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/*
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* GLIB - Library of useful routines for C programming
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* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
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*
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* SPDX-License-Identifier: LGPL-2.1-or-later
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Modified by the GLib Team and others 1997-2000. See the AUTHORS
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* file for a list of people on the GLib Team. See the ChangeLog
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* files for a list of changes. These files are distributed with
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* GLib at ftp://ftp.gtk.org/pub/gtk/.
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*/
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/*
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* MT safe
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*/
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#include "qemu/osdep.h"
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#include "qemu/qtree.h"
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/**
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* SECTION:trees-binary
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* @title: Balanced Binary Trees
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* @short_description: a sorted collection of key/value pairs optimized
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* for searching and traversing in order
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*
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* The #QTree structure and its associated functions provide a sorted
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* collection of key/value pairs optimized for searching and traversing
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* in order. This means that most of the operations (access, search,
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* insertion, deletion, ...) on #QTree are O(log(n)) in average and O(n)
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* in worst case for time complexity. But, note that maintaining a
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* balanced sorted #QTree of n elements is done in time O(n log(n)).
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*
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* To create a new #QTree use q_tree_new().
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*
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* To insert a key/value pair into a #QTree use q_tree_insert()
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* (O(n log(n))).
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*
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* To remove a key/value pair use q_tree_remove() (O(n log(n))).
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*
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* To look up the value corresponding to a given key, use
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* q_tree_lookup() and q_tree_lookup_extended().
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*
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* To find out the number of nodes in a #QTree, use q_tree_nnodes(). To
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* get the height of a #QTree, use q_tree_height().
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*
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* To traverse a #QTree, calling a function for each node visited in
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* the traversal, use q_tree_foreach().
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*
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* To destroy a #QTree, use q_tree_destroy().
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**/
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#define MAX_GTREE_HEIGHT 40
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/**
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* QTree:
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*
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* The QTree struct is an opaque data structure representing a
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* [balanced binary tree][glib-Balanced-Binary-Trees]. It should be
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* accessed only by using the following functions.
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*/
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struct _QTree {
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QTreeNode *root;
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GCompareDataFunc key_compare;
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GDestroyNotify key_destroy_func;
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GDestroyNotify value_destroy_func;
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gpointer key_compare_data;
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guint nnodes;
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gint ref_count;
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};
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struct _QTreeNode {
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gpointer key; /* key for this node */
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gpointer value; /* value stored at this node */
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QTreeNode *left; /* left subtree */
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QTreeNode *right; /* right subtree */
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gint8 balance; /* height (right) - height (left) */
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guint8 left_child;
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guint8 right_child;
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};
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static QTreeNode *q_tree_node_new(gpointer key,
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gpointer value);
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static QTreeNode *q_tree_insert_internal(QTree *tree,
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gpointer key,
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gpointer value,
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gboolean replace);
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static gboolean q_tree_remove_internal(QTree *tree,
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gconstpointer key,
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gboolean steal);
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static QTreeNode *q_tree_node_balance(QTreeNode *node);
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static QTreeNode *q_tree_find_node(QTree *tree,
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gconstpointer key);
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static QTreeNode *q_tree_node_search(QTreeNode *node,
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GCompareFunc search_func,
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gconstpointer data);
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static QTreeNode *q_tree_node_rotate_left(QTreeNode *node);
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static QTreeNode *q_tree_node_rotate_right(QTreeNode *node);
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#ifdef Q_TREE_DEBUG
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static void q_tree_node_check(QTreeNode *node);
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#endif
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static QTreeNode*
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q_tree_node_new(gpointer key,
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gpointer value)
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{
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QTreeNode *node = g_new(QTreeNode, 1);
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node->balance = 0;
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node->left = NULL;
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node->right = NULL;
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node->left_child = FALSE;
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node->right_child = FALSE;
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node->key = key;
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node->value = value;
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return node;
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}
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/**
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* q_tree_new:
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* @key_compare_func: the function used to order the nodes in the #QTree.
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* It should return values similar to the standard strcmp() function -
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* 0 if the two arguments are equal, a negative value if the first argument
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* comes before the second, or a positive value if the first argument comes
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* after the second.
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*
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* Creates a new #QTree.
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*
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* Returns: a newly allocated #QTree
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*/
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QTree *
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q_tree_new(GCompareFunc key_compare_func)
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{
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g_return_val_if_fail(key_compare_func != NULL, NULL);
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return q_tree_new_full((GCompareDataFunc) key_compare_func, NULL,
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NULL, NULL);
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}
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/**
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* q_tree_new_with_data:
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* @key_compare_func: qsort()-style comparison function
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* @key_compare_data: data to pass to comparison function
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*
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* Creates a new #QTree with a comparison function that accepts user data.
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* See q_tree_new() for more details.
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*
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* Returns: a newly allocated #QTree
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*/
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QTree *
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q_tree_new_with_data(GCompareDataFunc key_compare_func,
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gpointer key_compare_data)
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{
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g_return_val_if_fail(key_compare_func != NULL, NULL);
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return q_tree_new_full(key_compare_func, key_compare_data,
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NULL, NULL);
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}
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/**
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* q_tree_new_full:
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* @key_compare_func: qsort()-style comparison function
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* @key_compare_data: data to pass to comparison function
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* @key_destroy_func: a function to free the memory allocated for the key
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* used when removing the entry from the #QTree or %NULL if you don't
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* want to supply such a function
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* @value_destroy_func: a function to free the memory allocated for the
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* value used when removing the entry from the #QTree or %NULL if you
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* don't want to supply such a function
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*
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* Creates a new #QTree like q_tree_new() and allows to specify functions
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* to free the memory allocated for the key and value that get called when
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* removing the entry from the #QTree.
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*
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* Returns: a newly allocated #QTree
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*/
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QTree *
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q_tree_new_full(GCompareDataFunc key_compare_func,
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gpointer key_compare_data,
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GDestroyNotify key_destroy_func,
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GDestroyNotify value_destroy_func)
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{
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QTree *tree;
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g_return_val_if_fail(key_compare_func != NULL, NULL);
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tree = g_new(QTree, 1);
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tree->root = NULL;
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tree->key_compare = key_compare_func;
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tree->key_destroy_func = key_destroy_func;
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tree->value_destroy_func = value_destroy_func;
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tree->key_compare_data = key_compare_data;
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tree->nnodes = 0;
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tree->ref_count = 1;
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return tree;
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}
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/**
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* q_tree_node_first:
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* @tree: a #QTree
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*
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* Returns the first in-order node of the tree, or %NULL
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* for an empty tree.
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*
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* Returns: (nullable) (transfer none): the first node in the tree
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*
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* Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API.
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*/
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static QTreeNode *
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q_tree_node_first(QTree *tree)
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{
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QTreeNode *tmp;
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g_return_val_if_fail(tree != NULL, NULL);
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if (!tree->root) {
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return NULL;
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}
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tmp = tree->root;
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while (tmp->left_child) {
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tmp = tmp->left;
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}
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return tmp;
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}
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/**
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* q_tree_node_previous
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* @node: a #QTree node
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*
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* Returns the previous in-order node of the tree, or %NULL
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* if the passed node was already the first one.
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*
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* Returns: (nullable) (transfer none): the previous node in the tree
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*
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* Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API.
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*/
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static QTreeNode *
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q_tree_node_previous(QTreeNode *node)
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{
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QTreeNode *tmp;
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g_return_val_if_fail(node != NULL, NULL);
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tmp = node->left;
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if (node->left_child) {
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while (tmp->right_child) {
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tmp = tmp->right;
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}
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}
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return tmp;
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}
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/**
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* q_tree_node_next
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* @node: a #QTree node
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*
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* Returns the next in-order node of the tree, or %NULL
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* if the passed node was already the last one.
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*
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* Returns: (nullable) (transfer none): the next node in the tree
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*
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* Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API.
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*/
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static QTreeNode *
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q_tree_node_next(QTreeNode *node)
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{
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QTreeNode *tmp;
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g_return_val_if_fail(node != NULL, NULL);
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tmp = node->right;
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if (node->right_child) {
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while (tmp->left_child) {
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tmp = tmp->left;
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}
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}
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return tmp;
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}
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|
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/**
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* q_tree_remove_all:
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* @tree: a #QTree
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*
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* Removes all nodes from a #QTree and destroys their keys and values,
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* then resets the #QTree’s root to %NULL.
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*
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* Since: 2.70 in GLib. Internal in Qtree, i.e. not in the public API.
|
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*/
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static void QEMU_DISABLE_CFI
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q_tree_remove_all(QTree *tree)
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{
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QTreeNode *node;
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QTreeNode *next;
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g_return_if_fail(tree != NULL);
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node = q_tree_node_first(tree);
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while (node) {
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next = q_tree_node_next(node);
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if (tree->key_destroy_func) {
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tree->key_destroy_func(node->key);
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}
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if (tree->value_destroy_func) {
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tree->value_destroy_func(node->value);
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|
}
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|
g_free(node);
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|
|
|
#ifdef Q_TREE_DEBUG
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|
|
g_assert(tree->nnodes > 0);
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|
tree->nnodes--;
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|
#endif
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|
node = next;
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|
}
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|
|
|
#ifdef Q_TREE_DEBUG
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|
|
g_assert(tree->nnodes == 0);
|
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|
#endif
|
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|
|
tree->root = NULL;
|
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|
#ifndef Q_TREE_DEBUG
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|
tree->nnodes = 0;
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|
#endif
|
|
|
}
|
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|
|
|
/**
|
|
|
* q_tree_ref:
|
|
|
* @tree: a #QTree
|
|
|
*
|
|
|
* Increments the reference count of @tree by one.
|
|
|
*
|
|
|
* It is safe to call this function from any thread.
|
|
|
*
|
|
|
* Returns: the passed in #QTree
|
|
|
*
|
|
|
* Since: 2.22
|
|
|
*/
|
|
|
QTree *
|
|
|
q_tree_ref(QTree *tree)
|
|
|
{
|
|
|
g_return_val_if_fail(tree != NULL, NULL);
|
|
|
|
|
|
g_atomic_int_inc(&tree->ref_count);
|
|
|
|
|
|
return tree;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_unref:
|
|
|
* @tree: a #QTree
|
|
|
*
|
|
|
* Decrements the reference count of @tree by one.
|
|
|
* If the reference count drops to 0, all keys and values will
|
|
|
* be destroyed (if destroy functions were specified) and all
|
|
|
* memory allocated by @tree will be released.
|
|
|
*
|
|
|
* It is safe to call this function from any thread.
|
|
|
*
|
|
|
* Since: 2.22
|
|
|
*/
|
|
|
void
|
|
|
q_tree_unref(QTree *tree)
|
|
|
{
|
|
|
g_return_if_fail(tree != NULL);
|
|
|
|
|
|
if (g_atomic_int_dec_and_test(&tree->ref_count)) {
|
|
|
q_tree_remove_all(tree);
|
|
|
g_free(tree);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_destroy:
|
|
|
* @tree: a #QTree
|
|
|
*
|
|
|
* Removes all keys and values from the #QTree and decreases its
|
|
|
* reference count by one. If keys and/or values are dynamically
|
|
|
* allocated, you should either free them first or create the #QTree
|
|
|
* using q_tree_new_full(). In the latter case the destroy functions
|
|
|
* you supplied will be called on all keys and values before destroying
|
|
|
* the #QTree.
|
|
|
*/
|
|
|
void
|
|
|
q_tree_destroy(QTree *tree)
|
|
|
{
|
|
|
g_return_if_fail(tree != NULL);
|
|
|
|
|
|
q_tree_remove_all(tree);
|
|
|
q_tree_unref(tree);
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_insert_node:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to insert
|
|
|
* @value: the value corresponding to the key
|
|
|
*
|
|
|
* Inserts a key/value pair into a #QTree.
|
|
|
*
|
|
|
* If the given key already exists in the #QTree its corresponding value
|
|
|
* is set to the new value. If you supplied a @value_destroy_func when
|
|
|
* creating the #QTree, the old value is freed using that function. If
|
|
|
* you supplied a @key_destroy_func when creating the #QTree, the passed
|
|
|
* key is freed using that function.
|
|
|
*
|
|
|
* The tree is automatically 'balanced' as new key/value pairs are added,
|
|
|
* so that the distance from the root to every leaf is as small as possible.
|
|
|
* The cost of maintaining a balanced tree while inserting new key/value
|
|
|
* result in a O(n log(n)) operation where most of the other operations
|
|
|
* are O(log(n)).
|
|
|
*
|
|
|
* Returns: (transfer none): the inserted (or set) node.
|
|
|
*
|
|
|
* Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API.
|
|
|
*/
|
|
|
static QTreeNode *
|
|
|
q_tree_insert_node(QTree *tree,
|
|
|
gpointer key,
|
|
|
gpointer value)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, NULL);
|
|
|
|
|
|
node = q_tree_insert_internal(tree, key, value, FALSE);
|
|
|
|
|
|
#ifdef Q_TREE_DEBUG
|
|
|
q_tree_node_check(tree->root);
|
|
|
#endif
|
|
|
|
|
|
return node;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_insert:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to insert
|
|
|
* @value: the value corresponding to the key
|
|
|
*
|
|
|
* Inserts a key/value pair into a #QTree.
|
|
|
*
|
|
|
* Inserts a new key and value into a #QTree as q_tree_insert_node() does,
|
|
|
* only this function does not return the inserted or set node.
|
|
|
*/
|
|
|
void
|
|
|
q_tree_insert(QTree *tree,
|
|
|
gpointer key,
|
|
|
gpointer value)
|
|
|
{
|
|
|
q_tree_insert_node(tree, key, value);
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_replace_node:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to insert
|
|
|
* @value: the value corresponding to the key
|
|
|
*
|
|
|
* Inserts a new key and value into a #QTree similar to q_tree_insert_node().
|
|
|
* The difference is that if the key already exists in the #QTree, it gets
|
|
|
* replaced by the new key. If you supplied a @value_destroy_func when
|
|
|
* creating the #QTree, the old value is freed using that function. If you
|
|
|
* supplied a @key_destroy_func when creating the #QTree, the old key is
|
|
|
* freed using that function.
|
|
|
*
|
|
|
* The tree is automatically 'balanced' as new key/value pairs are added,
|
|
|
* so that the distance from the root to every leaf is as small as possible.
|
|
|
*
|
|
|
* Returns: (transfer none): the inserted (or set) node.
|
|
|
*
|
|
|
* Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API.
|
|
|
*/
|
|
|
static QTreeNode *
|
|
|
q_tree_replace_node(QTree *tree,
|
|
|
gpointer key,
|
|
|
gpointer value)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, NULL);
|
|
|
|
|
|
node = q_tree_insert_internal(tree, key, value, TRUE);
|
|
|
|
|
|
#ifdef Q_TREE_DEBUG
|
|
|
q_tree_node_check(tree->root);
|
|
|
#endif
|
|
|
|
|
|
return node;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_replace:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to insert
|
|
|
* @value: the value corresponding to the key
|
|
|
*
|
|
|
* Inserts a new key and value into a #QTree as q_tree_replace_node() does,
|
|
|
* only this function does not return the inserted or set node.
|
|
|
*/
|
|
|
void
|
|
|
q_tree_replace(QTree *tree,
|
|
|
gpointer key,
|
|
|
gpointer value)
|
|
|
{
|
|
|
q_tree_replace_node(tree, key, value);
|
|
|
}
|
|
|
|
|
|
/* internal insert routine */
|
|
|
static QTreeNode * QEMU_DISABLE_CFI
|
|
|
q_tree_insert_internal(QTree *tree,
|
|
|
gpointer key,
|
|
|
gpointer value,
|
|
|
gboolean replace)
|
|
|
{
|
|
|
QTreeNode *node, *retnode;
|
|
|
QTreeNode *path[MAX_GTREE_HEIGHT];
|
|
|
int idx;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, NULL);
|
|
|
|
|
|
if (!tree->root) {
|
|
|
tree->root = q_tree_node_new(key, value);
|
|
|
tree->nnodes++;
|
|
|
return tree->root;
|
|
|
}
|
|
|
|
|
|
idx = 0;
|
|
|
path[idx++] = NULL;
|
|
|
node = tree->root;
|
|
|
|
|
|
while (1) {
|
|
|
int cmp = tree->key_compare(key, node->key, tree->key_compare_data);
|
|
|
|
|
|
if (cmp == 0) {
|
|
|
if (tree->value_destroy_func) {
|
|
|
tree->value_destroy_func(node->value);
|
|
|
}
|
|
|
|
|
|
node->value = value;
|
|
|
|
|
|
if (replace) {
|
|
|
if (tree->key_destroy_func) {
|
|
|
tree->key_destroy_func(node->key);
|
|
|
}
|
|
|
|
|
|
node->key = key;
|
|
|
} else {
|
|
|
/* free the passed key */
|
|
|
if (tree->key_destroy_func) {
|
|
|
tree->key_destroy_func(key);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
return node;
|
|
|
} else if (cmp < 0) {
|
|
|
if (node->left_child) {
|
|
|
path[idx++] = node;
|
|
|
node = node->left;
|
|
|
} else {
|
|
|
QTreeNode *child = q_tree_node_new(key, value);
|
|
|
|
|
|
child->left = node->left;
|
|
|
child->right = node;
|
|
|
node->left = child;
|
|
|
node->left_child = TRUE;
|
|
|
node->balance -= 1;
|
|
|
|
|
|
tree->nnodes++;
|
|
|
|
|
|
retnode = child;
|
|
|
break;
|
|
|
}
|
|
|
} else {
|
|
|
if (node->right_child) {
|
|
|
path[idx++] = node;
|
|
|
node = node->right;
|
|
|
} else {
|
|
|
QTreeNode *child = q_tree_node_new(key, value);
|
|
|
|
|
|
child->right = node->right;
|
|
|
child->left = node;
|
|
|
node->right = child;
|
|
|
node->right_child = TRUE;
|
|
|
node->balance += 1;
|
|
|
|
|
|
tree->nnodes++;
|
|
|
|
|
|
retnode = child;
|
|
|
break;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
* Restore balance. This is the goodness of a non-recursive
|
|
|
* implementation, when we are done with balancing we 'break'
|
|
|
* the loop and we are done.
|
|
|
*/
|
|
|
while (1) {
|
|
|
QTreeNode *bparent = path[--idx];
|
|
|
gboolean left_node = (bparent && node == bparent->left);
|
|
|
g_assert(!bparent || bparent->left == node || bparent->right == node);
|
|
|
|
|
|
if (node->balance < -1 || node->balance > 1) {
|
|
|
node = q_tree_node_balance(node);
|
|
|
if (bparent == NULL) {
|
|
|
tree->root = node;
|
|
|
} else if (left_node) {
|
|
|
bparent->left = node;
|
|
|
} else {
|
|
|
bparent->right = node;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (node->balance == 0 || bparent == NULL) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
if (left_node) {
|
|
|
bparent->balance -= 1;
|
|
|
} else {
|
|
|
bparent->balance += 1;
|
|
|
}
|
|
|
|
|
|
node = bparent;
|
|
|
}
|
|
|
|
|
|
return retnode;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_remove:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to remove
|
|
|
*
|
|
|
* Removes a key/value pair from a #QTree.
|
|
|
*
|
|
|
* If the #QTree was created using q_tree_new_full(), the key and value
|
|
|
* are freed using the supplied destroy functions, otherwise you have to
|
|
|
* make sure that any dynamically allocated values are freed yourself.
|
|
|
* If the key does not exist in the #QTree, the function does nothing.
|
|
|
*
|
|
|
* The cost of maintaining a balanced tree while removing a key/value
|
|
|
* result in a O(n log(n)) operation where most of the other operations
|
|
|
* are O(log(n)).
|
|
|
*
|
|
|
* Returns: %TRUE if the key was found (prior to 2.8, this function
|
|
|
* returned nothing)
|
|
|
*/
|
|
|
gboolean
|
|
|
q_tree_remove(QTree *tree,
|
|
|
gconstpointer key)
|
|
|
{
|
|
|
gboolean removed;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, FALSE);
|
|
|
|
|
|
removed = q_tree_remove_internal(tree, key, FALSE);
|
|
|
|
|
|
#ifdef Q_TREE_DEBUG
|
|
|
q_tree_node_check(tree->root);
|
|
|
#endif
|
|
|
|
|
|
return removed;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_steal:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to remove
|
|
|
*
|
|
|
* Removes a key and its associated value from a #QTree without calling
|
|
|
* the key and value destroy functions.
|
|
|
*
|
|
|
* If the key does not exist in the #QTree, the function does nothing.
|
|
|
*
|
|
|
* Returns: %TRUE if the key was found (prior to 2.8, this function
|
|
|
* returned nothing)
|
|
|
*/
|
|
|
gboolean
|
|
|
q_tree_steal(QTree *tree,
|
|
|
gconstpointer key)
|
|
|
{
|
|
|
gboolean removed;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, FALSE);
|
|
|
|
|
|
removed = q_tree_remove_internal(tree, key, TRUE);
|
|
|
|
|
|
#ifdef Q_TREE_DEBUG
|
|
|
q_tree_node_check(tree->root);
|
|
|
#endif
|
|
|
|
|
|
return removed;
|
|
|
}
|
|
|
|
|
|
/* internal remove routine */
|
|
|
static gboolean QEMU_DISABLE_CFI
|
|
|
q_tree_remove_internal(QTree *tree,
|
|
|
gconstpointer key,
|
|
|
gboolean steal)
|
|
|
{
|
|
|
QTreeNode *node, *parent, *balance;
|
|
|
QTreeNode *path[MAX_GTREE_HEIGHT];
|
|
|
int idx;
|
|
|
gboolean left_node;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, FALSE);
|
|
|
|
|
|
if (!tree->root) {
|
|
|
return FALSE;
|
|
|
}
|
|
|
|
|
|
idx = 0;
|
|
|
path[idx++] = NULL;
|
|
|
node = tree->root;
|
|
|
|
|
|
while (1) {
|
|
|
int cmp = tree->key_compare(key, node->key, tree->key_compare_data);
|
|
|
|
|
|
if (cmp == 0) {
|
|
|
break;
|
|
|
} else if (cmp < 0) {
|
|
|
if (!node->left_child) {
|
|
|
return FALSE;
|
|
|
}
|
|
|
|
|
|
path[idx++] = node;
|
|
|
node = node->left;
|
|
|
} else {
|
|
|
if (!node->right_child) {
|
|
|
return FALSE;
|
|
|
}
|
|
|
|
|
|
path[idx++] = node;
|
|
|
node = node->right;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/*
|
|
|
* The following code is almost equal to q_tree_remove_node,
|
|
|
* except that we do not have to call q_tree_node_parent.
|
|
|
*/
|
|
|
balance = parent = path[--idx];
|
|
|
g_assert(!parent || parent->left == node || parent->right == node);
|
|
|
left_node = (parent && node == parent->left);
|
|
|
|
|
|
if (!node->left_child) {
|
|
|
if (!node->right_child) {
|
|
|
if (!parent) {
|
|
|
tree->root = NULL;
|
|
|
} else if (left_node) {
|
|
|
parent->left_child = FALSE;
|
|
|
parent->left = node->left;
|
|
|
parent->balance += 1;
|
|
|
} else {
|
|
|
parent->right_child = FALSE;
|
|
|
parent->right = node->right;
|
|
|
parent->balance -= 1;
|
|
|
}
|
|
|
} else {
|
|
|
/* node has a right child */
|
|
|
QTreeNode *tmp = q_tree_node_next(node);
|
|
|
tmp->left = node->left;
|
|
|
|
|
|
if (!parent) {
|
|
|
tree->root = node->right;
|
|
|
} else if (left_node) {
|
|
|
parent->left = node->right;
|
|
|
parent->balance += 1;
|
|
|
} else {
|
|
|
parent->right = node->right;
|
|
|
parent->balance -= 1;
|
|
|
}
|
|
|
}
|
|
|
} else {
|
|
|
/* node has a left child */
|
|
|
if (!node->right_child) {
|
|
|
QTreeNode *tmp = q_tree_node_previous(node);
|
|
|
tmp->right = node->right;
|
|
|
|
|
|
if (parent == NULL) {
|
|
|
tree->root = node->left;
|
|
|
} else if (left_node) {
|
|
|
parent->left = node->left;
|
|
|
parent->balance += 1;
|
|
|
} else {
|
|
|
parent->right = node->left;
|
|
|
parent->balance -= 1;
|
|
|
}
|
|
|
} else {
|
|
|
/* node has a both children (pant, pant!) */
|
|
|
QTreeNode *prev = node->left;
|
|
|
QTreeNode *next = node->right;
|
|
|
QTreeNode *nextp = node;
|
|
|
int old_idx = idx + 1;
|
|
|
idx++;
|
|
|
|
|
|
/* path[idx] == parent */
|
|
|
/* find the immediately next node (and its parent) */
|
|
|
while (next->left_child) {
|
|
|
path[++idx] = nextp = next;
|
|
|
next = next->left;
|
|
|
}
|
|
|
|
|
|
path[old_idx] = next;
|
|
|
balance = path[idx];
|
|
|
|
|
|
/* remove 'next' from the tree */
|
|
|
if (nextp != node) {
|
|
|
if (next->right_child) {
|
|
|
nextp->left = next->right;
|
|
|
} else {
|
|
|
nextp->left_child = FALSE;
|
|
|
}
|
|
|
nextp->balance += 1;
|
|
|
|
|
|
next->right_child = TRUE;
|
|
|
next->right = node->right;
|
|
|
} else {
|
|
|
node->balance -= 1;
|
|
|
}
|
|
|
|
|
|
/* set the prev to point to the right place */
|
|
|
while (prev->right_child) {
|
|
|
prev = prev->right;
|
|
|
}
|
|
|
prev->right = next;
|
|
|
|
|
|
/* prepare 'next' to replace 'node' */
|
|
|
next->left_child = TRUE;
|
|
|
next->left = node->left;
|
|
|
next->balance = node->balance;
|
|
|
|
|
|
if (!parent) {
|
|
|
tree->root = next;
|
|
|
} else if (left_node) {
|
|
|
parent->left = next;
|
|
|
} else {
|
|
|
parent->right = next;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/* restore balance */
|
|
|
if (balance) {
|
|
|
while (1) {
|
|
|
QTreeNode *bparent = path[--idx];
|
|
|
g_assert(!bparent ||
|
|
|
bparent->left == balance ||
|
|
|
bparent->right == balance);
|
|
|
left_node = (bparent && balance == bparent->left);
|
|
|
|
|
|
if (balance->balance < -1 || balance->balance > 1) {
|
|
|
balance = q_tree_node_balance(balance);
|
|
|
if (!bparent) {
|
|
|
tree->root = balance;
|
|
|
} else if (left_node) {
|
|
|
bparent->left = balance;
|
|
|
} else {
|
|
|
bparent->right = balance;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (balance->balance != 0 || !bparent) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
if (left_node) {
|
|
|
bparent->balance += 1;
|
|
|
} else {
|
|
|
bparent->balance -= 1;
|
|
|
}
|
|
|
|
|
|
balance = bparent;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
if (!steal) {
|
|
|
if (tree->key_destroy_func) {
|
|
|
tree->key_destroy_func(node->key);
|
|
|
}
|
|
|
if (tree->value_destroy_func) {
|
|
|
tree->value_destroy_func(node->value);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
g_free(node);
|
|
|
|
|
|
tree->nnodes--;
|
|
|
|
|
|
return TRUE;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_lookup_node:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to look up
|
|
|
*
|
|
|
* Gets the tree node corresponding to the given key. Since a #QTree is
|
|
|
* automatically balanced as key/value pairs are added, key lookup
|
|
|
* is O(log n) (where n is the number of key/value pairs in the tree).
|
|
|
*
|
|
|
* Returns: (nullable) (transfer none): the tree node corresponding to
|
|
|
* the key, or %NULL if the key was not found
|
|
|
*
|
|
|
* Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API.
|
|
|
*/
|
|
|
static QTreeNode *
|
|
|
q_tree_lookup_node(QTree *tree,
|
|
|
gconstpointer key)
|
|
|
{
|
|
|
g_return_val_if_fail(tree != NULL, NULL);
|
|
|
|
|
|
return q_tree_find_node(tree, key);
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_lookup:
|
|
|
* @tree: a #QTree
|
|
|
* @key: the key to look up
|
|
|
*
|
|
|
* Gets the value corresponding to the given key. Since a #QTree is
|
|
|
* automatically balanced as key/value pairs are added, key lookup
|
|
|
* is O(log n) (where n is the number of key/value pairs in the tree).
|
|
|
*
|
|
|
* Returns: the value corresponding to the key, or %NULL
|
|
|
* if the key was not found
|
|
|
*/
|
|
|
gpointer
|
|
|
q_tree_lookup(QTree *tree,
|
|
|
gconstpointer key)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
|
|
|
node = q_tree_lookup_node(tree, key);
|
|
|
|
|
|
return node ? node->value : NULL;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_lookup_extended:
|
|
|
* @tree: a #QTree
|
|
|
* @lookup_key: the key to look up
|
|
|
* @orig_key: (out) (optional) (nullable): returns the original key
|
|
|
* @value: (out) (optional) (nullable): returns the value associated with
|
|
|
* the key
|
|
|
*
|
|
|
* Looks up a key in the #QTree, returning the original key and the
|
|
|
* associated value. This is useful if you need to free the memory
|
|
|
* allocated for the original key, for example before calling
|
|
|
* q_tree_remove().
|
|
|
*
|
|
|
* Returns: %TRUE if the key was found in the #QTree
|
|
|
*/
|
|
|
gboolean
|
|
|
q_tree_lookup_extended(QTree *tree,
|
|
|
gconstpointer lookup_key,
|
|
|
gpointer *orig_key,
|
|
|
gpointer *value)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, FALSE);
|
|
|
|
|
|
node = q_tree_find_node(tree, lookup_key);
|
|
|
|
|
|
if (node) {
|
|
|
if (orig_key) {
|
|
|
*orig_key = node->key;
|
|
|
}
|
|
|
if (value) {
|
|
|
*value = node->value;
|
|
|
}
|
|
|
return TRUE;
|
|
|
} else {
|
|
|
return FALSE;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_foreach:
|
|
|
* @tree: a #QTree
|
|
|
* @func: the function to call for each node visited.
|
|
|
* If this function returns %TRUE, the traversal is stopped.
|
|
|
* @user_data: user data to pass to the function
|
|
|
*
|
|
|
* Calls the given function for each of the key/value pairs in the #QTree.
|
|
|
* The function is passed the key and value of each pair, and the given
|
|
|
* @data parameter. The tree is traversed in sorted order.
|
|
|
*
|
|
|
* The tree may not be modified while iterating over it (you can't
|
|
|
* add/remove items). To remove all items matching a predicate, you need
|
|
|
* to add each item to a list in your #GTraverseFunc as you walk over
|
|
|
* the tree, then walk the list and remove each item.
|
|
|
*/
|
|
|
void
|
|
|
q_tree_foreach(QTree *tree,
|
|
|
GTraverseFunc func,
|
|
|
gpointer user_data)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
|
|
|
g_return_if_fail(tree != NULL);
|
|
|
|
|
|
if (!tree->root) {
|
|
|
return;
|
|
|
}
|
|
|
|
|
|
node = q_tree_node_first(tree);
|
|
|
|
|
|
while (node) {
|
|
|
if ((*func)(node->key, node->value, user_data)) {
|
|
|
break;
|
|
|
}
|
|
|
|
|
|
node = q_tree_node_next(node);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_search_node:
|
|
|
* @tree: a #QTree
|
|
|
* @search_func: a function used to search the #QTree
|
|
|
* @user_data: the data passed as the second argument to @search_func
|
|
|
*
|
|
|
* Searches a #QTree using @search_func.
|
|
|
*
|
|
|
* The @search_func is called with a pointer to the key of a key/value
|
|
|
* pair in the tree, and the passed in @user_data. If @search_func returns
|
|
|
* 0 for a key/value pair, then the corresponding node is returned as
|
|
|
* the result of q_tree_search(). If @search_func returns -1, searching
|
|
|
* will proceed among the key/value pairs that have a smaller key; if
|
|
|
* @search_func returns 1, searching will proceed among the key/value
|
|
|
* pairs that have a larger key.
|
|
|
*
|
|
|
* Returns: (nullable) (transfer none): the node corresponding to the
|
|
|
* found key, or %NULL if the key was not found
|
|
|
*
|
|
|
* Since: 2.68 in GLib. Internal in Qtree, i.e. not in the public API.
|
|
|
*/
|
|
|
static QTreeNode *
|
|
|
q_tree_search_node(QTree *tree,
|
|
|
GCompareFunc search_func,
|
|
|
gconstpointer user_data)
|
|
|
{
|
|
|
g_return_val_if_fail(tree != NULL, NULL);
|
|
|
|
|
|
if (!tree->root) {
|
|
|
return NULL;
|
|
|
}
|
|
|
|
|
|
return q_tree_node_search(tree->root, search_func, user_data);
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_search:
|
|
|
* @tree: a #QTree
|
|
|
* @search_func: a function used to search the #QTree
|
|
|
* @user_data: the data passed as the second argument to @search_func
|
|
|
*
|
|
|
* Searches a #QTree using @search_func.
|
|
|
*
|
|
|
* The @search_func is called with a pointer to the key of a key/value
|
|
|
* pair in the tree, and the passed in @user_data. If @search_func returns
|
|
|
* 0 for a key/value pair, then the corresponding value is returned as
|
|
|
* the result of q_tree_search(). If @search_func returns -1, searching
|
|
|
* will proceed among the key/value pairs that have a smaller key; if
|
|
|
* @search_func returns 1, searching will proceed among the key/value
|
|
|
* pairs that have a larger key.
|
|
|
*
|
|
|
* Returns: the value corresponding to the found key, or %NULL
|
|
|
* if the key was not found
|
|
|
*/
|
|
|
gpointer
|
|
|
q_tree_search(QTree *tree,
|
|
|
GCompareFunc search_func,
|
|
|
gconstpointer user_data)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
|
|
|
node = q_tree_search_node(tree, search_func, user_data);
|
|
|
|
|
|
return node ? node->value : NULL;
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_height:
|
|
|
* @tree: a #QTree
|
|
|
*
|
|
|
* Gets the height of a #QTree.
|
|
|
*
|
|
|
* If the #QTree contains no nodes, the height is 0.
|
|
|
* If the #QTree contains only one root node the height is 1.
|
|
|
* If the root node has children the height is 2, etc.
|
|
|
*
|
|
|
* Returns: the height of @tree
|
|
|
*/
|
|
|
gint
|
|
|
q_tree_height(QTree *tree)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
gint height;
|
|
|
|
|
|
g_return_val_if_fail(tree != NULL, 0);
|
|
|
|
|
|
if (!tree->root) {
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
height = 0;
|
|
|
node = tree->root;
|
|
|
|
|
|
while (1) {
|
|
|
height += 1 + MAX(node->balance, 0);
|
|
|
|
|
|
if (!node->left_child) {
|
|
|
return height;
|
|
|
}
|
|
|
|
|
|
node = node->left;
|
|
|
}
|
|
|
}
|
|
|
|
|
|
/**
|
|
|
* q_tree_nnodes:
|
|
|
* @tree: a #QTree
|
|
|
*
|
|
|
* Gets the number of nodes in a #QTree.
|
|
|
*
|
|
|
* Returns: the number of nodes in @tree
|
|
|
*/
|
|
|
gint
|
|
|
q_tree_nnodes(QTree *tree)
|
|
|
{
|
|
|
g_return_val_if_fail(tree != NULL, 0);
|
|
|
|
|
|
return tree->nnodes;
|
|
|
}
|
|
|
|
|
|
static QTreeNode *
|
|
|
q_tree_node_balance(QTreeNode *node)
|
|
|
{
|
|
|
if (node->balance < -1) {
|
|
|
if (node->left->balance > 0) {
|
|
|
node->left = q_tree_node_rotate_left(node->left);
|
|
|
}
|
|
|
node = q_tree_node_rotate_right(node);
|
|
|
} else if (node->balance > 1) {
|
|
|
if (node->right->balance < 0) {
|
|
|
node->right = q_tree_node_rotate_right(node->right);
|
|
|
}
|
|
|
node = q_tree_node_rotate_left(node);
|
|
|
}
|
|
|
|
|
|
return node;
|
|
|
}
|
|
|
|
|
|
static QTreeNode * QEMU_DISABLE_CFI
|
|
|
q_tree_find_node(QTree *tree,
|
|
|
gconstpointer key)
|
|
|
{
|
|
|
QTreeNode *node;
|
|
|
gint cmp;
|
|
|
|
|
|
node = tree->root;
|
|
|
if (!node) {
|
|
|
return NULL;
|
|
|
}
|
|
|
|
|
|
while (1) {
|
|
|
cmp = tree->key_compare(key, node->key, tree->key_compare_data);
|
|
|
if (cmp == 0) {
|
|
|
return node;
|
|
|
} else if (cmp < 0) {
|
|
|
if (!node->left_child) {
|
|
|
return NULL;
|
|
|
}
|
|
|
|
|
|
node = node->left;
|
|
|
} else {
|
|
|
if (!node->right_child) {
|
|
|
return NULL;
|
|
|
}
|
|
|
|
|
|
node = node->right;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
static QTreeNode *
|
|
|
q_tree_node_search(QTreeNode *node,
|
|
|
GCompareFunc search_func,
|
|
|
gconstpointer data)
|
|
|
{
|
|
|
gint dir;
|
|
|
|
|
|
if (!node) {
|
|
|
return NULL;
|
|
|
}
|
|
|
|
|
|
while (1) {
|
|
|
dir = (*search_func)(node->key, data);
|
|
|
if (dir == 0) {
|
|
|
return node;
|
|
|
} else if (dir < 0) {
|
|
|
if (!node->left_child) {
|
|
|
return NULL;
|
|
|
}
|
|
|
|
|
|
node = node->left;
|
|
|
} else {
|
|
|
if (!node->right_child) {
|
|
|
return NULL;
|
|
|
}
|
|
|
|
|
|
node = node->right;
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
|
|
|
static QTreeNode *
|
|
|
q_tree_node_rotate_left(QTreeNode *node)
|
|
|
{
|
|
|
QTreeNode *right;
|
|
|
gint a_bal;
|
|
|
gint b_bal;
|
|
|
|
|
|
right = node->right;
|
|
|
|
|
|
if (right->left_child) {
|
|
|
node->right = right->left;
|
|
|
} else {
|
|
|
node->right_child = FALSE;
|
|
|
right->left_child = TRUE;
|
|
|
}
|
|
|
right->left = node;
|
|
|
|
|
|
a_bal = node->balance;
|
|
|
b_bal = right->balance;
|
|
|
|
|
|
if (b_bal <= 0) {
|
|
|
if (a_bal >= 1) {
|
|
|
right->balance = b_bal - 1;
|
|
|
} else {
|
|
|
right->balance = a_bal + b_bal - 2;
|
|
|
}
|
|
|
node->balance = a_bal - 1;
|
|
|
} else {
|
|
|
if (a_bal <= b_bal) {
|
|
|
right->balance = a_bal - 2;
|
|
|
} else {
|
|
|
right->balance = b_bal - 1;
|
|
|
}
|
|
|
node->balance = a_bal - b_bal - 1;
|
|
|
}
|
|
|
|
|
|
return right;
|
|
|
}
|
|
|
|
|
|
static QTreeNode *
|
|
|
q_tree_node_rotate_right(QTreeNode *node)
|
|
|
{
|
|
|
QTreeNode *left;
|
|
|
gint a_bal;
|
|
|
gint b_bal;
|
|
|
|
|
|
left = node->left;
|
|
|
|
|
|
if (left->right_child) {
|
|
|
node->left = left->right;
|
|
|
} else {
|
|
|
node->left_child = FALSE;
|
|
|
left->right_child = TRUE;
|
|
|
}
|
|
|
left->right = node;
|
|
|
|
|
|
a_bal = node->balance;
|
|
|
b_bal = left->balance;
|
|
|
|
|
|
if (b_bal <= 0) {
|
|
|
if (b_bal > a_bal) {
|
|
|
left->balance = b_bal + 1;
|
|
|
} else {
|
|
|
left->balance = a_bal + 2;
|
|
|
}
|
|
|
node->balance = a_bal - b_bal + 1;
|
|
|
} else {
|
|
|
if (a_bal <= -1) {
|
|
|
left->balance = b_bal + 1;
|
|
|
} else {
|
|
|
left->balance = a_bal + b_bal + 2;
|
|
|
}
|
|
|
node->balance = a_bal + 1;
|
|
|
}
|
|
|
|
|
|
return left;
|
|
|
}
|
|
|
|
|
|
#ifdef Q_TREE_DEBUG
|
|
|
static gint
|
|
|
q_tree_node_height(QTreeNode *node)
|
|
|
{
|
|
|
gint left_height;
|
|
|
gint right_height;
|
|
|
|
|
|
if (node) {
|
|
|
left_height = 0;
|
|
|
right_height = 0;
|
|
|
|
|
|
if (node->left_child) {
|
|
|
left_height = q_tree_node_height(node->left);
|
|
|
}
|
|
|
|
|
|
if (node->right_child) {
|
|
|
right_height = q_tree_node_height(node->right);
|
|
|
}
|
|
|
|
|
|
return MAX(left_height, right_height) + 1;
|
|
|
}
|
|
|
|
|
|
return 0;
|
|
|
}
|
|
|
|
|
|
static void q_tree_node_check(QTreeNode *node)
|
|
|
{
|
|
|
gint left_height;
|
|
|
gint right_height;
|
|
|
gint balance;
|
|
|
QTreeNode *tmp;
|
|
|
|
|
|
if (node) {
|
|
|
if (node->left_child) {
|
|
|
tmp = q_tree_node_previous(node);
|
|
|
g_assert(tmp->right == node);
|
|
|
}
|
|
|
|
|
|
if (node->right_child) {
|
|
|
tmp = q_tree_node_next(node);
|
|
|
g_assert(tmp->left == node);
|
|
|
}
|
|
|
|
|
|
left_height = 0;
|
|
|
right_height = 0;
|
|
|
|
|
|
if (node->left_child) {
|
|
|
left_height = q_tree_node_height(node->left);
|
|
|
}
|
|
|
if (node->right_child) {
|
|
|
right_height = q_tree_node_height(node->right);
|
|
|
}
|
|
|
|
|
|
balance = right_height - left_height;
|
|
|
g_assert(balance == node->balance);
|
|
|
|
|
|
if (node->left_child) {
|
|
|
q_tree_node_check(node->left);
|
|
|
}
|
|
|
if (node->right_child) {
|
|
|
q_tree_node_check(node->right);
|
|
|
}
|
|
|
}
|
|
|
}
|
|
|
#endif
|