Commit Graph

  • 10819273bf tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +0100
  • ffbd434a11 tests: port failing window test from pysdl2 to testautomation Anonymous Maarten 2025-03-16 22:40:27 +0100
  • 2775e7a78f tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +0100
  • 39eed1d233 tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +0100
  • a815c120cf Update to use typeless formats for depth buffer Logan 2025-04-02 08:16:43 +1300
  • fe1e074d45 tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 20:01:51 +0100
  • 573900aa8b tests: port failing SDL_Renderer test from pysdl2 to testautomation Anonymous Maarten 2025-03-15 01:18:33 +0100
  • 54689a451b tests: port failing window test from pysdl2 to testautomation Anonymous Maarten 2025-03-16 22:40:27 +0100
  • 117b4b9815 tests: port failing SDL_Rect tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 04:57:48 +0100
  • afe95e4be4 tests: port failing SDL_Hint tests from pysdl2 to testautomation Anonymous Maarten 2025-03-14 00:43:32 +0100
  • 366a5281b9 Fixed comment Sam Lantinga 2025-04-01 09:07:20 -0700
  • 79a41ca7fc Implemented DEBUG_8BITDO_PROTOCOL Sam Lantinga 2025-04-01 09:06:30 -0700
  • 5922e2cb78 Corrected comment with 8BitDo controller report sizes Sam Lantinga 2025-04-01 09:01:32 -0700
  • 0d9ff082fe 8BitDo HIDAPI driver cleanup Sam Lantinga 2025-04-01 09:00:39 -0700
  • e236a48e13 8BitDo 8BitDo 2025-04-01 10:50:48 +0800
  • 6d38fb87c5 8BitDo 8BitDo 2025-04-01 10:50:48 +0800
  • 0759f22a91 More clarification for high DPI support Sam Lantinga 2025-03-31 18:53:40 -0700
  • 4de396734d More clarification for high DPI support Sam Lantinga 2025-03-31 18:53:40 -0700
  • 02036ee643 Fixed texture colorspace when creating a texture from a surface Sam Lantinga 2025-03-31 18:49:58 -0700
  • 36fc1c2c9c Fixed texture colorspace when creating a texture from a surface Sam Lantinga 2025-03-31 18:49:58 -0700
  • 9109e05f3f fix vulkan vertex buffer indexing blukai 2025-04-01 01:55:16 +0200
  • 512485869c fix vulkan vertex buffer indexing blukai 2025-04-01 01:55:16 +0200
  • 1179d069d1 fix vulkan vertex buffer indexing blukai 2025-04-01 01:55:16 +0200
  • 2103451d00 Clarify high DPI support and best practices Sam Lantinga 2025-03-31 16:49:18 -0700
  • 2e494fda30 Clarify high DPI support and best practices Sam Lantinga 2025-03-31 16:49:18 -0700
  • b6db091d60 Fixed A/B/X/Y buttons on Nintendo 3DS Sam Lantinga 2025-03-31 15:36:03 -0700
  • 44faac2921 Fixed A/B/X/Y buttons on Nintendo 3DS Sam Lantinga 2025-03-31 15:36:03 -0700
  • 9827653c38 Updated to version 3.2.11 for development Sam Lantinga 2025-03-31 13:54:19 -0700
  • 877399b2b2 Updated to version 3.2.10 for release release-3.2.10 Sam Lantinga 2025-03-31 13:12:19 -0700
  • 64ad33884d Updated to version 2.32.5 for development Sam Lantinga 2025-03-31 12:58:50 -0700
  • 38c2081ae3 Temporarily default SDL_HINT_JOYSTICK_HIDAPI_8BITDO off Sam Lantinga 2025-03-31 10:00:11 -0700
  • bcacc37e3e Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 16:56:54 +0000
  • e18c6bd2e7
    8BitDo (#12661) 8BitDo 2025-04-01 00:56:01 +0800
  • 2df0ffe71f Added SDL_hidapi_8bitdo.c to the Visual Studio projects Sam Lantinga 2025-03-31 09:28:28 -0700
  • ddf2270231 Added SDL_hidapi_8bitdo.c to the Xcode project Sam Lantinga 2025-03-31 09:26:10 -0700
  • 2359383fc1 Updated to version 2.32.4 for release release-2.32.4 Sam Lantinga 2025-03-31 09:12:51 -0700
  • 3f059376ac
    wayland: Commit the confinement region upon creation Frank Praznik 2025-03-30 14:33:32 -0400
  • 30a6d01cc5
    wayland: Defer creating cursor confinement regions until the surface is mapped Frank Praznik 2025-03-30 14:32:32 -0400
  • 6b1d6bfbe7
    wayland: Commit the confinement region upon creation Frank Praznik 2025-03-30 14:33:32 -0400
  • 266ee41c86
    wayland: Defer creating cursor confinement regions until the surface is mapped Frank Praznik 2025-03-30 14:32:32 -0400
  • b6fb47aa70 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +0000
  • 7ecae856e5 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +0200
  • 5db7694f22 Add performance disclaimer in `SDL_GetPowerInfo` documentation Vittorio Romeo 2025-03-31 16:39:05 +0200
  • cb1d79db39 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-31 15:51:57 +0000
  • 088ad66f70 Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +0200
  • 032d696021 Add performance disclaimer in `SDL_GetPowerInfo` documentation Vittorio Romeo 2025-03-31 16:39:05 +0200
  • d3b78bda28
    Update include/SDL3/SDL_power.h Vittorio Romeo 2025-03-31 17:47:10 +0200
  • 1aae08e386
    Add performance disclaimer in `SDL_GetPowerInfo` documentation Vittorio Romeo 2025-03-31 16:39:05 +0200
  • 6740ccfb86 8BitDo 8BitDo 2025-03-31 16:19:33 +0800
  • 366294e1c5 Fixed build Sam Lantinga 2025-03-30 21:35:14 -0700
  • 0d04e9ea6a Fixed build Sam Lantinga 2025-03-30 21:35:14 -0700
  • f0a8e09f7c Skip the Jack audio server test Sam Lantinga 2025-03-30 16:17:05 -0700
  • 4d966ff546 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -0700
  • 6b665066f0 Added SIMD blitters for 8888 -> 8888 format conversion Sam Lantinga 2025-03-06 00:50:28 -0800
  • 7bb95bde49 Set the alpha opaque when blending to an RGB format Sam Lantinga 2025-03-30 21:24:53 -0700
  • 609e99cb46 8BitDo 8BitDo 2025-03-31 09:51:17 +0800
  • 701f94cc63
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:53 +0800
  • dc0a25274a
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:44 +0800
  • 173393ba22
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:13 +0800
  • de27091da2
    Update src/joystick/hidapi/SDL_hidapi_8bitdo.c 8BitDo 2025-03-31 09:26:04 +0800
  • ed85017d3f
    Update include/SDL3/SDL_hints.h 8BitDo 2025-03-31 09:25:22 +0800
  • df6be0ef3d
    Merge branch 'libsdl-org:main' into main 8BitDo 2025-03-31 09:23:13 +0800
  • 8eb57c5a42
    diskaudio: Use SDL_GetAudioFormatName instead of recreating it from scratch. Ryan C. Gordon 2025-03-30 19:25:38 -0400
  • f05bb7aae2
    diskaudio: Log the raw PCM's format during "device" open. Ryan C. Gordon 2025-03-30 14:15:46 -0400
  • f17a12868c Apply review suggestions vittorioromeo 2025-03-30 18:00:04 +0200
  • 2e8fd6d47a Add `SDL_NODISCARD` to creation/allocation functions vittorioromeo 2025-03-30 14:59:26 +0200
  • f40914a1c3 Fix object filename conflicts in GDK project file Carl Åstholm 2025-03-29 23:50:57 +0100
  • 29ecafc163 main: Handle failure to allocate argv in Android entry point Carl Åstholm 2025-03-29 22:39:43 +0100
  • dac726cea8 main: Document changes to `SDL_RunApp()` and more Carl Åstholm 2025-03-29 21:18:41 +0100
  • 483cfe6d54 main: Move Windows and GDK argv handling to a common function Carl Åstholm 2025-03-28 22:57:53 +0100
  • 9080c09529 Fix string format in testmouse Temdog007 2025-03-29 14:34:44 -0700
  • c6f979f0f6 main: Update GDK argv handling to match new Windows implementation Carl Åstholm 2025-03-28 00:42:43 +0100
  • dd53dbd955 main: Rewrite the Windows implementation of `SDL_RunApp()` Carl Åstholm 2025-03-25 20:55:51 +0100
  • aa81cba65e main: Ensure `SDL_RunApp()` calls `mainFunction()` with a non-null argv Carl Åstholm 2025-03-25 18:08:33 +0100
  • 519011f271 x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -0400
  • 210b317d8d x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -0400
  • ebab651c78
    x11: Popup positions after constraining are in the window-relative space, not global Frank Praznik 2025-03-29 13:53:52 -0400
  • daa7a5ad7e Updated Visual Studio example projects Sam Lantinga 2025-03-29 09:01:33 -0700
  • 5c224a3221 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +0000
  • f7a89d19c6 fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +0000
  • 11db961de7 Handle global mouse state for Emscripten Temdog007 2025-03-29 04:37:35 -0700
  • eb7b6b5876
    fix missing AVFoundation in CMakeLists.txt Andrei Tsurkan 2025-03-29 10:52:10 +0000
  • 4b8c38e7ba Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -0700
  • a23f97483f Temporarily disable DwmFlush() Sam Lantinga 2025-03-28 20:31:07 -0700
  • f6bd702b46 Add functions to get current process pid and name Nikita Kogut 2025-03-29 01:46:58 +0200
  • 536a1a236f
    coreaudio: Added some NULL pointer checks. Ryan C. Gordon 2025-03-28 18:39:16 -0400
  • 16f6c1058c gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -0500
  • 712c76fdc1 gamepad: Fix inability to disable SDL_EVENT_GAMEPAD_UPDATE_COMPLETE events Cameron Gutman 2025-03-28 17:06:29 -0500
  • 418acf6295 Sync SDL3 wiki -> header SDL Wiki Bot 2025-03-28 20:52:14 +0000
  • 633b9f6fb1 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() Sam Lantinga 2024-07-20 09:34:34 -0700
  • 007b7a6b50 Added SDL_SetRenderTextureAddressMode() and SDL_GetRenderTextureAddressMode() Sam Lantinga 2024-07-20 09:34:34 -0700
  • 7939309520 video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +0100
  • eb918af3dc video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +0100
  • d4324bd35c
    video: fix surface leak when duplicating mjpeg Green Sky 2025-03-28 21:02:13 +0100
  • 567dfd2ebc
    examples/renderer/19-affine-textures: add metadata for examples.libsdl.org. Ryan C. Gordon 2025-03-28 14:18:39 -0400
  • 5ab1aef367
    examples/renderer/19-affine-textures: blue background so you can see the cube. Ryan C. Gordon 2025-03-28 13:55:40 -0400
  • 87e6d2250f examples, affine-textures: fix RISC-OS build. Ozkan Sezer 2025-03-28 20:56:50 +0300
  • 254f348083
    examples/renderer/19-affine-textures: Flip coords so SDL logo is right-side up. Ryan C. Gordon 2025-03-28 13:52:58 -0400
  • 3915451058
    examples/renderer/19-affine-textures: Whole source file was indented one space. Ryan C. Gordon 2025-03-28 13:15:04 -0400
  • 2ebcee2033
    examples: added examples/renderer/19-affine-textures to CMakeLists.txt. Ryan C. Gordon 2025-03-28 13:11:55 -0400