Commit Graph

  • aaa9bf9422 Added more error checking for SDL timer functions Sam Lantinga 2024-05-27 07:31:20 -0700
  • 99599d9236 Added SDL_AddTimerNS() Sam Lantinga 2024-05-27 06:30:37 -0700
  • b6360516e4 Added the timerID to the SDL timer callback Sam Lantinga 2024-05-26 17:56:29 -0700
  • 6c1124353a Document that the timer callback can potentially be called before the timer returns. Sam Lantinga 2024-05-27 07:56:04 -0700
  • 5cece415b6 Allow building the Raspberry Pi video driver with standard EGL headers Cameron Cawley 2024-05-27 15:55:52 +0100
  • a5b0041b4a Fixed SDL_strncmp() logic in portal dialog code Sam Lantinga 2024-05-27 07:46:58 -0700
  • ba5f1eecb0 Added more error checking for SDL timer functions Sam Lantinga 2024-05-27 07:31:20 -0700
  • df25e4022d Removed short aliases for 16-bit pixel formats Sam Lantinga 2024-05-27 06:51:39 -0700
  • f57a045820 Removed short aliases for 16-bit pixel formats Sam Lantinga 2024-05-27 06:51:39 -0700
  • 65e17f5c8a Added SDL_AddTimerNS() Sam Lantinga 2024-05-27 06:30:37 -0700
  • 58da77041f Added the timerID to the SDL timer callback Sam Lantinga 2024-05-26 17:56:29 -0700
  • 5fa9432b7d Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 02:54:30 +0000
  • 066f49da1a
    main: Add some macros for main callback return codes. Ryan C. Gordon 2024-05-26 22:53:06 -0400
  • 100a779c4e
    hints: SDL_SetHint* and SDL_ResetHint now return int, not SDL_bool. Ryan C. Gordon 2024-05-26 22:21:27 -0400
  • 336cf87275
    hints: Change hints to be backed by Properties, add documentation. Ryan C. Gordon 2024-05-26 12:10:11 -0400
  • c168ccc3c3 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-27 02:00:01 +0000
  • ddb826d1a0 VC+d3d12: spread test for __has_include and d3d12.h test over multiple lines Anonymous Maarten 2024-05-27 03:02:10 +0200
  • acc2e040ce VC+d3d12: use __has_include to detect presence of d3d12 headers Anonymous Maarten 2024-05-27 02:42:04 +0200
  • faa9bbdc8e cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Anonymous Maarten 2024-05-27 02:34:26 +0200
  • 6c29778826 VC+d3d12: use __has_include to detect presence of d3d12 ehaders Anonymous Maarten 2024-05-27 02:42:04 +0200
  • 6c10201e58 cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Anonymous Maarten 2024-05-27 02:34:26 +0200
  • 279fb3acc3 release: build mingw binaries on Ubuntu 24.04 Anonymous Maarten 2024-05-27 02:12:36 +0200
  • 4fa5006247 VC+d3d12: use __has_include to detect presence of d3d12 ehaders Anonymous Maarten 2024-05-27 00:44:53 +0200
  • bba76859f5 cmake: detect CPU architecture in 1 compilation Anonymous Maarten 2024-05-26 22:40:47 +0200
  • 3af4f120d0 cmake: direct3d12 renderer needs d3d12.h and d3d12sdklayers.h Anonymous Maarten 2024-05-26 22:57:55 +0200
  • 716dc0e1bf
    wayland: Implement SetWindowOpacity via the alpha modifier protocol Frank Praznik 2024-05-14 13:10:09 -0400
  • 606903c02f Updated window event names Sam Lantinga 2024-05-26 11:13:19 -0700
  • a4ccace9c5
    include: Fix warnings from gendynapi.py. Ryan C. Gordon 2024-05-26 13:43:58 -0400
  • ca2d7f9844
    gendynapi.py: Ignore wiki documentation blocks. Ryan C. Gordon 2024-05-26 13:34:13 -0400
  • a0376ab057 SDL_MouseButtonFlags: Clarified some documentation. Ryan C. Gordon 2024-05-26 13:02:58 -0400
  • 10bbf9d1da Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. Ryan C. Gordon 2024-05-26 12:21:55 -0400
  • 0e6db371e8 pen: Make the `\since` field in SDL_PenCapabilityFlags match everything else. Ryan C. Gordon 2024-05-25 22:55:38 -0400
  • cf2874080f mouse: Move mouse button state from a Uint32 to a formal typedef. Ryan C. Gordon 2024-05-25 22:54:31 -0400
  • 13b18e3c41 test: Moved some `Uint32` bitfields over to typedefs. Ryan C. Gordon 2024-05-23 23:56:05 -0400
  • 0f0570b060 pen: Change a Uint32 bitfield into a typedef. Ryan C. Gordon 2024-05-23 20:12:19 -0400
  • 8e3ff8c3a1 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 17:21:54 +0000
  • 534768c7c5 Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() Sam Lantinga 2024-05-26 08:10:51 -0700
  • de32eb906f
    SDL_MouseButtonFlags: Clarified some documentation. Ryan C. Gordon 2024-05-26 13:02:58 -0400
  • 1936e91d85
    Fixed SDL_PenCapabilityFlags from Uint64 to Uint32. Ryan C. Gordon 2024-05-26 12:21:55 -0400
  • a6da2e6f8b Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 16:19:32 +0000
  • 2626304e70
    properties: add formal SDL_CleanupPropertyCallback type, improve docs. Ryan C. Gordon 2024-05-26 12:17:34 -0400
  • 3cc8dbc0da Added SDL_PauseAudioStreamDevice() and SDL_ResumeAudioStreamDevice() Sam Lantinga 2024-05-26 08:10:51 -0700
  • 4ee28b6bb4
    wayland: Refactor and fix size handling in the configure events Frank Praznik 2024-05-25 17:59:15 -0400
  • 57a6fca35c
    SDL_GetCSSCursorName: Don't assert on unrecognized cursor types. Ryan C. Gordon 2024-05-26 00:38:41 -0400
  • 8f24c6720f
    SDL_SystemCursor: rename enum items to match CSS. Ryan C. Gordon 2024-05-26 00:28:17 -0400
  • 84cb065da2 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-26 03:34:35 +0000
  • 033793faed
    audio: SDL_OpenAudioDeviceStream() now allows a NULL spec. Ryan C. Gordon 2024-05-25 23:33:39 -0400
  • 6a40a8eb12
    audio: Minor documentation clarifications. Ryan C. Gordon 2024-05-25 23:33:02 -0400
  • 0e19d0992d
    pen: Make the `\since` field in SDL_PenCapabilityFlags match everything else. Ryan C. Gordon 2024-05-25 22:55:38 -0400
  • 4a5599427c
    mouse: Move mouse button state from a Uint32 to a formal typedef. Ryan C. Gordon 2024-05-25 22:54:31 -0400
  • 0e1f3b681f video: Distinguish between explicit fullscreen enter requests and update requests Frank Praznik 2024-05-25 12:05:19 -0400
  • 8dfe94542d
    video: Distinguish between explicit fullscreen enter requests and update requests Frank Praznik 2024-05-25 12:05:19 -0400
  • fefa47e409 dropfile: main callbacks need extra CMake care on UWP Anonymous Maarten 2024-05-25 16:35:11 +0200
  • 78e25d4994 testdropfile: convert to use callbacks Anonymous Maarten 2024-05-25 04:44:07 +0200
  • cf6c760cd3 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-24 19:34:14 +0200
  • e49349ac0c d3d12: xbox has no DXGI_PRESENT flags Anonymous Maarten 2024-05-24 19:36:20 +0200
  • c79e616806 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-24 19:34:14 +0200
  • 54c435409b d3d12: xbox has no DXGI_PRESENT flags Anonymous Maarten 2024-05-24 19:36:20 +0200
  • af1c53a427 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-24 19:34:14 +0200
  • 8825b4d005 d3d12: xbox has no DXGI_PRESENT flags Anonymous Maarten 2024-05-24 19:36:20 +0200
  • 89a4d9ae67 cmake+d3d12: d3d12 now builds succesfully on older Windows SDKs, so simplify the checks Anonymous Maarten 2024-05-24 21:47:57 +0200
  • 318ab9361b opengl: remove duplicated texture format capehill 2024-05-24 21:06:52 +0300
  • 8bc002b3bd opengl: remove duplicated texture format capehill 2024-05-24 21:06:52 +0300
  • 98fcf112e7 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-23 16:35:06 +0200
  • b68b889b59 d3d12: older Windows SDK headers contain wrong function prototypes Anonymous Maarten 2024-05-23 16:35:06 +0200
  • ecdcf94c5b
    wayland: Only restore windowed constraints in configuration events Frank Praznik 2024-05-17 11:55:47 -0400
  • 535be42b1c Correct name for SDL_CreateThreadWithStackSize() d-musique 2024-05-24 16:28:44 +0200
  • a21bc11969
    Correct name for SDL_CreateThreadWithStackSize() d-musique 2024-05-24 16:28:44 +0200
  • 7a043d9958 Note that SDL_BlitSurface() was renamed SDL_BlitSurfaceScaled() Sam Lantinga 2024-05-24 05:33:51 -0700
  • 836e6c1531 Don't toggle modifier state for repeated keys (thanks @dalawren!) Sam Lantinga 2024-05-24 04:44:56 -0700
  • f3695ef34e VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects Anonymous Maarten 2024-05-24 04:54:37 +0200
  • 0da1d4da22
    test: Moved some `Uint32` bitfields over to typedefs. Ryan C. Gordon 2024-05-23 23:56:05 -0400
  • f72686547e
    pen: Change a Uint32 bitfield into a typedef. Ryan C. Gordon 2024-05-23 20:12:19 -0400
  • 8d6be0301f VC: don't import Microsoft.CPP.UpgradeFromVC[67]0.props projects Anonymous Maarten 2024-05-24 04:54:37 +0200
  • 9259d532da isVRHeadset returns true for Pico headsets Sam Lantinga 2024-05-23 13:40:45 -0700
  • 89caa88b73 Get the definition for SDL_PropertiesID in SDL_thread.h Sam Lantinga 2024-05-23 17:14:07 -0700
  • a3ab46b707 Fixed mapping the touchpad for the Qanba PS5 controllers like the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 16:45:56 -0700
  • 1e5db996ff Added Linux bindings for the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 15:34:38 -0700
  • 964e0c9b47 Added Linux bindings for the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 15:34:38 -0700
  • 98a9ca5e32 Added Linux bindings for the Qanba Drone 2 Arcade Joystick Sam Lantinga 2024-05-23 15:34:38 -0700
  • 2461bd8648 Removed unnecessary float casts Sam Lantinga 2024-05-23 15:12:01 -0700
  • 3acca27e95 Dialog: XDG Portals: Remove the `file://` URI Semphris 2024-05-23 12:38:43 -0400
  • d090f2cf0c re-introduce SDL_GpuPresentMode cosmonaut 2024-05-23 11:40:11 -0700
  • 831a0d3bde Dialog: XDG Portals: Remove the `file://` URI Semphris 2024-05-23 12:38:43 -0400
  • 6e081eb7dc Memory leak no more! Sam Lantinga 2024-05-23 11:26:59 -0700
  • 156ca356b5 Free any temporary environment memory at SDL_Quit() Sam Lantinga 2024-05-23 11:22:00 -0700
  • d58c1e191f dynapi update for SDL_GPU Ethan Lee 2024-05-23 13:44:07 -0400
  • bcea5be943 Add SDL_GPU cosmonaut 2024-03-18 11:43:23 -0700
  • 4022682c28 Fix touchid assertion faliure on emscripten Cyao 2024-05-23 18:05:57 +0200
  • 66fbbdf46a Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-23 17:09:44 +0000
  • 3e8d8f81b4 Sync SDL3 wiki -> header SDL Wiki Bot 2024-05-23 17:04:35 +0000
  • e35256e14c Dialog: Add filter number, remove NULL termination Semphris 2024-05-22 19:20:40 -0400
  • 71babedd17
    Fix touchid assertion faliure on emscripten Cyao 2024-05-23 18:05:57 +0200
  • baacbeb4c4
    wayland: Make sure the correct cached window dimensions are used when a config size of 0,0 is received Frank Praznik 2024-05-23 10:51:44 -0400
  • b1061a3ec1
    video: Rename 'state_not_floating' to the more descriptive 'tiled' Frank Praznik 2024-05-23 10:26:36 -0400
  • 37672f52da
    wayland: Simplify resize logic Frank Praznik 2024-05-23 10:23:57 -0400
  • 1249f68c25 Support X11 incremental clipboard transfers. Ramez Ragaa 2024-05-23 17:15:54 +0300
  • 3f1143b4f5 release: fix arm64 Visual Studio build directory scribam 2024-05-23 13:01:02 +0200
  • aa5448c48d release: fix arm64 Visual Studio build directory scribam 2024-05-23 13:01:02 +0200
  • 2f2c3afb05
    SDL_internal: tweaked comment. Ryan C. Gordon 2024-05-22 20:53:42 -0400