Commit Graph

  • 3e32cab383 fill-in missing DeleteLocalRef calls Brenton Bostick 2025-10-13 11:38:20 -0400
  • 19b646849c Adding dSYMs (DWARF debug symbols) to the xcFramework. Needed to generate debug symbols for both release and debug builds and explicitly set the format so all arches actually generate the dSYMs. This allows distributing an SDL3 app to the AppStore without the need to generate the dSYMs via script when using either the xcFramework or embedding the SDL3 Xcode project. Fixes #13573 DominusExult 2025-08-31 23:03:54 +0200
  • 23356e1483 SInput: Fix paddle order Mitch Cairns 2025-09-29 21:53:05 -0700
  • 72a3e4084a testsymbols: Use the existing symbol list in SDL_dynapi_procs.h Ryan C. Gordon 2025-10-13 10:02:35 -0400
  • 013c00d2d0
    testsymbols: Use the existing symbol list in SDL_dynapi_procs.h Ryan C. Gordon 2025-10-13 10:02:35 -0400
  • 66d87bf0e1 Sync SDL2 wiki -> header SDL Wiki Bot 2025-10-13 06:06:49 +0000
  • 195c518d78 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-13 06:04:12 +0000
  • 0331321a70 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-13 05:42:25 +0000
  • f767809e25
    docs: A few minor improvements to the GL context creation docs. Ryan C. Gordon 2025-10-13 01:39:03 -0400
  • 57789dc9ad Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-13 05:35:01 +0000
  • 7bce16a820 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-13 04:56:24 +0000
  • c7cc7ec9af Be more precise about the layout used when latin_letters is enabled Sam Lantinga 2025-10-12 21:54:35 -0700
  • 6e63f255b9 Added a reference to SDL_HINT_KEYCODE_OPTIONS from SDL_Keycode documentation Sam Lantinga 2025-10-12 21:51:14 -0700
  • 24e608b930 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-13 04:43:32 +0000
  • c6f5cd4088
    Implement SDL_GetPenDeviceType() for Android Susko3 2025-05-17 15:33:30 +0200
  • a472f5ea1e Fix MSVC syntax error Anonymous Maarten 2025-10-13 01:19:17 +0200
  • 872aa0ae02 Fix CI errors TheSniperFan 2025-10-13 00:54:34 +0200
  • 281ac6c3bb Add elf-dlopen-note test Anonymous Maarten 2025-10-11 02:08:18 +0200
  • b938d6e5dc Gate Vulkan feature requests by API version TheSniperFan 2025-10-13 00:44:37 +0200
  • 9dac2f6499 Handle Vulkan 1.1 features properly TheSniperFan 2025-10-13 00:26:10 +0200
  • 3955f19373 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-12 21:45:49 +0000
  • 71bf56c9e4
    Add SDL Pinch events (#9445) Sylvain Becker 2025-10-12 23:44:23 +0200
  • ee8dfa39b4 Fixed pinch events on macOS Sam Lantinga 2025-10-12 14:43:13 -0700
  • 3f5fc3cd0b Miscellaneous cleanup Sam Lantinga 2025-10-12 14:19:42 -0700
  • 172a5c441d The pinch gesture recognizer shouldn't interrupt touch input Sam Lantinga 2025-10-12 14:10:52 -0700
  • a93941eccf
    Merge branch 'main' into br_pinch_and_swipe Sam Lantinga 2025-10-12 14:08:52 -0700
  • 3e271413a6 Re-added platform-specific pinch gesture implementation Sam Lantinga 2025-10-12 14:07:39 -0700
  • 4e265e5396 Added platform-independent pinch gesture implementation Sam Lantinga 2025-10-12 14:00:15 -0700
  • bd57e92fb2 Removed platform-specific pinch gesture implementation Sam Lantinga 2025-10-12 13:23:44 -0700
  • 011370481a Fixed uikit pinch scale to match other implementations Sam Lantinga 2025-10-12 13:17:23 -0700
  • b011b596be The pinch gesture recognizer shouldn't interrupt touch input Sam Lantinga 2025-10-12 12:39:01 -0700
  • e2195621d7 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-12 18:17:10 +0000
  • d7ad47e2ca Added SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN Sam Lantinga 2025-10-12 11:05:37 -0700
  • 35d384724a Added SDL_PROP_RENDERER_TEXTURE_WRAPPING_BOOLEAN Sam Lantinga 2025-10-12 11:05:37 -0700
  • 513de0f0ec Don't allow SDL_TEXTURE_ADDRESS_WRAP if it's not supported Sam Lantinga 2025-10-12 10:12:05 -0700
  • 34655e51be Don't allow SDL_TEXTURE_ADDRESS_WRAP if it's not supported Sam Lantinga 2025-10-12 10:12:05 -0700
  • 48a83d69cc Corrected texture colors on PS2 (thanks @Trinth!) Sam Lantinga 2025-10-12 09:16:37 -0700
  • 1ed093ad8b Corrected texture colors on PS2 (thanks @Trinth!) Sam Lantinga 2025-10-12 09:16:37 -0700
  • bb7bf28433 Documented environment setup for PS2 development Sam Lantinga 2025-10-12 09:16:08 -0700
  • 82778d4ff9 Corrected texture colors on PS2 (thanks @Trinth!) Sam Lantinga 2025-10-12 09:16:37 -0700
  • 4e5bdb5d92 Documented environment setup for PS2 development Sam Lantinga 2025-10-12 09:16:08 -0700
  • 1fc404db3a
    refactorisation of gl and gles2 back-end to share so some code Sylvain 2025-10-08 21:40:22 +0200
  • 9cd9bbd050 Add Vulkan options property TheSniperFan 2025-10-12 17:39:14 +0200
  • 5dab2c73f0 MacOS: improve scroll smoothing Stéphane GINIER 2025-05-14 03:31:51 +0200
  • 70eceec77b Replace stb_image_write with miniz for SDL_SavePNG() Sam Lantinga 2025-10-11 19:37:05 -0700
  • 43049529bd Replace stb_image_write with miniz for SDL_SavePNG() Sam Lantinga 2025-10-11 19:37:05 -0700
  • c89fed4eae switch2: Preliminary rumble support Vicki Pfau 2025-10-10 18:22:48 -0700
  • ef99341691 switch2: Move initialization after reading calibration Vicki Pfau 2025-10-10 17:11:03 -0700
  • 70bfdd013a switch2: Send full init sequence from real hardware Vicki Pfau 2025-10-09 15:44:10 -0700
  • cdc1922801 switch2: This is the zero point, not the max Vicki Pfau 2025-10-09 15:43:07 -0700
  • 480f069cec Copy the palette instead of referencing it when creating a texture Sam Lantinga 2025-10-11 10:44:38 -0700
  • ee377715db Copy the palette instead of referencing it when creating a texture Sam Lantinga 2025-10-11 10:44:38 -0700
  • ec682cc794 Fix SDL_SetRelativeMouseMode failing with software framebuffer on Haiku Gustaf Alhäll 2025-10-11 14:49:26 +0200
  • 2c63bc7315 Fix SDL_SetRelativeMouseMode failing with software framebuffer on Haiku Gustaf Alhäll 2025-10-11 14:49:26 +0200
  • 962026f489 Handle multiple chaining of structures TheSniperFan 2025-10-11 17:56:51 +0200
  • 980f0ff760
    Fix SDL_SetRelativeMouseMode failing with software framebuffer on Haiku Gustaf Alhäll 2025-10-11 14:49:26 +0200
  • c508239e91
    emscripten: Add a stub SetWindowResizable implementation. Ryan C. Gordon 2025-10-11 11:46:15 -0400
  • 0bddc9c936 Rename VulkanRenderer.desiredDeviceFeatures TheSniperFan 2025-10-11 17:07:51 +0200
  • 0310602801 Allow requesting additional Vulkan device features TheSniperFan 2025-10-11 17:03:54 +0200
  • 1721814f05 Use standard version string format TheSniperFan 2025-10-11 14:23:49 +0200
  • 04aa74b5f9 SDL_dlopennote.h: define SDL_DISABLE_DLOPEN_NOTES for old gcc < 3.1 Ozkan Sezer 2025-10-11 05:20:20 +0300
  • f556027e15
    hints: Remove SDL_HINT_DEBUG_LOGGING. Ryan C. Gordon 2025-10-10 21:55:48 -0400
  • 6ab212bd13
    cpuinfo: Include unistd.h for getpagesize() support, too. Ryan C. Gordon 2025-10-10 21:52:41 -0400
  • d4e0208174 switch2: Preliminary rumble support Vicki Pfau 2025-10-10 18:22:48 -0700
  • 9edee716d8 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-11 01:17:25 +0000
  • f7d5bb3c7a cpuinfo: Added SDL_GetSystemPageSize. Ryan C. Gordon 2025-10-10 17:40:51 -0400
  • 33b0b4295f Add elf-dlopen-note test Anonymous Maarten 2025-10-11 02:08:18 +0200
  • 9d635fe641 Flush rendering if a texture palette is in use when destroyed Sam Lantinga 2025-10-10 17:04:45 -0700
  • 3fcac8cc44 Added support for CF_DIBV5 and PNG clipboard formats on Windows Sam Lantinga 2025-10-10 16:53:13 -0700
  • 9d3dd8f001 testclipboard: make the window resizable Sam Lantinga 2025-10-10 16:17:06 -0700
  • 6b12bfd5e3
    cpuinfo: Added SDL_GetSystemPageSize. Ryan C. Gordon 2025-10-10 17:40:51 -0400
  • c18fdc3b47 switch2: Move initialization after reading calibration Vicki Pfau 2025-10-10 17:11:03 -0700
  • 441dbb43e4 Flush rendering if a texture palette is in use when destroyed Sam Lantinga 2025-10-10 17:04:45 -0700
  • 1b3ec6b50c Added support for CF_DIBV5 and PNG clipboard formats on Windows Sam Lantinga 2025-10-10 16:53:13 -0700
  • 2603565993 SDL_gtk.c: make private procedure signal_connect() static Ozkan Sezer 2025-10-11 02:51:14 +0300
  • ae7643e8ae SDL_fribidi.h: include sys/types.h for ssize_t. Ozkan Sezer 2025-10-11 02:50:20 +0300
  • 786115401f testclipboard: make the window resizable Sam Lantinga 2025-10-10 16:17:06 -0700
  • 45d65f6e1f Older Visual Studio does not provide a intptr_t typedef Anonymous Maarten 2025-10-11 00:30:38 +0200
  • 121df30a8a Visual Studio 2003 (and older) do not support variadic macros Anonymous Maarten 2025-10-11 00:29:28 +0200
  • 049eeee087 Visual Studio versions older then 6.0 do not support __forceinline Anonymous Maarten 2025-10-11 00:28:48 +0200
  • 0dd41c2378 Older Visual Studio does not provide a intptr_t typedef Anonymous Maarten 2025-10-11 00:30:38 +0200
  • b3526b9485 Visual Studio 2003 (and older) do not support variadic macros Anonymous Maarten 2025-10-11 00:29:28 +0200
  • 17df53d41e Visual Studio versions older then 6.0 do not support __forceinline Anonymous Maarten 2025-10-11 00:28:48 +0200
  • 4b66c16114 Handle errors when parsing hint TheSniperFan 2025-10-10 23:28:42 +0200
  • db9532a154 Revert "Change hint to only specify minor version" TheSniperFan 2025-10-10 23:07:59 +0200
  • 90926f7c84
    Update include/SDL3/SDL_hints.h TheSniperFan 2025-10-10 23:08:08 +0200
  • 6f8fbf5cea SDL_EVENT_CLIPBOARD_UPDATE isn't sent when the primary selection changes Sam Lantinga 2025-10-10 13:26:59 -0700
  • 6c4d2c004f Change hint to only specify minor version TheSniperFan 2025-10-10 22:22:22 +0200
  • 1191f81a3c
    camera: Make refcounts more robust, and actually destroy disconnected cameras. Ryan C. Gordon 2025-10-10 16:21:59 -0400
  • 4f267fc782 Sync SDL3 wiki -> header SDL Wiki Bot 2025-10-10 19:48:58 +0000
  • 692c71a677 The dlopen note functionality is only used on UNIX platforms Sam Lantinga 2025-10-10 12:11:06 -0700
  • ee622c570a Made SDL_dlopennote.h a public header Sam Lantinga 2025-10-10 09:26:23 -0700
  • 747c91d707 The dlopen note functionality is only used on UNIX platforms Sam Lantinga 2025-10-10 12:11:06 -0700
  • fedab25225 Made SDL_dlopennote.h a public header Sam Lantinga 2025-10-10 09:26:23 -0700
  • 106322358f Replace stb_image with lodepng and nanojpeg eafton 2025-10-10 21:59:12 +0300
  • 65863da122 Replace stb_image with lodepng and nanojpeg eafton 2025-10-10 21:48:58 +0300
  • 99a6fe6911 Replace stb_image with lodepng and nanojpeg eafton 2025-10-10 21:48:43 +0300
  • 1871b998cd Added SDL_EVENT_SCREEN_KEYBOARD_SHOWN and SDL_EVENT_SCREEN_KEYBOARD_HIDDEN Sam Lantinga 2025-10-09 23:53:02 -0700
  • 5441d33c0e testime: toggle text input with a mouse click Sam Lantinga 2025-10-09 20:58:56 -0700
  • e1305ec2e2 Updated Xcode project for the switch to png test data Sam Lantinga 2025-10-09 20:47:58 -0700