Commit Graph

  • b7cc4dce70 Fixed bug #6698 - VISA: wrong check sceKernelPollSema Sam Lantinga 2022-11-29 08:50:51 -0800
  • f077c69193 Fixed bug #6698 - VISA: wrong check sceKernelPollSema Sam Lantinga 2022-11-29 08:50:51 -0800
  • 0b7a9a8e9f thread: code style pionere 2022-11-29 17:30:03 +0100
  • 461a38ff1a thread: code style pionere 2022-11-29 17:30:03 +0100
  • 0f1eb18db4 thread: code style pionere 2022-11-29 17:30:03 +0100
  • 8cda5102fc
    Fixed bug #6698 - VISA: wrong check sceKernelPollSema Sylvain 2022-11-29 16:14:23 +0100
  • 38c281fbc0
    Fixed bug #6698 - VISA: wrong check sceKernelPollSema Sylvain 2022-11-29 16:14:23 +0100
  • ee13e8c76b
    thread: return -1 from SDL_SemWaitTimeout if semaphore is NULL pionere 2022-11-29 09:46:20 +0100
  • f6db1aba66 thread: return -1 from SDL_SemWaitTimeout if semaphore is NULL pionere 2022-11-29 09:46:20 +0100
  • fcd7d658dc
    thread: fix inconsistent return values - SDL_CreateMutex returns NULL when the creation fails (ngage) - SDL_SemValue returns 0 when the semaphore is NULL (n3ds) pionere 2022-11-29 11:18:30 +0100
  • 6875e1c262 thread: fix inconsistent return values - SDL_CreateMutex returns NULL when the creation fails (ngage) - SDL_SemValue returns 0 when the semaphore is NULL (n3ds) pionere 2022-11-29 11:18:30 +0100
  • 575a1132ef
    Fix build macosx Sylvain 2022-11-29 11:36:10 +0100
  • 051071fb30 thread: fix inconsistent return values - SDL_CreateMutex returns NULL when the creation fails (ngage) - SDL_SemValue returns 0 when the semaphore is NULL (n3ds) pionere 2022-11-29 11:18:30 +0100
  • 01e38c5b0f
    Removed unused 'flags' parameter from SDL_ConvertSurface and SDL_ConvertSurfaceFormat Sylvain 2022-11-29 11:10:10 +0100
  • d22e4449bd
    Remove wrong un-used parameter flags for SDL_ConvertSurface Sylvain 2022-11-29 11:01:16 +0100
  • facbadac57
    Removed unused 'flags' parameter from SDL_CreateRGBSurface and SDL_CreateRGBSurfaceWithFormat Sylvain 2022-11-29 10:58:12 +0100
  • 903730e4aa
    Update WhatsNew Sylvain 2022-11-29 10:23:28 +0100
  • 31264cd930
    Update: WhatsNew + README-migration Sylvain 2022-11-29 10:20:37 +0100
  • 871f30e011
    Merge branch 'main' into br_remove_renderer_int_function Sylvain Becker 2022-11-29 10:08:39 +0100
  • ced6fa6f0d
    Remove the 'F' suffix Sylvain 2022-11-29 10:06:21 +0100
  • b3cf252d20 thread: return -1 from SDL_SemWaitTimeout if semaphore is NULL pionere 2022-11-29 09:46:20 +0100
  • b5076ef5e3 Added support for the Xbox Elite controller paddles with firmware version 5.13+ Sam Lantinga 2022-11-28 23:10:02 -0800
  • 89e9f7b42b Added support for the Xbox Elite controller paddles with firmware version 5.13+ Sam Lantinga 2022-11-28 23:10:02 -0800
  • a96f8b1b82 SDL_test_md5.h: fix MD5UINT4 type to be really 32 bits. Ozkan Sezer 2022-11-29 08:56:32 +0300
  • b6c875a923 Add support for the 8BitDo Ultimate Wireless 2.4GHz Controller in DirectInput mode Vasily Khoruzhick 2022-11-28 17:01:16 -0800
  • dbaeb2b9e9 Add support for the 8BitDo Ultimate Wireless 2.4GHz Controller in DirectInput mode Vasily Khoruzhick 2022-11-28 17:01:16 -0800
  • ffdf3fb385 Add support for the 8BitDo Ultimate Wireless 2.4GHz Controller in DirectInput mode Vasily Khoruzhick 2022-11-28 17:01:16 -0800
  • a65d1bfb14 Fix broken solaris build. (missing brace). Samuel Venable 2022-11-28 18:37:34 -0500
  • 7f448b0fbf
    Fix broken solaris build. (missing brace). Samuel Venable 2022-11-28 18:37:34 -0500
  • 04399e1fc2 Added support for the 8BitDo Ultimate Wired Controller in DirectInput mode, including the misc button and paddles Sam Lantinga 2022-11-28 14:48:32 -0800
  • 5efca283d3 Add 8BitDo to the list of Xbox 360 third party vendors Sam Lantinga 2022-11-28 13:47:30 -0800
  • 37d244ea81 Added support for the 8BitDo Ultimate Wired Controller in DirectInput mode, including the misc button and paddles Sam Lantinga 2022-11-28 14:48:32 -0800
  • a937b5c4ad Add 8BitDo to the list of Xbox 360 third party vendors Sam Lantinga 2022-11-28 13:47:30 -0800
  • fb0ce375f0 Cleanup add brace (#6545) Sylvain Becker 2022-11-27 17:38:43 +0100
  • 9593c8b29d Added a note to direct people to README-migration.md Sam Lantinga 2022-11-27 10:07:44 -0800
  • c2432f8d0d Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries Sam Lantinga 2022-11-28 09:54:09 -0800
  • 91ae6a3a50 Rename SDLmain to SDL_main and SDLtest to SDL_test for consistency with other SDL libraries Sam Lantinga 2022-11-28 09:54:09 -0800
  • b4ebb3b568 Windows borderless windows interact better with the window manager Sam Lantinga 2022-11-28 09:32:39 -0800
  • a08f517069 Removed unused SDL_ArrayOrder enumeration values Sam Lantinga 2022-11-28 08:53:48 -0800
  • 62f4fc6f35 Be explicit that we support the MSB variants of the 1bpp and 4bpp surface formats Sam Lantinga 2022-11-28 09:06:44 -0800
  • 0abf4df32b Removed unused SDL_ArrayOrder enumeration values Sam Lantinga 2022-11-28 08:53:48 -0800
  • 74bde98669 cmake: rename sdl3.pc to SDL3.pc David Demelier 2022-11-28 17:44:10 +0100
  • f0ec6d6e1e Switch to SDL_Bool like other SDL types David Demelier 2022-11-28 17:41:15 +0100
  • 60389af8fb
    Document migration Sylvain 2022-11-28 12:28:49 +0100
  • 1fc9291b61
    Fix window build Sylvain 2022-11-28 12:27:30 +0100
  • ad00a89c4d
    Document migration Sylvain 2022-11-28 12:24:32 +0100
  • d1fe8f3992
    Document migration Sylvain 2022-11-28 12:21:44 +0100
  • d02d210cfc
    Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_CreateRGBSurfaceWithFormatFrom #6655 Sylvain 2022-11-28 12:17:18 +0100
  • a9f03387a2
    Remove int/float duplication in SDL_Render #6656 Sylvain 2022-11-28 12:03:13 +0100
  • e7558ad5ab
    Remove SDL_GL_CONTEXT_EGL #6657 Sylvain 2022-11-28 10:33:12 +0100
  • 0739d237ad
    [skip ci] Solaris getexecname() returns argv[0] Samuel Venable 2022-11-27 21:19:41 -0500
  • 4f5e9fd5bd [skip ci] Solaris getexecname() returns argv[0] Samuel Venable 2022-11-27 21:19:41 -0500
  • 77036b7b27
    Merge d34da0e2c0 into f3c466ec1e pastdue 2022-11-27 18:26:07 -0800
  • 3f4fd35762
    [skip ci] Solaris getexecname() returns argv[0] Samuel Venable 2022-11-27 21:19:41 -0500
  • f3c466ec1e
    SDL_ResampleAudio: Fix float accumulation error Markus Mittendrein 2022-11-27 22:46:54 +0100
  • 79373c5a5c
    SDL_ResampleAudio: Fix float accumulation error Markus Mittendrein 2022-11-27 22:46:54 +0100
  • 8145212103 SDL_ResampleAudio: Fix float accumulation error Markus Mittendrein 2022-11-27 22:46:54 +0100
  • 3acd1ad25f cmake: only MSVC understands -nodefaultlib:MSVCRT Anonymous Maarten 2022-11-26 03:18:27 +0100
  • 5151cbf4d1 cmake: check essential headers even when building with SDL_LIBC=OFF Anonymous Maarten 2022-11-26 02:05:22 +0100
  • 9d7e4a7d6e cmake: don't cache HAVE_xxx variables for checking libc features Anonymous Maarten 2022-11-26 01:56:22 +0100
  • b2e428626b cmake: disable system iconv by default on Windows Anonymous Maarten 2022-11-26 01:53:16 +0100
  • 27707755c1 cmake: use SDL_LIBC_DEFAULT for default SDL_LIBC value Anonymous Maarten 2022-11-26 01:45:13 +0100
  • 3fad16cc2b cmake: use SDL_CPU_X86 to enable MMX/SSE on x86 Anonymous Maarten 2022-11-26 02:11:32 +0100
  • 21f8e3ce04 cmake: use CMakePushCheckState while testing ARM NEON support Anonymous Maarten 2022-11-26 00:12:02 +0100
  • 46d85fd5a4 cmake: don't cache HAVE_3DNOW value Anonymous Maarten 2022-11-25 23:22:17 +0100
  • 82360b3175 cmake: don't cache HAVE_SSE value Anonymous Maarten 2022-11-25 23:07:23 +0100
  • 375456a3a0 cmake: use SDL_ASSEMBLY_DEFAULT for default SDL_ASSEMBLY value Anonymous Maarten 2022-11-25 23:06:38 +0100
  • 9f2ca87504 build: don't add SDL3 subfolder to include path for external projects Anonymous Maarten 2022-11-27 18:36:54 +0100
  • 0f008bafb9 build: don't add SDL3 subfolder to include path for external projects Anonymous Maarten 2022-11-27 18:36:54 +0100
  • 2af4f74e1c Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement Sam Lantinga 2022-11-27 13:19:44 -0800
  • 677ad77588 SDL_ResampleAudio: Fix float accumulation error Markus Mittendrein 2022-11-27 22:46:54 +0100
  • 9a1b8c8b5e Remove sdl3.m4 and sdl3-config, and document pkg-config as the recommended replacement Sam Lantinga 2022-11-27 13:19:44 -0800
  • 0fdabf9595 Update WhatsNew.txt with removed hints. Sasha Szpakowski 2022-11-27 13:25:31 -0400
  • 1dec81852b Update WhatsNew.txt with removed hints. Sasha Szpakowski 2022-11-27 13:25:31 -0400
  • 6a2200823c
    Cleanup add brace (#6545) Sylvain Becker 2022-11-27 17:38:43 +0100
  • 4958dafdc3 Update comments to refer SDL_GetWindowSizeInPixels (thanks @NoelFB!) Sam Lantinga 2022-11-27 08:27:00 -0800
  • 80a9397459 Remove SDL_HINT_IDLE_TIMER_DISABLED. Sasha Szpakowski 2022-11-26 23:03:06 -0400
  • a4dcc4e72d Remove SDL_HINT_IDLE_TIMER_DISABLED. Sasha Szpakowski 2022-11-26 23:03:06 -0400
  • 0a48abc860 Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` Sam Lantinga 2022-11-26 20:43:38 -0800
  • 8b3076b4cd Switch header convention from `#include "SDL.h"` to `#include <SDL3/SDLh>` Sam Lantinga 2022-11-26 20:43:38 -0800
  • f4080637c4 Fix build with Xcode < 7 Joshua Root 2022-11-27 11:27:19 +1100
  • 2df39e64ab Fix build with Xcode < 7 Joshua Root 2022-11-27 11:27:19 +1100
  • 9a64aa6f95 Fix build with Xcode < 7 Joshua Root 2022-11-27 11:27:19 +1100
  • 19a1cdb4d2 Fix build with Xcode < 7 Joshua Root 2022-11-27 11:27:19 +1100
  • ddff227f32 Add SDL_TriggerBreakpointFunction for platforms that use raise() Cameron Cawley 2022-11-26 23:44:49 +0000
  • 1fa80ca529 cmake: testevdev needs build include headers Anonymous Maarten 2022-11-26 23:34:59 +0100
  • e4b97c42b3 cmake: avoid copy of headers by moving generated headers to include/build_config (thanks @madebr!) Sam Lantinga 2022-11-26 12:25:31 -0800
  • 193fb4b5d8 Update comments to refer SDL_GetWindowSizeInPixels Many SDL Window comments referenced SDL_GL_GetDrawableSize but not the new SDL_GetWindowSizeInPixels. Noel Berry 2022-11-26 14:51:44 -0800
  • 87a72e8fbe cmake: testevdev needs build include headers Anonymous Maarten 2022-11-26 23:34:59 +0100
  • 8d31d8c833
    Merge branch 'main' into br_cleanup_add_brace Sylvain Becker 2022-11-26 22:49:15 +0100
  • 9ce55deb16
    Revert modification on third party code Sylvain 2022-11-26 22:47:47 +0100
  • 92057e683e Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!) Sam Lantinga 2022-11-26 13:09:50 -0800
  • 8fddf146bf Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!) Sam Lantinga 2022-11-26 13:09:50 -0800
  • 9c8369e097 Temporary hack to address performance issues in https://github.com/libsdl-org/SDL/issues/6581#issuecomment-1327987916 (thanks @icculus!) Sam Lantinga 2022-11-26 13:09:50 -0800
  • bb5568ac4f Fixed HAVE_SIGNAL_SUPPORT typo in commit 63f307fe1f (thanks @sezero!) Sam Lantinga 2022-11-26 12:52:23 -0800
  • a268c841e3 Remove references to STDC_HEADERS (thanks @sezero!) Sam Lantinga 2022-11-26 12:51:20 -0800
  • e2b253e601 cmake: avoid copy of headers by moving generated headers to include/build_config (thanks @madebr!) Sam Lantinga 2022-11-26 12:25:31 -0800
  • 6398a9c1bd cmake: hide build_config folder when vendoring SDL Anonymous Maarten 2022-11-26 20:44:34 +0100
  • 581f1ca5c8 We should only mark functions as inline if necessary for performance Sam Lantinga 2022-11-26 11:18:24 -0800
  • 71f2778468 cmake: avoid copy of headers by moving generated headers to include/build_config Anonymous Maarten 2022-11-26 20:09:38 +0100