Commit Graph

  • 5b1e92ae88 cmake: use CMAKE_ANDROID_NDK variable as root of Android ndk Anonymous Maarten 2025-04-25 16:29:35 +0200
  • 635dbf7ca5 cmake: use CMAKE_ANDROID_NDK variable as root of Android ndk Anonymous Maarten 2025-04-25 16:29:35 +0200
  • a142e5ef7d
    cocoa: Popup menus always accept first click Frank Praznik 2025-04-24 22:40:38 -0400
  • 09b2aae47e
    cocoa: Popup menus always accept first click Frank Praznik 2025-04-24 22:40:38 -0400
  • 29ef31d589 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-25 03:49:37 +0000
  • 15cb9bd610 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-25 03:42:51 +0000
  • b28449a58c
    audio: Tweak SDL_GetAudioDeviceName. Ryan C. Gordon 2025-04-24 22:17:13 -0400
  • 825c0c7691 Reset the keyboard when entering a modal loop on Windows Sam Lantinga 2025-04-24 13:58:17 -0700
  • da3c864d4c Reset the keyboard when entering a modal loop on Windows Sam Lantinga 2025-04-24 13:58:17 -0700
  • dc30a00a26 use GetMessagePos instead of GetCursorPos expikr 2025-04-25 02:42:50 +0800
  • a82f70dc21 use GetMessagePos instead of GetCursorPos expikr 2025-04-25 02:42:50 +0800
  • bfbeaca29f inline WIN_UpdateMouseCapture expikr 2025-04-25 02:13:40 +0800
  • de2c5c33b7 SDL_hidapi_steamdeck: report touch controller events Christoph Schied 2025-04-24 12:17:21 -0700
  • 5a05ef01ad Fix crash in UIKit indirect pointer handling kiddkaffeine 2025-04-13 06:49:01 -0400
  • 5cacdf2513 Fix crash in UIKit indirect pointer handling kiddkaffeine 2025-04-13 06:49:01 -0400
  • e566aa73c1 SDL_hidapi_steamdeck: report touch controller events Christoph Schied 2025-04-24 12:17:21 -0700
  • b2cec76af6 use GetMessagePos instead of GetCursorPos expikr 2025-04-25 02:42:50 +0800
  • 9832a09979 inline WIN_UpdateMouseCapture expikr 2025-04-25 02:13:40 +0800
  • 0237997e4d Add Padix Rockfire devices (#12884) Alynne 2025-04-24 14:28:37 -0400
  • 32bbabe2a5
    Add Padix Rockfire devices (#12884) Alynne 2025-04-24 14:28:37 -0400
  • 4f90432a49 Emscripten: fix incorrect error check for WebGL context creation Robert Müller 2025-04-24 19:57:55 +0200
  • e4402a03c1
    Sort Alynne 2025-04-24 14:26:10 -0400
  • 7e1d4f843c Emscripten: fix incorrect error check for WebGL context creation Robert Müller 2025-04-24 19:57:55 +0200
  • 95a76f81c0 Emscripten: fix incorrect error check for WebGL context creation Robert Müller 2025-04-24 19:57:55 +0200
  • 820f89fff3
    Add Padix Rockfire devices Alynne 2025-04-24 13:59:13 -0400
  • 0cd6942bfc defer clipcursor refresh unto pump finish expikr 2025-04-16 02:50:00 +0800
  • 1beb6fdedf pass ground-truth cursor pos to WIN_UpdateFocus expikr 2025-04-24 07:23:17 +0800
  • fcdaff4110 Fixed compiler warning Sam Lantinga 2025-04-24 10:20:22 -0700
  • dd625a6763 defer clipcursor refresh unto pump finish expikr 2025-04-16 02:50:00 +0800
  • c84c2aa2c4 pass ground-truth cursor pos to WIN_UpdateFocus expikr 2025-04-24 07:23:17 +0800
  • f2a161e50d defer clipcursor refresh unto pump finish expikr 2025-04-16 02:50:00 +0800
  • 25b1697516 pass ground-truth cursor pos to WIN_UpdateFocus expikr 2025-04-24 07:23:17 +0800
  • 3b4472ecf7
    x11: Handle size/position events arriving before state events Frank Praznik 2025-04-24 11:22:25 -0400
  • 11a3296a42 x11: Handle size/position events arriving before state events Frank Praznik 2025-04-24 11:22:25 -0400
  • fb85ec2588
    x11: Handle size/position events arriving before state events Frank Praznik 2025-04-24 11:22:25 -0400
  • d50520462a Add and use SDL_HapticEffectID typedef Maia 2025-04-23 23:16:13 +0200
  • faed8b620c audio: Fix warning C4701: potentially uninitialized local variable 'isstack' used Frank Praznik 2025-04-24 10:49:10 -0400
  • 982b778e45 audio: SDL_GetAudioDeviceName() doesn't need a full device lock. Ryan C. Gordon 2025-04-24 10:29:36 -0400
  • 3a8f1cb7c5 Joystick: Add trigger rumble resend Vicki Pfau 2025-04-23 17:20:05 -0700
  • fb940fff80
    audio: Fix warning C4701: potentially uninitialized local variable 'isstack' used Frank Praznik 2025-04-24 10:49:10 -0400
  • e8bd9cc150
    audio: SDL_GetAudioDeviceName() doesn't need a full device lock. Ryan C. Gordon 2025-04-24 10:29:36 -0400
  • 920504bb1e Add and use SDL_HapticEffectID typedef Maia 2025-04-23 23:16:13 +0200
  • 3343cb2147 gpu: rework alpha-to-coverage validation Eri the Switch 2025-04-06 19:22:59 +0300
  • ceb9fecfc1 Joystick: Add trigger rumble resend Vicki Pfau 2025-04-23 17:20:05 -0700
  • 4341069402 Joystick: Add trigger rumble resend Vicki Pfau 2025-04-23 17:20:05 -0700
  • 3c2d7ecdd6 GPU D3D12 - Update to use typeless formats for depth buffer (#12701) Logan Benjamin 2025-04-24 11:30:16 +1200
  • c81b62293a
    GPU D3D12 - Update to use typeless formats for depth buffer (#12701) Logan Benjamin 2025-04-24 11:30:16 +1200
  • 0834f1d6ce SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect Petar Popovic 2025-04-23 20:24:42 +0200
  • 6ce446b768 GPU: Make D3D12 debug layers optional Lucas Murray 2025-04-02 21:15:30 +1100
  • e045edb567 Corrected documentation for SDL_SetGPUSwapchainParameters() Sam Lantinga 2025-04-23 14:54:00 -0700
  • 27b256022b SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect Petar Popovic 2025-04-23 20:24:42 +0200
  • 48225da052
    Merge branch 'main' into main Sam Lantinga 2025-04-23 16:10:10 -0700
  • d04b28926c GPU: Make D3D12 debug layers optional Lucas Murray 2025-04-02 21:15:30 +1100
  • 695cad459b Corrected documentation for SDL_SetGPUSwapchainParameters() Sam Lantinga 2025-04-23 14:54:00 -0700
  • ebb1a30a2c
    Merge f17a12868c into 2b16c961ea Vittorio Romeo 2025-04-23 22:46:01 +0200
  • 2b16c961ea Add and use typedefs SDL_HapticEffectType and SDL_HapticDirectionType Maia 2025-04-23 17:31:59 +0200
  • 38eb96925b SDL_GetRectIntersectionFloat(): Allow rendering zero-sized srcrect Petar Popovic 2025-04-23 20:24:42 +0200
  • 3f3770ffc4 Add and use typedefs SDL_HapticEffectType and SDL_HapticDirectionType Maia 2025-04-23 17:31:59 +0200
  • a1332d77f6
    wayland: Cleanup timestamp handling Frank Praznik 2025-04-22 12:01:48 -0400
  • 6cd14660cf stb_image.h: apply mainstream PR/1736 Ozkan Sezer 2025-04-23 17:55:02 +0300
  • b5ed0d0138 stb_image.h: apply mainstream PR/1736 Ozkan Sezer 2025-04-23 17:55:02 +0300
  • 433810c58d SDL2: Update from Visual Studio 2019 to Visual Studio 2022 SternXD 2025-04-17 01:07:03 -0400
  • 18f4160a3b
    audio: Added SDL_SetAudioIterationCallbacks(). Ryan C. Gordon 2025-04-06 14:31:47 -0400
  • e3181a0bcd Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-23 03:31:45 +0000
  • e3507b390e examples: added audio/05-planar-data Ryan C. Gordon 2025-04-22 16:54:06 -0400
  • 3905aa0587 audio: Added SDL_PutAudioStreamPlanarData. Ryan C. Gordon 2025-04-22 02:51:23 -0400
  • d9b205d5c3
    examples: added audio/05-planar-data Ryan C. Gordon 2025-04-22 16:54:06 -0400
  • 79749147e7
    audio: Added SDL_PutAudioStreamPlanarData. Ryan C. Gordon 2025-04-22 02:51:23 -0400
  • 483d1c36ed
    comments: Fixed a few typos I ran into in the audio code. Ryan C. Gordon 2025-04-22 19:40:40 -0400
  • b4380991c6
    Merge branch 'libsdl-org:SDL2' into SDL2 Stern 2025-04-22 17:52:50 -0400
  • eec8186fae Flydigi: Add FN (circle) button bakatrouble 2025-04-23 00:39:03 +0300
  • 727a5fae59 Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-22 21:34:48 +0000
  • 5a8be8e4c2 Fixed formatting Sam Lantinga 2025-04-22 14:33:47 -0700
  • b564b86227 Flydigi: report CZ buttons only for VADER3 and VADER4 bakatrouble 2025-04-23 00:33:46 +0300
  • 916ddb1ef8 Sync SDL2 wiki -> header SDL Wiki Bot 2025-04-22 21:18:56 +0000
  • 1c75cb4f8a Revert "Sync SDL2 wiki -> header" Sam Lantinga 2025-04-22 14:17:22 -0700
  • 6e4ace310c GPU: Validate shader bytecode Lucas Murray 2025-04-02 21:32:15 +1100
  • f5ac58c9f4 Added tests to cover invalid surface blits Sam Lantinga 2025-04-22 13:05:38 -0700
  • c1779ca4a5 SDL_BlitSurfaceScaled(): Do not divide by zero Petar Popovic 2025-04-19 17:09:31 +0200
  • 6d8309f72e SDL_BlitSurfaceScaled(): Do not blit if surfaces have no pixel data Petar Popovic 2025-04-19 17:29:51 +0200
  • 89d7d406ab Added tests to cover invalid surface blits Sam Lantinga 2025-04-22 13:05:38 -0700
  • fe849f1572 SDL_BlitSurfaceScaled(): Do not divide by zero Petar Popovic 2025-04-19 17:09:31 +0200
  • 8017d38adc SDL_BlitSurfaceScaled(): Do not blit if surfaces have no pixel data Petar Popovic 2025-04-19 17:29:51 +0200
  • cf95db46a7 Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER Sam Lantinga 2025-04-22 10:27:27 -0700
  • 18fbe6a92f Renamed SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_UINT8 to SDL_PROP_GPU_TEXTURE_CREATE_D3D12_CLEAR_STENCIL_NUMBER Sam Lantinga 2025-04-22 10:27:27 -0700
  • 6a6917b0df Sync SDL3 wiki -> header SDL Wiki Bot 2025-04-22 17:25:51 +0000
  • e70a49892b Add missing type suffix to SDL_PROP_WINDOW_OPENVR_OVERLAY_ID Maia 2025-04-20 17:01:06 +0200
  • 5696677558 SDL_BlitSurface() comment: only dstrect is modified in function Petar Popovic 2025-04-20 21:40:47 +0200
  • 26e946ef08 Sync SDL2 wiki -> header SDL Wiki Bot 2025-04-22 17:22:42 +0000
  • 035518d065 SDL_BlitSurface() comment: only dstrect is modified in function Petar Popovic 2025-04-20 21:40:47 +0200
  • b8abfeb7f3 SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect Petar Popovic 2025-04-20 21:48:41 +0200
  • a696b108ac SDL_BlitSurface() comment: Remove sentence about final blit rect being stored in srcrect and dstrect Petar Popovic 2025-04-20 21:48:41 +0200
  • 014e24e1a8 Removed incorrect documentation for SDL_RenderViewportSet() Sam Lantinga 2025-04-22 10:17:11 -0700
  • c076b0d17f Removed incorrect documentation for SDL_RenderViewportSet() Sam Lantinga 2025-04-22 10:17:11 -0700
  • 093307f1f4 [SDL2] Fix using of DXSDK_DIR in older CMake Boris I. Bendovsky 2025-04-21 12:31:57 +0300
  • 40b1eac541 [SDL2] Fix using of DXSDK_DIR in older CMake Boris I. Bendovsky 2025-04-21 12:31:57 +0300
  • e42071a47c x11: Send key events for dead keys consumed by the IME Cameron Gutman 2025-04-20 15:18:47 -0500
  • 47162a4168 x11: Send key events for dead keys consumed by the IME Cameron Gutman 2025-04-20 15:18:47 -0500
  • 1543f523b7 Updated documentation for SDL_HINT_GPU_DRIVER Sam Lantinga 2025-04-22 08:58:44 -0700
  • 3aed80cd82 Updated documentation for SDL_HINT_GPU_DRIVER Sam Lantinga 2025-04-22 08:58:44 -0700