Commit Graph

  • f03572335a keyboard: Don't check text input on a null window Cameron Gutman 2025-03-23 16:48:16 -0500
  • c3a3a11db4 keyboard: Don't check text input on a null window Cameron Gutman 2025-03-23 16:48:16 -0500
  • 56b674fb62 Fix window progress calls being ignored if made before the taskbar button is created Rémy Tassoux 2025-03-24 03:56:31 +0100
  • 5a7efbc01c Fix WIN_SetWindowProgressValue changing progress states automatically Rémy Tassoux 2025-03-24 03:54:41 +0100
  • 3eccbc25d6 Add SDL_GetWindowProgressState and SDL_GetWindowProgressValue functions Rémy Tassoux 2025-03-24 03:30:52 +0100
  • c444d873ff keyboard: Don't check text input on a null window Cameron Gutman 2025-03-23 16:48:16 -0500
  • 0f61fb7b6f x11: remove 'args' and 'ret' from SDL_X11_SYM macro Anonymous Maarten 2025-03-23 21:58:20 +0100
  • 035d9179a5 WIN_SetWindowProgressState(): Unsupported parameter error message Petar Popovic 2025-03-23 17:57:18 +0100
  • c217663fba SDL_SetWindowProgressState(): Add parameter validation check for `state` Petar Popovic 2025-03-23 16:57:43 +0100
  • 1ef7051b75 WIN_SetWindowProgressState(): Unsupported parameter error message Petar Popovic 2025-03-23 17:57:18 +0100
  • 3fa1bd81fe Fixed previous commit renaming {add,remove}AudioDevice to native{Add,Remove}AudioDevice Sylvain 2025-03-23 17:14:21 +0100
  • 087137278e
    Fixed previous commit renaming {add,remove}AudioDevice to native{Add,Remove}AudioDevice Sylvain 2025-03-23 17:14:21 +0100
  • b8381b3a2e Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-23 15:58:18 +0000
  • 9090e3e24b SDL_SetWindowProgressState(): Add parameter validation check for `state` Petar Popovic 2025-03-23 16:57:43 +0100
  • fa0a86409c Additions to progress bar comments Petar Popovic 2025-03-23 16:32:41 +0100
  • 721476033c SDL_SetWindowProgressValue(): Move value clamp from `WIN_SetWindowProgressValue()` to `SDL_SetWindowProgressValue()` Petar Popovic 2025-03-23 16:45:27 +0100
  • ba0f16fdf8 SDL_SetWindowProgressValue(): Move value clamp from `WIN_SetWindowProgressValue()` to `SDL_SetWindowProgressValue()` Petar Popovic 2025-03-23 16:45:27 +0100
  • 1e915b2e46 Additions to progress bar comments Petar Popovic 2025-03-23 16:32:41 +0100
  • 69ad66b017 Fixed error messages in GetTaskbarList() Sam Lantinga 2025-03-23 07:58:03 -0700
  • a3be7a137a WIN_SetWindowProgressValue(): Fix value clamp Petar Popovic 2025-03-23 00:48:43 +0100
  • 0177838353 Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice Sylvain 2025-03-21 14:03:04 +0100
  • 6e875397f5 Proguard: remove onNativePen Sylvain 2025-03-21 14:00:29 +0100
  • 0b83d4f9ae WIN_SetWindowProgressValue(): Fix value clamp Petar Popovic 2025-03-23 00:48:43 +0100
  • d8837edfa2
    wayland: Scale accelerated relative pointer coordinates with emulated resolutions Frank Praznik 2025-03-22 14:35:39 -0400
  • 027df89ed3
    wayland: Scale accelerated relative pointer coordinates with emulated resolutions Frank Praznik 2025-03-22 14:35:39 -0400
  • e5f8043037 chore: rename integer mode field names expikr 2025-03-19 02:05:17 +0800
  • f52f982b1e chore: rename integer mode field names expikr 2025-03-19 02:05:17 +0800
  • ea2f09b888 chore: rename integer mode field names expikr 2025-03-19 02:05:17 +0800
  • 8407a16255 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-22 15:05:04 +0000
  • 7a10fcdccc
    Add progress bar support for Windows (#12530) Rémy Tassoux 2025-03-22 16:04:10 +0100
  • a8cdd60037 GetTaskbarList call WIN_SetError() on error Rémy Tassoux 2025-03-22 02:36:11 +0100
  • 5cf9c4ef2f Merge branch 'progress-bar' of https://github.com/RT2Code/SDL into progress-bar Rémy Tassoux 2025-03-22 01:31:37 +0100
  • d30c52a338 Define GetTaskbarList only if HAVE_SHOBJIDL_CORE_H is set Rémy Tassoux 2025-03-22 01:31:23 +0100
  • 4e5ccc162d
    Merge branch 'main' into progress-bar Rémy Tassoux 2025-03-22 01:25:24 +0100
  • 6bc2738777 Defer task list initialization until progress state functions call Rémy Tassoux 2025-03-22 01:24:05 +0100
  • b2e048f873 Fix wrong condition Rémy Tassoux 2025-03-22 01:12:54 +0100
  • 134b57f6f5 Improve move/resize visual smoothness on Windows Sam Lantinga 2025-03-21 16:29:11 -0700
  • 6b13d69105 Improve move/resize visual smoothness on Windows Sam Lantinga 2025-03-21 16:29:11 -0700
  • 3a44a81011 Improve move/resize visual smoothness on Windows Sam Lantinga 2025-03-21 16:29:11 -0700
  • 072e760197 audio: hold floating point exceptions when using neon Marcin Serwin 2025-03-21 17:01:01 +0100
  • 4fcef9074b audio: hold floating point exceptions when using neon Marcin Serwin 2025-03-21 17:01:01 +0100
  • 699017eea3
    audio: hold floating point exceptions when using neon Marcin Serwin 2025-03-21 17:01:01 +0100
  • d37a3e2a71
    x11: Fix backwards _NET_WM_SYNC_REQUEST init check Frank Praznik 2025-03-21 15:32:54 -0400
  • b493e29a81
    x11: Fix backwards _NET_WM_SYNC_REQUEST init check Frank Praznik 2025-03-21 15:32:54 -0400
  • ed8e7e85f0 SDL_ClaimWindowForGPUDevice() should fail for transparent windows Sam Lantinga 2025-03-21 11:58:42 -0700
  • 2fbb583290 SDL_ClaimWindowForGPUDevice() should fail for transparent windows Sam Lantinga 2025-03-21 11:58:42 -0700
  • af622d413a SDL_ClaimWindowForGPUDevice() should fail for transparent windows Sam Lantinga 2025-03-21 11:58:42 -0700
  • bde49abdb7 GPU: Support swapchain buffer transparency in Vulkan Frank Praznik 2024-08-31 10:13:59 -0400
  • eb9faad124
    cocoa: Fix zoom check when leaving fullscreen Frank Praznik 2025-03-20 22:12:42 -0400
  • 79081a178f
    cocoa: Fix zoom check when leaving fullscreen Frank Praznik 2025-03-20 22:12:42 -0400
  • 3ed80843fe video: Fix boolean logic for getting the pending window position Frank Praznik 2025-03-21 13:40:03 -0400
  • 956069319f
    GPU: Support swapchain buffer transparency in Vulkan Frank Praznik 2024-08-31 10:13:59 -0400
  • 03cdd297e0 video: Fix boolean logic for getting the pending window position Frank Praznik 2025-03-21 13:40:03 -0400
  • e89a59c8b8
    video: Fix boolean logic for getting the pending window position Frank Praznik 2025-03-21 13:40:03 -0400
  • fbdb637978 Fixed build when virtual joysticks are disabled Sam Lantinga 2025-03-21 07:34:57 -0700
  • 35058aa68c
    Native functions renamed: {add,remove}AudioDevice to native{Add,Remove}AudioDevice Sylvain 2025-03-21 14:03:04 +0100
  • 7cb30b1ab0
    Proguard: remove onNativePen Sylvain 2025-03-21 14:00:29 +0100
  • 4029521a63 Don't send text event while ctrl/alt is held on X11/Wayland hwsmm 2025-03-16 04:43:40 +0900
  • f971a59746 Fixed DebugLogRenderCommands() output Sam Lantinga 2025-03-20 21:24:39 -0700
  • 758eb256b9 Fixed DebugLogRenderCommands() output Sam Lantinga 2025-03-20 21:24:39 -0700
  • 5836266bfb We need to rebind D3D12 resources after updating them Sam Lantinga 2025-03-20 20:07:33 -0700
  • 4ceb02434b We need to rebind D3D12 resources after updating them Sam Lantinga 2025-03-20 20:07:33 -0700
  • 1d114c06c1 We need to rebind D3D12 resources after updating them Sam Lantinga 2025-03-20 20:07:33 -0700
  • 3538abfb82 Revert "Don't update a texture twice in the same batch on D3D12" Sam Lantinga 2025-03-20 19:56:59 -0700
  • 0681d08817 Don't update a texture twice in the same batch on D3D12 Sam Lantinga 2025-03-19 21:48:55 -0700
  • ac5b2b6102 Don't send text event while ctrl/alt is held on X11/Wayland hwsmm 2025-03-16 04:43:40 +0900
  • c474154db9 Run gendynapi.py Rémy Tassoux 2025-03-21 01:51:40 +0100
  • 6e8ab8ad17
    Merge branch 'main' into progress-bar Rémy Tassoux 2025-03-21 01:50:27 +0100
  • e9d4e2d346 Flip progress bar test modifier keys Rémy Tassoux 2025-03-21 01:48:41 +0100
  • 8436ce98b4 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 20:01:51 +0100
  • 365b7837c2 add private definitions to SDL_build_config.h.cmake Edu Garcia 2025-02-06 11:49:09 +0000
  • ed893bde04 Updates SDL_SetEventFilter code snippet to SDL3 Max 2025-01-30 14:48:31 +0100
  • 817260c73d Updates SDL_SetEventFilter code snippet to SDL3 Max 2025-01-30 14:48:31 +0100
  • 3fd61b0535 Updated for SDL style Sam Lantinga 2025-03-20 16:42:40 -0700
  • 2708e08f40 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +0100
  • a8f0eb4c33 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +0100
  • 581b614291
    Emscripten: Support Custom Message Boxes (#12583) Temdog007 2025-03-20 16:33:06 -0700
  • a934a36a18 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +0100
  • 59857acd08 Always show the on-screen keyboard on Steam Deck Sam Lantinga 2025-03-20 16:08:15 -0700
  • 8129b637f3 A Steam Controller might be generating keyboard input Sam Lantinga 2025-03-20 16:00:04 -0700
  • 9e1675671d Show the on-screen keyboard if we don't have active keyboard input Sam Lantinga 2025-03-20 15:10:24 -0700
  • d39d951f89 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-20 19:53:05 +0000
  • 10ed6f49a9 asyncio: SDL_LoadFileAsync was not null-terminating the file data. Ryan C. Gordon 2025-03-20 15:43:45 -0400
  • c2c848a752 SDL_audio.h: Fixed typos in docs. Ryan C. Gordon 2025-03-20 15:37:08 -0400
  • 54f5b73333 emscripten: Don't use legacy JS library functions for assertions Carl Åstholm 2025-03-16 18:43:19 +0100
  • 03a53ce0d1 Always show the on-screen keyboard on Steam Deck Sam Lantinga 2025-03-20 16:08:15 -0700
  • 8caeaaacdd A Steam Controller might be generating keyboard input Sam Lantinga 2025-03-20 16:00:04 -0700
  • cbb83be895 Show the on-screen keyboard if we don't have active keyboard input Sam Lantinga 2025-03-20 15:10:24 -0700
  • 84a1957c36 Always show the on-screen keyboard on Steam Deck Sam Lantinga 2025-03-20 16:08:15 -0700
  • de5736519e A Steam Controller might be generating keyboard input Sam Lantinga 2025-03-20 16:00:04 -0700
  • 841bbb2448 Show the on-screen keyboard if we don't have active keyboard input Sam Lantinga 2025-03-20 15:10:24 -0700
  • 10c2d4d4d8 Address some fixes from PR Nikita Kogut 2025-03-20 22:59:24 +0200
  • 458a186f30 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 20:01:51 +0100
  • 67b4c3a156 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-20 19:53:05 +0000
  • 10072bb07d
    asyncio: SDL_LoadFileAsync was not null-terminating the file data. Ryan C. Gordon 2025-03-20 15:43:45 -0400
  • 85435d5a14
    SDL_audio.h: Fixed typos in docs. Ryan C. Gordon 2025-03-20 15:37:08 -0400
  • 069eb012aa tests: port failing SDL subsystem test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 02:02:20 +0100
  • 7d8a6f1603 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +0100
  • 3ed61f203e Fixed applications that integrate Qt with SDL joystick support Sam Lantinga 2025-03-20 12:16:44 -0700
  • de60a5f398 Revert "Make native functions be public otherwise it fails at run-time." Anonymous Maarten 2025-03-20 19:31:48 +0100