Commit Graph

  • 74eb78dcbf cpuinfo: more work on SDL_HasNEON(). Ryan C. Gordon 2016-11-17 15:57:58 -0500
  • db97c3d3e8 cpuinfo: silence compiler warnings on non-Intel CPU architectures. Ryan C. Gordon 2016-11-17 01:41:56 -0500
  • 66a36d5660 cpuinfo: disable NEON detection on Android for now. Ryan C. Gordon 2016-11-17 01:34:18 -0500
  • 5c6b2ebf2d cpuinfo: more robust ARM preprocessor checks. Ryan C. Gordon 2016-11-17 01:26:56 -0500
  • 35430a73f2 cpuinfo: first attempt at SDL_HasNEON() implementation. Ryan C. Gordon 2016-11-17 01:15:16 -0500
  • 7592b40b39 cpuinfo: Removed code duplication, cached CPUID details. Ryan C. Gordon 2016-11-16 22:49:04 -0500
  • 6fe15d6347 Wayland: Fixed memory leak if output retrieval failed. Philipp Wiesemann 2016-11-16 22:09:40 +0100
  • 97aa577589 Fixed empty parameter list in signatures of internal functions. Philipp Wiesemann 2016-11-16 22:08:51 +0100
  • 818d1d3e80 Fixed bug 1646 - Warnings from clang with -Weverything Sam Lantinga 2016-11-15 01:30:08 -0800
  • 0d24495b15 Removed unused constants Except for SDL_bmp.c where they are historically interesting and I've left them in. Sam Lantinga 2016-11-15 01:24:58 -0800
  • acce865911 [qtwayland] Set orientation and window flags via SDL hints Thomas Perl 2016-11-13 10:39:04 +0100
  • 009a3f5aa6 Fixed bug 3490 - Build failure with --enable-video-directfb Sam Lantinga 2016-11-15 01:14:30 -0800
  • ab8bd3d96b Fixed bug 3359 - Software renderer does incorrect blending with SDL_RenderCopyEx Sam Lantinga 2016-11-15 01:12:27 -0800
  • c1e292fcf8 Fixed build error with missing function prototype in the SDL_test_harness.h header Sam Lantinga 2016-11-13 23:09:42 -0800
  • c2837ef634 Fixed unresolved symbol on Visual Studio Sam Lantinga 2016-11-13 23:04:47 -0800
  • 57d01d7d67 Patch from Sylvain to fix clang warnings Sam Lantinga 2016-11-13 22:57:41 -0800
  • c13a077d15 Fixed bug 3488 - Random crashes (because Memory overlap in audio converters detected by Valgrind) Sam Lantinga 2016-11-13 00:09:02 -0800
  • 37696150e2 Fixed build on various platforms Sam Lantinga 2016-11-11 13:47:40 -0800
  • 77000ff8cb Fixed bug 1822 - Inconsistent renderer behaviour on rotation Sam Lantinga 2016-11-11 13:38:39 -0800
  • 23c01c1890 Fixed bug 3079 - Allow non destructive SDL_GameControllerAddMappingsFromFile Sam Lantinga 2016-11-11 13:29:23 -0800
  • 74e1dd4c6f Define _GNU_SOURCE when building SDL Sam Lantinga 2016-11-11 13:14:00 -0800
  • 302a6e62aa Fixed bug 3484 - DSP driver does not detect /dev/dsp0 Sam Lantinga 2016-11-11 12:41:06 -0800
  • 160e719449 Fixed whitespace and added code to support older game controller GUIDs Sam Lantinga 2016-11-11 04:35:06 -0800
  • b6542ab237 Fixed whitespace Sam Lantinga 2016-11-11 04:30:09 -0800
  • 47418f2d5a Updated Windows game controller support Sam Lantinga 2016-11-11 03:35:37 -0800
  • 79f6ba5a84 Fixed signed/unsigned comparison warnings in Visual Studio Sam Lantinga 2016-11-11 03:18:16 -0800
  • 801a9eaf64 Updated Mac OS X game controller support Sam Lantinga 2016-11-11 04:06:00 -0700
  • c406f649b3 Added USB VID/PID information to the SDL test programs Sam Lantinga 2016-11-10 18:53:50 -0800
  • 0cc6207c68 Added Linux entries for the Logitech Dual Action game controller Sam Lantinga 2016-11-10 18:53:29 -0800
  • ac74e16cde Standardized the format of the SDL joystick GUID and added functions to retrieve the USB VID/PID from a joystick and game controller. Sam Lantinga 2016-11-10 17:19:34 -0800
  • 2898ada338 wayland: fixed compiler warning about pipe2(). Ryan C. Gordon 2016-11-10 12:07:34 -0500
  • 0a294a7ba0 nacl: pepper_49 SDK apparently has problems, move buildbot back to pepper_47. Ryan C. Gordon 2016-11-10 11:26:44 -0500
  • 920bc237da Upgraded buildbot to NaCL SDK pepper_49 (the current stable release). Ryan C. Gordon 2016-11-08 01:12:54 -0500
  • 6380d5c24e Fixed audio conversion for unsigned 16 bit data. Philipp Wiesemann 2016-11-07 21:10:01 +0100
  • 37d991d7d6 Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le Sam Lantinga 2016-11-06 20:26:48 -0800
  • 057bca8a68 Better fix for last point in D3D11 renderer, thanks to Nader Golbaz Sam Lantinga 2016-11-06 15:15:32 -0800
  • 0396af651a Shifting a value by more than its bits isn't defined and has varying behavior depending on compiler and platform Sam Lantinga 2016-11-06 14:13:28 -0800
  • 40b571c91e Fixed bug 3468 - _allshr in SDL_stdlib.c is not working properly Sam Lantinga 2016-11-06 10:01:08 -0800
  • d780031277 Fixed bug 3476 - round() needs _GNU_SOURCE on some old systems Sam Lantinga 2016-11-06 09:30:06 -0800
  • 330e2952d8 Fixed bug 2421 for D3D11 - SDL_RenderCopyEx off by one when rotating by 90 and -90. Sam Lantinga 2016-11-06 08:47:40 -0800
  • 4ed4997cc4 Fixed bug 2421 for D3D9 - SDL_RenderCopyEx off by one when rotating by 90 and -90 Sam Lantinga 2016-11-06 08:42:46 -0800
  • d767a450dc Fixed 2942 - Wayland: Drag and Drop / Clipboard Sam Lantinga 2016-11-06 08:34:27 -0800
  • 7ad3a46d76 ALSA: Fixed compile warning about unused function. Philipp Wiesemann 2016-11-05 21:23:17 +0100
  • 5819923212 WinRT: Corrected header file guard comment. Philipp Wiesemann 2016-11-05 21:22:58 +0100
  • 062ca2b261 Removed empty statement. Philipp Wiesemann 2016-11-05 21:22:39 +0100
  • 6ed8213049 Fixed Windows build Sam Lantinga 2016-11-05 01:52:28 -0700
  • 5298830945 Fixed bug 3480 - minor update to NACL common.js Sam Lantinga 2016-11-05 01:48:14 -0700
  • a17abf10b7 Also patched to compile on C89 compilers. Ryan C. Gordon 2016-11-05 03:56:55 -0400
  • 067f0c8482 Patched to compile on C89 compilers. Ryan C. Gordon 2016-11-05 03:53:59 -0400
  • f3456e9a93 Reworked audio converter code. Ryan C. Gordon 2016-11-05 02:34:38 -0400
  • 7e65d88f01 Removed premake build system. Ryan C. Gordon 2016-11-03 11:10:52 -0400
  • 0f83ae0fd9 Added some debug logging to print out every event added to the SDL queue. Ryan C. Gordon 2016-11-03 01:29:56 -0400
  • baadd54686 Fixed text input events with UIM Sam Lantinga 2016-11-02 02:56:54 -0700
  • acae3ebf74 Added mapping for the PS3 controller in Bluetooth mode Sam Lantinga 2016-11-02 02:50:27 -0700
  • 8eb762769e Skip duplicate key events sent by IMEs like uim. Alex Baines 2016-11-01 17:38:05 +0000
  • d0c8bf7f0b Patch from Tapani P?lli to fix a memory leak in X11_InitKeyboard Sam Lantinga 2016-11-01 10:48:59 -0700
  • a1f427651d Patch from Tapani P?lli to fix a memory leak in X11_GL_CreateContext Sam Lantinga 2016-11-01 10:46:47 -0700
  • 077d6e6464 Fixed bug with udev support reporting Sam Lantinga 2016-11-01 10:42:35 -0700
  • 539afc5d0b Fixed bug 3473 - can't build on linux with an old kernel Sam Lantinga 2016-11-01 10:33:44 -0700
  • 9a8642bd6a Fixed bug 3478 - Patch Haiku to use dlopen instead of load_add_on Sam Lantinga 2016-11-01 10:30:46 -0700
  • 98d188f5de Added call to SDL_HasAVX2() in platform test program. Philipp Wiesemann 2016-10-30 21:01:46 +0100
  • 6f1f77b297 Fixed outdated info in README. Philipp Wiesemann 2016-10-30 21:01:33 +0100
  • 5fe984978c Fix double events / no repeat flag on key events when built withoutibus/fcitx Alex Baines 2016-10-28 01:28:58 +0100
  • 88f2d16e45 Fixed compiling on older versions of ALSA Sam Lantinga 2016-10-28 17:00:37 -0700
  • fdcac1c24f Fixed audio data swizzling when the device channel map already matches what SDL expects Sam Lantinga 2016-10-28 16:47:06 -0700
  • 39ba2ab835 Fixed NULL pointer dereference, thanks Ozkan Sezer Sam Lantinga 2016-10-22 17:53:03 -0700
  • 5b14a943a8 Fixed bug 3466 - Can't build 2.0.5 on ppc64 Sam Lantinga 2016-10-22 11:01:55 -0700
  • ebf07eb0da Added tag release-2.0.5 for changeset 38318a3ae49a Sam Lantinga 2016-10-19 21:22:42 -0700
  • 54eb9067e1 Fixed bug 3460 - docs/README-macosx.md: g++fat.sh should be g++-fat.sh in universal build command release-2.0.5 Sam Lantinga 2016-10-19 20:50:33 -0700
  • 8a73f7e893 Fixed bug 3461 - Implement TEXTINPUT events for Haiku Sam Lantinga 2016-10-19 20:42:22 -0700
  • 6d67c98e70 Fixed crash on Mac OS X 10.10 and earlier Sam Lantinga 2016-10-19 20:39:12 -0700
  • 012217f069 Fixed bug 3369 - RaspberryPI ability to specify a Dispmanx layer Sam Lantinga 2016-10-18 23:24:49 -0700
  • 267207ffca Worked around a crash on Mac OS X 10.10 and earlier, thanks to Eric Wasylishen. Sam Lantinga 2016-10-18 23:12:45 -0700
  • ae8ca7c54d Fixed bug 3444 - Android-TV: no more handling of back button on remote Sam Lantinga 2016-10-17 22:09:22 -0700
  • 8109b1378a Partial fix for bug 3092 - Statically link sdl2 with /MT for msvc Sam Lantinga 2016-10-17 21:47:33 -0700
  • 0eb5c976b9 Fixed bug 3456 - SDL_GameControllerOpen fails if the joystick subsystem isn't initialized Sam Lantinga 2016-10-17 21:44:32 -0700
  • 5af67f49f4 Fixed bug 3458 - x11: reset deadkeys in StartTextInput/StopTextInput Sam Lantinga 2016-10-17 21:37:26 -0700
  • ba051ae7d9 Linux: Added missing scancodes. Philipp Wiesemann 2016-10-16 22:47:49 +0200
  • f31ce3fb33 Windows: Fixed not removing the always added hint callback on quit. Philipp Wiesemann 2016-10-16 22:47:37 +0200
  • c0578f9293 Linux: Removed not needed platform info from entry in controller database. Philipp Wiesemann 2016-10-16 22:46:56 +0200
  • 099e8a685b Linux: Fixed compile warnings about unused variables. Philipp Wiesemann 2016-10-15 20:02:17 +0200
  • 1fd2646c60 Android: Split long line in README. Philipp Wiesemann 2016-10-15 20:01:50 +0200
  • 826508b6ee Removed unused constants in controllermap program. Philipp Wiesemann 2016-10-15 20:01:30 +0200
  • 01f6273675 emscripten: check if device pixel ratio has changed Csongor Szabo 2016-10-14 17:06:28 +0100
  • bc93bdb921 Fixed compiler option warning for 64-bit builds on Visual Studio 2008 Sam Lantinga 2016-10-14 08:56:04 -0700
  • d5ddb3cb91 Fixed bug 3453 - First mouse button input after a drag and drop event is ignored Sam Lantinga 2016-10-14 08:40:21 -0700
  • 8aab39cb7d Fixed bug 3452 - Getting unicode arguments for the main entry point on Windows Sam Lantinga 2016-10-14 08:27:44 -0700
  • 3f38bd9142 Fixed warning about redefining DECLSPEC Sam Lantinga 2016-10-14 08:22:48 -0700
  • 3663dbe882 Fixed warning about missing field initializers in SDL_DBusContext Static variables are automatically initialized to zero. Sam Lantinga 2016-10-14 08:20:40 -0700
  • 824ecc8f7a Fixed processing mouse and keyboard events in hatari, which uses the old SDLMain.m without creating an SDLApplication instance Sam Lantinga 2016-10-14 08:15:39 -0700
  • 83cb2b63a3 Fixed bug 2758 - Android issues with NDK r10c and API-21 Sam Lantinga 2016-10-14 06:57:55 -0700
  • f3502c3c53 Fixed building with cmake when fcitx isn't installed Sam Lantinga 2016-10-14 01:04:21 -0700
  • 8e2634eb13 Fixed divide by zero if setting integer scale without setting logical width and height Sam Lantinga 2016-10-14 00:51:57 -0700
  • e4af8ce968 Fixed typo getting the drawable size Sam Lantinga 2016-10-13 04:57:31 -0700
  • 063f752e0d Fixed bug 3328 - Race condition in Wayland_VideoInit Sam Lantinga 2016-10-13 04:54:43 -0700
  • f94bd05736 Fixed bug 3451 - Raspberry Pi Raspbian SDL_assert triggered sometimes at RPI_WarpMouseGlobal Sam Lantinga 2016-10-13 04:53:01 -0700
  • c490b54e08 Fixed black screen on Steam Link Sam Lantinga 2016-10-13 04:01:25 -0700
  • 3f167a5a7f Added support for the PS4 Slim controller, model CUH-ZCT2U Sam Lantinga 2016-10-13 02:19:23 -0700
  • cb7b823cc1 Fixed black screen on Steam Link Sam Lantinga 2016-10-13 02:09:37 -0700
  • 662f966cd9 Fixed bug 3355 - false "Invalid renderer" after creating an "opengles2" renderer. Sam Lantinga 2016-10-13 08:46:34 -0700