Commit Graph

  • d2050d1626 Fixed SDL_Log not working on windows if the output is being redirected. Olli Kallioinen 2017-12-04 19:28:03 +0200
  • 213033cad9 Fixed typos (thanks Martin!) Sam Lantinga 2017-12-04 20:21:52 -0800
  • 67fc93d14c Fixed name of eglCreatePbufferSurface function Sam Lantinga 2017-12-03 20:27:08 -0800
  • cbd73a14b0 Fixed bug 3945 - Add eglCreatePbufferSurface function Sam Lantinga 2017-12-03 20:25:55 -0800
  • c66b00b198 Non-resizable windows need to have their window rect set to the client rect Sam Lantinga 2017-11-28 18:31:18 -0800
  • cb81bcddd4 Use the included Khronos headers on Android so we can create Core OpenGL contexts when building with older SDK Sam Lantinga 2017-11-27 15:07:07 -0800
  • 85c473904e Fixed bug 3980 - Fix for KMSDRM driver where cursor would not be shown on some gfx hardware because of unsupported cursor size Sam Lantinga 2017-11-24 12:03:28 -0800
  • cbc73d32f1 Fixed bug 3979 - Failed to link with "multiple definition of `scalbln'" error on both MinGW and MinGW-w64 by CMake Sam Lantinga 2017-11-24 03:01:07 -0800
  • 04eaf2f2ea Fixed some compiler warnings Sam Lantinga 2017-11-21 21:58:27 -0800
  • c8cc516a84 Disabled spurious Visual Studio warnings in the uClibc math code Sam Lantinga 2017-11-21 21:51:33 -0800
  • f895460e86 Fixed bug 3976 - SDL drivers may leak driverdata memory due to ignoring return value of SDL_AddDisplayMode Sam Lantinga 2017-11-21 21:30:47 -0800
  • 2e1c71cb4a Steam Virtual GamePad config for macOS Ethan Lee 2017-11-20 13:59:43 -0500
  • 8e4d23e506 Fixed bug 3973 - Include of stdint is needed to build on linux, mingw and possibly android Sam Lantinga 2017-11-20 00:06:37 -0800
  • c39d38a4f0 Fixed bug 3959 - cmake build broken by commit 11702 (7fdbffd47c0e) due to typo Sam Lantinga 2017-11-20 00:03:23 -0800
  • 5350c99b44 Added support for aarch64 memory barrier instruction Sam Lantinga 2017-11-19 23:36:54 -0800
  • ab8c2c9a12 Fixed bug 3964 - YUV to RGB in video/SDL_yuv.c is broken for any output format of type ABGR8888 or BGR888 Sam Lantinga 2017-11-17 11:03:02 -0800
  • 1c221cb278 Fixed building yuv_rgb.h when stdint.h isn't available (thanks Ozkan!) Sam Lantinga 2017-11-17 10:55:58 -0800
  • 6fcf5a3686 Fixed building YUV test programs (thanks Ozkan!) Sam Lantinga 2017-11-17 10:54:46 -0800
  • ff4c715919 Updated SDL's YUV support, many thanks to Adrien Descamps Sam Lantinga 2017-11-12 22:51:12 -0800
  • c32613c3f1 Fixed Android build error on older SDK Sam Lantinga 2017-11-12 10:59:05 -0800
  • 3df865fd3b Fixed typo in comment Sam Lantinga 2017-11-11 17:21:47 -0800
  • 1c43b4fdac Only include Intel intrinsics header on x86 and x64 Sam Lantinga 2017-11-11 16:20:00 -0800
  • e1c0f990df Replaced the intrinsics header with the single header that includes all intrinsics so we can use AVX, etc. Sam Lantinga 2017-11-10 14:22:21 -0800
  • b7f056d55f macOS: Fix an OS-generated warning printed to stdout on launch in bundled apps. Alex Szpakowski 2017-11-09 22:24:09 -0400
  • 03eec77be7 Back out the following commits which are causing Dota 2 Exclusive Fullscreen to fail on AMD-based Macs. The details of why this is being reverted are at: https://bugzilla.libsdl.org/show_bug.cgi?id=3949 Sam Lantinga 2017-11-08 14:17:23 -0800
  • 6dd3f931ad Fixed bug 3943 - General SDL_HINT_VIDEO_DOUBLE_BUFFER hint support Brandon Schaefer 2017-11-07 09:10:32 -0800
  • 8aa5bec20e mouse: remove assert for unimplemented platforms (thanks, tomwardio!). Ryan C. Gordon 2017-11-06 15:29:24 -0500
  • 7398d3fdd5 Updated version to 2.0.8 since SDL_image depends on it Sam Lantinga 2017-11-05 01:17:24 -0700
  • 7f8184624b Fixed bug 3939 - Remove static vm_error and vm_event from SDL_x11modes.c Sam Lantinga 2017-11-04 22:06:40 -0700
  • 4daa59e472 Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable Sam Lantinga 2017-11-04 22:03:28 -0700
  • 80d975e190 Updated version to 2.0.8 since SDL_image depends on it Sam Lantinga 2017-11-04 21:58:48 -0700
  • f62bdc00e8 Fixed compiling on Windows with HAVE_LIBC enabled Sam Lantinga 2017-11-04 18:01:03 -0700
  • 800e7e465d Fixed compiler warnings after uClibc code update Sam Lantinga 2017-11-04 17:39:28 -0700
  • 3a8c55fde2 Added SDL_fmod() and SDL_fmodf() Sam Lantinga 2017-11-04 17:35:03 -0700
  • f085598c8e Updated math code from the uClibc 0.9.33 release Sam Lantinga 2017-11-04 15:53:19 -0700
  • 04033006c9 Added float versions of SDL's math functions Sam Lantinga 2017-11-04 15:34:14 -0700
  • 659fd3fdec Fixed using libunwind on iOS, where it's only available on the simulator (thanks Vit!) Sam Lantinga 2017-11-04 09:44:29 -0700
  • 63169b9836 Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable Sam Lantinga 2017-11-04 09:37:29 -0700
  • 0d7eab100c Fixed bug 3940 - Add support for EGL_SURFACE_TYPE Sam Lantinga 2017-11-04 09:07:33 -0700
  • ea89bfe996 Raspberry Pi: fix ES 1/PVR support & autodetect Mesa driver * The brcmGLESv2 vendor library also supports ES PVR/1 profiles * Fallback to standard Mesa libraries if the VC4 driver is loaded Conn O'Griofa 2017-11-04 09:04:19 -0700
  • 3549f491f2 SDL_video: try to bootstrap KMSDRM before RPI video driver Allow better coexistence between RPI's vendor libraries and VC4 mesa driver. Conn O'Griofa 2017-11-04 09:03:20 -0700
  • 12fb3909da Android configure-based build fixes (thanks Vit!) Sam Lantinga 2017-11-04 09:00:40 -0700
  • 52eb68edc3 Emscripten: use cursor hotspot the cursor's hotspot simply wasn't translated to it's CSS equivalent, yet see https://developer.mozilla.org/en-US/docs/Web/CSS/cursor?v=example#Syntax. no explicit hotspot if (0|0) for compatibility with Edge and IE, which indeed don't support custom hot spots Johannes Bader 2017-11-04 11:16:49 +0000
  • 26acf82633 Make SDL fullscreen windows on Android actually fullscreen Sam Lantinga 2017-11-02 10:41:55 -0700
  • b145ba69c1 Fixed bug 3935 - Not find joysticks if android run 24-48 days. Sam Lantinga 2017-11-02 08:48:14 -0700
  • 9b708e0dbb Fixed bug 3933 - Android, no need of the listener thread Sam Lantinga 2017-11-02 08:46:14 -0700
  • 1f226de3d2 Fixed bug 3917 - Android, issues with getManifestEnvironmentVariable Sam Lantinga 2017-11-01 19:19:21 -0700
  • 85104f8d7f Allow the activity to persist through connecting or disconnecting a keyboard Sam Lantinga 2017-11-01 18:41:11 -0700
  • 1c4873111f Moved the meta-data into the right section Sam Lantinga 2017-11-01 18:40:11 -0700
  • 076f6647b1 Fixed bug 3926 - SDL_main export Sam Lantinga 2017-11-01 17:41:25 -0700
  • 04cba12b28 Fixed bug 3932 - Android, GetDisplayDPI release local reference Sam Lantinga 2017-11-01 17:30:02 -0700
  • c1649c4bc7 Fixed building on non-Android platforms Sam Lantinga 2017-11-01 10:07:04 -0700
  • d2ec02f039 Added controller mapping for Android TV remotes Also fixed the back button on the remote exiting the application Sam Lantinga 2017-11-01 10:06:58 -0700
  • c571bf4d4a Add SDL_GetDisplayDPI implementation on Android. (thanks Rachel!) Sam Lantinga 2017-10-31 13:49:59 -0700
  • 12ea23b850 WinRT: Move Windows::Foundation::Initialize to SDL2.dll, from SDL_main. David Ludwig 2017-10-24 13:21:11 -0400
  • 8f8350ff61 Fixed Java string comparison with "" Sam Lantinga 2017-10-29 21:09:09 -0700
  • 0fd22d6e3c Added the old ant Android build project structure Sam Lantinga 2017-10-28 12:11:25 -0700
  • 63186c3c2a Fixed bug 3902 - Add a specific KMSDRM hint for low latency video Brandon Schaefer 2017-10-26 16:37:20 -0700
  • 29d9ab056e Updated SDL iOS project for tvOS Sam Lantinga 2017-10-26 10:49:33 -0700
  • 287d144b2d Added missing keyinfotable.h Sam Lantinga 2017-10-26 10:42:14 -0700
  • 33a27f09d3 android: Fix softkeyboard issue in SDL on Android. Sam Lantinga 2017-10-26 10:41:38 -0700
  • 081174083a cocoa: Don't change the NSWindow background color. Ryan C. Gordon 2017-10-25 18:02:11 -0400
  • e5f7905e1b Added the ability to set SDL hints from AndroidManifest.xml (thanks Rachel!) This is especially useful for things like the accelerometer hint which could be needed before application main(). Sam Lantinga 2017-10-24 00:17:07 -0700
  • fb807cefd8 Fixed crash if mSurface isn't set up when we pause the application Sam Lantinga 2017-10-24 00:04:40 -0700
  • 5cd152ad1f Removed unneeded file automatically generated by Android Studio Sam Lantinga 2017-10-23 23:35:04 -0700
  • 735c56dff0 Updated the minimum and target SDK versions in AndroidManifest.xml Sam Lantinga 2017-10-23 23:26:40 -0700
  • da8f3de544 Updated Android build tools version, which bumped minimum deployment target to API 14 Also added native code to the Android gradle project, which allows using gradle or Android Studio to build the entire SDL application without a separate ndk-build step. Sam Lantinga 2017-10-23 23:23:47 -0700
  • c7885b3eee Fixed build with older Android SDK Sam Lantinga 2017-10-23 23:23:34 -0700
  • 57f76758d1 Switched to new style gradle Android application build process Sam Lantinga 2017-10-23 15:23:43 -0700
  • facb0024de Added tag release-2.0.7 for changeset f69c9f74a857 Sam Lantinga 2017-10-23 12:33:18 -0700
  • 39f3679261 Don't X error in SDL_CreateWindow with unsupported GL attributes Sven Hesse 2017-10-22 20:24:58 +0200
  • 62f8d89e68 Added Visual Studio solution files for WinRT projects Sam Lantinga 2017-10-21 22:26:24 -0700
  • d0e02ac735 Fixed bug 3901 - Fix vsync-ed pageflips on the KMSDRM video driver Sam Lantinga 2017-10-21 04:20:57 -0700
  • e80a76323a Fixed typo converting 4 channel audio to 2 channel Sam Lantinga 2017-10-20 16:53:42 -0700
  • 3e3b18bb48 Added a note about adjusting channel weights when converting to fewer channels Sam Lantinga 2017-10-20 14:51:22 -0700
  • 0584ced5b5 Document the SDL audio channel mapping Sam Lantinga 2017-10-20 14:48:10 -0700
  • 775ab9b387 Added SDL_AudioStreamFlush() to the list of new audio stream functions Sam Lantinga 2017-10-20 10:45:38 -0700
  • 50a4e45918 Reverted changes 6acdea394736 and 1448a2ac30fe I don't want to introduce any regressions with Android TV remote support Sam Lantinga 2017-10-20 10:29:22 -0700
  • ceec45229a Fixed Android joystick detection Sam Lantinga 2017-10-19 15:37:52 -0700
  • 3499f5db58 audio: Added SDL_AudioStreamFlush(). Ryan C. Gordon 2017-10-19 18:05:42 -0400
  • ddfd25029e Don't use DPAD devices as joystick input on Android Sam Lantinga 2017-10-19 13:54:56 -0700
  • c48b23e7b8 Check correct variable for malloc() results. Ryan C. Gordon 2017-10-18 23:49:46 -0400
  • b1970be40f Fixed bug 3876 - Resampling of certain sounds adds heavy distortion Sam Lantinga 2017-10-18 19:30:47 -0700
  • 501ce143ba Added a staging buffer to the audio stream so that we can accumulate small amounts of data if needed when resampling Sam Lantinga 2017-10-18 19:26:36 -0700
  • 389fe6da9a Added audio stream conversion functions: SDL_NewAudioStream SDL_AudioStreamPut SDL_AudioStreamGet SDL_AudioStreamAvailable SDL_AudioStreamClear SDL_FreeAudioStream Sam Lantinga 2017-10-18 15:54:05 -0700
  • d9dafa9a7e Fixed bug 3821 - Allow SDL_CreateWindow and SDL_CreateRenderer with OpenGL ES 3.0 (GLES3) for Angle (Windows) Sam Lantinga 2017-10-18 08:52:04 -0700
  • c3329c2681 Fixed compiler warning on iOS Sam Lantinga 2017-10-16 15:22:40 -0700
  • e2516e8a84 Fixed bug 3890 - Incomplete fix for CVE-2017-2888 Sam Lantinga 2017-10-16 14:57:42 -0700
  • 5ec1b42af1 Added min/max macros for the sized SDL datatypes Sam Lantinga 2017-10-16 14:39:56 -0700
  • 4cf6a03ac2 Fixed bug 3883 - SDL_assert / SDL_PromptAssertion in TTY mode does not accept options ("abriA") Sam Lantinga 2017-10-15 21:21:19 -0700
  • b861183f1d Fixed bug 3882 - cmake fix for osx Sam Lantinga 2017-10-15 21:07:01 -0700
  • bbb48e8c29 Android Studio code analyzer fixes Sam Lantinga 2017-10-13 19:55:07 -0700
  • 69db0eaa6d Fixed bug 3880 - X Error upon quit since rev. 11607 Sam Lantinga 2017-10-13 19:30:34 -0700
  • 91779af80a Fixed bug 3879 - add missing SDLCALL to SDLTest_TrackedMalloc & co. Sam Lantinga 2017-10-13 09:50:04 -0700
  • 10fcd8674b coreaudio: changed device close procedure to prevent long hangs in some cases. Ryan C. Gordon 2017-10-13 01:15:29 -0400
  • c4e00155da Build both 32 and 64-bit architectures in the OSX Framework Sam Lantinga 2017-10-12 17:21:57 -0700
  • ddfb50aa6a Fixed compiler warning Sam Lantinga 2017-10-12 17:17:09 -0700
  • 0d9fbd7cfd Use the lower-case hex output to match other stack trace printouts Sam Lantinga 2017-10-12 14:46:28 -0700
  • 149c99ea40 Fixed compiler warning Sam Lantinga 2017-10-12 14:44:54 -0700
  • 4efb545ff1 Fixed bug 3877 - missing SDLCALL in SDLTest_ExampleHitTestCallback Sam Lantinga 2017-10-12 14:25:07 -0700