Commit Graph

  • 5ea06f487d cmake: fix detection of library functions when -Werror is enabled. Ozkan Sezer 2023-01-07 14:25:04 +0300
  • 0f9b923ff4 cmake: fix detection of math library functions. Ozkan Sezer 2023-01-07 14:25:04 +0300
  • 5a2a91cb05 Fixed compile warnings with unused parameters Sam Lantinga 2023-01-06 16:24:20 -0800
  • ad0d1e2ad5 wayland: Fallback to default cursor if chosen one wasn't found Guldoman 2023-01-04 18:47:16 +0100
  • 13ab100317
    Fixed bug #6990: fix computation of alpha in BlitRGBtoRGBPixelAlphaMMX backport from SDL2 branch Sylvain 2023-01-06 13:27:53 +0100
  • 7bf4319eb2
    fix computation of alpha in BlitRGBtoRGBPixelAlphaMMX3DNOW (see #6990) Sylvain 2023-01-06 21:24:24 +0100
  • 5dd07a5773 The alloc_size attribute isn't supported in clang 3.x Sam Lantinga 2023-01-06 12:10:21 -0800
  • 6b5855e990 Removed SDL_REVISION_NUMBER Sam Lantinga 2023-01-06 09:53:18 -0800
  • 93e2903ac5 Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() Sylvain 2023-01-06 13:59:45 +0100
  • 0ebda87425 Fixed bug #6990: fix computation of alpha in BlitRGBtoRGBPixelAlphaMMX Sylvain 2023-01-06 13:27:53 +0100
  • b5db0ecd3a
    Add SDL_PlayAudioDevice() to play audio. Remove pause_on param from SDL_PauseAudioDevice() Sylvain 2023-01-06 13:59:45 +0100
  • 461d5193de
    Fixed bug #6990: fix computation of alpha in BlitRGBtoRGBPixelAlphaMMX Sylvain 2023-01-06 13:27:53 +0100
  • 26be384801 SDL_syswm.h provides the platform specific types by default again Sam Lantinga 2023-01-05 22:53:40 -0800
  • bd25cf5d29 SDL_syswm.h provides the platform specific types by default again Sam Lantinga 2023-01-05 22:53:40 -0800
  • 230ad2a201 wayland: Handle modifier keys internally Frank Praznik 2022-12-30 11:04:08 -0500
  • d2917918c0 events: Add function to send keystrokes and not update the modifier state Frank Praznik 2022-12-30 10:06:00 -0500
  • 8a0372a223 wayland: Handle modifier keys internally Frank Praznik 2022-12-30 11:04:08 -0500
  • aea35f136c events: Add function to send keystrokes and not update the modifier state Frank Praznik 2022-12-30 10:06:00 -0500
  • 59ad6793b9
    Fix For issue #6948 (#6991) Matt Durgavich 2023-01-05 11:54:27 -0500
  • 2d7f8d7d51 Remove legacy SDL_Audio functions that acts on device id == 1 Sylvain 2023-01-05 09:57:14 +0100
  • aab3cc0181
    Remove legacy SDL_Audio functions that acts on device id == 1 Sylvain 2023-01-05 09:57:14 +0100
  • 968b85ad42
    Add SDL_aligned_alloc() and SDL_aligned_free() Sylvain 2023-01-05 09:57:14 +0100
  • bb34441474 Provide a better real-world example of the SDL_RWread() API change Sam Lantinga 2023-01-05 00:48:44 -0800
  • 870beacacd
    Add symbols Sylvain 2023-01-05 09:40:03 +0100
  • 07db379aa8
    Merge branch 'main' into br_simd_aligned Sylvain 2023-01-05 09:34:31 +0100
  • 228d9ae791 rename_headers.py covers begin_code.h/close_code.h Sam Lantinga 2023-01-04 23:50:08 -0800
  • c93f2f06c9 Updated release_checklist.md for SDL 3.0 Sam Lantinga 2023-01-04 23:47:01 -0800
  • 51a80d03ce Be really explicit about needing to check for negative error codes with SDL_RWread() Sam Lantinga 2023-01-04 22:29:16 -0800
  • 5a42831345 wayland: Fallback to default cursor if chosen one wasn't found Guldoman 2023-01-04 18:47:16 +0100
  • 0bbf6cc379 Test text rendering APIs take floating point coordinates Sam Lantinga 2023-01-04 16:22:40 -0800
  • b3d7bed1ac Test text rendering APIs take floating point coordinates Sam Lantinga 2023-01-04 16:22:40 -0800
  • 0901657278 Document renamed API functions in SDL_keyboard.h Sam Lantinga 2023-01-04 15:41:35 -0800
  • 1dc119c316 Removed functions from SDL_oldnames.h that are no longer in the API Sam Lantinga 2023-01-04 14:53:29 -0800
  • 4f978456a8 Renamed SDL_GAMEPADDEVICEREMAPPED to SDL_GAMEPADREMAPPED Sam Lantinga 2023-01-04 14:32:37 -0800
  • 28b22e3f9b Removed functions from SDL_oldnames.h that are no longer in the API Sam Lantinga 2023-01-04 14:03:12 -0800
  • 7de17aeab7 Remove pre-10.8 code paths since minimum build target is 10.9 Matt Durgavich 2023-01-04 16:53:58 -0500
  • eddaf870f5 Avoid textinput events when pasting from clipboard on iOS. Deve 2023-01-04 22:11:01 +0100
  • c823f26f18 Revert "Removed public joystick locking API" Sam Lantinga 2023-01-04 13:51:40 -0800
  • 566a559beb Fixed parsing symbols from SDL_oldnames.h Sam Lantinga 2023-01-04 13:51:00 -0800
  • 47ac699d62 Fix For issue #6948 Matt Durgavich 2023-01-04 16:04:13 -0500
  • bf9ef5a299 Avoid textinput events when pasting from clipboard on iOS. Deve 2023-01-04 22:11:01 +0100
  • e76c1d74bc Added a python script to rename SDL2 headers to SDL3 headers Sam Lantinga 2023-01-04 11:20:38 -0800
  • 6084d60c66 Removed QtCreator entries from .gitignore Sam Lantinga 2023-01-04 11:18:18 -0800
  • 406c8b79fe rename_symbols: only write new file if contents have changed Sam Lantinga 2023-01-04 10:40:30 -0800
  • bc170e64ac
    wayland: Fallback to default cursor if chosen one wasn't found Guldoman 2023-01-04 18:47:16 +0100
  • 6863f0b2d8 Add SDL_WindowID type for SDL_Window id Sylvain 2023-01-04 10:27:28 +0100
  • 86c6376140 Fixed integral constant overflow Sam Lantinga 2023-01-04 08:46:58 -0800
  • a80c29c4ca Fixed integral constant overflow Sam Lantinga 2023-01-04 08:46:58 -0800
  • b04a2bfafc Add Linux mapping for 8BitDo Pro 2 Wired Controller for Xbox Leonardo Brondani Schenkel 2023-01-04 13:46:01 +0100
  • ebd57242fa Add Linux mapping for 8BitDo Pro 2 Wired Controller for Xbox Leonardo Brondani Schenkel 2023-01-04 13:46:01 +0100
  • 809895f6ad
    Add SDL_WindowID type for SDL_Window id Sylvain 2023-01-04 10:27:28 +0100
  • 5fab64f862 Fixed documentation errors in testautomation_render.c Sam Lantinga 2023-01-03 16:26:08 -0800
  • 6cfe4f2ba8 Fixed documentation errors in testautomation_math.c Sam Lantinga 2023-01-03 16:10:14 -0800
  • 431503c66f Fixed documentation errors in testautomation_render.c Sam Lantinga 2023-01-03 16:26:08 -0800
  • aaaf7423ac Fixed build Sam Lantinga 2023-01-03 16:16:59 -0800
  • b2fcbbd0a3 Fixed documentation errors in testautomation_math.c Sam Lantinga 2023-01-03 16:10:14 -0800
  • 39852241ef Added -Wdocumentation to CMake clang build Sam Lantinga 2023-01-03 15:50:11 -0800
  • 32c077216c Fixed warnings Sam Lantinga 2023-01-03 15:59:35 -0800
  • 85e947e996 Added -Wdocumentation to CMake clang build Sam Lantinga 2023-01-03 15:50:11 -0800
  • 95e5417d2e Fixed documentation warnings Sam Lantinga 2023-01-03 15:39:11 -0800
  • 49af0d1b89 Fixed build Sam Lantinga 2023-01-03 15:35:18 -0800
  • a099172754 Added support for the ThrustMaster eSwap PRO Controller Xbox Sam Lantinga 2023-01-03 15:23:38 -0800
  • 0357390fc2 Added support for the ThrustMaster eSwap PRO Controller Xbox Sam Lantinga 2023-01-03 15:23:38 -0800
  • 988866ca4a Fixed line wrapping for HID packet dump Sam Lantinga 2023-01-03 15:12:47 -0800
  • 2cb7a0a0bb Added support for the ThrustMaster eSwap PRO Controller Xbox Sam Lantinga 2023-01-03 15:12:18 -0800
  • e85839cd56 Fixed line wrapping for HID packet dump Sam Lantinga 2023-01-03 15:12:47 -0800
  • dacdb1c310 Added support for the ThrustMaster eSwap PRO Controller Xbox Sam Lantinga 2023-01-03 15:12:18 -0800
  • b8d5fa4aef Improved handling of binding buttons and axes Sam Lantinga 2023-01-03 12:47:40 -0800
  • 71f3bf90ed Improved handling of binding buttons and axes Sam Lantinga 2023-01-03 12:47:40 -0800
  • 1d956c2817 Rename SDL2 tests for SDL3 Sam Lantinga 2023-01-03 10:28:18 -0800
  • de4f9e3027 Rename SDL2 tests for SDL3 Sam Lantinga 2023-01-03 10:28:18 -0800
  • 0a9f61fbf1
    Wayland / Drag and Drop: find the current window Sylvain 2023-01-03 16:35:51 +0100
  • 86658f2ca7 Wayland / Drag and Drop: find the current window Sylvain 2023-01-03 16:35:51 +0100
  • 9c1a9ecb4b Removed non-float versions of SDL render API drawing functions Sam Lantinga 2022-12-31 11:19:32 -0800
  • 585d5626e2
    Wayland / Drag and Drop: find the current window Sylvain 2023-01-03 16:35:51 +0100
  • f070c83a60 Updated to version 2.26.2 for release release-2.26.2 Sam Lantinga 2023-01-03 06:45:18 -0800
  • bf76fc6b05 Fixed bug #6816 - SDL_RenderSetVSync doesn't disable vsync for software renderer Sylvain 2023-01-01 23:05:25 +0100
  • a517939f61 Fixed rounding of floating point values in snprintf Sam Lantinga 2023-01-02 21:57:42 -0800
  • 38b138cd0a Fixed rounding of floating point values in snprintf Sam Lantinga 2023-01-02 21:57:42 -0800
  • 72f0056961 Simulate NTSC timings for Windows desktop display modes Sam Lantinga 2023-01-02 16:24:15 -0800
  • b06e310c08 Fixed spinning rendering too fast Sam Lantinga 2023-01-02 16:04:08 -0800
  • e3c1749f5b The refresh rate in SDL_DisplayMode is now a float Sam Lantinga 2023-01-02 15:47:19 -0800
  • 69047ae084 Simulate NTSC timings for Windows desktop display modes Sam Lantinga 2023-01-02 16:24:15 -0800
  • 4f82c104b8 Fixed spinning rendering too fast Sam Lantinga 2023-01-02 16:04:08 -0800
  • 03f4dc76c5 The refresh rate in SDL_DisplayMode is now a float Sam Lantinga 2023-01-02 15:47:19 -0800
  • 6b0331e266
    Fixed bug #6816 - SDL_RenderSetVSync doesn't disable vsync for software renderer Sylvain 2023-01-01 23:05:25 +0100
  • 62830aff60
    Change (int) refresh_rate to SDL_RefreshRate with numerator and denominator Sylvain 2023-01-02 20:56:38 +0100
  • 5690d07be2
    Update GL_GetSwapInterval for backends (#6963) Sylvain Becker 2023-01-02 19:15:05 +0100
  • 9a7f848e35
    Include SDL_audio.h for SDL_AudioDeviceID definition Sam Lantinga 2023-01-02 09:09:02 -0800
  • f544f4d1d1
    Fix joystick instance id check Mathieu Eyraud 2023-01-02 10:18:42 +0100
  • 7fea29a419
    Fix use after free in SDL_GetGamepads Mathieu Eyraud 2023-01-02 10:20:44 +0100
  • 851b0e16be
    Add SDL_GetRenderVSync (see #6495) (#6965) Sylvain Becker 2023-01-02 20:21:02 +0100
  • 0c261be206
    update WhatsNew and return InvalidParam error code Sylvain 2023-01-02 20:06:09 +0100
  • 023f067903
    Update GL_GetSwapInterval for backends (#6963) Sylvain Becker 2023-01-02 19:15:05 +0100
  • c7f22f0324 render/SDL_yuv_sw.c: fix build after commit d234f7a Ozkan Sezer 2023-01-02 20:51:56 +0300
  • 5ed2f14a02
    Revert "Or just returns the value as SDL_bool" Sylvain 2023-01-02 18:36:23 +0100
  • 57ed68f5fa
    return SetError Sylvain 2023-01-02 18:33:43 +0100
  • ad27326059
    fix build Sylvain 2023-01-01 17:59:51 +0100
  • 190b6c1910
    Change refresh_rate_numerator/denominator to refresh_rate.numerator/denominator Sylvain 2023-01-01 15:47:50 +0100
  • 37052b7c08
    Add SDL_RefreshRate structure Sylvain 2023-01-01 15:45:30 +0100