Commit Graph

  • bdf3cbe390 Added mapping for the PS3 controller in Bluetooth mode Sam Lantinga 2016-11-02 02:50:27 -0700
  • ca8ade5b5e Skip duplicate key events sent by IMEs like uim. Alex Baines 2016-11-01 17:38:05 +0000
  • f18710c8c0 Patch from Tapani P?lli to fix a memory leak in X11_InitKeyboard Sam Lantinga 2016-11-01 10:48:59 -0700
  • 65b8ce6b9a Patch from Tapani P?lli to fix a memory leak in X11_GL_CreateContext Sam Lantinga 2016-11-01 10:46:47 -0700
  • 7725d06e99 Fixed bug with udev support reporting Sam Lantinga 2016-11-01 10:42:35 -0700
  • b56a9bc98a Fixed bug 3473 - can't build on linux with an old kernel Sam Lantinga 2016-11-01 10:33:44 -0700
  • ed046f825d Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on Sam Lantinga 2016-11-01 10:30:46 -0700
  • 233db1cb25 Added call to SDL_HasAVX2() in platform test program. Philipp Wiesemann 2016-10-30 21:01:46 +0100
  • 79ca305a0f Fixed outdated info in README. Philipp Wiesemann 2016-10-30 21:01:33 +0100
  • decd4bdb77 Fix double events / no repeat flag on key events when built withoutibus/fcitx Alex Baines 2016-10-28 01:28:58 +0100
  • 302682488c Fixed compiling on older versions of ALSA Sam Lantinga 2016-10-28 17:00:37 -0700
  • f861f33a98 Fixed audio data swizzling when the device channel map already matches what SDL expects Sam Lantinga 2016-10-28 16:47:06 -0700
  • aee75d4c58 Fixed NULL pointer dereference, thanks Ozkan Sezer Sam Lantinga 2016-10-22 17:53:03 -0700
  • 3a5f8812aa Fixed bug 3466 - Can't build 2.0.5 on ppc64 Sam Lantinga 2016-10-22 11:01:55 -0700
  • 7c6611dbe2 Added tag release-2.0.5 for changeset 38318a3ae49a Sam Lantinga 2016-10-19 21:22:42 -0700
  • 30170e9cd3 Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command Sam Lantinga 2016-10-19 20:50:33 -0700
  • 5badc90c33 Fixed bug 3461 - Implement TEXTINPUT events for Haiku Sam Lantinga 2016-10-19 20:42:22 -0700
  • 2991846b36 Fixed crash on Mac OS X 10.10 and earlier Sam Lantinga 2016-10-19 20:39:12 -0700
  • 993265170e Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer Sam Lantinga 2016-10-18 23:24:49 -0700
  • 87f745d24f Worked around a crash on Mac OS X 10.10 and earlier, thanks to Eric Wasylishen. Sam Lantinga 2016-10-18 23:12:45 -0700
  • aa0752578b Fixed bug 3444 - Android-TV: no more handling of back button on remote Sam Lantinga 2016-10-17 22:09:22 -0700
  • 2a5d532fd9 Partial fix for bug 3092 - Statically link sdl2 with /MT for msvc Sam Lantinga 2016-10-17 21:47:33 -0700
  • 975e745954 Fixed bug 3456 - SDL_GameControllerOpen fails if the joystick subsystem isn't initialized Sam Lantinga 2016-10-17 21:44:32 -0700
  • e43ec42b4f Fixed bug 3458 - x11: reset deadkeys in StartTextInput/StopTextInput Sam Lantinga 2016-10-17 21:37:26 -0700
  • e2a8304a77 Linux: Added missing scancodes. Philipp Wiesemann 2016-10-16 22:47:49 +0200
  • 446e33f60d Windows: Fixed not removing the always added hint callback on quit. Philipp Wiesemann 2016-10-16 22:47:37 +0200
  • 00a26130ec Linux: Removed not needed platform info from entry in controller database. Philipp Wiesemann 2016-10-16 22:46:56 +0200
  • 35837a6e3f Linux: Fixed compile warnings about unused variables. Philipp Wiesemann 2016-10-15 20:02:17 +0200
  • e1f70bf2c3 Android: Split long line in README. Philipp Wiesemann 2016-10-15 20:01:50 +0200
  • 82c8da133b Removed unused constants in controllermap program. Philipp Wiesemann 2016-10-15 20:01:30 +0200
  • 49b24aa747 emscripten: check if device pixel ratio has changed Csongor Szabo 2016-10-14 17:06:28 +0100
  • 6e8d8e4500 Fixed compiler option warning for 64-bit builds on Visual Studio 2008 Sam Lantinga 2016-10-14 08:56:04 -0700
  • 2defaadd7b Fixed bug 3453 - First mouse button input after a drag and drop event is ignored Sam Lantinga 2016-10-14 08:40:21 -0700
  • 155a57dbe8 Fixed bug 3452 - Getting unicode arguments for the main entry point on Windows Sam Lantinga 2016-10-14 08:27:44 -0700
  • 445f66666c Fixed warning about redefining DECLSPEC Sam Lantinga 2016-10-14 08:22:48 -0700
  • 96260cf9c9 Fixed warning about missing field initializers in SDL_DBusContext Static variables are automatically initialized to zero. Sam Lantinga 2016-10-14 08:20:40 -0700
  • cbf7370731 Fixed processing mouse and keyboard events in hatari, which uses the old SDLMain.m without creating an SDLApplication instance Sam Lantinga 2016-10-14 08:15:39 -0700
  • c19171d4be Fixed bug 2758 - Android issues with NDK r10c and API-21 Sam Lantinga 2016-10-14 06:57:55 -0700
  • 1d2db8b2ee Fixed building with cmake when fcitx isn't installed Sam Lantinga 2016-10-14 01:04:21 -0700
  • d452b4cbbd Fixed divide by zero if setting integer scale without setting logical width and height Sam Lantinga 2016-10-14 00:51:57 -0700
  • 774fae9f14 Fixed typo getting the drawable size Sam Lantinga 2016-10-13 04:57:31 -0700
  • 1e594168e9 Fixed bug 3328 - Race condition in Wayland_VideoInit Sam Lantinga 2016-10-13 04:54:43 -0700
  • 92fc9f1c71 Fixed bug 3451 - Raspberry Pi Raspbian SDL_assert triggered sometimes at RPI_WarpMouseGlobal Sam Lantinga 2016-10-13 04:53:01 -0700
  • 65a60f4255 Fixed black screen on Steam Link Sam Lantinga 2016-10-13 04:01:25 -0700
  • 185d41ce7d Added support for the PS4 Slim controller, model CUH-ZCT2U Sam Lantinga 2016-10-13 02:19:23 -0700
  • fb86f91a08 Fixed black screen on Steam Link Sam Lantinga 2016-10-13 02:09:37 -0700
  • 443c6f01f0 Fixed bug 3355 - false "Invalid renderer" after creating an "opengles2" renderer. Sam Lantinga 2016-10-13 08:46:34 -0700
  • c262a3bae8 Added a note on how to allow non-root applications to increase their thread priority on Linux Sam Lantinga 2016-10-12 22:34:54 -0700
  • 0e727acf15 Work-around for a hang when USB devices are unplugged, contributed by James Zipperer Sam Lantinga 2016-10-12 22:25:19 -0700
  • 99385485e2 Backed out change 7d3df1df4e91 which was: Fixed bug 3320 - SDL_windows_main.c defines both console application entry points With that change only the wmain() entry point was defined, and applications that linked with main() would no longer build. Sam Lantinga 2016-10-12 19:50:16 -0700
  • ba6d9bbf22 Added note for David Carlier's work on OpenBSD Sam Lantinga 2016-10-12 18:57:12 -0700
  • c49df9c910 Build SDL as universal binary Sam Lantinga 2016-10-12 18:46:17 -0700
  • afb5910131 Fixed build warning Sam Lantinga 2016-10-12 18:45:56 -0700
  • aeb44d1dae X11: Fixed compile warning about unused variable. Philipp Wiesemann 2016-10-12 23:38:31 +0200
  • edd0afe403 Removed empty statements in tests. Philipp Wiesemann 2016-10-12 23:36:49 +0200
  • 4e998a680b Linux: Removed redundant function call. Philipp Wiesemann 2016-10-12 23:36:29 +0200
  • dc08aeb4ab Fixed pointer signedness warning Sam Lantinga 2016-10-12 00:01:17 -0700
  • 6c6533aa19 Updated WhatsNew with 2.0.5 changes Sam Lantinga 2016-10-11 23:56:52 -0700
  • a8ac23cd68 Fixed comment for new pixel formats Sam Lantinga 2016-10-11 23:21:41 -0700
  • 3ee6d0544d Fixed bug 2923 - Add SDL_PIXELFORMAT_RGBA32 for byte-wise 32bit RGBA data Sam Lantinga 2016-10-11 23:19:05 -0700
  • dd05ecd3ce cmake: Now generates Wayland protocol source bits like the configure script. Ryan C. Gordon 2016-10-11 16:36:40 -0400
  • da15090eff Fix invalid read from poor setlocale usage. Alex Baines 2016-10-03 15:31:11 +0100
  • 06344e1e95 Fixed bug 3096 - SDL_BlitSurface with overlapping source and destination Steffen Pankratz 2016-10-10 18:28:05 +0200
  • 255892a679 Fixed a memory leak in function GL_RenderReadPixels Steffen Pankratz 2016-10-11 17:31:29 +0200
  • 720e8da484 Use SDL C runtime strlen() Sam Lantinga 2016-10-10 23:26:26 -0700
  • a53ee6a428 alsa: more tapdancing to enumerate physical hardware devices. Ryan C. Gordon 2016-10-10 15:29:18 -0400
  • 22234da198 Made #if defined(X) consistent Sam Lantinga 2016-10-10 02:58:29 -0700
  • 2cf3c6c7fd Make sure we have iconv.h before building with it Sam Lantinga 2016-10-10 02:58:12 -0700
  • 04136c7b57 Fixed compiling of three test programs with C++. Philipp Wiesemann 2016-10-09 20:31:32 +0200
  • 4e42aa3be8 Linux: Fixed mixed up scancodes. Philipp Wiesemann 2016-10-09 20:31:04 +0200
  • 620b387381 iOS: Updated demo README. Philipp Wiesemann 2016-10-09 20:30:49 +0200
  • 719ca7d66f Fixed building and using fcitx IME support on Linux Sam Lantinga 2016-10-08 11:30:07 -0700
  • 15b675fe95 Implemented SDL_GetHintBoolean() to make it easier to check boolean hints Sam Lantinga 2016-10-07 23:40:44 -0700
  • 55cee5b73a SDL_HINT_WINDOWS_DISABLE_THREAD_NAMING Ethan Lee 2016-09-30 09:26:57 -0400
  • ecdde8c3c7 ALSA_snd_pcm_drop() can hang on some systems (Steam Link) so don't use that when shutting down the ALSA audio driver. Sam Lantinga 2016-10-07 19:08:22 -0700
  • d5d274db1a Fixed bug 2824 - Add Fcitx Input Method Support Sam Lantinga 2016-10-07 18:57:40 -0700
  • 9ced1ce312 Fixed bug 3438 - SDL_GameControllerEventWatcher: Log on event with value >= k_nMaxReverseEntries Sam Lantinga 2016-10-07 18:24:34 -0700
  • 2aaa7bfe2e Improve X11 key handling when XKB isn't available + add xvnc scancodes. Alex Baines 2016-10-03 11:35:34 +0100
  • 2a2c8d42ca Initial shot at a renderer target for Apple's Metal API. Ryan C. Gordon 2016-04-21 03:16:44 -0400
  • cadf3e44ca The Metal view is a full SDL_uikitview to support multi-touch Sam Lantinga 2017-12-07 09:35:28 -0800
  • ef6e629d39 cocoa: Added two missing files from hg changeset da7ba330ec68. Ryan C. Gordon 2017-12-06 16:37:55 -0500
  • 351d6d4784 audio: Port WASAPI to WinRT, remove XAudio2 backend. Ryan C. Gordon 2017-12-06 12:24:32 -0500
  • 083fe066d5 winrt: Patched to compile on Ryan's workstation. :) Ryan C. Gordon 2017-12-06 13:48:51 -0500
  • 47506fe1de Fixed bug 3974 - Fix SDL_WarpMouseInWindow on both KMSDRM and RaspberryPi drivers Sam Lantinga 2017-12-04 20:37:01 -0800
  • 57ebc72714 Fixed bug 3975 - Add GLES2 support for macOS via ANGLE library Sam Lantinga 2017-12-04 20:35:01 -0800
  • 7914725bfc Removed spurious debug output Sam Lantinga 2017-12-04 20:26:09 -0800
  • 5a735da968 Fixed SDL_Log not working on windows if the output is being redirected. Olli Kallioinen 2017-12-04 19:28:03 +0200
  • 14452e9550 Fixed typos (thanks Martin!) Sam Lantinga 2017-12-04 20:21:52 -0800
  • 67950e101e Fixed name of eglCreatePbufferSurface function Sam Lantinga 2017-12-03 20:27:08 -0800
  • e943d1ce5a Fixed bug 3945 - Add eglCreatePbufferSurface function Sam Lantinga 2017-12-03 20:25:55 -0800
  • 25df5a5ac9 Non-resizable windows need to have their window rect set to the client rect Sam Lantinga 2017-11-28 18:31:18 -0800
  • 88e3562ba0 Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK Sam Lantinga 2017-11-27 15:07:07 -0800
  • 8758b7bf15 Fixed bug 3980 - Fix for KMSDRM driver where cursor would not be shown on some gfx hardware because of unsupported cursor size Sam Lantinga 2017-11-24 12:03:28 -0800
  • 5f38b5d705 Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake Sam Lantinga 2017-11-24 03:01:07 -0800
  • f776997afc Fixed some compiler warnings Sam Lantinga 2017-11-21 21:58:27 -0800
  • ac4b491b20 Disabled spurious Visual Studio warnings in the uClibc math code Sam Lantinga 2017-11-21 21:51:33 -0800
  • 1c0c90323c Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode Sam Lantinga 2017-11-21 21:30:47 -0800
  • 688bc2858a Steam Virtual GamePad config for macOS Ethan Lee 2017-11-20 13:59:43 -0500
  • 3ac8adbae3 Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android Sam Lantinga 2017-11-20 00:06:37 -0800
  • a4b33d7451 Fixed bug 3959 - cmake build broken by commit 11702 (7fdbffd47c0e) due to typo Sam Lantinga 2017-11-20 00:03:23 -0800