Commit Graph

  • a6d5c1fe05 Added the environment variable SDL_LOGGING to control default log output Sam Lantinga 2024-01-27 19:11:04 -0800
  • fc5bd11dac Simplified the default log category logic Sam Lantinga 2024-01-27 15:38:26 -0800
  • e767840874 Document that the default log priority is error, not critical Sam Lantinga 2024-01-27 15:37:49 -0800
  • f0b8fee88f Added the environment variable SDL_LOGGING to control default log output Sam Lantinga 2024-01-27 19:11:04 -0800
  • 3e3fc2e858
    aaudio: Backport headphone hotplugging support from SDL3. Ryan C. Gordon 2024-01-27 18:13:01 -0500
  • 6ec3f5a28e Simplified the default log category logic Sam Lantinga 2024-01-27 15:38:26 -0800
  • 2c11068569 Document that the default log priority is error, not critical Sam Lantinga 2024-01-27 15:37:49 -0800
  • 12bdb2b4d0 Added the environment variable SDL_LOGGING to control default log output Sam Lantinga 2024-01-27 19:11:04 -0800
  • 45e8f46cc0 Added the environment variable SDL_LOGGING to control default log output Sam Lantinga 2024-01-27 19:11:04 -0800
  • dcd26a80e5 windows: Minor tweaks that makes Windows XP vidmodes work again. Ryan C. Gordon 2024-01-25 19:41:31 -0500
  • 6ca596cfc1 windows: Manage MapVirtualKey vs Windows XP. Ryan C. Gordon 2024-01-25 19:03:17 -0500
  • 1c5bc53738 windows: Manage WideCharToMultiByte vs Windows XP. Ryan C. Gordon 2024-01-25 18:53:56 -0500
  • 2144c2ac71 windows: Added WIN_IsWindowsXP, for extreme runtime compatibility checks. Ryan C. Gordon 2024-01-25 18:18:15 -0500
  • 56fa22c63b windows: OS version checks now cache results. Ryan C. Gordon 2024-01-25 18:17:17 -0500
  • 4fba663368 Simplified the default log category logic Sam Lantinga 2024-01-27 15:38:26 -0800
  • a7a98d8bbb Document that the default log priority is error, not critical Sam Lantinga 2024-01-27 15:37:49 -0800
  • fd14a20a4b Sync SDL3 wiki -> header SDL Wiki Bot 2024-01-27 23:26:26 +0000
  • 17768c51fc Revert "Sync SDL3 wiki -> header" Sam Lantinga 2024-01-27 15:24:41 -0800
  • 9c49ef1c02 Fix color Francisco Javier Trujillo Mata 2024-01-28 00:23:16 +0100
  • 2a4db8c415 SDL_rwops.c (SDL_IsRegularFile): fix WinRT build failure due to S_ISREG Ozkan Sezer 2024-01-28 02:20:00 +0300
  • fd08ca3823 SDL_rwops.c (SDL_IsRegularFile): fix WinRT build failure due to S_ISREG Ozkan Sezer 2024-01-28 02:20:00 +0300
  • fcd1c155cc SDL_rwops.c (SDL_IsRegularFile): fix WinRT build failure due to S_ISREG Ozkan Sezer 2024-01-28 02:20:00 +0300
  • 5ae2ffc127 document that text input is on by default Charlie Volow 2024-01-24 23:14:30 -0500
  • 5e96e410d6 Sync SDL3 wiki -> header SDL Wiki Bot 2024-01-27 23:12:19 +0000
  • f66fe7e221 Replaced SDL_GetJoystickCaps() with joystick properties Sam Lantinga 2024-01-27 14:37:30 -0800
  • ac58aba14c wayland: Only set the explicit logical window size when using display scaling Frank Praznik 2024-01-26 11:12:06 -0500
  • 5240a6fe7c wayland: Make sure the logical window size can't go to zero. Frank Praznik 2024-01-24 11:24:16 -0500
  • 1544c66078 wayland: Refactor internal variable names for better readability Frank Praznik 2024-01-24 10:45:19 -0500
  • 008ac543a9 tests: Fix window centering test with Wayland display scaling mode Frank Praznik 2024-01-21 11:38:23 -0500
  • 866c64ef55 wayland: Add a forced screen space scaling mode Frank Praznik 2024-01-19 10:30:07 -0500
  • 3bf60755cb SDL_RWFromFile, stdio: reject if the file is not a regular file. Ozkan Sezer 2024-01-28 01:44:50 +0300
  • 230ae797a7 SDL_RWFromFile, stdio: reject if the file is not a regular file. Ozkan Sezer 2024-01-28 01:44:50 +0300
  • 019dc53764 SDL_RWFromFile, stdio: reject if the file is not a regular file. Ozkan Sezer 2024-01-28 01:44:50 +0300
  • aec4ecade3 Replaced SDL_GetJoystickCaps() with joystick properties Sam Lantinga 2024-01-27 14:37:30 -0800
  • aba3038353 Sync SDL3 wiki -> header SDL Wiki Bot 2024-01-27 21:01:19 +0000
  • 3b55c7d1f4 Shortened SDL property names Sam Lantinga 2024-01-27 13:00:37 -0800
  • 1885e6b2e0 Sync SDL3 wiki -> header SDL Wiki Bot 2024-01-27 20:47:21 +0000
  • 8a4284b7df Clarified the use of SDL_RENDERER_SOFTWARE when creating a renderer Sam Lantinga 2024-01-27 12:45:25 -0800
  • 2d94b4f490 Make sure we set datasize on error in SDL_LoadFile_RW() Sam Lantinga 2024-01-27 12:19:27 -0800
  • aac7d1c2ae Report out of memory instead of crashing in SDL_LoadFile_RW() Sam Lantinga 2024-01-27 12:15:43 -0800
  • 5297596132 Report out of memory instead of crashing in SDL_LoadFile_RW() Sam Lantinga 2024-01-27 12:15:43 -0800
  • dff76bf295 Enable text input on video initialization without popping up an on-screen keyboard Sam Lantinga 2024-01-27 11:52:58 -0800
  • 55caed2011 Fixed N3DS build Sam Lantinga 2024-01-27 11:56:33 -0800
  • 332213163c Fixed N3DS build Sam Lantinga 2024-01-27 11:56:33 -0800
  • 53058af284 Enable text input on video initialization without popping up an on-screen keyboard Sam Lantinga 2024-01-27 11:52:58 -0800
  • 4ff3b28273 Enable text input on video initialization without popping up an on-screen keyboard Sam Lantinga 2024-01-27 11:52:58 -0800
  • b9ea2dde44 Added VisionOS as a supported target to the Xcode project Sam Lantinga 2024-01-27 11:04:06 -0800
  • 7a7875c904
    wasapi: A few tweaks to buffer management. Ryan C. Gordon 2024-01-27 14:03:49 -0500
  • cd099a4c4a
    x11: workaround issues with primary selection and clipboard temporal ignorance Green Sky 2024-01-20 20:25:55 +0100
  • e71e16950a wayland: Use the preferred order of displays exposed by KDE Frank Praznik 2024-01-26 18:15:27 -0500
  • e0c2cca629 Fixed fullscreen windows having rounded corners and 1px transparent borders on Windows 11. Sam Lantinga 2024-01-26 23:05:31 -0800
  • a1a4948fda Fixed the size and position of minimized windows on Windows Sam Lantinga 2024-01-26 22:36:32 -0800
  • 5ba839e83b fix XRandR refresh rate calculation Caiyi Hsu 2024-01-27 11:25:43 +0800
  • f931b25f4c
    wasapi: If GetDeviceBuf can't get a full buffer, go back to waiting. Ryan C. Gordon 2024-01-26 23:24:43 -0500
  • 0e3f27e720 fix XRandR refresh rate calculation Caiyi Hsu 2024-01-27 11:25:43 +0800
  • 1e06a3614f
    wasapi: Clamp device->spec.samples to the hardware buffer size. Ryan C. Gordon 2024-01-26 13:58:38 -0500
  • ad1a11164c
    wasapi: Clamp device->spec.samples to the hardware buffer size. Ryan C. Gordon 2024-01-26 13:58:38 -0500
  • 44a2c4d512 Only retain SDL_* + platform macro's in rename_macros.py Anonymous Maarten 2024-01-26 18:05:49 +0100
  • c5794cd911 ci: bump actions version tag Anonymous Maarten 2024-01-26 02:33:20 +0100
  • 33f86d81fc Add all macros from SDL2's SDL_config.h to rename_macros.py Anonymous Maarten 2024-01-26 02:32:00 +0100
  • aeac8774f7 Missed one Sam Lantinga 2024-01-25 16:53:19 -0800
  • d0dd60c8ba Updated new pixel format names to be more consistent with the others Sam Lantinga 2024-01-25 16:51:22 -0800
  • 54e0ec65b3
    windows: Minor tweaks that makes Windows XP vidmodes work again. Ryan C. Gordon 2024-01-25 19:41:31 -0500
  • 0f78aa7c30 Add some high bit-depth pixel formats Sam Lantinga 2024-01-25 16:39:53 -0800
  • 5ab879f89a SDL_kmsdrmvideo.c: move SDL_kmsdrmvulkan.h include to before all others Ozkan Sezer 2024-01-26 03:20:14 +0300
  • ca331f110e
    windows: Manage MapVirtualKey vs Windows XP. Ryan C. Gordon 2024-01-25 19:03:17 -0500
  • 8272403b6b
    windows: Manage WideCharToMultiByte vs Windows XP. Ryan C. Gordon 2024-01-25 18:53:56 -0500
  • 9c587dc3d6
    windows: Added WIN_IsWindowsXP, for extreme runtime compatibility checks. Ryan C. Gordon 2024-01-25 18:18:15 -0500
  • 5bb0c90009
    windows: OS version checks now cache results. Ryan C. Gordon 2024-01-25 18:17:17 -0500
  • 5f6a4fe643
    blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`. Ryan C. Gordon 2024-01-25 17:48:12 -0500
  • 7aab3f0db6
    blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`. Ryan C. Gordon 2024-01-25 17:48:12 -0500
  • ecbbef8b8d
    blendmode: Corrected docs for `SDL_BLENDOPERATION_[REV_]SUBTRACT`. Ryan C. Gordon 2024-01-25 17:48:12 -0500
  • 8814095aa8
    main: Indented SDL_main headers for readability, removed SDL2 compat macros. Ryan C. Gordon 2024-01-25 17:39:38 -0500
  • 22ea59425d wayland: Fix whitespace Frank Praznik 2024-01-25 16:13:54 -0500
  • c202893fbb wayland: Make sure the primary display is always first under GNOME Frank Praznik 2024-01-25 15:25:03 -0500
  • b8081e8e35
    video: lowercase some video backend names. Ryan C. Gordon 2024-01-25 15:22:57 -0500
  • 02f59f3ae6 Note that SDL_GetHaptics() is useful in combination with SDL_OpenHaptic() Sam Lantinga 2024-01-25 08:21:01 -0800
  • 8da1500f19
    Merge branch 'libsdl-org:main' into main Rudolf Kemmler 2024-01-25 16:52:24 +0100
  • 2e84d34b5e added Cmake option to disable precompilation of headers, which causes errors when compiling with zig cc. Rudolf Kemmler 2024-01-25 16:51:37 +0100
  • 594eef99ec Added a migration note about SDL_TouchID and SDL_FingerID Sam Lantinga 2024-01-25 07:30:08 -0800
  • c85ea238ca Improved timing accuracy of SDL_WaitEventTimeout() on Windows Sam Lantinga 2024-01-25 06:30:07 -0800
  • 08caafe2f1 Improved timing accuracy of SDL_WaitEventTimeout() on Windows Sam Lantinga 2024-01-25 06:30:07 -0800
  • 2670eb44af Improved timing accuracy of SDL_WaitEventTimeout() on Windows Sam Lantinga 2024-01-25 06:30:07 -0800
  • 5ddd97062e Added test code to validate SDL_WaitEventTimeout() Sam Lantinga 2024-01-25 06:29:15 -0800
  • 4784ce5ae5
    document that text input is on by default Charlie Volow 2024-01-24 23:14:30 -0500
  • 5c0b2d04f4 mayflash adapter PS4 support Ningyuan Li 2024-01-20 00:39:47 +0900
  • 138fe3d43d mayflash adapter PS4 support Ningyuan Li 2024-01-20 00:39:47 +0900
  • d6ebbc2fa4 mayflash adapter PS4 support Ningyuan Li 2024-01-20 00:39:47 +0900
  • 057834185a mayflash adapter PS4 support Ningyuan Li 2024-01-20 00:39:47 +0900
  • b8c4ea3cd1 Don't add the FIXME for converted macros Sam Lantinga 2024-01-24 12:38:44 -0800
  • 006edcab60 Switch to using SDL_powf() instead of pow() Sam Lantinga 2024-01-24 12:38:07 -0800
  • cb0040b596 GameInput backend for SDL (Gamepad-only for now) Nikita Krapivin 2024-01-25 01:26:01 +0500
  • 95a67278d1 Updated documentation after 2654c52d0e Sam Lantinga 2024-01-24 11:00:13 -0800
  • 205c417f74 testgles2.c, testgles2_sdf.c: adjust for new SDL_PLATFORM_WINDOWS meaning. Ozkan Sezer 2024-01-24 20:37:00 +0300
  • 6b3b7c7d4b SDL_hidapi_ps3.c: adjust for new SDL_PLATFORM_WINDOWS meaning. Ozkan Sezer 2024-01-24 20:37:00 +0300
  • 81314c4998 SDL_render_gl.c: adjust for new SDL_PLATFORM_WINDOWS meaning. Ozkan Sezer 2024-01-24 20:37:00 +0300
  • 1c79edbe02 SDL_test_memory.c: adjust for new SDL_PLATFORM_WINDOWS meaning. Ozkan Sezer 2024-01-24 20:37:00 +0300
  • 07a0c0e402 SDL_hidapi.c: adjust for new SDL_PLATFORM_WINDOWS meaning. Ozkan Sezer 2024-01-24 20:37:00 +0300
  • 34f03207c4 SDL_cpuinfo.c: adjust for new SDL_PLATFORM_WINDOWS meaning. Ozkan Sezer 2024-01-24 20:37:00 +0300
  • fd6ec3b9aa SDL_intrin.h: adjust for new SDL_PLATFORM_WINDOWS meaning. Ozkan Sezer 2024-01-24 20:37:00 +0300