Commit Graph

  • b36252b120 ci+n3ds: avoid apt-get package manager Anonymous Maarten 2025-07-26 13:53:26 +0200
  • 5c2b73c916
    Implement SDL_GL_GetAttribute for SDL_GL_FLOATBUFFERS Boris I. Bendovsky 2025-07-27 21:55:59 +0300
  • 03f09e4f69 Complete pointer parameter clarifications for SDL_main.h and partial SDL_asyncio.h copilot-swe-agent[bot] 2025-07-27 18:52:13 +0000
  • a20293885a Complete pointer parameter clarifications for SDL_vulkan.h and SDL_atomic.h copilot-swe-agent[bot] 2025-07-27 18:47:26 +0000
  • f0bd566bbf Complete pointer parameter clarifications for SDL_version.h, SDL_rect.h, and SDL_pixels.h copilot-swe-agent[bot] 2025-07-27 18:41:00 +0000
  • 9c54d686aa arguably better wording.. Ozkan Sezer 2025-07-27 20:00:02 +0300
  • d313ecb737 Fix warning on Android arm-v7 Building SDL for armeabi-v7a gives this warning: ``` SDL/src/audio/SDL_audiotypecvt.c:541:14: warning: '#pragma FENV_ACCESS' is not supported on this target - ignored [-Wignored-pragmas] 541 | #pragma STDC FENV_ACCESS ON ``` Brenton Bostick 2025-07-27 10:55:05 -0400
  • ed4de7aeed Fix warning on Android arm-v7 Building SDL for armeabi-v7a gives this warning: ``` SDL/src/audio/SDL_audiotypecvt.c:541:14: warning: '#pragma FENV_ACCESS' is not supported on this target - ignored [-Wignored-pragmas] 541 | #pragma STDC FENV_ACCESS ON ``` Brenton Bostick 2025-07-27 10:55:05 -0400
  • f361034ac3 fix typos Brenton Bostick 2025-07-27 10:39:20 -0400
  • 37138f5b13 Fix warning on Android arm-v7 Building SDL for armeabi-v7a gives this warning: ``` SDL/src/audio/SDL_audiotypecvt.c:541:14: warning: '#pragma FENV_ACCESS' is not supported on this target - ignored [-Wignored-pragmas] 541 | #pragma STDC FENV_ACCESS ON ``` Brenton Bostick 2025-07-27 10:55:05 -0400
  • f91d61b563 fix typos Brenton Bostick 2025-07-27 10:39:20 -0400
  • 2022fd4c55
    [SDL2] Implement SDL_GL_GetAttribute for SDL_GL_FLOATBUFFERS Boris I. Bendovsky 2025-07-27 16:18:07 +0300
  • f6befa79a2 Complete SDL_assert.h and SDL_metal.h pointer parameter clarifications copilot-swe-agent[bot] 2025-07-27 08:30:55 +0000
  • fcfedbff2f Complete SDL_locale.h and SDL_guid.h pointer parameter clarifications copilot-swe-agent[bot] 2025-07-27 08:26:38 +0000
  • d83a23f3c9 Complete SDL_timer.h and add partial clarifications to SDL_time.h copilot-swe-agent[bot] 2025-07-27 08:24:00 +0000
  • cd6488e638 Complete pointer parameter clarifications for SDL_dialog.h, SDL_power.h, and partial SDL_process.h copilot-swe-agent[bot] 2025-07-27 08:19:29 +0000
  • 41c3a890a1 Add pointer parameter clarifications to additional SDL_video.h functions copilot-swe-agent[bot] 2025-07-27 08:15:53 +0000
  • 3fb2d1dea8 Add parameter lifespan clarifications to SDL_haptic.h and SDL_camera.h functions copilot-swe-agent[bot] 2025-07-27 08:01:14 +0000
  • 33f5255cad Add parameter lifespan clarifications to SDL_platform.h, SDL_loadso.h, SDL_touch.h, and SDL_sensor.h functions copilot-swe-agent[bot] 2025-07-27 07:58:03 +0000
  • 7ccf750fad Add parameter lifespan clarifications to SDL_properties.h, SDL_storage.h, and SDL_messagebox.h functions copilot-swe-agent[bot] 2025-07-27 07:54:10 +0000
  • 894d52eead Add parameter lifespan clarifications to SDL_thread.h, SDL_hints.h, SDL_keyboard.h, SDL_mouse.h, and SDL_joystick.h functions copilot-swe-agent[bot] 2025-07-27 07:50:04 +0000
  • b41bd89523 Add parameter lifespan clarifications to SDL_init.h, SDL_log.h, and SDL_version.h functions copilot-swe-agent[bot] 2025-07-27 07:44:38 +0000
  • 04b8f85523 Add parameter lifespan clarifications to SDL_gamepad.h, SDL_filesystem.h, SDL_clipboard.h, and SDL_misc.h functions copilot-swe-agent[bot] 2025-07-27 07:36:12 +0000
  • 8f1285daa4 Add parameter lifespan clarifications to SDL_render.h and SDL_audio.h functions copilot-swe-agent[bot] 2025-07-27 07:31:48 +0000
  • 030dc58fe7 Add parameter lifespan clarifications to SDL_stdinc.h functions copilot-swe-agent[bot] 2025-07-27 07:24:33 +0000
  • 04e2ec8c74 Add parameter lifespan clarifications to key SDL3 header functions copilot-swe-agent[bot] 2025-07-27 07:10:50 +0000
  • eee1fa52f6 Initial plan copilot-swe-agent[bot] 2025-07-27 06:57:13 +0000
  • eac69a2806
    Merge branch 'libsdl-org:main' into main Coder2 2025-07-27 13:43:08 +0800
  • abbbf04937
    Add support for additional Android ABI's Matthew Zavislak 2025-07-26 19:00:56 -0700
  • 2ed1c35ca6 Sync SDL3 wiki -> header SDL Wiki Bot 2025-07-26 21:11:11 +0000
  • ead4a032d3 sun audio: remove ifdefs, always include sys/audioio.h and sys/ioctl.h Ozkan Sezer 2025-07-27 00:10:02 +0300
  • 9bdb05d992 SDL_waylanddatamanager.c:Wayland_data_offer_check_source(): Return when `offer` is NULL Petar Popovic 2025-07-26 22:38:04 +0200
  • 64b2af0340 SDL_gpu.c: Fixed deref-before-check warning Petar Popovic 2025-07-26 20:33:12 +0200
  • 6a5af95364 SDL_gpu.c: Fixed deref-before-check warning Petar Popovic 2025-07-26 20:33:12 +0200
  • 32998dede8 SDL_gpu.c: Fixed deref-before-check warning Petar Popovic 2025-07-26 20:33:12 +0200
  • 2c2c2c5a48 Fixed a few "-Wstrict-prototypes" warnings Petar Popovic 2025-07-26 19:03:54 +0200
  • cf1eb95fb1
    sunaudio: don't compile in the sun audio backend if sys/audioio.h is missing. Ryan C. Gordon 2025-07-26 13:50:20 -0400
  • 88e77a4f1e Fixed a few "-Wredundant-decls" warnings Petar Popovic 2025-07-26 19:35:06 +0200
  • 494052c63e Fixed a few "-Wstrict-prototypes" warnings Petar Popovic 2025-07-26 19:03:54 +0200
  • 58d0702948 ci+n3ds: avoid apt-get package manager Anonymous Maarten 2025-07-26 13:53:26 +0200
  • e6d200e51c ci+n3ds: avoid apt-get package manager Anonymous Maarten 2025-07-26 13:53:26 +0200
  • 72b7fd10b4 Fixed warning: 'break' will never be executed Sam Lantinga 2025-07-25 16:20:44 -0700
  • 970234d62d Fixed documentation for aligned structure members Sam Lantinga 2025-07-25 13:33:20 -0700
  • c8e2d13173
    wayland: Fix the key level request layout parameter Frank Praznik 2025-07-25 10:09:55 -0400
  • c80d6954cb
    Revert "audio: Added SDL_SetAudioIterationCallbacks()." Ryan C. Gordon 2025-07-25 01:29:13 -0400
  • 707717e94b Reverted: Added Steam Virtual Gamepad support to the GameInput driver Sam Lantinga 2025-07-24 14:00:20 -0700
  • a140bba55a Fixed building with GameInput v1.0 Sam Lantinga 2025-07-24 10:52:09 -0700
  • e5d57d8ad6 Fixed building with GameInput v1.0 Sam Lantinga 2025-07-24 10:52:09 -0700
  • f4ddacacd0 Fixed building with GameInput v1.0 Sam Lantinga 2025-07-24 10:42:28 -0700
  • 0ee0fe1572 Fixed building with GameInput v1.0 Sam Lantinga 2025-07-24 10:42:28 -0700
  • ebba656bdb Added Steam Virtual Gamepad support to the GameInput driver Sam Lantinga 2025-07-24 10:35:38 -0700
  • b78c61d67a Fixed double SDL_EVENT_GAMEPAD_ADDED for controllers with automatic gamepad mappings Sam Lantinga 2025-07-24 10:34:44 -0700
  • 66dad9c21f Added Steam Virtual Gamepad support to the GameInput driver Sam Lantinga 2025-07-24 10:35:38 -0700
  • 6babade758 Fixed double SDL_EVENT_GAMEPAD_ADDED for controllers with automatic gamepad mappings Sam Lantinga 2025-07-24 10:34:44 -0700
  • 3fdd15adaa Fixed double-release of GameInput at shutdown Sam Lantinga 2025-07-24 10:33:37 -0700
  • 6b9dfcc2fd Sync SDL3 wiki -> header SDL Wiki Bot 2025-07-24 15:52:42 +0000
  • 39e9ac6d1f
    ci: Patched to compile on Android. Ryan C. Gordon 2025-07-23 23:53:46 -0400
  • f5a0222a8e
    aaudio: Try to select a more-useful microphone for recording. Ryan C. Gordon 2025-07-23 22:38:28 -0400
  • acb3b0b4be win32: Implement keymap caching Frank Praznik 2025-07-22 12:32:46 -0400
  • cd0b83debe win32: Implement keymap caching Frank Praznik 2025-07-22 12:32:46 -0400
  • 88cb29fc70
    Check NSWindow::isVisible before sending SDL_WINDOWEVENT_RESTORED during Cocoa_WindowListener::windowDidResize Dan Andrus 2025-07-23 16:31:59 +0200
  • 48e46c80d9
    Check NSWindow::isVisible before sending SDL_WINDOWEVENT_RESTORED during Cocoa_WindowListener::windowDidResize Dan Andrus 2025-07-23 16:23:19 +0200
  • f22131301c
    Merge branch 'libsdl-org:release-3.2.x' into release-3.2.x Jackson Luff 2025-07-22 20:16:58 -0400
  • 34616d1b00 A little more tidying. Better notes around how the absolute maximum threshold was arrived at. Aubrey Hesselgren 2025-07-22 11:01:57 -0700
  • 8863e5ee67 Made the maximum noise during accelerometer noise profiling a define, in terms of "G" Aubrey Hesselgren 2025-07-22 10:39:25 -0700
  • 6bfc54508c Accelerometer Tolerance is now calibrated before Gyro Drift. Aubrey Hesselgren 2025-07-21 16:39:32 -0700
  • c67e6036b2 A little more tidying. Better notes around how the absolute maximum threshold was arrived at. Aubrey Hesselgren 2025-07-22 11:01:57 -0700
  • e23f4585f2 Made the maximum noise during accelerometer noise profiling a define, in terms of "G" Aubrey Hesselgren 2025-07-22 10:39:25 -0700
  • 07ef532681
    hints: Renamed SDL_HINT_LOG_BACKENDS to SDL_DEBUG_LOGGING. Ryan C. Gordon 2025-07-22 13:19:30 -0400
  • af1c05fd58
    filesystem: Check SDL_GetPrefPath parameters at the higher level. Ryan C. Gordon 2025-07-22 12:28:01 -0400
  • 279a50cc26
    wayland: Fall-back to the compositor for fullscreen-desktop window placement Frank Praznik 2025-07-17 18:17:14 -0400
  • 09eef8e5ae Accelerometer Tolerance is now calibrated before Gyro Drift. Aubrey Hesselgren 2025-07-21 16:39:32 -0700
  • 4210aa61e1 `build_config_windows`: define `HAVE_STDARG/STDDEF_H` outside of condition. They are defined in both `#if HAVE_LIBC` and its `#else` anyway. [sdl-ci-filter msvc-*] L zard 2025-07-21 19:33:56 +0200
  • d8a345d924 `build_config_windows`: fix `HAVE_VSSCANF` defined regardless of MSVC version. [sdl-ci-filter msvc-*] L zard 2025-07-21 19:27:41 +0200
  • ea995b1694 `build_config_windows`: define `HAVE_STDARG/STDDEF_H` outside of condition. They are defined in both `#if HAVE_LIBC` and its `#else` anyway. [sdl-ci-filter msvc-*] L zard 2025-07-21 19:33:56 +0200
  • a977a11fa6 `build_config_windows`: fix `HAVE_VSSCANF` defined regardless of MSVC version. [sdl-ci-filter msvc-*] L zard 2025-07-21 19:27:41 +0200
  • 27caa57695
    dialog: Make sure we don't underflow a string in Cocoa backend. Ryan C. Gordon 2025-07-21 16:02:42 -0400
  • b2d152e51f dialog: fix default file name on Cocoa Anon Ymous 2025-07-18 00:45:42 +0530
  • fc19ae343c Updated SDL_IsJoystickSInputController() to match style in file Sam Lantinga 2025-07-21 11:38:54 -0700
  • f1de12d0b2 `build_config_windows`: define `HAVE_STDARG/STDDEF_H` outside of condition. They are defined in both `#if HAVE_LIBC` and its `#else` anyway. [sdl-ci-filter msvc-*] L zard 2025-07-21 19:33:56 +0200
  • fa2938938e `build_config_windows`: fix `HAVE_VSSCANF` defined regardless of MSVC version. [sdl-ci-filter msvc-*] L zard 2025-07-21 19:27:41 +0200
  • 0eaf28ed4d Added test and test image for clamped texture address mode to render testautomation Thomas Stehle 2025-07-19 16:33:53 +0200
  • 64b19fc504 Added missing handling of texture address mode to SDL render Vulkan backend Thomas Stehle 2025-07-19 14:02:41 +0200
  • b963064de3 Added test and test image for clamped texture address mode to render testautomation Thomas Stehle 2025-07-19 16:33:53 +0200
  • 86200d1203 Fixed clamp texture address mode in software renderer Sam Lantinga 2025-07-21 10:03:49 -0700
  • 55e14a2ced Sync SDL3 wiki -> header SDL Wiki Bot 2025-07-21 17:16:40 +0000
  • 08fd165dd2 Add POINTER suffix to SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC Maia 2025-07-19 16:23:57 +0200
  • 4a30ee58ca
    Implement SInput Device Namings (#13391) mitchellcairns 2025-07-21 10:08:27 -0700
  • b0b12b3b09 Sync SDL3 wiki -> header SDL Wiki Bot 2025-07-21 16:55:47 +0000
  • 47d8bdd1c3 Add SDL_IsTraySupported Semphris 2025-05-25 17:49:53 -0400
  • 34691de22b SDL2: Fill the SDL_AudioSpec in add_device() vanfanel 2025-07-20 14:23:45 +0200
  • 3acb954bf2
    Update src/joystick/hidapi/SDL_hidapi_sinput.c mitchellcairns 2025-07-20 09:54:31 -0700
  • 8965a74822 SDL2: Fill the SDL_AudioSpec in add_device() vanfanel 2025-07-20 14:23:45 +0200
  • dde5818ced dialog: fix default file name on Cocoa Anon Ymous 2025-07-18 00:45:42 +0530
  • e082fc0cff Add SDL_IsTraySupported Semphris 2025-05-25 17:49:53 -0400
  • 1143e8e84d Add POINTER suffix to SDL_PROP_IOSTREAM_MEMORY_FREE_FUNC Maia 2025-07-19 16:23:57 +0200
  • 735f0cc300
    wayland: Handle text input per-seat Frank Praznik 2025-07-19 10:08:56 -0400
  • a6223e65a5 Added missing handling of texture address mode to SDL render Vulkan backend Thomas Stehle 2025-07-19 14:02:41 +0200
  • d757e060d2
    Update SDL_uikitpen.m mccakit 2025-07-19 11:19:25 +0300
  • 95d92d97f3 Implement SInput Device Namings Mitch Cairns 2025-07-18 22:21:07 -0700