Commit Graph

  • 82e341bc9e Android: use real editable text and mimic the edit operations to generate key events Sam Lantinga 2022-09-30 11:40:29 -0700
  • 1b895912a2 docs: Note the lowest supported Emscripten version. Ryan C. Gordon 2022-09-30 14:23:36 -0400
  • cfab203f91 emscripten: Remove use of EM_ASM from SDL_timer code. Sam Clegg 2022-09-29 07:36:14 -0700
  • ca35f0945e emscripten: Remove use of EM_ASM from SDL_timer code. Sam Clegg 2022-09-29 07:36:14 -0700
  • 90e7d05c3b
    emscripten: drop CanvasPixelArray support from cursor Charlie Birks 2022-09-30 16:33:10 +0100
  • 0c6d5b3ac8
    emscripten: drop CanvasPixelArray support from framebuffer Charlie Birks 2022-09-30 16:28:57 +0100
  • a97d2e6958 GitHub Actions: bump Emscripten version used to build to 2.0.31. Ryan C. Gordon 2022-09-30 10:47:13 -0400
  • 7f49412e26 Use the pkg-config file when checking for sndio. Brad Smith 2022-09-29 20:31:20 -0400
  • 1b52145bad Makefile.w32: no need for the description field, we have a *.res already Ozkan Sezer 2022-09-29 20:51:24 +0300
  • 0d6c4ff622
    testaudioinfo: Initialize deviceName unconditionally Ethan Lee 2022-09-29 11:36:07 -0400
  • 1ea1a90edb testaudioinfo: Also test SDL_GetAudioDeviceSpec Ethan Lee 2022-09-29 10:41:40 -0400
  • 40893821f2 coreaudio: Add support for SDL_GetDefaultAudioInfo (#6277) Jarod Hillman 2022-09-29 10:33:07 -0400
  • 515ed40f66 Add vertical mode for Nintendo Joy-Con * Added support for vertical mode for Joy-Con controllers * Added the hint SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS for switching to this mode * Added support for SL/SR buttons in combined/vertical mode and L/ZL/R/ZR buttons in mini-gamepad mode happyharryh 2022-09-28 12:44:44 +0800
  • 69bbe4ce7d Fix memory leak in VITA_GXM_CreateRenderer zll 2022-09-29 15:50:50 +0800
  • 747c7c6885 Fix memory leak in VITA_GXM_CreateRenderer zll 2022-09-29 15:50:50 +0800
  • 4e8b5c9888
    Update src/audio/coreaudio/SDL_coreaudio.m Jarod Clark 2022-09-28 17:42:43 -0400
  • d61526e992 Refactor code to avoid redundant calculation of devname Jarod Clark 2022-09-28 16:51:34 -0400
  • e17f0c283c wayland: Call the Wayland hide/show functions directly when changing decoration modes Frank Praznik 2022-09-27 10:59:28 -0400
  • 526a4028f0
    Update src/audio/coreaudio/SDL_coreaudio.m Jarod Clark 2022-09-28 16:17:18 -0400
  • 0335a03e1c Add minor code fixes Jarod Clark 2022-09-28 14:23:10 -0400
  • d8441afda8 wayland: Call the Wayland hide/show functions directly when changing decoration modes Frank Praznik 2022-09-27 10:59:28 -0400
  • d669f282c9 Resolve merge conflict Jarod Clark 2022-09-28 13:29:08 -0400
  • e551dfec81 Update SDL_GetDefaultAudioInfo to work with iOS/iPadOS/tvOS Jarod Clark 2022-09-28 13:19:57 -0400
  • d05a7a5433 Add macOS coreaudio support for SDL_GetDefaultAudioInfo Jarod Hillman 2022-09-28 20:01:04 +0300
  • 7b5bb07982 hidapi, libusb: backport read_thread indefinite loop fix from mainstream Ozkan Sezer 2022-09-28 17:40:10 +0300
  • cf0646d520 dbus: guard against uninitialized D-Bus Ludovico de Nittis 2022-09-28 10:25:24 +0200
  • 13e027e48f kmsdrm: only negative devindex's are not allowed Eric Curtin 2022-09-28 12:38:32 +0100
  • 4ba3f850b3 Update README.md Ryan C. Gordon 2022-09-28 10:17:39 -0400
  • 96fd1fedbe build: Fixed some references to renamed test-versioning.sh Ryan C. Gordon 2022-09-28 09:37:21 -0400
  • aacfdf071d coreaudio: Remove redundant variable. Ryan C. Gordon 2022-09-28 09:27:45 -0400
  • 1f38dce4f0 coreaudio: Don't crash on shutdown in a race condition. Ryan C. Gordon 2022-09-28 09:22:17 -0400
  • 2d4e308298 Moved test/versioning.sh to build-scripts/test-versioning.sh Ryan C. Gordon 2022-09-28 09:09:21 -0400
  • cefe54d4ec Updated iOS demos Xcode project Sam Lantinga 2022-09-28 01:10:23 -0700
  • e4f9d349c9 Removed obsolete search path setting Sam Lantinga 2022-09-28 01:10:10 -0700
  • 8e4bded34a Removed unused framework entries from the Xcode project Sam Lantinga 2022-09-28 00:52:39 -0700
  • 6d821854af Updated SDL Xcode test project to build for iOS and tvOS Sam Lantinga 2022-09-28 00:06:06 -0700
  • 3b9dfeb4ec Allow including SDL_uikit_main.c in Apple multi-platform builds Sam Lantinga 2022-09-28 00:01:54 -0700
  • 5587e568bd Updated macOS Xcode test programs Sam Lantinga 2022-09-27 22:28:28 -0700
  • 60e72161c7 build-scripts: Added update-version.sh Ryan C. Gordon 2022-09-27 22:03:26 -0400
  • 5a4e3a2e0e video: check for "software" with SDL_HINT_FRAMEBUFFER_ACCELERATION. Ryan C. Gordon 2022-09-01 10:47:24 -0400
  • 36511d1b0a Android.mk: Build android SDL2.so with `-Wl,--no-undefined` Anonymous Maarten 2022-06-18 12:54:18 +0200
  • ac00c11535 cmake: append to CMAKE_MODULE_PATH instead of overwriting Anonymous Maarten 2022-06-17 02:58:45 +0200
  • 07196017df cmake: add -Wno-declaration-after-statement to cpu-features.c alone Anonymous Maarten 2022-09-27 17:33:49 +0200
  • ed2a8c5cfa Add joystick locking for controller notifications on iOS/tvOS Sam Lantinga 2022-09-27 12:58:16 -0700
  • 66d80f7942 Added sensor timestamp for Nintendo Switch controllers Sam Lantinga 2022-09-27 12:34:03 -0700
  • dc26809cf8 Added sensor timestamp for Steam Controllers Sam Lantinga 2022-09-27 11:36:01 -0700
  • 0c3972ec2e cocoa: Fix new windows setting SDL_WINDOW_BORDERLESS flag incorrectly. Ryan C. Gordon 2022-09-27 14:23:42 -0400
  • bc5730cf3c fix vita build failure after commit 2c518747b Ozkan Sezer 2022-09-27 20:21:24 +0300
  • 74aeca487b Sync SDL wiki -> header SDL Wiki Bot 2022-09-27 16:57:17 +0000
  • 53f8ce1ffc Added microsecond timestamp to sensor values for PS4 and PS5 controllers using the HIDAPI driver Sam Lantinga 2022-09-27 09:56:02 -0700
  • 25dd2fd108 Fixed bug #6287 - SDL_FillRect failed for SDL_Surface with BitsPerPixel == 4 Sylvain 2022-09-27 10:21:15 +0200
  • 7959dd6fdc Updated logic to match between PS4/PS5/Switch controllers Sam Lantinga 2022-09-26 23:00:58 -0700
  • 9638932c88 Drop PS5 Bluetooth reports that fail CRC check Sam Lantinga 2022-09-26 22:47:21 -0700
  • af9503297a Removed unused variable Sam Lantinga 2022-09-26 22:45:01 -0700
  • 5fe3a14d92 Handle DS4 dongle controller connection and disconnection Sam Lantinga 2022-09-26 22:32:57 -0700
  • 783e2fb15d cmake: only add -Wl,--undefined=WinMain when building an executable Anonymous Maarten 2022-09-27 03:15:04 +0200
  • 69e665bce6 Fixed crash with a NULL serial number Sam Lantinga 2022-09-26 20:53:50 -0700
  • 685336f591 Don't wait a long time for zombie Bluetooth controllers Sam Lantinga 2022-09-26 20:49:26 -0700
  • 5f1e19f67f Wait for input before reconnecting a Bluetooth device Sam Lantinga 2022-09-26 20:41:51 -0700
  • d2e456c2b1 evdev: Fix build with libudev and joystick subsystem disabled Cameron Gutman 2022-09-26 21:38:09 -0500
  • 9d04d73426 Removed debug logging Sam Lantinga 2022-09-26 18:52:26 -0700
  • 86714f4f04 Use better default values for Switch controller calibration Sam Lantinga 2022-09-26 18:39:18 -0700
  • e74b1976c5 Use separate extents for simple and advanced reports Sam Lantinga 2022-09-26 18:18:16 -0700
  • c492ec5d7d cmake: make sure check_* uses 2 different variables for clock_gettime Anonymous Maarten 2022-09-27 02:30:43 +0200
  • 236c0062b0 cmake: make sure check_* uses 2 different variables in CheckX11 Anonymous Maarten 2022-09-27 01:59:37 +0200
  • df684518c0 cmake: make sure check_c_source_compiles uses 2 different variables in CheckOSS Anonymous Maarten 2022-09-27 01:52:28 +0200
  • cdd0cbec8b cmake: use check_symbol_exists to check dlopen + need for dl library Anonymous Maarten 2022-09-27 01:08:04 +0200
  • 385a51c58f Added a hint to return the version in the old format Sam Lantinga 2022-09-26 17:06:18 -0700
  • ae8a983524 Minor tweaks Sam Lantinga 2022-09-26 14:39:51 -0700
  • 1bf04249b8 Prefer USB input over Bluetooth for PS5/PS5/Switch controllers Sam Lantinga 2022-09-26 14:20:34 -0700
  • 70f4b1d879 Added detection of the joystick type for third party PS4 and PS5 controllers Sam Lantinga 2022-09-26 08:12:35 -0700
  • 9b5173e980 autotools: revised and silenced esound detection a bit. Ozkan Sezer 2022-09-24 20:01:04 +0300
  • 78c6f64263 testiconv: Print the total number of errors at the end Cameron Cawley 2022-09-24 16:55:10 +0100
  • c7faf3e04a Add preprocessor macros and code so iOS/tvOS builds succeed Jarod Clark 2022-09-28 12:20:50 -0400
  • 14bf8237c1 hidapi, libusb: backport read_thread indefinite loop fix from mainstream Ozkan Sezer 2022-09-28 17:40:10 +0300
  • 8bcbdc706c hidapi, libusb: backport read_thread indefinite loop fix from mainstream Ozkan Sezer 2022-09-28 17:40:10 +0300
  • fbbe3e3a1b hidapi, libusb: backport read_thread indefinite loop fix from mainstream Ozkan Sezer 2022-09-28 17:40:10 +0300
  • 379d478055 dbus: guard against uninitialized D-Bus Ludovico de Nittis 2022-09-28 10:25:24 +0200
  • 57b5c9107e kmsdrm: only negative devindex's are not allowed Eric Curtin 2022-09-28 12:38:32 +0100
  • 508cc225a7
    Update README.md Ryan C. Gordon 2022-09-28 10:17:39 -0400
  • cedd8e1138 coreaudio: Remove redundant variable. Ryan C. Gordon 2022-09-28 09:27:45 -0400
  • d6e939ddb5 coreaudio: Don't crash on shutdown in a race condition. Ryan C. Gordon 2022-09-28 09:22:17 -0400
  • f648c000bd
    build: Fixed some references to renamed test-versioning.sh Ryan C. Gordon 2022-09-28 09:37:21 -0400
  • f6565c329b
    coreaudio: Remove redundant variable. Ryan C. Gordon 2022-09-28 09:27:45 -0400
  • 411582c710
    coreaudio: Don't crash on shutdown in a race condition. Ryan C. Gordon 2022-09-28 09:22:17 -0400
  • d843d61cc1
    Moved test/versioning.sh to build-scripts/test-versioning.sh Ryan C. Gordon 2022-09-28 09:09:21 -0400
  • f364080e64
    kmsdrm: only negative devindex's are not allowed Eric Curtin 2022-09-28 12:38:32 +0100
  • 2566129251 dbus: guard against uninitialized D-Bus Ludovico de Nittis 2022-09-28 10:25:24 +0200
  • 4471d22eb6 Updated iOS demos Xcode project Sam Lantinga 2022-09-28 01:10:23 -0700
  • 13c443f224 Removed obsolete search path setting Sam Lantinga 2022-09-28 01:10:10 -0700
  • 26997bc153 Removed unused framework entries from the Xcode project Sam Lantinga 2022-09-28 00:52:39 -0700
  • 229315b014 Updated SDL Xcode test project to build for iOS and tvOS Sam Lantinga 2022-09-28 00:06:06 -0700
  • bb74af1e11 Allow including SDL_uikit_main.c in Apple multi-platform builds Sam Lantinga 2022-09-28 00:01:54 -0700
  • 3a6b4835f8 Updated macOS Xcode test programs Sam Lantinga 2022-09-27 22:28:28 -0700
  • 8e14647759
    build-scripts: Added update-version.sh Ryan C. Gordon 2022-09-27 22:03:26 -0400
  • a2c5757356
    video: check for "software" with SDL_HINT_FRAMEBUFFER_ACCELERATION. Ryan C. Gordon 2022-09-01 10:47:24 -0400
  • d76f0cc753 Android.mk: Build android SDL2.so with `-Wl,--no-undefined` Anonymous Maarten 2022-06-18 12:54:18 +0200
  • 70214ed3ed cmake: append to CMAKE_MODULE_PATH instead of overwriting Anonymous Maarten 2022-06-17 02:58:45 +0200
  • a193a03d81 cmake: add -Wno-declaration-after-statement to cpu-features.c alone Anonymous Maarten 2022-09-27 17:33:49 +0200
  • 6faba30f7e Android.mk: Build android SDL2.so with `-Wl,--no-undefined` Anonymous Maarten 2022-06-18 12:54:18 +0200