Commit Graph

  • 8caf25f7b3 testautomation_stdlib.c (stdlib_strtox): fix warning from gcc-4.9: Ozkan Sezer 2024-09-18 01:03:10 +0300
  • d96c780d8c Create dummy SDL2 shared library Anonymous Maarten 2024-09-17 23:00:27 +0200
  • 79a6e0dc8d Renamed SDL_INIT_INTERFACE() to SDL_InitInterface() Petar Popovic 2024-09-17 21:23:16 +0200
  • 03ae792df3 Fixed the recording field in audio device events Sam Lantinga 2024-09-17 11:36:55 -0700
  • c68e9e157c Fixed typo Sam Lantinga 2024-09-17 10:59:28 -0700
  • f045b0e117 build: Fix testprocess invocation during "as-installed" tests Simon McVittie 2024-09-17 18:29:38 +0100
  • bc9780299c Don't define backends if SDL_GPU_DISABLED is set Sam Lantinga 2024-09-17 09:00:57 -0700
  • 2b1d1cdaf5 render: Integrate fix-shaders.sh into build-shaders.sh Simon McVittie 2024-09-17 11:36:29 +0100
  • 8481d1a12b Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-17 15:54:09 +0000
  • 807b8a9d4d Allow initializing hints and properties from any thread Sam Lantinga 2024-09-17 02:55:23 -0700
  • d0edf68774 Added Uint32 versions of the atomic functions Sam Lantinga 2024-09-17 03:27:11 -0700
  • 8d223b3037 Renamed atomic functions to match SDL 3.0 naming convention Sam Lantinga 2024-09-16 23:21:31 -0700
  • f3e419596b Removed SDL_INIT_TIMER Sam Lantinga 2024-09-16 22:57:42 -0700
  • 9275c533ca Added thread-safe initialization/cleanup support Sam Lantinga 2024-09-16 22:45:37 -0700
  • 7edd43c276 Don't define render_drivers if SDL_RENDER_DISABLED is set Sam Lantinga 2024-09-17 08:46:05 -0700
  • 7a2ed151b0
    wayland: Add support for the session management protocol Frank Praznik 2024-09-15 11:05:48 -0400
  • 98cd8b34a7 Close the other file descriptors after redirection has taken place Sam Lantinga 2024-09-17 07:46:48 -0700
  • 4b3058d58d render: Don't try to rebuild D3D11, D3D12, Metal shaders without spirv-cross Simon McVittie 2024-09-17 11:43:32 +0100
  • 13500bbf50 render: Fix detection of fxc, dxc in build-shaders.sh Simon McVittie 2024-09-17 11:43:08 +0100
  • 11129761e7 v4l2: return success if the device is ready Green Sky 2024-09-17 13:20:42 +0200
  • ab9c68d9ff pipewire: Always destroy hotplug loop during deinitialization Simon McVittie 2024-09-11 12:33:31 +0100
  • 1ffb9f22aa build-release.py fixes from SDL2 port Anonymous Maarten 2024-09-17 16:24:02 +0200
  • 9e52a30347
    v4l2: return success if the device is ready Green Sky 2024-09-17 13:20:42 +0200
  • d6b7be8abd autotools, libtool, win32: add 'aarch64' support to the file magic test. Ozkan Sezer 2024-09-17 14:10:02 +0300
  • 25de2b9f29 render: Don't try to rebuild D3D11, D3D12, Metal shaders without spirv-cross Simon McVittie 2024-09-17 11:43:32 +0100
  • 43d81a744a render: Fix detection of fxc, dxc in build-shaders.sh Simon McVittie 2024-09-17 11:43:08 +0100
  • ce5d24de29 Allow initializing hints and properties from any thread Sam Lantinga 2024-09-17 02:55:23 -0700
  • 8353a70c08 Added Uint32 versions of the atomic functions Sam Lantinga 2024-09-17 03:27:11 -0700
  • 9a7cc1c0ea Renamed atomic functions to match SDL 3.0 naming convention Sam Lantinga 2024-09-16 23:21:31 -0700
  • b7c503f7e4 Removed SDL_INIT_TIMER Sam Lantinga 2024-09-16 22:57:42 -0700
  • 545cf2278c Added thread-safe initialization/cleanup support Sam Lantinga 2024-09-16 22:45:37 -0700
  • 231ea07617 Added SDL_LogTrace() Sam Lantinga 2024-09-17 01:55:22 -0700
  • 6180da00e1 Skip a lock/unlock when logging known categories Sam Lantinga 2024-09-17 01:59:54 -0700
  • c499f79fe9 GPU: Fix multisample texture usage validation Caleb Cornett 2024-09-16 17:55:27 -0500
  • 926d143966 Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-16 20:12:52 +0000
  • d483dad971 Fixed unlocking a spinlock when it wasn't locked Sam Lantinga 2024-09-16 13:12:29 -0700
  • 1bbc897e48 Updated documentation for bool return type Sam Lantinga 2024-09-16 12:55:37 -0700
  • 4a2683e2c1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-16 20:09:54 +0000
  • dc639956ba Improve logging performance and make log priorities thread-safe Sam Lantinga 2024-09-16 12:34:42 -0700
  • 230880aa4b Updated documentation for bool return type Sam Lantinga 2024-09-16 12:55:37 -0700
  • c4a2ab921e Improve logging performance and make log priorities thread-safe Sam Lantinga 2024-09-16 12:34:42 -0700
  • f006d61bd1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-16 17:57:51 +0000
  • fd1fcfc951 Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-16 17:19:42 +0000
  • 9416917353
    GPU: Rework MSAA (#10859) Caleb Cornett 2024-09-16 12:19:09 -0500
  • e59344ad46 Update proguard-rules.pro in-line with commit 9ff3446 Anthony 2024-09-16 16:28:14 +0100
  • 326ad596e5
    Update proguard-rules.pro in-line with commit 9ff3446 Anthony 2024-09-16 16:28:14 +0100
  • 0f85fdefc8 Fixed warning: "SDL_VIDEO_RENDER_D3D12" is not defined, evaluates to 0 Sam Lantinga 2024-09-16 07:39:25 -0700
  • 4f722d372a
    GPU: Metal vertex buffer indices should grow upward (#10837) Caleb Cornett 2024-09-15 20:17:43 -0500
  • 7d6f10c066 Validate that only multisample targets can use RESOLVE store ops Caleb Cornett 2024-09-15 17:52:28 -0500
  • f8bd6eb5b0 minor doc correction Caleb Cornett 2024-09-15 17:49:25 -0500
  • f5e8ed2b23 D3D12: Support new MSAA API Caleb Cornett 2024-09-15 17:47:20 -0500
  • 70192bb7c2 Metal: Support new MSAA API Caleb Cornett 2024-09-15 16:01:42 -0500
  • 87118d2b0a Vulkan: Support new MSAA API Caleb Cornett 2024-09-15 14:39:10 -0500
  • ec43cc4cca Remove Vulkan buffer handles Caleb Cornett 2024-09-15 13:10:45 -0500
  • 1e4779a198 Remove Vulkan texture handles (with broken MSAA support) Caleb Cornett 2024-09-15 00:19:21 -0500
  • 0db4d07d23 D3D11: Support new MSAA API Caleb Cornett 2024-09-14 22:11:49 -0500
  • 89584fc13b GPU: Rework MSAA API Caleb Cornett 2024-09-14 20:48:37 -0500
  • 1b26b54402 Verify that the subsystems were successfully initialized Sam Lantinga 2024-09-15 12:04:10 -0700
  • 0548050fc5 Verify that the subsystems were successfully initialized Sam Lantinga 2024-09-15 12:04:10 -0700
  • 5b5b1a8926 Fixed cleaning up dependent subsystems if initialization fails Sam Lantinga 2024-09-15 11:40:31 -0700
  • 97d40b9218 Removed SDL_CleanupEnvironment() Sam Lantinga 2024-09-15 09:55:38 -0700
  • 4fb2054f7d Removed SDL_CleanupEnvironment() Sam Lantinga 2024-09-15 09:55:38 -0700
  • a7f1deae8d Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-15 16:38:38 +0000
  • 28b94c4758 Re-added SDL_getenv() as a thread-safe getenv() implementation Sam Lantinga 2024-09-15 09:16:30 -0700
  • 5a0a269466 Re-added SDL_getenv() as a thread-safe getenv() implementation Sam Lantinga 2024-09-15 09:16:30 -0700
  • 718845a33d Fixed warning C4701: potentially uninitialized local variable 'startup_info' used Sam Lantinga 2024-09-15 09:21:04 -0700
  • 19243092c6 Renamed SDL_GpuGraphicsPipelineTargetInfo to SDL_GPUGraphicsPipelineTargetInfo Sam Lantinga 2024-09-15 07:46:26 -0700
  • 7c97ba3200
    Update SDLActivity.java Arquimedes 2024-09-15 03:49:45 -0300
  • 604d0c519e If posix_spawn() is available, so is sigaction Sam Lantinga 2024-09-14 22:54:18 -0700
  • ec5d280c90 Make sure we ignore SIGPIPE so we don't crash if we write when the pipe is closed Sam Lantinga 2024-09-14 22:08:46 -0700
  • 34b2f4ffca Use non-blocking pipes for process I/O on Windows Sam Lantinga 2024-09-14 19:18:08 -0700
  • dd07cc8991 SDL_Process: WAIT_TIMEOUT means the process has not exited yet Anonymous Maarten 2024-09-15 02:23:33 +0200
  • bc9d12e560 Typo fix Loymdayddaud 2024-09-15 06:55:12 +0300
  • 9c3fa98423
    Typo fix Loymdayddaud 2024-09-15 06:55:12 +0300
  • 1f3fd65c4c cpuinfo: Rename SDL_GetCPUCount to SDL_GetNumLogicalCPUCores Carl Åstholm 2024-09-14 00:06:38 +0200
  • 93bf534268
    testgpu_simple_clear: Fixed AppInit return values. Ryan C. Gordon 2024-09-14 19:19:13 -0400
  • e5bd3bbcd6 add missing includes Maia 2024-09-14 23:35:41 +0200
  • 8569bde053 Fixed typo Sam Lantinga 2024-09-14 14:35:57 -0700
  • 4e60883f3e add missing includes Maia 2024-09-14 23:35:41 +0200
  • 706aaaf280 Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-14 20:23:16 +0000
  • 3bc0347761
    Revert "Sync SDL3 wiki -> header" Ryan C. Gordon 2024-09-14 16:22:16 -0400
  • c2e4b14a82
    Revert "stdinc: Added missing `\param` to SDL_CreateEnvironment." Ryan C. Gordon 2024-09-14 16:22:09 -0400
  • 11c9975caa
    Revert "Sync SDL3 wiki -> header" Ryan C. Gordon 2024-09-14 16:22:00 -0400
  • ba65767afa Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-14 20:18:20 +0000
  • 919f8d3e2b
    stdinc: Added missing `\param` to SDL_CreateEnvironment. Ryan C. Gordon 2024-09-14 16:17:29 -0400
  • 35427ff9ec Sync SDL3 wiki -> header SDL Wiki Bot 2024-09-14 20:11:24 +0000
  • dcb2a8c2fe Use CreateProcessW() to handle non-ASCII file paths and arguments Sam Lantinga 2024-09-14 12:07:06 -0700
  • e97f636590 SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER is an SDL_Environment pointer Sam Lantinga 2024-09-14 11:35:53 -0700
  • 44c63cfab5 Use CreateProcessW() to handle non-ASCII file paths and arguments Sam Lantinga 2024-09-14 12:07:06 -0700
  • a1f2bfdc4a SDL_PROP_PROCESS_CREATE_ENVIRONMENT_POINTER is an SDL_Environment pointer Sam Lantinga 2024-09-14 11:35:53 -0700
  • 56fc4b790c Reduce strcmp() calls in hashtable lookup Sam Lantinga 2024-09-14 11:46:40 -0700
  • b79a9ad5f2 Removed SDL_WriteProcess() Sam Lantinga 2024-09-14 11:02:21 -0700
  • e673479449 Removed SDL_WriteProcess() Sam Lantinga 2024-09-14 11:02:21 -0700
  • a833ee2e63 SDL_gpu.c: fixed build when SDL_GPU_DISABLED is defined. Ozkan Sezer 2024-09-14 20:40:56 +0300
  • f6f49de134 Add convenience functions to get process IOStreams ritalat 2024-09-14 03:55:53 +0300
  • 7ff015ceae Close file descriptors not used by the child process Sam Lantinga 2024-09-14 10:16:20 -0700
  • fed0149172 Switched wayland messageboxes to use the new process API Sam Lantinga 2024-09-14 09:54:50 -0700
  • aa7357a14d SDL_CreateEnvironment() fills the environment with a non-zero parameter Sam Lantinga 2024-09-14 09:18:07 -0700
  • 76c469910e Added SDL_PROP_PROCESS_CREATE_BACKGROUND_BOOLEAN Sam Lantinga 2024-09-14 09:13:37 -0700
  • 44c6cfda05 Switched zenity dialogs to use the new process API Sam Lantinga 2024-09-13 22:27:12 -0700