8d66645 Add progress bar support for Windows Rémy Tassoux 2025-03-12 17:09:23 +0100
  • efaafd766e VITA: Remove unused/duplicate headers Ivan Epifanov 2025-03-12 13:00:19 +0300
  • 83fb996684 VITA: Remove unused/duplicate headers Ivan Epifanov 2025-03-12 13:00:19 +0300
  • a0314224ee SDL_IsGamepad cache verdict obtained from joystick type check Katharine Chui 2025-03-12 11:00:56 +0100
  • 912781d512 fix windows ci builds Katharine Chui 2025-01-16 21:00:14 +0100
  • 3e14e48b3f add copyrights of authors of ported code to license header, update license year Katharine Chui 2025-01-16 19:10:41 +0100
  • 66e8ad5c1c fix env name for adjusting lg4ff damper effect gain Katharine Chui 2025-01-10 01:00:29 +0100
  • edccd2a8d0 cleanup patch written by Ozkan Sezer <sezeroz@gmail.com> for SDL2 Katharine Chui 2024-12-29 17:10:21 +0100
  • 9671105cc7 fix SDL_hid_read return container Katharine Chui 2024-12-29 13:27:36 +0100
  • 6e6096073f destory mutex when closing lg4ff hidapihaptic Katharine Chui 2024-12-29 01:19:57 +0100
  • df68349a45 adjust dfp input when custom range is applied Katharine Chui 2024-12-28 14:11:06 +0100
  • dfdbaddf4c fix building on platforms without sin Katharine Chui 2024-12-28 11:37:33 +0100
  • ceab2c69f0 fix building on platforms without abs and llabs Katharine Chui 2024-12-27 11:49:49 +0100
  • 87c2507435 send ffex autocenter command when identified Katharine Chui 2024-12-27 11:42:04 +0100
  • 0ee5cba3a6 do not touch SDL_Joystick ref_count from SDL_hidapihaptic.c Katharine Chui 2024-12-26 11:50:23 +0100
  • b63612d5af native mode switch Katharine Chui 2024-12-25 19:09:20 +0100
  • 2f71e957c1 report led cap Katharine Chui 2024-12-25 18:27:50 +0100
  • 928b822bcd cleanup, label ported code on a per function basis Katharine Chui 2024-12-23 18:56:29 +0100
  • 4cf000b63f hand fixing VC project files, more build fixes Katharine Chui 2024-12-07 10:27:55 +0100
  • 641774201b fix SDL_OpenHaptic and SDL_OpenHapticFromJoystick's SDL_SetObjectValid, SDL_SetHapticGain and SDL_SetHapticAutocenter sequence Katharine Chui 2024-12-07 09:30:47 +0100
  • 31556bb766 fix cmake msvc build Katharine Chui 2024-12-07 08:57:34 +0100
  • 1ffb6225d4 fix build on android Katharine Chui 2024-12-06 23:58:10 +0100
  • 145ea0a1ba fix build on platforms without MPI Katharine Chui 2024-12-06 23:54:27 +0100
  • f3a143a1ef fix build on non-hidapi platforms Katharine Chui 2024-12-06 23:51:42 +0100
  • 5c1cdf3c31 fix haiku building Katharine Chui 2024-12-06 21:42:35 +0100
  • 5cf5f6279f rewind objectVersion in xcode project file Katharine Chui 2024-12-06 20:01:19 +0100
  • 74b48ab378 Do not spawn SDL_Gamepad mapping on known hidapi devices Katharine Chui 2024-12-06 17:43:51 +0100
  • 72d50cc89f Add hidapi SDL_Haptic carrier and SDL_Haptic lg4ff implementation Katharine Chui 2024-12-01 20:48:53 +0100
  • f215aa5038 Initial logitech wheel SDL_HIDAPI_DriverLg4ff implementation Katharine Chui 2024-11-27 22:52:08 +0100
  • 84dff407d4 Fixup the mingw readme cmakelists Joshua T. Fisher 2025-03-07 22:27:28 -0800
  • 7746a9656e Fixup the mingw readme cmakelists Joshua T. Fisher 2025-03-07 22:27:28 -0800
  • c8bd9c25da Update Temdog007 2025-03-11 16:14:18 -0700