Commit Graph

  • ff6accab34 ci: increase memory size of vmactions workflow Anonymous Maarten 2023-03-17 17:39:08 +0100
  • ea09b1fdd8 video: fix warnings about unused variables when building without duff's loop Anonymous Maarten 2023-03-18 20:47:24 +0100
  • 7f62b72ea7 testautomation_audio: fix -Wimplicit-fallthrough warning Anonymous Maarten 2023-03-18 20:34:56 +0100
  • 870628c044 video/blit: fix -Wimplicit-fallthrough warnings Anonymous Maarten 2023-03-18 20:34:38 +0100
  • eec22a6cf2 testsurround: fix channel names Anonymous Maarten 2023-03-18 20:32:14 +0100
  • f360965db6 Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on Ivan Mogilko 2023-03-18 00:39:02 +0300
  • 24098b75b1 Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on Ivan Mogilko 2023-03-18 00:39:02 +0300
  • 519384d3b6 Added gamepad mapping for Flydigi Vader 2 with the latest firmware (6.0.4.9) Sam Lantinga 2023-03-16 20:01:45 -0700
  • b01194345f Make mappings for "Retrolink SNES Controller" with `SDL_GAMECONTROLLER_USE_BUTTON_LABELS` both on and off Lokathor 2023-03-08 17:18:50 -0700
  • 848cf421c9 Added mapping for the Xbox Elite Core controller connected via Bluetooth on Android Sam Lantinga 2023-03-06 15:36:49 -0800
  • 1545b233a6 Fix Xbox One gamepad axis assignment on SDL_JOYSTICK_ANDROID API (#7405) divVerent 2023-03-06 18:33:18 -0500
  • 46a3a8e88f Added mapping for DualSense Edge Wireless Controller on Linux Sam Lantinga 2023-02-27 15:19:34 -0800
  • d8cb962f9f Sorted controller list Sam Lantinga 2023-02-10 17:18:02 -0800
  • d4a9201b52 Add Hori Pokken Tournament DX Pro Pad Alfredo Escobar 2023-01-30 16:08:52 -0300
  • 1f514f5e3e Sorted controller list Sam Lantinga 2023-02-05 08:43:26 -0800
  • 1f5c590806 Added Elecom 8button gamepad Antonis Geralis 2023-02-05 10:35:53 +0200
  • fb1a01a3dd Add Linux mapping for 8BitDo Pro 2 Wired Controller for Xbox Leonardo Brondani Schenkel 2023-01-04 13:46:01 +0100
  • 106c0e6328 Adds Stadia BT mapping Alynne 2023-01-30 01:46:03 -0500
  • 1fd1f7d565 Don't accept official mappings for controllers that aren't unique Sam Lantinga 2023-02-02 08:39:54 -0800
  • 90e2e62691 Fixed sort_controllers.py and resorted game controller database Sam Lantinga 2023-02-02 08:38:22 -0800
  • 3e5497777e Added gamepad mappings for the Xin-Mo Dual Arcade Fightstick Sam Lantinga 2023-02-01 23:09:53 -0800
  • b57a6a1adf Added gamepad mapping for Flydigi Vader 2 with the latest firmware (6.0.4.9) Sam Lantinga 2023-03-16 20:01:45 -0700
  • 2a7b1a72ac docs: add general information on how to build optimized binaries Anonymous Maarten 2023-03-18 17:48:33 +0100
  • 3459e770f1 SDL_intrin.h: define SDL_<simd>_INTRINSICS in user-visible header Anonymous Maarten 2023-03-18 17:15:37 +0100
  • 696329e25e wayland: Unref the libdecor window when hiding Frank Praznik 2023-03-18 12:03:08 -0400
  • 0bb5b2a709 Inhibit classification of CH Pro Pedals rudder pedals as accelerometer when udev is not used Felix Hädicke 2023-03-18 13:59:23 +0100
  • d78072fcd4 Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on Ivan Mogilko 2023-03-18 00:39:02 +0300
  • 689528e509 Fixed SDL_RenderSetVSync does not update flags if simulated vsync is on Ivan Mogilko 2023-03-18 00:39:02 +0300
  • 3900a57ee4 build fix for non-x86 targets. Ozkan Sezer 2023-03-17 21:45:45 +0300
  • bf1df5dda3 build fixes to SDL_yuv.c Ozkan Sezer 2023-03-17 21:40:20 +0300
  • 43cdaa0fbf use target attributes of gcc / clang for SIMD code. Ozkan Sezer 2023-03-17 20:57:40 +0300
  • 08d5c1386e Fixed always on top windows on Windows Sam Lantinga 2023-03-17 10:36:43 -0700
  • 4a6528e3f0 testprograms: parse arguments using SDLTest_CommonState Anonymous Maarten 2023-03-17 00:25:39 +0100
  • 8bea41f737 testthread: parse arguments using SDLTest_CommonState + add arguments Anonymous Maarten 2023-03-16 23:47:35 +0100
  • 64b739bc1e testlock: parse arguments using SDLTest_CommonState + extra arguments Anonymous Maarten 2023-03-16 16:56:16 +0100
  • 4d86a83fa9 testver: don't allow any arguments Anonymous Maarten 2023-03-17 01:01:28 +0100
  • 0268881e30 testspriteminimal: don't allow any arguments Anonymous Maarten 2023-03-16 22:47:11 +0100
  • 08d5235da0 testintersections: check integer argument + no global done + get final tick before SDL shutdown Anonymous Maarten 2023-03-16 15:38:26 +0100
  • 6e2851878f testhittesting: use SDLTest_Common for creating window(s) and renderer(s) Anonymous Maarten 2023-03-16 04:23:43 +0100
  • 75da730a88 testfile: fix reference values Anonymous Maarten 2023-03-17 03:50:08 +0100
  • ee13b74d59 testyuv: fix buffer overflow write Anonymous Maarten 2023-03-17 02:24:15 +0100
  • 774e51627e SDL_test: fix infinite loop when passing invalid argument Anonymous Maarten 2023-03-16 23:31:06 +0100
  • c52ad54b05 SDL_test: don't parse audio/video arguments when its subsystem is not enabled Anonymous Maarten 2023-03-16 01:03:00 +0100
  • c8d4ca35ad SDL_test: always print common log usage, even without audio/video backend Anonymous Maarten 2023-03-16 01:02:33 +0100
  • 08c85ebae0 SDL_test: introduce SDLTest_CommonDestroyState to only destroy SDLTest_CommonState Anonymous Maarten 2023-03-16 00:39:25 +0100
  • 5109e19935 SDL_test: remove unused BuildCommonUsageString Anonymous Maarten 2023-03-16 00:04:02 +0100
  • 5f84d984b5 testprograms: parse arguments using SDLTest_CommonState Anonymous Maarten 2023-03-17 00:25:39 +0100
  • 56511651a4 testthread: parse arguments using SDLTest_CommonState + add arguments Anonymous Maarten 2023-03-16 23:47:35 +0100
  • cd93b6b37a testlock: parse arguments using SDLTest_CommonState + extra arguments Anonymous Maarten 2023-03-16 16:56:16 +0100
  • ea392951d5 testver: don't allow any arguments Anonymous Maarten 2023-03-17 01:01:28 +0100
  • 3721c327e0 testspriteminimal: don't allow any arguments Anonymous Maarten 2023-03-16 22:47:11 +0100
  • 600170d790 testintersections: check integer argument + no global done + get final tick before SDL shutdown Anonymous Maarten 2023-03-16 15:38:26 +0100
  • 0d74bfa60a testhittesting: use SDLTest_Common for creating window(s) and renderer(s) Anonymous Maarten 2023-03-16 04:23:43 +0100
  • 53ca06cc11 testfile: fix reference values Anonymous Maarten 2023-03-17 03:50:08 +0100
  • 49fcde7347 testyuv: fix buffer overflow write Anonymous Maarten 2023-03-17 02:24:15 +0100
  • 1205c53d45 SDL_test: fix infinite loop when passing invalid argument Anonymous Maarten 2023-03-16 23:31:06 +0100
  • 5e4b6cd3ac SDL_test: don't parse audio/video arguments when its subsystem is not enabled Anonymous Maarten 2023-03-16 01:03:00 +0100
  • 44566b1fd7 SDL_test: always print common log usage, even without audio/video backend Anonymous Maarten 2023-03-16 01:02:33 +0100
  • b9c10a3f90 SDL_test: introduce SDLTest_CommonDestroyState to only destroy SDLTest_CommonState Anonymous Maarten 2023-03-16 00:39:25 +0100
  • 16ad0d4667 SDL_test: remove unused BuildCommonUsageString Anonymous Maarten 2023-03-16 00:04:02 +0100
  • 9451d3079d dynapi: SDL_DYNAPI_entry must be in version script Anonymous Maarten 2023-03-17 05:54:01 +0100
  • 446e0943da wasapi: Force WIN_CoInitialize duing device open. Ryan C. Gordon 2023-03-17 10:58:45 -0400
  • 9c2865ab9a
    wasapi: Force WIN_CoInitialize duing device open. Ryan C. Gordon 2023-03-17 10:58:45 -0400
  • 8218a3e11b
    macos: Added a system to make Objective-C class names unique. Ryan C. Gordon 2023-03-17 10:26:59 -0400
  • 4286f463a8 testautomation_pixels: calling SDL_DestroyPixelFormat or SDL_DestroyPalette with NULL parameter doesn't generate an error Sylvain 2023-03-17 10:13:17 +0100
  • b3c2664b88
    testautomation_pixels: calling SDL_DestroyPixelFormat or SDL_DestroyPalette with NULL parameter doesn't generate an error Sylvain 2023-03-17 10:13:17 +0100
  • f5834b79b5 dynapi: SDL_DYNAPI_entry must be in version script Anonymous Maarten 2023-03-17 05:54:01 +0100
  • e4be1247d0 Added a hint to retain window content during state changes Sam Lantinga 2023-03-16 20:43:07 -0700
  • ed0937598e Added gamepad mapping for Flydigi Vader 2 with the latest firmware (6.0.4.9) Sam Lantinga 2023-03-16 20:01:45 -0700
  • a776188d77 Don't change the Z order when moving or resizing windows Sam Lantinga 2023-03-16 17:19:38 -0700
  • 9ee71f0ddf Added --skip-taskbar and --always-on-top command line options Sam Lantinga 2023-03-16 16:58:01 -0700
  • 3f67f02d0e Fixed SDL_WINDOW_SKIP_TASKBAR on Windows Sam Lantinga 2023-03-16 16:56:46 -0700
  • c7ab378c61 We don't need to track whether we were hidden by parent focus change Sam Lantinga 2023-03-16 14:11:41 -0700
  • 76176c9845 Conversely, we shouldn't automatically show children when we get focus Sam Lantinga 2023-03-16 14:09:46 -0700
  • 0cb7c4ba58 Don't hide popups when losing focus Sam Lantinga 2023-03-16 14:04:12 -0700
  • 5da9e99da0 Fixed bug #7462 - 8888 as default GL backbuffer red/green/blue/alpha bit sizes Sylvain 2023-03-16 20:30:56 +0100
  • f9ac7b4044 Fixed bug #7467 - testautomation_audio currently fails because of invalid src/dst rate Sylvain 2023-03-16 20:46:11 +0100
  • 9bce419d86
    Fixed bug #7467 - testautomation_audio currently fails because of invalid src/dst rate Sylvain 2023-03-16 20:46:11 +0100
  • f6ddf1d5a6
    Fixed bug #7462 - 8888 as default GL backbuffer red/green/blue/alpha bit sizes Sylvain 2023-03-16 20:30:56 +0100
  • 23bce27b26 Change SDL_BLENDMODE_MUL for gl renderers Add FIXME for PSP and DirectFB Sylvain 2023-03-16 09:49:15 +0100
  • c078dfcf6b Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl Sylvain 2023-03-16 09:47:43 +0100
  • 18c4db678b Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl Sylvain 2023-03-16 09:47:34 +0100
  • 7d26ba754a Simplify SDL_BLENDMODE_MUL Sylvain 2023-03-16 09:46:44 +0100
  • bd70ce7f94 Refresh generation of SDL_blit_auto.c Sylvain 2023-03-16 09:43:38 +0100
  • 899ee8f75a Change SDL_BLENDMODE_MUL for gl renderers Add FIXME for PSP Sylvain 2023-03-15 22:06:41 +0100
  • b95b203116 Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl Sylvain 2023-03-16 09:35:23 +0100
  • 41b8fee833 Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl Sylvain 2023-03-15 21:37:36 +0100
  • 99668c286b Simplify SDL_BLENDMODE_MUL Sylvain 2023-03-15 21:21:57 +0100
  • ad1a216d65 Refresh generation of SDL_blit_auto.c Sylvain 2023-03-15 21:36:45 +0100
  • 66eff69d2b Don't update hidden child windows, their relative position doesn't change Sam Lantinga 2023-03-16 11:23:46 -0700
  • e6fe7273a5 Toggle menu visibility with the space bar Sam Lantinga 2023-03-16 11:02:58 -0700
  • a8ea8db6d7 wayland: Update the popup window geometry on configure events Frank Praznik 2023-03-16 13:58:06 -0400
  • be70d9a9c7 wayland: Clarify the popup position restriction purpose Frank Praznik 2023-03-16 13:35:06 -0400
  • c270d151b0 wayland: Handle cases where the compositor does not scale the monitor viewport in its compositing space Frank Praznik 2023-03-16 12:59:24 -0400
  • be231a6496 wayland: Update the popup window geometry on configure events Frank Praznik 2023-03-16 13:58:06 -0400
  • f32a68e0f6 wayland: Clarify the popup position restriction purpose Frank Praznik 2023-03-16 13:35:06 -0400
  • c2f80fbaa7 wayland: Handle cases where the compositor does not scale the monitor viewport in its compositing space Frank Praznik 2023-03-16 12:59:24 -0400
  • 2f1e4f26dc
    Change SDL_BLENDMODE_MUL for gl renderers Add FIXME for PSP Sylvain 2023-03-15 22:06:41 +0100
  • 804a13cfc1
    Refresh generation of SDL_blit_auto.c after simplifying sdlgenblit.pl Sylvain 2023-03-16 09:35:23 +0100
  • a175664286
    Simplify SDL_BLENDMODE_MUL in sdlgenblit.pl Sylvain 2023-03-15 21:37:36 +0100