Commit Graph

  • 27556e098e Sync SDL3 wiki -> header SDL Wiki Bot 2023-07-17 20:00:18 +0000
  • b271e92c6e Added the ability to specify a gamepad type in the mapping Sam Lantinga 2023-07-17 12:14:37 -0700
  • 548c90941d Added the ability to specify a gamepad type in the mapping Sam Lantinga 2023-07-17 12:14:37 -0700
  • dc4167f054 Add install option for android-project directory Steve Robinson 2023-07-16 21:29:40 -0700
  • 57820071a4 Added the ability to rename your controller Sam Lantinga 2023-07-16 15:11:24 -0700
  • 08db0e8f64 Allow clicking on the gamepad image to bind elements Sam Lantinga 2023-07-16 12:39:05 -0700
  • 8f21be87fc Allow using A and B to navigate the controller binding flow Sam Lantinga 2023-07-16 12:14:52 -0700
  • f3fe579cf0 Sort the entries in the controller mapping Sam Lantinga 2023-07-16 10:19:40 -0700
  • 787786bdbc testcontroller: memory management cleanup Sam Lantinga 2023-07-16 09:16:16 -0700
  • 7672b7ff64 Added the ability to rename your controller Sam Lantinga 2023-07-16 15:11:24 -0700
  • d45bd1e7ac simplify OpenBSD D-pad calculation with bitwise operation thfrwn 2023-07-16 17:34:05 -0400
  • 4b2b475ac2 remove unused vulkan/*.hpp files. Ozkan Sezer 2023-07-17 00:10:50 +0300
  • 611b3dd1fd remove unused vulkan/*.hpp files. Ozkan Sezer 2023-07-17 00:10:50 +0300
  • 629c9b363f Allow clicking on the gamepad image to bind elements Sam Lantinga 2023-07-16 12:39:05 -0700
  • 2d456b4fe5 Allow using A and B to navigate the controller binding flow Sam Lantinga 2023-07-16 12:14:52 -0700
  • 87ccb886fe cmake: remove ability to build tests as a standalone project Anonymous Maarten 2023-07-16 19:38:17 +0200
  • 2695aacd2b cmake: remove ability to build tests as a standalone project Anonymous Maarten 2023-07-16 19:38:17 +0200
  • 7b333e16e8 Sort the entries in the controller mapping Sam Lantinga 2023-07-16 10:19:40 -0700
  • a12209f615 testcontroller: memory management cleanup Sam Lantinga 2023-07-16 09:16:16 -0700
  • 80da0cf06d cmake: convert bmp images to c headers using python script Anonymous Maarten 2023-07-16 15:50:32 +0200
  • 915806274e cmake: convert bmp images to c headers using python script Anonymous Maarten 2023-07-16 15:50:32 +0200
  • ac4f5dcadd Relicensed testutils to match other test code Sam Lantinga 2023-07-12 09:53:52 -0700
  • ff4fd93f4c Fixed getting the CRC of virtual joysticks without a VID/PID Sam Lantinga 2023-07-14 10:01:04 -0700
  • a4ad293d4a Relicensed testutils to match other test code Sam Lantinga 2023-07-12 09:53:52 -0700
  • 6089b35706 Fixed getting the CRC of virtual joysticks without a VID/PID Sam Lantinga 2023-07-14 10:01:04 -0700
  • 74612701bb Sync SDL3 wiki -> header SDL Wiki Bot 2023-07-16 11:33:16 +0000
  • 1a4995371b Use light text for button labels so they show up well over the activity highlight Sam Lantinga 2023-07-16 04:31:17 -0700
  • ae0fce3f01 testcontroller: show face button labels over the activity highlight Sam Lantinga 2023-07-16 01:05:45 -0700
  • 505a8dfb15 testcontroller replaces gamepadmap Sam Lantinga 2023-07-16 01:00:38 -0700
  • 8296242f2e We don't need to be verbose about gamepad events now that we can visualize them Sam Lantinga 2023-07-15 01:18:55 -0700
  • d90b938f0f Additional work on binding mode for testcontroller Sam Lantinga 2023-07-15 00:00:53 -0700
  • 5388edd549 Removed Flydigi Vader 2 mappings Sam Lantinga 2023-07-14 18:40:10 -0700
  • 57cfd1e106 Removed SDL_GAMEPAD_TYPE_VIRTUAL, SDL_GAMEPAD_TYPE_AMAZON_LUNA, SDL_GAMEPAD_TYPE_GOOGLE_STADIA, and SDL_GAMEPAD_TYPE_NVIDIA_SHIELD Sam Lantinga 2023-07-14 17:46:42 -0700
  • 689555a400 Added gamepad BMP files used as sources for the header files Sam Lantinga 2023-07-14 08:15:32 -0700
  • 404e030b39 Added binding mode to testcontroller Sam Lantinga 2023-07-13 22:57:32 -0700
  • 6c2472d459 Relicensed testutils to match other test code Sam Lantinga 2023-07-12 09:53:52 -0700
  • cd99ae47ef Improved button labels, based on controller style Sam Lantinga 2023-07-12 09:49:09 -0700
  • ee34805053 Added ABXY button labels to the gamepad image Sam Lantinga 2023-07-11 18:56:29 -0700
  • e674d81844 Show the gamepad bindings in testcontroller Sam Lantinga 2023-07-11 16:49:38 -0700
  • 538292c1da Revert "More than one binding might trigger a gamepad button" Sam Lantinga 2023-07-16 03:18:51 -0700
  • 0bcd9944a3 More than one binding might trigger a gamepad button Sam Lantinga 2023-07-15 01:17:55 -0700
  • b40fb5c51e Fixed getting the CRC of virtual joysticks without a VID/PID Sam Lantinga 2023-07-14 10:01:04 -0700
  • f3d6320bac Added SDL_strndup() Sam Lantinga 2023-07-15 09:12:39 -0700
  • 8cc3783e75 Remove extra spaces in stripped tokens Sam Lantinga 2023-07-15 09:12:17 -0700
  • a1615dea85 Added SDL_SetGamepadMapping() to set the mapping for a specific device Sam Lantinga 2023-07-14 10:29:03 -0700
  • eb0955ef89 Removed SDL_GamepadBinding from the API Sam Lantinga 2023-07-11 15:53:41 -0700
  • ca492dff18 Renamed testgamepad to testcontroller Sam Lantinga 2023-07-11 14:21:35 -0700
  • d2d26c7b1e testgamepad replaces testjoystick Sam Lantinga 2023-07-11 13:36:48 -0700
  • 34876c390f testgamepad works for joysticks as well as gamepads Sam Lantinga 2023-07-11 13:06:28 -0700
  • e286c78bf7 Use light text for button labels so they show up well over the activity highlight Sam Lantinga 2023-07-16 04:31:17 -0700
  • bf61361925 testcontroller: show face button labels over the activity highlight Sam Lantinga 2023-07-16 01:05:45 -0700
  • 78d19d058e testcontroller replaces gamepadmap Sam Lantinga 2023-07-16 01:00:38 -0700
  • 28bc32aca4 We don't need to be verbose about gamepad events now that we can visualize them Sam Lantinga 2023-07-15 01:18:55 -0700
  • 80ebae1aca Additional work on binding mode for testcontroller Sam Lantinga 2023-07-15 00:00:53 -0700
  • 704ff29d57 Removed Flydigi Vader 2 mappings Sam Lantinga 2023-07-14 18:40:10 -0700
  • 5f950b8274 Removed SDL_GAMEPAD_TYPE_VIRTUAL, SDL_GAMEPAD_TYPE_AMAZON_LUNA, SDL_GAMEPAD_TYPE_GOOGLE_STADIA, and SDL_GAMEPAD_TYPE_NVIDIA_SHIELD Sam Lantinga 2023-07-14 17:46:42 -0700
  • a5618f830d Added gamepad BMP files used as sources for the header files Sam Lantinga 2023-07-14 08:15:32 -0700
  • 51f0f5f978 Added binding mode to testcontroller Sam Lantinga 2023-07-13 22:57:32 -0700
  • da690f6673 Relicensed testutils to match other test code Sam Lantinga 2023-07-12 09:53:52 -0700
  • 0d59264637 Improved button labels, based on controller style Sam Lantinga 2023-07-12 09:49:09 -0700
  • 28b7f9fce1 Added ABXY button labels to the gamepad image Sam Lantinga 2023-07-11 18:56:29 -0700
  • 82de3f09f9 Show the gamepad bindings in testcontroller Sam Lantinga 2023-07-11 16:49:38 -0700
  • cec2d496f7 Revert "More than one binding might trigger a gamepad button" Sam Lantinga 2023-07-16 03:18:51 -0700
  • f90f510c01 More than one binding might trigger a gamepad button Sam Lantinga 2023-07-15 01:17:55 -0700
  • fdf3054f1d Fixed getting the CRC of virtual joysticks without a VID/PID Sam Lantinga 2023-07-14 10:01:04 -0700
  • 33027ccda6 Added SDL_strndup() Sam Lantinga 2023-07-15 09:12:39 -0700
  • a9c8a7d1ff Remove extra spaces in stripped tokens Sam Lantinga 2023-07-15 09:12:17 -0700
  • e6a8d49452 Added SDL_SetGamepadMapping() to set the mapping for a specific device Sam Lantinga 2023-07-14 10:29:03 -0700
  • eb3ebf8b4b
    Fix SDL_NUM_BUTTONS CobaltXII 2023-07-15 23:53:11 -0400
  • 56f291a4fe
    Added SDL_NUM_BUTTONS CobaltXII 2023-07-15 23:48:16 -0400
  • fd3674d8f9
    Add wheel VIDPID to SDL_joystick.c groybe 2023-07-16 11:21:12 +1000
  • 33d7aadc65 Fix C89 declaration for iOS/tvOS modules. Since Clang 14, `-Wdeclaration-after-statement` is enforced on every standard. Kelson Hootman 2023-07-15 10:09:42 -0700
  • 52a14998a8 wayland/video: Validate the returned window display pointer before dereferencing it Frank Praznik 2023-07-10 11:48:14 -0400
  • a999100858 wayland/video: Validate the returned window display pointer before dereferencing it Frank Praznik 2023-07-10 11:48:14 -0400
  • baf82d64f5 wayland/video: Validate the returned window display pointer before dereferencing it Frank Praznik 2023-07-10 11:48:14 -0400
  • 14b0b0e6c8 ci: move 'set -eu' to after source_cmd Anonymous Maarten 2023-07-14 15:02:10 +0200
  • 57e9a9eee6 ci: move 'set -eu' to after source_cmd Anonymous Maarten 2023-07-14 15:02:10 +0200
  • eda2824e6f ci: move 'set -eu' to after source_cmd Anonymous Maarten 2023-07-14 15:00:52 +0200
  • a74900bf5a
    Update SDL_render.h RPP-dev 2023-07-14 13:24:15 +0200
  • cf46467a42
    pulseaudio: Some fixes that seem to avoid an assertion in libpulse. Ryan C. Gordon 2023-07-12 23:29:39 -0400
  • b9d16dac4e
    pulseaudio: Some fixes that seem to avoid an assertion in libpulse. Ryan C. Gordon 2023-07-12 23:29:39 -0400
  • 133482a2c0 pulseaudio: eliminate <pulse/simple.h> include. Ozkan Sezer 2023-07-13 01:55:24 +0300
  • 776a5e0d25 pulseaudio: eliminate <pulse/simple.h> include. Ozkan Sezer 2023-07-13 01:51:10 +0300
  • 376c6a9dd1 apply commit 3aba9d4473 to autotools, too. Ozkan Sezer 2023-07-13 01:51:02 +0300
  • c45a0cd9b3 Don't divide by the scale twice Sam Lantinga 2023-07-12 15:34:10 -0700
  • 3aba9d4473
    pulseaudio: We should be using libpulse, not libpulse-simple. Ryan C. Gordon 2023-07-12 16:40:42 -0400
  • 6aef14fb2d
    pulseaudio: We should be using libpulse, not libpulse-simple. Ryan C. Gordon 2023-07-12 16:40:42 -0400
  • 6fd0613ac8
    pulseaudio: Require PulseAudio 5.0 or later for SDL3. Ryan C. Gordon 2023-07-12 16:34:55 -0400
  • 9ebf0ed781
    pulseaudio: fix WaitForPulseOperation blocking longer than necessary. Ryan C. Gordon 2023-07-12 16:09:33 -0400
  • 832b524180
    pulseaudio: don't wait on pa_context_subscribe in hotplug thread. Ryan C. Gordon 2023-07-12 16:00:13 -0400
  • 956b18f50c
    pulseaudio: don't wait on pa_context_subscribe in hotplug thread. Ryan C. Gordon 2023-07-12 16:00:13 -0400
  • 29d461b628 need pulseaudio >=0.9.15. call pa_threaded_mainloop_set_name only if available. Ozkan Sezer 2023-07-12 21:39:41 +0300
  • b3861650d3 need pulseaudio >=0.9.15. call pa_threaded_mainloop_set_name only if available. Ozkan Sezer 2023-07-12 21:39:04 +0300
  • 50b39db247 Changed the output and intermediate directories for visual studio project Robert O'Shea 2023-07-12 14:54:12 +0100
  • 0540b5c07c Removed SDL_GamepadBinding from the API Sam Lantinga 2023-07-11 15:53:41 -0700
  • 1960c67581 Renamed testgamepad to testcontroller Sam Lantinga 2023-07-11 14:21:35 -0700
  • 57300af53c testgamepad replaces testjoystick Sam Lantinga 2023-07-11 13:36:48 -0700
  • 7efa29d4a5 testgamepad works for joysticks as well as gamepads Sam Lantinga 2023-07-11 13:06:28 -0700
  • cb4b41ddf7 RAWINPUT_RegisterNotifications() should return int, for consistency Sam Lantinga 2023-07-11 10:50:43 -0700
  • 5a2d165b7b Improved RAWINPUT <-> XInput/WGI device correlation Sam Lantinga 2023-07-11 07:56:07 -0700