Commit Graph

  • f8c77908ad Use motor sequence ID 0 in the HIDAPI GIP driver Sam Lantinga 2025-05-02 10:19:57 -0700
  • 38323eae24 Use motor sequence ID 0 in the HIDAPI GIP driver Sam Lantinga 2025-05-02 10:19:57 -0700
  • b4317e7ce5
    Merge 3b11a2bb75 into 33e5f4885a Temdog007 2025-05-05 12:27:32 -0400
  • 33e5f4885a x11: Don't update grab on enter when the mouse is captured Frank Praznik 2025-05-05 10:55:26 -0400
  • 1abac3ccc3 Revert "x11: Better handle XInput2 mouse tracking outside the window" Frank Praznik 2025-05-05 10:52:42 -0400
  • 85d2345bd8 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-05 15:21:20 +0000
  • c8e1723988
    x11: Don't update grab on enter when the mouse is captured Frank Praznik 2025-05-05 10:55:26 -0400
  • c98a19401c
    x11: #ifdef the XRandR path in the message box code Frank Praznik 2025-05-05 10:34:00 -0400
  • 5bd886519b Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-05 15:10:37 +0000
  • c6362b4788
    tests: Revert some leftover testing code Frank Praznik 2025-05-05 11:08:15 -0400
  • 62c7d25ea7
    Revert "x11: Better handle XInput2 mouse tracking outside the window" Frank Praznik 2025-05-05 10:52:42 -0400
  • c91f9f6968 x11: #ifdef the XRandR path in the message box code Frank Praznik 2025-05-05 10:34:00 -0400
  • beaffc9e3e
    x11: #ifdef the XRandR path in the message box code Frank Praznik 2025-05-05 10:34:00 -0400
  • 4ed1fc5bff cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -0500
  • 17e6208c1b cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -0500
  • 434836c480 cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -0500
  • 7490471796 cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -0500
  • 58ef8c5b14
    cpuinfo: Use auxv for AltiVec on Linux if possible A. Wilcox 2025-05-04 15:01:25 -0500
  • 1138202f85
    Merge some things from the SupportedPlatforms Wiki page ROllerozxa 2025-05-04 20:59:48 +0200
  • 877b1b7dfb Fix Haiku CI to build with Haiku subsystems enabled ROllerozxa 2025-05-03 16:36:01 +0200
  • 546befa549 Fix default behaviour of VITA_TOUCH_MOUSE_DEVICE hint ROllerozxa 2025-05-04 20:09:00 +0200
  • 50d02ad732 Updated to version 3.2.13 for development Sam Lantinga 2025-05-04 10:56:10 -0700
  • 84081d884b don't prototype strdup() for __clang_analyzer__ case in windows builds. Ozkan Sezer 2025-05-04 20:01:24 +0300
  • 157f894d5d don't prototype strdup() for __clang_analyzer__ case in windows builds. Ozkan Sezer 2025-05-04 20:01:24 +0300
  • 5ac37a8ffc don't prototype strdup() for __clang_analyzer__ case in windows builds. release-3.2.12 Ozkan Sezer 2025-05-04 20:01:24 +0300
  • 17bba029ba don't prototype strdup() for __clang_analyzer__ case in windows builds. Ozkan Sezer 2025-05-04 20:01:24 +0300
  • c5245320b8 don't prototype strdup() for __clang_analyzer__ case in windows builds. Ozkan Sezer 2025-05-04 20:01:24 +0300
  • 7dd2915475 Updated to version 3.2.12 for release Sam Lantinga 2025-05-04 10:09:23 -0700
  • a5fad8b0cb Updated to version 2.32.7 for development Sam Lantinga 2025-05-04 09:18:06 -0700
  • 6510d6ccbf Updated to version 2.32.6 for release release-2.32.6 Sam Lantinga 2025-05-04 08:52:05 -0700
  • b3c40fae3d
    Remove "-mwindows" flag from MinGW/Cygwin link options Aiden Foxx 2025-05-04 15:21:18 +0200
  • 88211e19d9
    Use SDL_strpbrk instead of strpbrk Takase 2025-05-04 13:34:20 +0800
  • 7d0aac04a5
    Fix const issues takase1121 2025-05-04 13:09:04 +0800
  • 8ce8ef1039
    Add support for SDL_PROP_PROCESS_CREATE_CMDLINE_STRING as alternative to SDL_PROP_PROCESS_CREATE_ARGS_POINTER on Windows takase1121 2025-05-04 12:35:46 +0800
  • ec3ffad31e
    Test for newlines in process arguments takase1121 2025-05-04 12:34:50 +0800
  • 5a18d93fa5
    Disable newline conversion in childprocess takase1121 2025-05-04 12:34:28 +0800
  • 91bf90a485
    Do not quote arguments if no whitespaces are inside it takase1121 2025-05-04 12:33:41 +0800
  • 15c6acf74f capture g27 shifter r input Katharine Chui 2025-05-03 15:36:17 +0200
  • 705fd856f2 capture g27 shifter r input Katharine Chui 2025-05-03 15:36:17 +0200
  • 795d1ae1fb testmessage: Don't push the event if "Retry" was chosen. Ryan C. Gordon 2025-05-02 21:42:47 -0400
  • 0ae1ddee17
    win32: Hide the borders when showing a fullscreen window Frank Praznik 2025-05-02 13:40:05 -0400
  • d73fe0bc53 win32: Hide the borders when showing a fullscreen window Frank Praznik 2025-05-02 13:40:05 -0400
  • 411a5dd753 win32: Hide the borders when showing a fullscreen window Frank Praznik 2025-05-02 13:40:05 -0400
  • db4c7e47f1 Added support for the share button on the GameSir-K1 FLUX controller Sam Lantinga 2025-05-02 10:15:16 -0700
  • ab12b7cbba Added support for the share button on the GameSir-K1 FLUX controller Sam Lantinga 2025-05-02 10:15:16 -0700
  • 362445460e Added support for the PowerA Battle Dragon Advanced Wireless Controller Sam Lantinga 2025-05-02 10:01:13 -0700
  • 1e6a25324c Added support for the PowerA Battle Dragon Advanced Wireless Controller Sam Lantinga 2025-05-02 10:01:13 -0700
  • de5cb9db23 dialog: Cocoa backend should reactivate the app after the modal dialog. Ryan C. Gordon 2025-05-02 01:48:13 -0400
  • 418eab29eb uikit: Use SDL_RunOnMainThread instead of dispatch_sync for message boxes. Ryan C. Gordon 2025-05-01 18:28:53 -0400
  • 57346f2ba8 dialog: Cocoa backend should reactivate the app after the modal dialog. Ryan C. Gordon 2025-05-02 01:48:13 -0400
  • 2f3d242183 dialog: Cocoa shouldn't crash if there's a '.' in the filters. Ryan C. Gordon 2025-05-01 18:11:36 -0400
  • b0b50da4b6 Port #12581 to SDL2 Derek Schuff 2025-05-01 23:19:50 +0000
  • a220e7c422 Port #12581 to SDL2 Derek Schuff 2025-05-01 23:19:50 +0000
  • caf269ce00 Added a link to the GIP documentation Sam Lantinga 2025-05-01 20:26:19 -0700
  • 34c045aa39 Fixed paddles on the Xbox Elite controller using the GIP driver Sam Lantinga 2025-05-01 20:24:08 -0700
  • 4ad6d18203 events: Add integer wheel fields for sdl2-compat Cameron Gutman 2025-05-01 21:39:18 -0500
  • 0447c2f3c3 events: Add integer wheel fields for sdl2-compat Cameron Gutman 2025-05-01 21:39:18 -0500
  • 24b9a5f15f Added a link to the GIP documentation Sam Lantinga 2025-05-01 20:26:19 -0700
  • 17c20dde5b Fixed paddles on the Xbox Elite controller using the GIP driver Sam Lantinga 2025-05-01 20:24:08 -0700
  • 69ea6ad33e events: Add integer wheel fields for sdl2-compat Cameron Gutman 2025-05-01 21:39:18 -0500
  • e04241cd82 Port #12581 to SDL2 Derek Schuff 2025-05-01 23:19:50 +0000
  • ae251a05be Fixed warning: no previous prototype for function 'GIP_ParseMetadata' Sam Lantinga 2025-05-01 15:39:49 -0700
  • 193b0c8963 uikit: Use SDL_RunOnMainThread instead of dispatch_sync for message boxes. Ryan C. Gordon 2025-05-01 18:28:53 -0400
  • 691cc5bb5e dialog: Cocoa shouldn't crash if there's a '.' in the filters. Ryan C. Gordon 2025-05-01 18:11:36 -0400
  • cd4a4f8a9f X11: Center Message Box on Multi Monitor Displays (#12819) Temdog007 2025-05-01 13:38:52 -0700
  • 4ef8b6ce1b
    X11: Center Message Box on Multi Monitor Displays (#12819) Temdog007 2025-05-01 13:38:52 -0700
  • a96e72da02 video: Store the preferred fullscreen display in a property for sdl2-compat Frank Praznik 2025-04-30 11:21:09 -0400
  • c5d5967c3a video: Store the preferred fullscreen display in a property for sdl2-compat Frank Praznik 2025-04-30 11:21:09 -0400
  • 11e1d4a145 Sync SDL3 wiki -> header SDL Wiki Bot 2025-05-01 18:05:25 +0000
  • 00f3a82ada Joystick: Add new GIP driver to replace old Xbox One wired driver Vicki Pfau 2025-04-25 17:35:25 -0700
  • 48dfc03a87 Added the gamepad hint SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS Sam Lantinga 2025-05-01 10:35:49 -0700
  • 21a7bbbf14 Restore compatibility with older GameCube mappings Sam Lantinga 2025-04-30 15:21:34 -0700
  • 9afb2b4d7b Joystick: Add new GIP driver to replace old Xbox One wired driver Vicki Pfau 2025-04-25 17:35:25 -0700
  • ce1e46c9d9 Added the gamepad hint SDL_GAMECONTROLLER_USE_GAMECUBE_LABELS Sam Lantinga 2025-05-01 10:35:49 -0700
  • 3730128e33
    Simplify WIN_CreateHCursor (#12933) Dimitriy Ryazantcev 2025-05-01 18:32:12 +0300
  • 6a0505c090
    wayland: Remove unnecessary function call Frank Praznik 2025-05-01 11:30:16 -0400
  • fdd8b5d630
    wayland: Query the mouse global button states from the seats Frank Praznik 2025-05-01 11:23:13 -0400
  • b4ba7f633d
    Update SDL_windowsmouse.c Dimitriy Ryazantcev 2025-05-01 15:37:00 +0300
  • 8e0e10a89d
    Update SDL_windowsmouse.c Dimitriy Ryazantcev 2025-05-01 15:36:23 +0300
  • b5f4603d47
    Update SDL_windowsmouse.c Dimitriy Ryazantcev 2025-05-01 15:18:54 +0300
  • 9a69fb6e9a
    Simplify WIN_CreateHCursor Dimitriy Ryazantcev 2025-05-01 15:05:25 +0300
  • bd57b72c1d Restore compatibility with older GameCube mappings Sam Lantinga 2025-04-30 15:21:34 -0700
  • 337f012de2 Fixed right mouse button emulation when using a pen Sam Lantinga 2025-04-30 10:50:20 -0700
  • 3c29b620e4 Fixed missing simulated mouse events using a Wacom tablet Sam Lantinga 2025-04-30 10:20:56 -0700
  • e3df61b070 Fixed right mouse button emulation when using a pen Sam Lantinga 2025-04-30 10:50:20 -0700
  • 106ccc722e Fixed missing simulated mouse events using a Wacom tablet Sam Lantinga 2025-04-30 10:20:56 -0700
  • 522024d0a9 Fixed right mouse button emulation when using a pen Sam Lantinga 2025-04-30 10:50:20 -0700
  • fc5b0d97d0 Fixed missing simulated mouse events using a Wacom tablet Sam Lantinga 2025-04-30 10:20:56 -0700
  • a18eb08843
    video: Store the preferred fullscreen display in a property for sdl2-compat Frank Praznik 2025-04-30 11:21:09 -0400
  • 579fc161f0 Fixed build Sam Lantinga 2025-04-29 19:06:42 -0700
  • 22e968af4e Fixed right click mouse emulation for the Wacom tablet Sam Lantinga 2025-04-29 19:03:42 -0700
  • e37e96cfff pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly. Ryan C. Gordon 2025-04-29 18:50:50 -0400
  • 8ae962c904 Fixed build Sam Lantinga 2025-04-29 19:06:42 -0700
  • e04064350f Fixed right click mouse emulation for the Wacom tablet Sam Lantinga 2025-04-29 19:03:42 -0700
  • 56c76c20a0 GPU: Validate that textures are not bound for both read and write on render passes (#12925) Evan Hemsley 2025-04-29 16:52:52 -0700
  • a163257295
    GPU: Validate that textures are not bound for both read and write on render passes (#12925) Evan Hemsley 2025-04-29 16:52:52 -0700
  • 672b0e37d0 Fix sign mismatch cosmonaut 2025-04-29 16:35:36 -0700
  • 4ea85a1ccb Use MAX_COLOR_TARGET_BINDINGS cosmonaut 2025-04-29 16:26:45 -0700
  • 6b2d7d6d41 GPU: Validate that textures are not bound for both read and write cosmonaut 2025-04-29 16:19:50 -0700
  • ea67133e4f
    pen: Windows can't check WM_POINTER[DOWN|UP] for touches directly. Ryan C. Gordon 2025-04-29 18:50:50 -0400