Commit Graph

  • 3f4f004794
    audio: Remove an assertion that no longer makes sense. Ryan C. Gordon 2023-07-05 00:52:28 -0400
  • 86243b2589
    jack: Use ProvidesOwnCallbackThread. Ryan C. Gordon 2023-07-05 00:43:09 -0400
  • 18906a32b8
    jack: First shot at updating for SDL3 audio API. Ryan C. Gordon 2023-07-05 00:22:35 -0400
  • a2b488359e
    dsp: Removed debug logging Ryan C. Gordon 2023-07-04 19:38:01 -0400
  • 6fd71185cd
    dsp: Updated for new SDL3 audio API. Ryan C. Gordon 2023-07-04 19:37:31 -0400
  • 3482d1215a
    alsa: Don't ever block in CaptureFromDevice. Ryan C. Gordon 2023-07-04 19:27:10 -0400
  • 65d296ef1a
    audio: Use SDL_powerof2 instead of reinventing it. Ryan C. Gordon 2023-07-04 19:26:41 -0400
  • 409b544505
    alsa: Updated for new SDL3 audio API Ryan C. Gordon 2023-07-04 17:28:04 -0400
  • 0999a090a7
    audio: More tweaking of `device->thread_alive` Ryan C. Gordon 2023-07-04 17:27:17 -0400
  • f94ffd6092
    audio: Fixed logic error Ryan C. Gordon 2023-07-04 17:27:09 -0400
  • 4deb2970c9
    alsa: Renamed `_this` to `device` Ryan C. Gordon 2023-07-03 23:49:45 -0400
  • 0fb9e4baae
    audio: Remove no-longer-used SupportsNonPow2Samples Ryan C. Gordon 2023-07-03 23:26:20 -0400
  • c653e57768
    coreaudio: rewritten for SDL3 audio redesign! Ryan C. Gordon 2023-07-03 22:00:58 -0400
  • 533777eff5
    audio: SDL_sysaudio.h comment conversion. Ryan C. Gordon 2023-07-03 20:36:39 -0400
  • 8473e522e0
    audio: unify device thread naming. Ryan C. Gordon 2023-07-03 20:35:58 -0400
  • 258bc9efed
    audio: PlayDevice now passes the buffer, too, for convenience. Ryan C. Gordon 2023-07-03 20:34:15 -0400
  • e518149d14
    audio: Fixed locking in SDL_AudioDeviceDisconnected Ryan C. Gordon 2023-07-03 20:32:55 -0400
  • 22afa5735f
    audio: FreeDeviceHandle should pass the whole device, for convenience. Ryan C. Gordon 2023-07-03 20:32:31 -0400
  • 9e3c5f93e0
    coreaudio: Change `_this` to `device` Ryan C. Gordon 2023-07-03 13:42:25 -0400
  • e969160de0
    audio: unset a freed variable to NULL Ryan C. Gordon 2023-07-03 11:52:01 -0400
  • 1fc01b0300
    audio: Try to definitely have a default device set up. Ryan C. Gordon 2023-07-03 11:51:22 -0400
  • b60a56d368
    audio: take first reported device if no default was specified. Ryan C. Gordon 2023-07-03 11:38:17 -0400
  • a8323ebe68
    audio: Better handling of ProvidesOwnCallbackThread backends. Ryan C. Gordon 2023-07-03 11:37:40 -0400
  • 1dffb72c1d
    pipewire: Hooked up default device change notifications. Ryan C. Gordon 2023-07-03 03:05:51 -0400
  • a93fcf2444
    audio: fixed flushed stream reporting bytes but not being able to get them. Ryan C. Gordon 2023-07-03 02:34:40 -0400
  • ad6c1781fc
    pulseaudio: Minor cleanups. Ryan C. Gordon 2023-06-28 10:21:57 -0400
  • cfc8a0d17d
    pipewire: First shot at moving to the new SDL3 audio interfaces. Ryan C. Gordon 2023-06-28 10:13:34 -0400
  • 13202642a3
    aaudio: Fixed capitialization, plus some minor cleanups. Ryan C. Gordon 2023-06-26 21:43:53 -0400
  • 3e9991b535
    audio: Make sure we don't write to a NULL pointer. Ryan C. Gordon 2023-06-26 21:26:48 -0400
  • 943351affb
    pulseaudio: GetDefaultAudioInfo isn't a thing anymore. Ryan C. Gordon 2023-06-24 23:27:56 -0400
  • 11dfc4d737
    test: Update testautomation_audio for SDL3 audio API. Ryan C. Gordon 2023-06-24 23:10:54 -0400
  • 29afc2e42b
    test: Update testresample for SDL3 audio API. Ryan C. Gordon 2023-06-24 15:46:40 -0400
  • 3a02eecced
    test: Update testsurround for SDL3 audio API. Ryan C. Gordon 2023-06-24 15:41:20 -0400
  • e1c78718d4
    test: testaudiocapture is updated for the SDL3 audio API. Ryan C. Gordon 2023-06-24 14:57:12 -0400
  • f48cb716c2
    pulseaudio: a couple minor tweaks. Ryan C. Gordon 2023-06-24 14:56:54 -0400
  • dac25fe9eb
    audio: Seperate audio capture into Wait/Read operations. Ryan C. Gordon 2023-06-24 14:51:39 -0400
  • 3e10c0005d
    audio: Capture devices should respect logical device pausing. Ryan C. Gordon 2023-06-24 14:53:44 -0400
  • 7e700531c5
    audio: Allow SDL_OpenAudioDevice to accept a NULL spec. Ryan C. Gordon 2023-06-24 14:54:05 -0400
  • bb1cbbd33a
    test: Update testaudioinfo for SDL3 audio API. Ryan C. Gordon 2023-06-24 11:24:51 -0400
  • 883aee32c5
    audio: Let default formats differ for output and capture devices. Ryan C. Gordon 2023-06-24 11:24:24 -0400
  • 62cf24eeb9
    pulseaudio: Listen for server events in addition to sources and sinks. Ryan C. Gordon 2023-06-24 11:21:08 -0400
  • 924f370bd7
    pulseaudio: Fix deadlock in HotplugThread. Ryan C. Gordon 2023-06-24 11:13:23 -0400
  • 5d4e9e5f80
    test: Updated testaudiostreamdynamicresample to SDL3 audio API. Ryan C. Gordon 2023-06-24 01:44:12 -0400
  • f883b9fc64
    test: Updated testaudiohotplug to SDL3 audio API. Ryan C. Gordon 2023-06-24 01:35:12 -0400
  • 2be5f726d4
    audio: Removed debug logging. Ryan C. Gordon 2023-06-24 01:35:03 -0400
  • 323ecce123
    docs: Added migration note about SDL_AUDIODEVICEREMOVED. Ryan C. Gordon 2023-06-24 01:34:30 -0400
  • 47b0321ebf
    test: Removed loopwavequeue.c; obsolete in SDL3. Ryan C. Gordon 2023-06-24 00:59:33 -0400
  • 0e5a1d4f29
    pulseaudio: Removed debug logging. Ryan C. Gordon 2023-06-24 00:48:05 -0400
  • f598626e46
    test: loopwave shouldn't use an audiostream callback. Ryan C. Gordon 2023-06-24 00:46:33 -0400
  • eee407caf8
    docs: migration guide note that SDL_LoadWAV has a different return type. Ryan C. Gordon 2023-06-24 00:36:19 -0400
  • b03c493fc4
    test: Updated testmultiaudio to new SDL3 audio API Ryan C. Gordon 2023-06-24 00:34:02 -0400
  • fe1daf6fb5
    audio: Mark disconnected default devices as "zombies". Ryan C. Gordon 2023-06-23 21:50:24 -0400
  • cdd2ba81de
    audio: Fixed adding new physical devices to a double-linked list. Ryan C. Gordon 2023-06-23 21:42:48 -0400
  • db39cbf208
    audio: Allow SDL_GetAudioDeviceFormat() to query the default devices. Ryan C. Gordon 2023-06-23 14:32:25 -0400
  • ee10bab3cd
    audio: An enormous amount of work on managing default devices. Ryan C. Gordon 2023-06-23 02:37:48 -0400
  • c7a44eea83
    audio: Fixed logic error. Ryan C. Gordon 2023-06-22 18:31:33 -0400
  • 089cd87cb5
    audio: Make sure device count stays correct as hardware disconnects. Ryan C. Gordon 2023-06-22 18:31:03 -0400
  • e50cb72eb6
    docs: Note that audio opening doesn't implicitly init SDL now. Ryan C. Gordon 2023-06-22 18:29:45 -0400
  • 97b2f747d0
    docs: Corrections to audio section of README-migration.md Ryan C. Gordon 2023-06-22 01:17:16 -0400
  • 464640440f
    audio: Added SDL_GetAudioStreamBinding. Ryan C. Gordon 2023-06-22 01:00:12 -0400
  • 01f7b53865
    audio: Readded (logical) device pausing. Ryan C. Gordon 2023-06-22 00:59:26 -0400
  • fd4c9f4e11
    audio: documentation improvements. Ryan C. Gordon 2023-06-21 23:34:43 -0400
  • 4b78b789a7
    audio: Switch SDL_audio.c and SDL_audiocvt.c to C99-ish syntax. Ryan C. Gordon 2023-06-21 01:02:47 -0400
  • d96a1db7d7
    audio: Opening via a logical device ID should also track default device. Ryan C. Gordon 2023-06-21 00:05:10 -0400
  • b2e020958f
    audio: Wrap device access in opening of logical devices. Ryan C. Gordon 2023-06-20 23:35:24 -0400
  • 7ee2459927
    audio: Check for unlikely failure case in WAV loaded. Ryan C. Gordon 2023-05-30 01:09:21 -0400
  • 3d65a2cefe
    audio: Made SDL_LoadWAV a real function, not just a macro. Ryan C. Gordon 2023-05-30 01:08:56 -0400
  • 26525f5fd3
    audio: Readd SDL_AudioSpec, but just with format/channels/freq fields. Ryan C. Gordon 2023-05-30 01:08:22 -0400
  • e6aaed7d79
    include: Audio is not, and has not been, a raw mixing buffer for a long time. Ryan C. Gordon 2023-05-29 23:24:21 -0400
  • 56b1bc2198
    audio: SDL_AudioStream now has callbacks for Get and Put operations. Ryan C. Gordon 2023-05-28 22:39:39 -0400
  • 905c4fff5b
    audio: First shot at the SDL3 audio subsystem redesign! Ryan C. Gordon 2023-05-12 23:37:02 -0400
  • b221b59995
    cmake: add SDL_REVISION option 1vanK 2023-07-30 00:16:32 +0300
  • bf439036bc
    Update CMakeLists.txt 1vanK 2023-07-29 19:53:14 +0300
  • dda971833e Add missing break Mathieu Eyraud 2023-07-29 15:56:00 +0200
  • 82cd3bfe1c Add missing break Mathieu Eyraud 2023-07-29 15:56:00 +0200
  • 0500fca00c Add missing break Mathieu Eyraud 2023-07-29 15:56:00 +0200
  • cc0f071cae
    Add missing break Mathieu Eyraud 2023-07-29 15:56:00 +0200
  • 38a5aed974 minor os/2 stuff merged from the bitwiseworks' fork Ozkan Sezer 2023-07-28 23:55:50 +0300
  • 7cc3248044 minor os/2 stuff merged from the bitwiseworks' fork Ozkan Sezer 2023-07-28 23:55:50 +0300
  • a1985eab27 Remove duplicate case and Add a missing error t-sin 2023-07-28 21:18:05 +0900
  • 2d5b50d61d Check all GL errors after after glFramebufferTexture2DEXT() t-sin 2023-07-28 19:22:53 +0900
  • 3845fd3c49 fixed typo in prev. patch. Ozkan Sezer 2023-07-28 07:35:24 +0300
  • 3e341021c3 fixed typo in prev. patch. Ozkan Sezer 2023-07-28 07:35:14 +0300
  • d3f2de7f29 fixed typo in prev. patch. Ozkan Sezer 2023-07-28 07:35:04 +0300
  • 0d62ce6070 test/testnativecocoa.m: fixed deprecation warnings. Ozkan Sezer 2023-07-28 07:21:28 +0300
  • 1ecf77d630 test/testnativecocoa.m: fixed deprecation warnings. Ozkan Sezer 2023-07-28 07:21:14 +0300
  • 12b35c6a46 test/testnativecocoa.m: fixed deprecation warnings. Ozkan Sezer 2023-07-28 07:20:50 +0300
  • e24b3e2fa4 cmake: rename SDL_TEST -> SDL_TEST_LIBRARY Anonymous Maarten 2023-07-28 01:51:01 +0200
  • da5016d336 cmake: use pkg-config + test compile instead of Find module for detecting rpi Anonymous Maarten 2023-07-28 01:02:12 +0200
  • deec574ff6 cmake: fix SDL_HIDAPI_LIBUSB Anonymous Maarten 2023-07-28 01:16:06 +0200
  • ee1fe0036e cmake: rename SDL_TEST -> SDL_TEST_LIBRARY Anonymous Maarten 2023-07-28 01:51:01 +0200
  • 5b13e2da18 cmake: use pkg-config + test compile instead of Find module for detecting rpi Anonymous Maarten 2023-07-28 01:02:12 +0200
  • 0ae77f84bb cmake: fix SDL_HIDAPI_LIBUSB Anonymous Maarten 2023-07-28 01:16:06 +0200
  • f2ae00c1ad Sync SDL3 wiki -> header SDL Wiki Bot 2023-07-27 22:43:14 +0000
  • 41a96c8133 doc: document building of SDL tests with CMake Anonymous Maarten 2023-07-28 00:41:26 +0200
  • 301f227879 Sorted controller list Sam Lantinga 2023-07-27 12:48:15 -0700
  • 2ca4c0233a Add Steam Deck controller mapping to database. Max Maisel 2023-07-26 20:49:21 +0200
  • 507be6c3f8 Sorted controller list Sam Lantinga 2023-07-27 12:48:15 -0700
  • f4561db69a Add Steam Deck controller mapping to database. Max Maisel 2023-07-26 20:49:21 +0200
  • 3174d0b970 Sorted controller list Sam Lantinga 2023-07-27 12:48:15 -0700