Commit Graph

  • a271e37010 video: Update the popup window creation documentation and disallowed flags Frank Praznik 2023-03-13 13:46:06 -0400
  • e56c0ab73c video: Disallow additional operations on popups where appropriate Frank Praznik 2023-03-13 12:02:26 -0400
  • e975cf1b6f
    Removed some uneeded 'unsigned' Sylvain 2023-03-13 16:47:50 +0100
  • c5180dff43
    test of removing audio callback api Sylvain 2023-03-13 16:37:12 +0100
  • d5b5e524af wayland: Set the EGL swap timeout to one second from the current time Frank Praznik 2023-03-12 17:02:18 -0400
  • f32ad6495c wayland: Set the EGL swap timeout to one second from the current time Frank Praznik 2023-03-12 17:02:18 -0400
  • 3990c71726 SDL_GetBasePath simplification for Haiku. when solely looking for the path for the current binary in the current team, find_path is sufficient. David Carlier 2023-03-12 11:55:42 +0000
  • ff98118a91 SDL_GetBasePath simplification for Haiku. when solely looking for the path for the current binary in the current team, find_path is sufficient. David Carlier 2023-03-12 11:55:42 +0000
  • dca3fd8307 Android: indicate gamepaddb entries where axis order changed. Rudolf Polzer 2023-03-11 12:02:17 -0500
  • 67e2558310 Check tooltip and popup window flags during parameter validation Sam Lantinga 2023-03-11 12:44:09 -0800
  • de3909a190 Android: indicate gamepaddb entries where axis order changed. Rudolf Polzer 2023-03-11 12:02:17 -0500
  • 9346be2998 Android: indicate gamepaddb entries where axis order changed. Rudolf Polzer 2023-03-11 12:02:17 -0500
  • 3e28588bb6 wayland: Never use the cached size for maximized or tiled windows Frank Praznik 2023-03-11 11:18:48 -0500
  • 019d9df76c wayland: Never use the cached size for maximized or tiled windows Frank Praznik 2023-03-11 11:18:48 -0500
  • b89221e7ff
    testshape: now uses SDL_WINDOW_TRANSPARENT instead of the shaped window API Sylvain 2023-03-11 13:53:54 +0100
  • b6142cdbf0
    - Added SDL_WINDOW_TRANSPARENT to request a window with transparent framebuffer - Remove SDL_VIDEO_EGL_ALLOW_TRANSPARENCY hint, EGL now checks 'window->flags & SDL_WINDOW_TRANSPARENT' Sylvain 2023-03-11 13:53:14 +0100
  • f4c1260120 More changes to fix building with older macOS SDKs Sam Lantinga 2023-03-10 16:38:45 -0800
  • c044cff4c7 Rewrite WIN_GetSystemTheme() so we don't need to bump Windows SDK versions Sam Lantinga 2023-03-10 16:29:42 -0800
  • edc8f0b841 Fixed building on older macOS SDKs Sam Lantinga 2023-03-10 16:15:46 -0800
  • ffe6e58c85 Fixed compiling with older Windows SDKs Sam Lantinga 2023-03-10 16:11:41 -0800
  • 1550fb69e4 Sync SDL3 wiki -> header SDL Wiki Bot 2023-03-10 23:52:18 +0000
  • cfeb663c87 tests: Add popup window test program Frank Praznik 2023-03-07 14:36:52 -0500
  • 5a0f50e1c3 docs: Update the migration document with changes to the tooltips and popup menu flags. Frank Praznik 2023-03-03 19:05:57 -0500
  • 98e864f286 win32: Implement popup windows Frank Praznik 2023-03-02 17:32:18 -0500
  • 77dc1a929a cocoa: Implement popup windows Frank Praznik 2023-03-02 12:47:23 -0500
  • f41d3933e6 X11: Implement popup windows Frank Praznik 2023-02-28 13:47:47 -0500
  • 68d2d9f76d wayland: Implement popup windows Frank Praznik 2023-02-28 13:47:40 -0500
  • e987c4a463 video: Add the concept of child popup windows Frank Praznik 2023-02-26 14:16:05 -0500
  • ab1670386f Added support for the trigger buttons on the Victrix Pro FS for PS5 Sam Lantinga 2023-03-10 15:28:22 -0800
  • fc1af1dfde Added support for the trigger buttons on the Victrix Pro FS for PS5 Sam Lantinga 2023-03-10 15:28:22 -0800
  • 5f27ea133a tests: Add popup window test program Frank Praznik 2023-03-07 14:36:52 -0500
  • b7f8e72e11 docs: Update the migration document with changes to the tooltips and popup menu flags. Frank Praznik 2023-03-03 19:05:57 -0500
  • dff124fe01 win32: Implement popup windows Frank Praznik 2023-03-02 17:32:18 -0500
  • 277b0ce91a cocoa: Implement popup windows Frank Praznik 2023-03-02 12:47:23 -0500
  • fefc837713 X11: Implement popup windows Frank Praznik 2023-02-28 13:47:47 -0500
  • a5eea95ac3 wayland: Implement popup windows Frank Praznik 2023-02-28 13:47:40 -0500
  • 76e9d64b36 Removed space between sizeof and parentheses Sam Lantinga 2023-03-10 08:13:51 -0800
  • 06183989e1 Removed space between sizeof and parentheses Sam Lantinga 2023-03-10 08:12:58 -0800
  • e9f9cb29fc Fixed build warning on Android Sam Lantinga 2023-03-10 08:09:44 -0800
  • dfa832c5de Make sure our pixel size is up to date at window creation Sam Lantinga 2023-03-10 08:10:06 -0800
  • 2af6f4a3e4 Fixed build warning on Android Sam Lantinga 2023-03-10 08:09:44 -0800
  • 3e1d7e6a14 Specify bash for androidbuildlibs.sh Stephen Kitt 2023-03-10 16:02:28 +0100
  • ef347776c2 Uses integer arithmetics in SDL_ResampleAudio Qrox 2023-03-09 17:34:51 +0800
  • bbfd5b3fb2 Specify bash for androidbuildlibs.sh Stephen Kitt 2023-03-10 16:02:28 +0100
  • a08cc8ece3
    Specify bash for androidbuildlibs.sh Stephen Kitt 2023-03-10 16:02:28 +0100
  • 60a9d70321 video: Add the concept of child popup windows Frank Praznik 2023-02-26 14:16:05 -0500
  • 20e17559e5 Uses integer arithmetics in SDL_ResampleAudio Qrox 2023-03-09 17:34:51 +0800
  • 71c80c478a Uses integer arithmetics in SDL_ResampleAudio Qrox 2023-03-09 17:43:41 +0800
  • 5e35309913 fix bad merge of sizeof style patch Ozkan Sezer 2023-03-10 08:32:24 +0300
  • ae5fdc0b00 Added header for SDL_Delay() Sam Lantinga 2023-03-09 17:18:40 -0800
  • 71dc7169d9 Added header for SDL_Delay() Sam Lantinga 2023-03-09 17:18:40 -0800
  • 45167b9d13 Wait for the GCController framework to see IOKit devices Sam Lantinga 2023-03-09 16:10:04 -0800
  • 1e6ffc6294 Removed a duplicate delay accidentally added during code refactor Sam Lantinga 2023-03-09 16:11:53 -0800
  • 3f00fa16c6 Wait for the GCController framework to see IOKit devices Sam Lantinga 2023-03-09 16:10:04 -0800
  • 926db1bd54 Removed a duplicate delay accidentally added during code refactor Sam Lantinga 2023-03-09 16:11:53 -0800
  • 645823fc90 Wait for the GCController framework to see IOKit devices Sam Lantinga 2023-03-09 16:10:04 -0800
  • 21e444b2e7 Fixed a few additional sizeof locations Sam Lantinga 2023-03-09 15:25:48 -0800
  • 0d76380042 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) Sam Lantinga 2023-03-09 15:10:00 -0800
  • c6443d86c9 Code style: changed "sizeof foo" to "sizeof(foo)" (thanks @sezero!) Sam Lantinga 2023-03-09 15:10:00 -0800
  • ad95c93bf4 Add portal interface to support `SDL_GetSystemTheme` in linux Guldoman 2023-03-09 22:26:33 +0100
  • e9b0d01917
    Add portal interface to support `SDL_GetSystemTheme` in linux Guldoman 2023-03-09 22:26:33 +0100
  • 5992bd4789
    Updated README-cmake.md to include --prefix=`pwd` (i.e build .) Jacob Friedman 2023-03-09 16:29:40 -0500
  • 374dada220
    Add parenthesis after sizeof() Sylvain 2023-03-09 21:21:58 +0100
  • c6186cd055 Uses integer arithmetics in SDL_ResampleAudio Qrox 2023-03-09 17:43:41 +0800
  • c304fbded6 cmake: disable ccache by default Anonymous Maarten 2023-03-09 15:45:07 +0100
  • e584f4e9ad Uses integer arithmetics in SDL_ResampleAudio Qrox 2023-03-09 17:34:51 +0800
  • 596a594714 If the client rect is empty, use the last known window size Sam Lantinga 2023-03-09 10:31:39 -0800
  • 46d143376a If the client rect is empty, use the last known window size Sam Lantinga 2023-03-09 10:31:39 -0800
  • 2ca727aec6 If the client rect is empty, use the last known window size Sam Lantinga 2023-03-09 10:31:39 -0800
  • 69875ad80f Removed guard around the enabled assertions support code Ozkan Sezer 2023-03-09 20:51:50 +0300
  • 22de91a947 Removed guard around the enabled assertions support code Ozkan Sezer 2023-03-09 20:51:50 +0300
  • bb59f46cbe Removed guard around the enabled assertions support code Ozkan Sezer 2023-03-09 20:51:50 +0300
  • 1c2f825230 Fixed incorrect modifier keys handling on macOS Deve 2023-03-08 23:57:08 +0100
  • 54ca4d3879 Fixed incorrect modifier keys handling on macOS Deve 2023-03-08 23:57:08 +0100
  • 34d13cd0a9 made IsModifierKeyPressed() helper static Ozkan Sezer 2023-03-09 20:28:05 +0300
  • 4de6ddd07f Fixed incorrect modifier keys handling on macOS Deve 2023-03-08 23:57:08 +0100
  • d0c4849d0b Rename SDL_atomic_t to SDL_AtomicInt David Demelier 2023-02-23 20:33:51 +0100
  • 5dc32ce8a9 Rename SDL_atomic_t to SDL_AtomicInt David Demelier 2023-02-23 20:33:51 +0100
  • 8994878767 Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes Sam Lantinga 2023-03-07 00:01:34 -0800
  • 268ed8a8b7 Added SDL_GetSystemTheme() to return whether the system is using a dark or light color theme, and SDL_EVENT_SYSTEM_THEME_CHANGED is sent when this changes Sam Lantinga 2023-03-07 00:01:34 -0800
  • d9c07d9ef7 Fixed the documentation for SDL_SetRelativeMouseMode() Sam Lantinga 2023-03-08 22:32:54 -0800
  • fb0c3197e0 Fixed the documentation for SDL_SetRelativeMouseMode() Sam Lantinga 2023-03-08 22:32:54 -0800
  • cabedee4a1 Fixed constraining the mouse to the window in relative mode Sam Lantinga 2023-03-08 22:29:21 -0800
  • d898dbfe50
    render: Make sure logical_target is bound when presenting. Ryan C. Gordon 2023-03-08 22:55:44 -0500
  • 8f7427c158 tests: Always set valid dimensions for the fullscreen mode Frank Praznik 2023-03-08 19:19:15 -0500
  • 6a999d16fa wayland: Always use a scale factor of 1 for exclusive fullscreen emulation Frank Praznik 2023-03-08 19:18:35 -0500
  • cfd6b34b8f Make mappings for "Retrolink SNES Controller" with `SDL_GAMECONTROLLER_USE_BUTTON_LABELS` both on and off Lokathor 2023-03-08 17:18:50 -0700
  • b8bc4a234b Make mappings for "Retrolink SNES Controller" with `SDL_GAMECONTROLLER_USE_BUTTON_LABELS` both on and off Lokathor 2023-03-08 17:18:50 -0700
  • 5837878ab4 tests: Always set valid dimensions for the fullscreen mode Frank Praznik 2023-03-08 19:19:15 -0500
  • 3654bdb763
    Make mappings for "Retrolink SNES Controller" with `SDL_GAMECONTROLLER_USE_BUTTON_LABELS` both on and off Lokathor 2023-03-08 17:18:50 -0700
  • a3bae1b25f wayland: Always use a scale factor of 1 for exclusive fullscreen emulation Frank Praznik 2023-03-08 19:18:35 -0500
  • 45a58b7882 Fixed incorrect modifier keys handling on macOS Deve 2023-03-08 23:57:08 +0100
  • 4053876bf6 Fix warning drop const qualifier Sylvain 2023-03-08 21:18:02 +0100
  • ba87b96cea Fixed signed/unsigned warnings Sam Lantinga 2023-03-08 12:36:44 -0800
  • 1723e93a0c Fixed handling simple mode PS4 reports Sam Lantinga 2023-02-14 17:51:16 -0800
  • eb5ad69dae
    Fix warning drop const qualifier Sylvain 2023-03-08 21:18:02 +0100
  • a70964aaf4 fix SDL_FindFreePlayerIndex so it can really return -1. Ozkan Sezer 2023-03-08 20:00:50 +0300
  • 53bde3abee fix SDL_FindFreePlayerIndex so it can really return -1. Ozkan Sezer 2023-03-08 20:00:00 +0300
  • 91b328c2c6 Fixed emscripten build Sam Lantinga 2023-03-08 08:58:26 -0800
  • 35c13196f0 Fixed uninitialized variable Sam Lantinga 2023-03-08 08:40:38 -0800