Commit Graph

  • 50492e1d03 Change the text input defaults to match the natural input experience Sam Lantinga 2024-08-02 14:30:45 -0700
  • 81f8e6aba6 Added SDL_StartTextInputWithProperties() Sam Lantinga 2024-08-02 06:56:51 -0700
  • 5d51e3b4ab testime: added support for multiple windows Sam Lantinga 2024-08-02 08:39:13 -0700
  • bffd35995c Added unifont-15.1.05.hex to the Xcode project for testime Sam Lantinga 2024-08-02 06:48:39 -0700
  • e452debe54 Change the text input defaults to match the natural input experience Sam Lantinga 2024-08-02 14:30:45 -0700
  • 1f5f8de177 Added SDL_StartTextInputWithProperties() Sam Lantinga 2024-08-02 06:56:51 -0700
  • ab08dbc1d7 testime: added support for multiple windows Sam Lantinga 2024-08-02 08:39:13 -0700
  • 78bb1f2501 Added unifont-15.1.05.hex to the Xcode project for testime Sam Lantinga 2024-08-02 06:48:39 -0700
  • ac9ac5d5b0
    Windows Support (todo test) Ne_Eo 2024-08-02 03:48:21 +0200
  • e548414eb9
    Merge branch 'libsdl-org:main' into drag-enter-exit Ne_Eo 2024-08-02 03:44:11 +0200
  • ba2f78a006 Updated to version 2.30.6 for release release-2.30.6 Sam Lantinga 2024-08-01 14:16:41 -0700
  • dcbdf09709 Fixed macOS build Sam Lantinga 2024-08-01 14:10:26 -0700
  • 230f1debd0 Fixed macOS build Sam Lantinga 2024-08-01 14:10:26 -0700
  • a9b11980d2 Fixed building on macOS with OpenGL disabled Sam Lantinga 2024-08-01 13:57:26 -0700
  • 0b6eff4167 Fixed building on macOS with OpenGL disabled Sam Lantinga 2024-08-01 13:57:26 -0700
  • f01d4278c6 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-01 20:49:00 +0000
  • 31ed3665ad Added support for high-DPI cursors and icons Sam Lantinga 2024-08-01 11:38:17 -0700
  • 94d9229ce2 Added SDL_AddSurfaceAlternateImage(), SDL_SurfaceHasAlternateImages(), SDL_GetSurfaceImages() and SDL_RemoveSurfaceAlternateImages() Sam Lantinga 2024-07-31 21:39:37 -0700
  • b8dc97c577 Use SDL_PremultiplySurfaceAlpha() when creating NSImages Sam Lantinga 2024-07-31 09:57:02 -0700
  • b8f3cd0a10 Added SDL_CursorData for internal cursor data Sam Lantinga 2024-08-01 08:17:44 -0700
  • 22ffb487d0 Added SDL_ScaleSurface() Sam Lantinga 2024-08-01 10:18:29 -0700
  • 15f68a86ff Group the blit copy flags to simplify code Sam Lantinga 2024-08-01 11:24:54 -0700
  • a3732b6b12 Added support for high-DPI cursors and icons Sam Lantinga 2024-08-01 11:38:17 -0700
  • f0d5dae0bb Added SDL_AddSurfaceAlternateImage(), SDL_SurfaceHasAlternateImages(), SDL_GetSurfaceImages() and SDL_RemoveSurfaceAlternateImages() Sam Lantinga 2024-07-31 21:39:37 -0700
  • 7d27a97402 d3d12.h, d3d12sdklayers.h: fix build against older mingw-w64 versions. Ozkan Sezer 2024-08-01 21:45:02 +0300
  • 8581fba873 Use SDL_PremultiplySurfaceAlpha() when creating NSImages Sam Lantinga 2024-07-31 09:57:02 -0700
  • 06aa3b7f8a Added SDL_CursorData for internal cursor data Sam Lantinga 2024-08-01 08:17:44 -0700
  • b78e7a3b3b Added SDL_ScaleSurface() Sam Lantinga 2024-08-01 10:18:29 -0700
  • 7480345559 Group the blit copy flags to simplify code Sam Lantinga 2024-08-01 11:24:54 -0700
  • 68fb07787b cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) Anonymous Maarten 2024-08-01 15:49:02 +0200
  • 0c5bb532c3 Remove support for building a SDL3 library from gradle Anonymous Maarten 2024-08-01 17:46:55 +0200
  • 349540f73f Document the new SDL3 Android archive artifact Anonymous Maarten 2024-08-01 17:39:42 +0200
  • 441caaad31 Remove support for building a SDL3 library from gradle Anonymous Maarten 2024-08-01 17:46:55 +0200
  • e5bb8366e8 cmake: Remove HAVE_D3D12_H from sources and introduce SDL_RENDER_D3D(11|12) Anonymous Maarten 2024-08-01 15:49:02 +0200
  • 1be3480e40 Document the new SDL3 Android archive artifact Anonymous Maarten 2024-08-01 17:39:42 +0200
  • 808c312b2a Support SDL_EVENT_DROP_FILE in Windows with IDropTarget instead of WM_DROPFILES Support SDL_EVENT_DROP_TEXT in Windows Dragon-Baroque 2023-09-05 09:15:12 +0200
  • 04fd6d15fb Support SDL_EVENT_DROP_FILE in Windows with IDropTarget instead of WM_DROPFILES Support SDL_EVENT_DROP_TEXT in Windows Dragon-Baroque 2023-09-05 09:15:12 +0200
  • 5e7b627325 Support SDL_EVENT_DROP_FILE in Windows with IDropTarget instead of WM_DROPFILES (thanks @Dragon-Baroque!) Sam Lantinga 2024-07-31 23:20:35 -0700
  • efefc4a1f3 d3d12: Move platform-specific includes/defines to SDL_d3d12.h Ethan Lee 2024-08-01 01:50:19 -0400
  • 63a30fb39c d3d12: Move platform-specific includes/defines to SDL_d3d12.h Ethan Lee 2024-08-01 01:50:19 -0400
  • 2e058ba7a4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-08-01 05:37:11 +0000
  • a5f18048b2 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) Sam Lantinga 2024-07-31 22:09:42 -0700
  • 397adcef37 Extend the 9-grid functions to handle a non-uniform grid layout (thanks @zaun!) Sam Lantinga 2024-07-31 22:09:42 -0700
  • a1c6f99877 android: add script in Android archive to create a SDK Anonymous Maarten 2024-07-31 00:05:54 +0200
  • d73c95e10d
    Update include/SDL3/SDL_surface.h Sam Lantinga 2024-07-31 19:16:00 -0700
  • 6f5ce778ea
    Update include/SDL3/SDL_render.h Sam Lantinga 2024-07-31 19:15:54 -0700
  • 091960441b Don't check SDL_RENDER_DRIVER in automated tests Sam Lantinga 2024-07-31 18:53:44 -0700
  • 445983fc79 Remove D3D12 call hacks now that we have a good set of D3D12 headers Sam Lantinga 2024-07-31 18:53:20 -0700
  • de30400a7b Fixed uninitialized variable warning Sam Lantinga 2024-07-31 18:35:59 -0700
  • 1954ac407f Don't mix keyboard and mouse raw input timestamps Sam Lantinga 2024-07-31 18:34:42 -0700
  • 8f73e53fe6 Don't check SDL_RENDER_DRIVER in automated tests Sam Lantinga 2024-07-31 18:53:44 -0700
  • 675d1eec4b Remove D3D12 call hacks now that we have a good set of D3D12 headers Sam Lantinga 2024-07-31 18:53:20 -0700
  • 55e9a8ca45 d3d12: Import DirectX-Headers, use local d3d12.h in SDL_render. Ethan Lee 2024-07-31 20:18:57 -0400
  • 2c019f70fa Fixed uninitialized variable warning Sam Lantinga 2024-07-31 18:35:59 -0700
  • 446d73fd4d Don't mix keyboard and mouse raw input timestamps Sam Lantinga 2024-07-31 18:34:42 -0700
  • c100695e31 d3d12: Import DirectX-Headers, use local d3d12.h in SDL_render. Ethan Lee 2024-07-31 20:18:57 -0400
  • c5a99f1515 Fixed detecting wrapping Windows message time Sam Lantinga 2024-07-31 16:36:47 -0700
  • 04ee1f74e8
    Merge branch 'libsdl-org:main' into main Justin 2024-07-31 13:03:52 -1000
  • 556bd181cf Add SDL_BlitSurface9GridComplex and SDL_RenderTexture9GridComplex to allow for non-uniform grids Justin Zaun 2024-07-31 12:55:43 -1000
  • 1761007d95
    Ooops Ne_Eo 2024-07-31 18:06:43 +0200
  • b17fb8e58d
    Drag Enter & Drag Exit Ne_Eo 2024-07-31 17:53:46 +0200
  • 364bbd545d audio: SDL_ClosestAudioFormats now favors float32 and native byte order. Ryan C. Gordon 2024-05-26 13:53:36 -0400
  • fc471d5380 Remove `createSDLMainRunnable()` Susko3 2024-07-31 12:50:43 +0200
  • 120e073da2 Move calling native main() to separate method Susko3 2024-07-31 12:48:58 +0200
  • f6e4dd9c09 Move native init code to separate methods Susko3 2024-07-31 12:40:40 +0200
  • a62e7318cf
    audio: SDL_ClosestAudioFormats now favors float32 and native byte order. Ryan C. Gordon 2024-05-26 13:53:36 -0400
  • 80f5f0b1fb android: Fix activity pause/resume with external graphics context Sami Kyöstilä 2024-07-31 12:28:13 +1000
  • 853357d1f5 android: Fix activity pause/resume with external graphics context Sami Kyöstilä 2024-07-31 12:28:13 +1000
  • 89de8e2110 Fixed infinite loop searching for matching video modes (thanks @Synt4xErr0r4!) Sam Lantinga 2024-07-30 17:29:21 -0700
  • b68ac011e0 ctest: fail if there are outstanding allocations Anonymous Maarten 2024-07-28 17:19:49 +0200
  • c7a1876536 SDL_test: use mutex based on SDL_AtomicInt in memory tracking Anonymous Maarten 2024-07-30 12:28:08 +0200
  • 4c00433b69 SDL_test: format tracked allocation names during report generation Anonymous Maarten 2024-07-27 20:02:43 +0200
  • bc8f4a1d0b ci: fix artifacts on libsdl-org repo Anonymous Maarten 2024-07-30 22:55:36 +0200
  • 1ef3263ad4 ci: only upload artifacts in libsdl-org GitHub organization Anonymous Maarten 2024-07-30 13:58:38 +0200
  • afabccd4d0
    examples: Split up description text by line breaks. Ryan C. Gordon 2024-07-30 15:37:46 -0400
  • b24bfc2c98 fix RandFunc typedef Ozkan Sezer 2024-07-30 21:15:04 +0300
  • 6aca728056 Fix examples description CSS Semphris 2024-07-30 13:24:49 -0400
  • 3b5c3d6cc8
    examples/snake: Actually fixed build this time. Ryan C. Gordon 2024-07-30 13:43:03 -0400
  • 883576beb8
    examples: Improve source code output when there are multiple files. Ryan C. Gordon 2024-07-30 13:40:09 -0400
  • bc8b768b9a
    examples/snake: Fix up build. Ryan C. Gordon 2024-07-30 13:39:35 -0400
  • dbb4e05c28 Add "Snake" game example Dylam De La Torre 2024-07-30 18:55:35 +0200
  • 56efaf163d Fix examples description CSS Semphris 2024-07-30 13:24:49 -0400
  • 69a2d7960c
    examples: first shot at description text at top of page. Not working yet. Ryan C. Gordon 2024-07-30 13:18:37 -0400
  • 616681fad8 Add "Snake" game example Dylam De La Torre 2024-07-30 18:55:35 +0200
  • b881e19896 android: Update window/surface pointers on change Sami Kyöstilä 2024-07-31 02:00:43 +1000
  • 6a25e94472
    examples: Print a description of the program to the console on startup. Ryan C. Gordon 2024-07-30 12:22:39 -0400
  • ac29b68c77 ctest: fail if there are outstanding allocations Anonymous Maarten 2024-07-28 17:19:49 +0200
  • 9411d1b206 SDL_test: use mutex based on SDL_AtomicInt in memory tracking Anonymous Maarten 2024-07-30 12:28:08 +0200
  • 4bf76d11e4 android: Update window/surface pointers on change Sami Kyöstilä 2024-07-31 02:00:43 +1000
  • c2a2575a23 SDL_test: format tracked allocation names during report generation Anonymous Maarten 2024-07-27 20:02:43 +0200
  • a6407e88da Document the events that need to be handled in a callback Sam Lantinga 2024-07-30 07:51:56 -0700
  • f039b2290a Added logging for life cycle events Sam Lantinga 2024-07-30 07:49:37 -0700
  • 900213e16e
    examples: Pop up the console on new output for three seconds if hidden. Ryan C. Gordon 2024-07-30 09:45:06 -0400
  • 6559cfb143
    examples: make SDL_Log work with the Emscripten console. Ryan C. Gordon 2024-07-30 08:59:34 -0400
  • fbed34a645
    cmake: Don't warn about lack of X11/Wayland backend on Emscripten. Ryan C. Gordon 2024-07-30 00:33:08 -0400
  • 89cc526a67
    examples: Fix out-of-tree builds. Ryan C. Gordon 2024-07-30 00:12:55 -0400
  • e6cb83d154 HTML example template: Print stdout to console Semphris 2024-07-30 00:00:27 -0400
  • 949765a3b0 Stylize examples/template.html Semphris 2024-07-29 18:22:04 -0400
  • 5180643b24
    examples/template.html: Fixed loading of main javscript file. Ryan C. Gordon 2024-07-29 22:18:56 -0400
  • de209c81d1 Fixed macOS build Sam Lantinga 2024-07-29 17:38:59 -0700