Commit Graph

  • 25ae29eaae audio: a little more robustness in the capture device's thread. Ryan C. Gordon 2016-08-02 15:04:33 -0400
  • 0e5a518f1e pulseaudio: Implemented audio capture support! Ryan C. Gordon 2016-08-02 13:50:58 -0400
  • 1badb45097 audio: implemented higher level infrastructure for running capture devices. Ryan C. Gordon 2016-08-02 13:50:21 -0400
  • 7afd01e32a audio: Made some SDL_AudioDevice fields atomic. Ryan C. Gordon 2016-08-02 13:48:52 -0400
  • ac3d3afd7f testaudiocapture: Let specific devices be opened. Ryan C. Gordon 2016-08-02 13:38:56 -0400
  • a36c1c811f BUGS.txt: Bugzilla supports SSL; changed link to https:// ... Ryan C. Gordon 2016-08-01 13:36:43 -0400
  • e63dd87d00 audio: changed some internal ints to be SDL_bools. Ryan C. Gordon 2016-08-01 13:32:27 -0400
  • 3c1efa569f nacl: unlock audio thread mutex when done with it. Ryan C. Gordon 2016-08-01 11:47:02 -0400
  • 11ea8f43e7 audio: Make SDL_AudioDevice::shutdown an atomic value. Ryan C. Gordon 2016-08-01 11:45:45 -0400
  • adb9285346 audio: Implemented capture support for Mac OS X CoreAudio. Ryan C. Gordon 2016-08-01 00:20:47 -0400
  • 5fad55a6f1 audio: Initial bits to enable audio capture support. Ryan C. Gordon 2016-08-01 00:18:56 -0400
  • e8a6fea28d Fixed information in touch README and changed identifiers so doxygen links them. Philipp Wiesemann 2016-07-27 20:47:31 +0200
  • 40b394a2b0 Android: Updated a comment. Philipp Wiesemann 2016-07-27 20:47:08 +0200
  • 9aefacb2d8 Android: Replaced deprecated AbsoluteLayout with RelativeLayout. Philipp Wiesemann 2016-07-27 20:46:18 +0200
  • 5d18ff1478 Linux: Fixed memory leak in haptic implementation (thanks, Martin!). Philipp Wiesemann 2016-07-20 21:01:14 +0200
  • 36cfc84b1a Pandora: Fixed memory leak in video implementation. Philipp Wiesemann 2016-07-20 21:00:52 +0200
  • 26326688ca Pandora: Fixed compile warnings in video implementation (thanks, Bombo!). Philipp Wiesemann 2016-07-20 21:00:36 +0200
  • bac30495a6 ALSA: Fixed adding wrong status to error message (thanks, romain145!). Philipp Wiesemann 2016-07-19 21:02:44 +0200
  • 943d7ae5d6 Pandora: Fixed SDL version in debug output. Philipp Wiesemann 2016-07-19 21:02:09 +0200
  • 3a6396f3e8 Pandora: Updated SDL version in Makefile. Philipp Wiesemann 2016-07-19 21:01:30 +0200
  • c9cee0547f Pandora: Fixed referring to no more existing atomic source file in Makefile. Philipp Wiesemann 2016-07-19 21:01:13 +0200
  • 2653ea87c4 Updated comments in video implementations. Philipp Wiesemann 2016-07-18 22:03:47 +0200
  • d2f41eced4 Pandora: Fixed compile error in video implementation (thanks, Bombo!). Philipp Wiesemann 2016-07-18 22:02:17 +0200
  • 03808e5155 Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!). Philipp Wiesemann 2016-07-18 22:01:01 +0200
  • 31beea2b4b Android: Fixed missing export of a JNI function (thanks, Andrii!). Philipp Wiesemann 2016-07-17 21:43:12 +0200
  • 488b8a1c55 Android: Fixed compile warning about a missing prototype (thanks, Sylvain!). Philipp Wiesemann 2016-07-17 21:42:53 +0200
  • 0389390ef0 Fixed compile warnings about evaluating undefined identifiers. Philipp Wiesemann 2016-07-17 20:32:44 +0200
  • c776d7a222 Tests: Would be wise to compile this Brandon Schaefer 2016-07-13 09:41:43 -0700
  • b30dd8d391 Tests: Somehow tabs leaked in... Brandon Schaefer 2016-07-13 07:39:01 -0700
  • 15e5dc28fe Tests: Add a manual test for a custom cursor (Taken from the API docs) Brandon Schaefer 2016-07-13 07:34:06 -0700
  • 69c4729f33 Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2 Brandon Schaefer 2016-07-13 07:07:46 -0700
  • df65027ea7 MIR: Fix system cursors. Been broken since custom cursor support was added! Brandon Schaefer 2016-07-13 07:07:08 -0700
  • e52005cb83 Android: Added new key codes from API 24. Philipp Wiesemann 2016-07-09 22:06:00 +0200
  • 7cd27bc3b7 iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!) Alex Szpakowski 2016-07-02 13:38:31 -0300
  • d100d3d28b Fixed three source comments in tests. Philipp Wiesemann 2016-06-28 21:15:16 +0200
  • a7c7cb58a5 Added a simple test case for SDL_sscanf() to tests. Philipp Wiesemann 2016-06-28 21:14:11 +0200
  • 11a83b566e Fixed freeing strings created by strdup() with SDL_free(). Philipp Wiesemann 2016-06-28 21:08:23 +0200
  • e9d1800711 Mac: Fixed crash if SDL_GetDisplayDPI() got NULL pointers for output parameters. Philipp Wiesemann 2016-06-26 21:08:57 +0200
  • b559f063ca Fixed compile warnings in test library about formats strings not being literals. Philipp Wiesemann 2016-06-25 19:40:44 +0200
  • b21b009804 Mac: Updated file name in README. Philipp Wiesemann 2016-06-25 19:40:02 +0200
  • e21c53ded7 Fixed Bug 3147 - Windows: Crash when resizing Window since hg 1f9d57965528 David Ludwig 2016-06-24 22:17:56 -0400
  • c2911e9ea4 Mac: Updated availability macro in build script. Philipp Wiesemann 2016-06-24 19:06:06 +0200
  • a7ed955383 MIR: Add better error handling for a failed connection Brandon Schaefer 2016-06-08 08:01:21 -0700
  • 724c1a6796 MIR: Support relative mouse mode Brandon Schaefer 2016-06-07 09:01:23 -0700
  • f7feba7a59 Windows: Fix other window positions/sizes being changed when exiting exclusive fullscreen (bug #3315, thanks Simon Hug!) Alex Szpakowski 2016-05-23 15:29:25 -0300
  • b7bb356337 Mac: Fix a crash when SDL is compiled with SDL_MAC_NO_SANDBOX enabled, by increasing the stack size of the mouse tap thread back to OS X' default of 512 KB. Alex Szpakowski 2016-05-21 12:09:23 -0300
  • e22a906e51 Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) Alex Szpakowski 2016-05-21 00:20:52 -0300
  • 0e3b779639 Updated documentation of SDL_IsScreenSaverEnabled(). Philipp Wiesemann 2016-05-20 22:18:15 +0200
  • 9b57b8bfa7 Windows: Fixed missing error message if SDL_GetDisplayDPI() failed. Philipp Wiesemann 2016-05-20 22:15:58 +0200
  • c1a3808e8f X11: Fixed typos in error messages and source comments. Philipp Wiesemann 2016-05-20 22:15:28 +0200
  • 216c3364f2 X11: Fixed missing error message if SDL_GetDisplayDPI() failed. Philipp Wiesemann 2016-05-20 22:14:40 +0200
  • 2a18b34539 WinRT: workaround a possible Windows bug, whereby hiding cursors, disables mouse-moved events David Ludwig 2016-05-14 23:29:49 -0400
  • 7e4a6c619e X11: Fixed SDL_GL_GetSwapInterval() returning -1 if interval is unknown. Philipp Wiesemann 2016-05-11 21:11:12 +0200
  • ca5ab0bc00 EGL: Fixed SDL_GL_GetSwapInterval() returning -1 on error. Philipp Wiesemann 2016-05-11 21:10:41 +0200
  • 4ee486620e Updated documentation of SDL_CreateWindow() and SDL_CreateWindowFrom(). Philipp Wiesemann 2016-05-11 21:09:45 +0200
  • 4289b4c056 iOS: Added brackets to function names in README so that doxygen links them. Philipp Wiesemann 2016-05-10 21:15:11 +0200
  • 6fa18cb0f0 Fixed missing error message if SDL_GetDisplayDPI() is unsupported. Philipp Wiesemann 2016-05-10 21:14:36 +0200
  • 885de6cae5 Fixed crash in shape test program if memory allocation failed. Philipp Wiesemann 2016-05-10 21:13:58 +0200
  • d44478ba89 Fixed error return values in filesystem test program. Philipp Wiesemann 2016-05-10 21:12:48 +0200
  • 71dad6d3be WinRT: allow on-screen keyboard to be shown via SDL APIs, Win10/UWP only David Ludwig 2016-05-07 21:41:59 -0400
  • 4ac971611f Fixed memory leak in game controller test program. Philipp Wiesemann 2016-05-05 22:05:21 +0200
  • 4b16119bf0 Updated documentation of SDL_HINT_THREAD_STACK_SIZE in header file. Philipp Wiesemann 2016-05-05 22:04:16 +0200
  • 388056c942 Added missing links at documentation of SDL_FreeCursor() in header file. Philipp Wiesemann 2016-05-05 22:03:52 +0200
  • 42074ae4bf Cocoa mouse code: Replaced NSPointInRect with NSMouseInRect (thanks Eric Wasylishen!) Fixes bug #3312. Alex Szpakowski 2016-05-01 21:41:30 -0300
  • 19efbe81d2 Mac: replaced a deprecated CGSetLocalEventsSuppressionInterval call that I missed in commit 2f72bdfee9bb Alex Szpakowski 2016-05-01 19:51:10 -0300
  • 8a9d7e1336 Android: Updated name of README file. Philipp Wiesemann 2016-04-25 22:17:38 +0200
  • 411dbbfb70 WinRT: another README tweak David Ludwig 2016-04-17 22:56:20 -0400
  • 664c89a51c WinRT: README tweaks David Ludwig 2016-04-17 22:54:45 -0400
  • 7e2d05faea Wayland: Removed not needed including and setting of errno. Philipp Wiesemann 2016-04-14 21:11:43 +0200
  • a9cfb790ab Fixed markdown formatting in porting README for doxygen output. Philipp Wiesemann 2016-04-14 21:10:57 +0200
  • 739aa0b4ca Added missing error return in test program. Philipp Wiesemann 2016-04-14 21:10:08 +0200
  • 3c4f2bad9f PSP: Fixed compile error. Philipp Wiesemann 2016-04-14 21:09:45 +0200
  • b7d2e5470d WinRT: build/link fix David Ludwig 2016-04-13 21:59:50 -0400
  • c934c0782f Patched to compile on Haiku...? Ryan C. Gordon 2016-04-12 18:40:44 -0400
  • 8ae5fbf3ab windows: created threads' stack sizes should be reserved, not committed. Ryan C. Gordon 2016-04-12 18:12:04 -0400
  • 709964f6eb Patched to compile on various platforms. Ryan C. Gordon 2016-04-12 18:11:36 -0400
  • 9e61c97041 threads: Move SDL's own thread creation to a new internal API. Ryan C. Gordon 2016-04-12 16:45:10 -0400
  • 4302c8a341 threads: Handle SDL_HINT_THREAD_STACK_SIZE at top level, implement elsewhere. Ryan C. Gordon 2016-04-12 14:38:50 -0400
  • 4b1e0a35bd WinRT: bug hack-fix - gamepad detection was failing on Xbox One David Ludwig 2016-04-11 00:22:39 -0400
  • f6d4f4cc81 iOS: Fixed SDL_GL_CreateContext crashing instead of returning null when a GLES3 context is requested on iOS 6 and older. Alex Szpakowski 2016-04-10 22:07:10 -0300
  • 4615a2ad81 alsa: Make device enumeration robust against weird results with NULL strings. Ryan C. Gordon 2016-04-04 22:49:13 -0400
  • a55bd73e74 iOS: Also do the Dictation crash workaround before executing the animation callback. Alex Szpakowski 2016-04-02 13:21:01 -0300
  • 79965c0fe2 Add a new hint SDL_HINT_MAC_MOUSE_FOCUS_CLICKTHROUGH, which allows mouse click events to occur when clicking to focus a window in Mac OS X. Alex Szpakowski 2016-04-02 11:54:05 -0300
  • f093d5cd78 iOS: Workaround for a crash after Dictation is used. Alex Szpakowski 2016-04-01 19:18:50 -0300
  • e52362ae03 iOS: Fixed compiling demos on C89 compilers. Philipp Wiesemann 2016-04-01 21:14:49 +0200
  • 831883a5be PSP: Fixed returning success from unsupported SDL_RenderReadPixels(). Philipp Wiesemann 2016-04-01 21:13:58 +0200
  • 5fff285ae4 PSP: Fixed returning success for unsupported SDL_SetTextureColorMod(). Philipp Wiesemann 2016-04-01 21:12:37 +0200
  • 3d38cd92e6 PSP: Fixed missing error message for unsupported SDL_CreateWindowFrom(). Philipp Wiesemann 2016-04-01 21:11:31 +0200
  • 50e9a10607 Updated info about required Ubuntu version for Mir support in README. Philipp Wiesemann 2016-04-01 21:10:43 +0200
  • ae6d9cf018 Wayland: Fixed missing error message if creating a custom cursor failed. Philipp Wiesemann 2016-03-28 21:03:04 +0200
  • 8fc2962b74 Removed not needed SDL_WINDOW_SHOWN from chessboard test program. Philipp Wiesemann 2016-03-28 21:02:30 +0200
  • 3b6b53cc94 iOS: Removed not needed SDL_WINDOW_SHOWN from rectangles demo. Philipp Wiesemann 2016-03-28 21:01:46 +0200
  • 26a90492d2 iOS: Fixed keyboard demo ignoring quit requests and window closing. Philipp Wiesemann 2016-03-28 21:01:26 +0200
  • 77b0c874b7 iOS: Replaced #import with #include in two demos. Philipp Wiesemann 2016-03-27 22:26:34 +0200
  • 1f5347125b iOS: Restored older version of rectangles demo. Philipp Wiesemann 2016-03-27 22:25:13 +0200
  • 01ccc8505f iOS: Updated SDL version in demo README. Philipp Wiesemann 2016-03-27 22:24:10 +0200
  • 43ce0c7585 Fixed comment in gesture source. Philipp Wiesemann 2016-03-27 22:22:13 +0200
  • 4a68cad07f Mac: avoid calling CGSetLocalEventsSuppressionInterval, it was deprecated in OS X 10.6. Alex Szpakowski 2016-03-20 15:35:34 -0300
  • 8907b74a06 Windows CMake: don't try to link dxguid, it's unavailable when using Visual Studio's XP-compatible toolset. Alex Szpakowski 2016-03-18 22:15:53 -0300
  • 5ca43889cb Wayland: Fixed crash if memory mapping failed while creating a custom cursor. Philipp Wiesemann 2016-03-16 22:09:39 +0100