Commit Graph

  • 83b261ae83 Remove unused message box includes Cameron Cawley 2025-04-07 18:17:10 +0100
  • a1dde664d1 Updated version documentation to match SDL 3.x practice Sam Lantinga 2025-04-07 10:22:42 -0700
  • cccad933a0 Updated version documentation to match SDL 3.x practice Sam Lantinga 2025-04-07 10:22:42 -0700
  • 90ed05f06e
    Remove unused message box includes Cameron Cawley 2025-04-07 18:17:10 +0100
  • ba5325fba1
    x11/wayland: Ignore redundant restore and fullscreen leave requests when showing the window Frank Praznik 2025-04-06 12:29:41 -0400
  • adad7dcae0 x11/wayland: Ignore redundant restore and fullscreen leave requests when showing the window Frank Praznik 2025-04-06 12:29:41 -0400
  • d7d6d8e283 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-07 16:26:59 +0000
  • f7b7188837 Add SDL_CreateGPURenderer Topi-Matti Ritala 2025-04-07 18:19:27 +0300
  • 5a59b5f321 bool is 4 bytes in Apple MacOS X 32 bit PPC ABI Ozkan Sezer 2025-04-07 15:55:00 +0300
  • d5caa8ddfd rename 'pixel' params of SDL_GetRGB, SDL_GetRGBA and SDL_LookupRGBAColor Ozkan Sezer 2025-04-07 15:50:25 +0300
  • 87c1f26486
    x11/wayland: Ignore redundant restore and fullscreen leave requests when showing the window Frank Praznik 2025-04-06 12:29:41 -0400
  • a59bfe84d9 Add SDL_CreateGPURenderer Topi-Matti Ritala 2025-04-07 18:19:27 +0300
  • dbef92fa26 bool is 4 bytes in Apple MacOS X 32 bit PPC ABI Ozkan Sezer 2025-04-07 15:55:00 +0300
  • 0eee6ae33b GPU: Validate shader bytecode Lucas Murray 2025-04-02 21:32:15 +1100
  • c1c4dbd856
    gpu: rework alpha-to-coverage validation Eri the Switch 2025-04-06 19:22:59 +0300
  • 3b91017682
    pulseaudio: cleanup TLS every time we finish a threaded-mainloop callback. Ryan C. Gordon 2025-04-05 23:00:07 -0400
  • 0e1323385a Fix warnings for Windows build Temdog007 2025-04-05 13:41:25 -0700
  • e225a10ea8
    x11: Only enable _NET_WM_SYNC_REQUEST for OpenGL windows Frank Praznik 2025-04-05 15:32:30 -0400
  • 646f1f243f x11: Only enable _NET_WM_SYNC_REQUEST for OpenGL windows Frank Praznik 2025-04-05 15:32:30 -0400
  • c95f6fc9e3
    x11: Only enable _NET_WM_SYNC_REQUEST for OpenGL windows Frank Praznik 2025-04-05 15:32:30 -0400
  • 4298ac3539 Fix names Temdog007 2025-04-04 15:55:41 -0700
  • 7de2942a0d Move mainWindow from static to SDL_VideoData Temdog007 2025-04-03 15:05:24 -0700
  • a2c60035be Update Temdog007 2025-04-03 11:34:43 -0700
  • 0c1a3d83db Update src/video/emscripten/SDL_emscriptenvideo.c Temdog007 2025-04-03 10:42:01 -0700
  • 7139ab86cb Update multi window to use if SDL_GetWindowPosition Temdog007 2025-03-30 21:10:52 -0700
  • 83ceceb141 Ensure window title doesn't get updated by other windows Temdog007 2025-03-30 20:50:21 -0700
  • 1ffd936013 Improve multi window test Temdog007 2025-03-30 20:42:37 -0700
  • 13cd243a01 Add multi window test Temdog007 2025-03-30 20:28:52 -0700
  • 3f35dfdef1 Fix detecting when window should be centered Temdog007 2025-03-30 20:28:43 -0700
  • 1a305a0b1a Implement Sync Window on Emscripten Temdog007 2025-03-30 19:11:32 -0700
  • 53b102359a Update scale test to make windows have unique displays Temdog007 2025-03-29 14:52:47 -0700
  • f720b379da Fix ifdefs Temdog007 2025-03-29 04:55:56 -0700
  • e2671531d5 Fully implement multiple windows on Emscripten Temdog007 2025-03-22 00:09:24 -0700
  • 1e17c7c824 Remove singletons from Emscripten code Temdog007 2025-04-02 17:48:19 -0700
  • c4fba75a12 GPU Vulkan: Clean up in Submit in headless mode (#12744) Evan Hemsley 2025-04-04 14:27:18 -0700
  • 33f90f2e41
    GPU Vulkan: Clean up in Submit in headless mode (#12744) Evan Hemsley 2025-04-04 14:27:18 -0700
  • 93b06cffd8 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-04 20:38:50 +0000
  • c2c3a930b4 Add STRING suffix to SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_* string properties Maia 2025-04-04 22:20:22 +0200
  • e7c9679673 GPU Vulkan: Clean up in Submit in headless mode cosmonaut 2025-04-04 13:32:32 -0700
  • 7619d48ded Add STRING suffix to SDL_PROP_WINDOW_CREATE_EMSCRIPTEN_* string properties Maia 2025-04-04 22:20:22 +0200
  • 44710a248c gpu: alpha-to-coverage support Caleb Cornett 2025-04-03 17:47:37 -0400
  • d6d2c958a4 Move global event handlers to SDL_VideoInit Temdog007 2025-04-03 16:47:55 -0700
  • 05939909da
    SDL_gpu.h: SDL_GetGPUDeviceProperties() is thread-safe. Ryan C. Gordon 2025-04-04 11:44:14 -0400
  • 1687bc746d Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-04 15:40:48 +0000
  • accd952c4e
    SDL_gpu.h: Another attempt to clean up SDL_GetGPUDeviceProperties() docs. Ryan C. Gordon 2025-04-04 11:39:23 -0400
  • c5f369f557 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-04 15:30:28 +0000
  • 5b052e6f8c GPU: Add missing error code to VkErrorMessages() Lucas Murray 2025-04-04 16:02:55 +1100
  • d89c3489f8 GPU: The D3D12 blit shaders are DXIL Lucas Murray 2025-04-04 16:02:15 +1100
  • a447863e4f Set a default shader entry point Sam Lantinga 2025-03-14 10:27:50 -0700
  • 34db21cea8 GPU: Don't pass null properties to SDL_CopyProperties() Lucas Murray 2025-04-04 16:01:41 +1100
  • 0c9eccd0ea Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-04 14:35:40 +0000
  • 906c6c7516 GPU: Add missing error code to VkErrorMessages() Lucas Murray 2025-04-04 16:02:55 +1100
  • 205c34c62a GPU: The D3D12 blit shaders are DXIL Lucas Murray 2025-04-04 16:02:15 +1100
  • 300013cea7 GPU: Don't pass null properties to SDL_CopyProperties() Lucas Murray 2025-04-04 16:01:41 +1100
  • 8ad64aba1b GPU: Remove subheadings from SDL_GetGPUDeviceProperties() docs Lucas Murray 2025-04-04 16:00:25 +1100
  • 93e2c81fa4 GPU: Add missing error code to VkErrorMessages() Lucas Murray 2025-04-04 16:02:55 +1100
  • 00b1c3f670 GPU: The D3D12 blit shaders are DXIL Lucas Murray 2025-04-04 16:02:15 +1100
  • 95399b5ad9 GPU: Don't pass null properties to SDL_CopyProperties() Lucas Murray 2025-04-04 16:01:41 +1100
  • d178180942 GPU: Remove subheadings from SDL_GetGPUDeviceProperties() docs Lucas Murray 2025-04-04 16:00:25 +1100
  • 94ab2b76a5 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-04 03:36:13 +0000
  • 960eeb2aed Move global event handlers to SDL_VideoInit Temdog007 2025-04-03 16:47:55 -0700
  • 9f87ad73e0 Update to create depth buffer as typeless only when srv is required Logan 2025-04-04 11:26:07 +1300
  • 85281be78d Re-added text removed by the wiki bridge Sam Lantinga 2025-04-03 15:04:43 -0700
  • 943226edc1 GPU Vulkan: Fix recursive Submit calls causing defrag to fail (#12718) Evan Hemsley 2025-04-03 15:00:22 -0700
  • b53e7b4478
    GPU Vulkan: Fix recursive Submit calls causing defrag to fail (#12718) Evan Hemsley 2025-04-03 15:00:22 -0700
  • b1919783c5 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 22:00:01 +0000
  • 39a3b14dfe Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties() Sam Lantinga 2025-04-03 14:04:48 -0700
  • 86329cafaf gpu: alpha-to-coverage support Caleb Cornett 2025-04-03 17:47:37 -0400
  • 0b04eb6369 Renamed SDL_GetGPUDeviceDebugProperties() to SDL_GetGPUDeviceProperties() Sam Lantinga 2025-04-03 14:04:48 -0700
  • 6439c2f176
    Style fixes Evan Hemsley 2025-04-03 14:19:43 -0700
  • 281494676a
    x11: Send a restored event before entering fullscreen Frank Praznik 2025-04-03 17:02:17 -0400
  • ca613b9d8f
    x11: Send a restored event before entering fullscreen Frank Praznik 2025-04-03 17:02:17 -0400
  • 96dfef35c4 Remove re-entrancy from defrag process cosmonaut 2025-04-03 13:54:19 -0700
  • 413b55deb7
    x11: Don't set the hidden flag when minimizing windows Frank Praznik 2025-04-02 20:20:19 -0400
  • 667b706a93 x11: Don't set the hidden flag when minimizing windows Frank Praznik 2025-04-02 20:20:19 -0400
  • 6430aed3dd Removed SDL_XInputVersion, which isn't used Sam Lantinga 2025-04-03 13:38:45 -0700
  • 40e08ee7af Assume new XBox controllers have a share button Sam Lantinga 2025-04-03 11:37:47 -0700
  • 91b33fd1f1 Assume new XBox controllers have a share button Sam Lantinga 2025-04-03 11:37:47 -0700
  • 8222513f63 Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY Sam Lantinga 2025-04-03 10:35:50 -0700
  • 6bb16296b0 Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY Sam Lantinga 2025-04-03 10:35:50 -0700
  • 3c03bfdfc5 Added special handling for SDL_HINT_ANDROID_ALLOW_RECREATE_ACTIVITY Sam Lantinga 2025-04-03 10:35:50 -0700
  • ebb52973e1 cmake: make SDL_CPU_xxx variable visible when using CMAKE_OSX_ARCHITECTURES Anonymous Maarten 2025-04-03 18:23:33 +0200
  • f54014e173 SDL_cpuinfo.h: only include immintrin.h for x86 targets. Ozkan Sezer 2025-04-03 18:55:04 +0300
  • b4af01cd08
    only build static library in some feature tests Max Bachmann 2025-04-03 18:45:48 +0200
  • cc18150d05
    Update cmake/sdlchecks.cmake Anonymous Maarten 2025-04-03 16:44:53 +0000
  • 2dd20ce8e7 Fixed building for Xbox One Sam Lantinga 2025-04-03 09:08:56 -0700
  • 756b455d3a Fixed building for Xbox One Sam Lantinga 2025-04-03 09:08:56 -0700
  • bfab0a968f SDL_cpuinfo.h: only include immintrin.h for x86 targets. Ozkan Sezer 2025-04-03 18:55:04 +0300
  • d308df6d62 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 15:48:38 +0000
  • f51b88e6b5 Note that you might get a different size window than you expect Sam Lantinga 2025-04-03 08:47:23 -0700
  • 25232c077d Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 15:53:43 +0000
  • f78aa4d8ea GPU: Expose debug information from devices Lucas Murray 2025-04-02 17:29:29 +1100
  • 008690d016 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-03 15:48:38 +0000
  • df32827407 Note that you might get a different size window than you expect Sam Lantinga 2025-04-03 08:47:23 -0700
  • cf0ae7a99f
    Merge f6bd702b46 into ab34ea5a26 Nikita Kogut 2025-04-03 21:15:03 +0800
  • 6ede8df511
    only build static library in some feature tests Max Bachmann 2025-04-03 11:08:12 +0200
  • 0cef2454c3 GPU Vulkan: Fix recursive Submit calls causing defrag to fail cosmonaut 2025-04-03 01:08:49 -0700
  • 7cb0fa5c56 Fixed documentation for SDL_GL_*_SIZE Sam Lantinga 2025-04-02 22:32:11 -0700
  • ab34ea5a26 Fixed documentation for SDL_GL_*_SIZE Sam Lantinga 2025-04-02 22:32:11 -0700
  • c7e86abc39 GPU: Expose debug information from devices Lucas Murray 2025-04-02 17:29:29 +1100