Commit Graph

  • e2df0a9d5a Re-enabled support for third party PS3 controllers Sam Lantinga 2022-11-30 16:37:20 -0800
  • 6e40c7a9b8 Added support for the Logitech Cordless Precision PS3 controller Sam Lantinga 2022-11-30 17:03:29 -0800
  • 01541bc350 Added support for the HORIPAD Pro for Xbox Series X Sam Lantinga 2022-11-30 16:42:00 -0800
  • 2c23dbc388 Fix xcode project after opengles renderer removal Sasha Szpakowski 2022-11-30 20:40:49 -0400
  • 4504c10f3b Re-enabled support for third party PS3 controllers Sam Lantinga 2022-11-30 16:37:20 -0800
  • fbbc3a074f restore SDL_malloc.c original formatting. Ozkan Sezer 2022-12-01 03:11:00 +0300
  • 7b1000013e Reverted code formatting for Apple platforms Sam Lantinga 2022-11-30 15:51:17 -0800
  • 27e8eb4ca8 Fixed Victrix FS Pro V2 controller hang on reboot Sam Lantinga 2022-11-30 15:39:10 -0800
  • 9e997cc787 Fixed Victrix FS Pro V2 controller hang on reboot Sam Lantinga 2022-11-30 15:39:10 -0800
  • bdb226cc15 cmake: rely on targets from the main cmake script Anonymous Maarten 2022-11-30 23:40:34 +0100
  • 2879f2aeba Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit() Sam Lantinga 2022-11-30 14:37:34 -0800
  • 8f9ece1956 cmake: build with rpath's, they are removed on install Anonymous Maarten 2022-11-30 23:39:54 +0100
  • 909594fb86 ci: RISCOS is a bool Anonymous Maarten 2022-11-30 23:38:50 +0100
  • 90dd2e0a02 ci: do verbose PSP build Anonymous Maarten 2022-11-30 23:38:25 +0100
  • f8c3528c55 Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit() Sam Lantinga 2022-11-30 14:37:34 -0800
  • d87048fd5a Fixed crash if GetRectDisplayIndex() is called before SDL_VideoInit() Sam Lantinga 2022-11-30 14:37:34 -0800
  • 1e2dfdb019 Removed the OpenGL ES 1.0 2D render implementation Sam Lantinga 2022-11-30 13:21:49 -0800
  • d0713347a2
    Fix format after merge Sylvain 2022-11-30 22:39:00 +0100
  • ce76c96f51
    Merge branch 'main' into br_remove_renderer_int_function Sylvain Becker 2022-11-30 22:33:02 +0100
  • 337c57e382 Removed the OpenGL ES 1.0 2D render implementation Sam Lantinga 2022-11-30 13:21:49 -0800
  • fa64cfb2ec
    Merge branch 'main' into br_remove_gl_contextegl Sylvain Becker 2022-11-30 22:15:27 +0100
  • 24bb1f3fbd
    Re-format after merge Sylvain 2022-11-30 22:12:28 +0100
  • 5e1de0f194
    Fix build Sylvain 2022-11-30 22:08:58 +0100
  • 6926d046c0 Fixed build after cherry-pick of 5750bcb174 from SDL3 Sam Lantinga 2022-11-30 13:05:57 -0800
  • 25436788fc
    Merge branch 'main' into br_remove_createRGBSurface_mask Sylvain Becker 2022-11-30 22:05:38 +0100
  • b8d85c6939 Update for SDL3 coding style (#6717) Sam Lantinga 2022-11-30 12:51:59 -0800
  • 5750bcb174
    Update for SDL3 coding style (#6717) Sam Lantinga 2022-11-30 12:51:59 -0800
  • 29f9b7b23e Added script to run clang-format over the SDL source code Sam Lantinga 2022-11-30 12:50:12 -0800
  • 49ff4ebb22 clang-format: fixed emscripten build Sam Lantinga 2022-11-30 12:31:48 -0800
  • 9aa58c830a clang-format: re-enable AlignTrailingComments Sam Lantinga 2022-11-30 12:29:35 -0800
  • 02694c3d68 Revert "clang-format: don't format managed C++" Sam Lantinga 2022-11-30 11:57:12 -0800
  • a48b163ebd clang-format: format managed C++ Sam Lantinga 2022-11-30 11:55:23 -0800
  • 8b18b983b3 clang-format: ran clang-format over src and test Sam Lantinga 2022-11-30 11:33:51 -0800
  • fd193c5068 clang-format: move static function declarations onto a single line Sam Lantinga 2022-11-30 11:26:09 -0800
  • d6c74607e3 clang-format: don't format color array Sam Lantinga 2022-11-30 10:08:31 -0800
  • d05f9c1ea0 clang-format: don't format kernel testcase data Sam Lantinga 2022-11-30 10:05:44 -0800
  • da7c1b770c clang-format: fixed braces around automated test cases Sam Lantinga 2022-11-30 10:04:42 -0800
  • 682b3e23a3 clang-format: don't format shader definitions Sam Lantinga 2022-11-30 10:22:37 -0800
  • 3144fb40f1 clang-format pre-format SDL_mslibc.c to handle declspec Sam Lantinga 2022-11-30 09:50:21 -0800
  • ce6d6ee45d clang-format: don't format function pointers Sam Lantinga 2022-11-30 10:48:32 -0800
  • 710f58cab2 clang-format: don't format lookup tables Sam Lantinga 2022-11-30 10:36:15 -0800
  • a3716aecad clang-format: don't format CLSID definitions Sam Lantinga 2022-11-30 09:17:35 -0800
  • 1f05b0940e clang-format: don't format keymap tables Sam Lantinga 2022-11-30 09:06:58 -0800
  • 84f662c80a clang-format: don't format autogenerated code Sam Lantinga 2022-11-30 08:57:12 -0800
  • d5d4253d2f clang-format: don't format managed C++ Sam Lantinga 2022-11-30 08:53:53 -0800
  • 272cbec647 clang-format: don't format emscripten javascript Sam Lantinga 2022-11-30 07:53:11 -0800
  • 3b1c25d135 clang-format: don't format Watcom C assembly Sam Lantinga 2022-11-30 08:03:36 -0800
  • 05a8b2169b Updated clang-format to match SDL3 coding style Sam Lantinga 2022-11-30 07:18:51 -0800
  • b396392185
    Remame SDL_CreateRGBSurfaceWithFormat to SDL_CreateRGBSurface Remame SDL_CreateRGBSurfaceWithFormatFrom to SDL_CreateRGBSurfaceFrom Sylvain 2022-11-30 15:49:30 +0100
  • 05f2c5c00e
    Remove SDL_CreateRGBSurface and SDL_CreateRGBSurfaceFrom Sylvain 2022-11-30 15:23:15 +0100
  • 5c4bc807f7 Revert "SDL_test_md5.h: fix MD5UINT4 type to be really 32 bits." Sam Lantinga 2022-11-30 05:59:56 -0800
  • 8eeca8c7db SDL_test_md5.h: fix MD5UINT4 type to be really 32 bits. Ozkan Sezer 2022-11-29 08:56:32 +0300
  • 852327dd2a
    Remove endian specific format. it's already done SDL_PixelFormatEnumToMasks Sylvain 2022-11-30 13:51:28 +0100
  • 22c128da59
    Fix build Sylvain 2022-11-30 11:33:29 +0100
  • 413b1e6807
    Replace calls to SDL_CreateRGBSurface and SDL_CreateRGBSurfaceFrom by SDL_CreateRGBSurfaceWithFormat and SDL_CreateRGBSurfaceWithFormatFrom Sylvain 2022-11-30 11:26:22 +0100
  • 14b902faca begin_code.h: add gcc version checks to the alloc_size attributes. Ozkan Sezer 2022-11-30 11:33:32 +0300
  • 4b6390261b begin_code.h: remove obsolete __SYMBIAN32__ handling for DECLSPEC. Ozkan Sezer 2022-11-30 11:33:32 +0300
  • ad8bd08b77
    Update docs/README-migration.md Sylvain Becker 2022-11-30 09:10:03 +0100
  • 58f848d563
    Merge branch 'main' into br_remove_gl_contextegl Sylvain Becker 2022-11-30 09:07:38 +0100
  • 4a22153ca1
    Update docs/README-migration.md Sylvain Becker 2022-11-30 09:07:07 +0100
  • c9454d1c3f
    Update WhatsNew.txt Sylvain Becker 2022-11-30 09:06:39 +0100
  • 52f522d2e4
    Merge branch 'main' into br_remove_renderer_int_function Sylvain Becker 2022-11-30 09:06:09 +0100
  • c5790359fd
    Added precompiled header support for Visual Studio and Xcode (#6710) Sam Lantinga 2022-11-29 18:34:15 -0800
  • caa9f2f1d5 Fixed building testevdev Sam Lantinga 2022-11-29 18:23:24 -0800
  • ebd154f317 Added the src directory to the include path for the Android build Sam Lantinga 2022-11-29 18:04:23 -0800
  • 6ca7212b75 Fixed unreachable code warning Sam Lantinga 2022-11-29 18:03:47 -0800
  • c5adb29a2b Added precompiled header support for Xcode Sam Lantinga 2022-11-29 17:54:49 -0800
  • 84b33735a7 Added precompiled header support for Visual Studio Sam Lantinga 2022-11-29 17:40:34 -0800
  • a52327f6b8 cmake: add support for precompiled headers Anonymous Maarten 2022-07-25 22:21:11 +0200
  • 765b879084 cmake: add support for precompiled headers Anonymous Maarten 2022-07-25 22:21:11 +0200
  • e26e893daf
    test: build + fix test/testgles2_sdf.c Anonymous Maarten 2022-11-29 22:43:46 +0100
  • d7664a6ef1 Support wayland fractional scale protocol David Edmundson 2022-07-11 19:28:37 +0100
  • f9f7db4e08 video: Prefer Wayland over X11 (take 2!) Ethan Lee 2022-10-09 12:28:43 -0400
  • 6d2b74db66 Support wayland fractional scale protocol David Edmundson 2022-07-11 19:28:37 +0100
  • 0b91e5af81 Support wayland fractional scale protocol David Edmundson 2022-07-11 19:28:37 +0100
  • c0c5f3bb5f test/testgles2_sdf: fix a few Wconversion warnings Anonymous Maarten 2022-11-29 22:13:34 +0100
  • 71d5f510c6 Fixed dylib generation on macOS Sam Lantinga 2022-11-29 11:57:19 -0800
  • 6f20d990ad cmake: swap VERSION and SOVERSION Anonymous Maarten 2022-11-29 20:36:46 +0100
  • e12cb1b7d8 test: build + fix test/testgles2_sdf.c Anonymous Maarten 2022-11-29 20:29:49 +0100
  • ba19d3c048 cmake: remove SDL_CMAKE_DEBUG_POSTFIX option Anonymous Maarten 2022-11-29 20:15:28 +0100
  • 2d89c4680f cmake: simplify .so and .dylib versioning Anonymous Maarten 2022-11-29 20:14:00 +0100
  • be0298ea2b cmake: remove SDL_CMAKE_DEBUG_POSTFIX option Anonymous Maarten 2022-11-29 20:15:28 +0100
  • 15b258fcc6 cmake: simplify .so and .dylib versioning Anonymous Maarten 2022-11-29 20:14:00 +0100
  • 5df106603d cmake: move platform detection to cmake/sdl/paltform.cmake for re-use by SDL2-compat Anonymous Maarten 2022-11-29 17:48:45 +0100
  • 69f0223474
    dynapi: Abstract out the environment variable name. Ryan C. Gordon 2022-11-29 14:13:02 -0500
  • a3225ae6de
    dynapi: Abstract out the environment variable name. Ryan C. Gordon 2022-11-29 14:13:02 -0500
  • 724845110c video: fix error messages - do not overwrite error message set by SDL_InitFormat (SDL_AllocFormat) - set proper error message (Cocoa_Metal_CreateView) - protect against allocation failure (UIKit_Metal_CreateView) pionere 2022-11-29 18:43:36 +0100
  • cf0cb44df8 video: fix error messages - do not overwrite error message set by SDL_InitFormat (SDL_AllocFormat) - set proper error message (Cocoa_Metal_CreateView) - protect against allocation failure (UIKit_Metal_CreateView) pionere 2022-11-29 18:43:36 +0100
  • b42c033b13 cmake: use target_link_libraries to pass -Wl,--undefined=WinMain Anonymous Maarten 2022-11-29 17:47:30 +0100
  • 45c7d838d4 cmake: use target_link_libraries to pass -Wl,--undefined=WinMain Anonymous Maarten 2022-11-29 17:47:30 +0100
  • 84039e2514 cmake: use target_link_libraries to pass -Wl,--undefined=WinMain Anonymous Maarten 2022-11-29 17:47:30 +0100
  • 7e7a8e76a5 cmake: move platform detection to cmake/sdl/paltform.cmake for re-use by SDL2-compat Anonymous Maarten 2022-11-29 17:48:45 +0100
  • e2060de714 cmake: use target_link_libraries to pass -Wl,--undefined=WinMain Anonymous Maarten 2022-11-29 17:47:30 +0100
  • ef69aa9a92 video: fix error messages - do not overwrite error message set by SDL_InitFormat (SDL_AllocFormat) - set proper error message (Cocoa_Metal_CreateView) - protect against allocation failure (UIKit_Metal_CreateView) pionere 2022-11-29 18:43:36 +0100
  • fc4fc5295f
    Remove depth field from SDL_CreateRGBSurfaceWithFormat and SDL_Create… (#6685) Sylvain Becker 2022-11-29 18:40:09 +0100
  • 6873082c34 Fixed building on Windows with SDL_VIDEO=OFF Sam Lantinga 2022-11-29 09:26:29 -0800
  • 2d24baaad4 Fixed building on Windows with SDL_VIDEO=OFF Sam Lantinga 2022-11-29 09:26:29 -0800
  • 1d9113deb4 cmake: move platform detection to cmake/sdl/paltform.cmake for re-use by SDL2-compat Anonymous Maarten 2022-11-29 17:48:45 +0100
  • d03311d308 cmake: use target_link_libraries to pass -Wl,--undefined=WinMain Anonymous Maarten 2022-11-29 17:47:30 +0100
  • 8901297437 SDL_test_md5.h: fix MD5UINT4 type to be really 32 bits. Ozkan Sezer 2022-11-29 08:56:32 +0300