mirror of https://gitlab.com/qemu-project/qemu
You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
239 lines
8.6 KiB
C
239 lines
8.6 KiB
C
/*
|
|
* Resettable interface header.
|
|
*
|
|
* Copyright (c) 2019 GreenSocs SAS
|
|
*
|
|
* Authors:
|
|
* Damien Hedde
|
|
*
|
|
* This work is licensed under the terms of the GNU GPL, version 2 or later.
|
|
* See the COPYING file in the top-level directory.
|
|
*/
|
|
|
|
#ifndef HW_RESETTABLE_H
|
|
#define HW_RESETTABLE_H
|
|
|
|
#include "qom/object.h"
|
|
|
|
#define TYPE_RESETTABLE_INTERFACE "resettable"
|
|
|
|
typedef struct ResettableClass ResettableClass;
|
|
DECLARE_CLASS_CHECKERS(ResettableClass, RESETTABLE,
|
|
TYPE_RESETTABLE_INTERFACE)
|
|
|
|
|
|
typedef struct ResettableState ResettableState;
|
|
|
|
/**
|
|
* ResetType:
|
|
* Types of reset.
|
|
*
|
|
* + Cold: reset resulting from a power cycle of the object.
|
|
* + Wakeup: reset resulting from a wake-up from a suspended state.
|
|
*
|
|
* TODO: Support has to be added to handle more types. In particular,
|
|
* ResettableState structure needs to be expanded.
|
|
*/
|
|
typedef enum ResetType {
|
|
RESET_TYPE_COLD,
|
|
RESET_TYPE_SNAPSHOT_LOAD,
|
|
RESET_TYPE_WAKEUP,
|
|
RESET_TYPE_S390_CPU_INITIAL,
|
|
RESET_TYPE_S390_CPU_NORMAL,
|
|
} ResetType;
|
|
|
|
/*
|
|
* ResettableClass:
|
|
* Interface for resettable objects.
|
|
*
|
|
* See docs/devel/reset.rst for more detailed information about how QEMU models
|
|
* reset. This whole API must only be used when holding the iothread mutex.
|
|
*
|
|
* All objects which can be reset must implement this interface;
|
|
* it is usually provided by a base class such as DeviceClass or BusClass.
|
|
* Every Resettable object must maintain some state tracking the
|
|
* progress of a reset operation by providing a ResettableState structure.
|
|
* The functions defined in this module take care of updating the
|
|
* state of the reset.
|
|
* The base class implementation of the interface provides this
|
|
* state and implements the associated method: get_state.
|
|
*
|
|
* Concrete object implementations (typically specific devices
|
|
* such as a UART model) should provide the functions
|
|
* for the phases.enter, phases.hold and phases.exit methods, which
|
|
* they can set in their class init function, either directly or
|
|
* by calling resettable_class_set_parent_phases().
|
|
* The phase methods are guaranteed to only only ever be called once
|
|
* for any reset event, in the order 'enter', 'hold', 'exit'.
|
|
* An object will always move quickly from 'enter' to 'hold'
|
|
* but might remain in 'hold' for an arbitrary period of time
|
|
* before eventually reset is deasserted and the 'exit' phase is called.
|
|
* Object implementations should be prepared for functions handling
|
|
* inbound connections from other devices (such as qemu_irq handler
|
|
* functions) to be called at any point during reset after their
|
|
* 'enter' method has been called.
|
|
*
|
|
* Users of a resettable object should not call these methods
|
|
* directly, but instead use the function resettable_reset().
|
|
*
|
|
* @phases.enter: This phase is called when the object enters reset. It
|
|
* should reset local state of the object, but it must not do anything that
|
|
* has a side-effect on other objects, such as raising or lowering a qemu_irq
|
|
* line or reading or writing guest memory. It takes the reset's type as
|
|
* argument.
|
|
*
|
|
* @phases.hold: This phase is called for entry into reset, once every object
|
|
* in the system which is being reset has had its @phases.enter method called.
|
|
* At this point devices can do actions that affect other objects.
|
|
*
|
|
* @phases.exit: This phase is called when the object leaves the reset state.
|
|
* Actions affecting other objects are permitted.
|
|
*
|
|
* @get_state: Mandatory method which must return a pointer to a
|
|
* ResettableState.
|
|
*
|
|
* @child_foreach: Executes a given callback on every Resettable child. Child
|
|
* in this context means a child in the qbus tree, so the children of a qbus
|
|
* are the devices on it, and the children of a device are all the buses it
|
|
* owns. This is not the same as the QOM object hierarchy. The function takes
|
|
* additional opaque and ResetType arguments which must be passed unmodified to
|
|
* the callback.
|
|
*/
|
|
typedef void (*ResettableEnterPhase)(Object *obj, ResetType type);
|
|
typedef void (*ResettableHoldPhase)(Object *obj, ResetType type);
|
|
typedef void (*ResettableExitPhase)(Object *obj, ResetType type);
|
|
typedef ResettableState * (*ResettableGetState)(Object *obj);
|
|
typedef void (*ResettableChildCallback)(Object *, void *opaque,
|
|
ResetType type);
|
|
typedef void (*ResettableChildForeach)(Object *obj,
|
|
ResettableChildCallback cb,
|
|
void *opaque, ResetType type);
|
|
typedef struct ResettablePhases {
|
|
ResettableEnterPhase enter;
|
|
ResettableHoldPhase hold;
|
|
ResettableExitPhase exit;
|
|
} ResettablePhases;
|
|
struct ResettableClass {
|
|
InterfaceClass parent_class;
|
|
|
|
/* Phase methods */
|
|
ResettablePhases phases;
|
|
|
|
/* State access method */
|
|
ResettableGetState get_state;
|
|
|
|
/* Hierarchy handling method */
|
|
ResettableChildForeach child_foreach;
|
|
};
|
|
|
|
/**
|
|
* ResettableState:
|
|
* Structure holding reset related state. The fields should not be accessed
|
|
* directly; the definition is here to allow further inclusion into other
|
|
* objects.
|
|
*
|
|
* @count: Number of reset level the object is into. It is incremented when
|
|
* the reset operation starts and decremented when it finishes.
|
|
* @hold_phase_pending: flag which indicates that we need to invoke the 'hold'
|
|
* phase handler for this object.
|
|
* @exit_phase_in_progress: true if we are currently in the exit phase
|
|
*/
|
|
struct ResettableState {
|
|
unsigned count;
|
|
bool hold_phase_pending;
|
|
bool exit_phase_in_progress;
|
|
};
|
|
|
|
/**
|
|
* resettable_state_clear:
|
|
* Clear the state. It puts the state to the initial (zeroed) state required
|
|
* to reuse an object. Typically used in realize step of base classes
|
|
* implementing the interface.
|
|
*/
|
|
static inline void resettable_state_clear(ResettableState *state)
|
|
{
|
|
memset(state, 0, sizeof(ResettableState));
|
|
}
|
|
|
|
/**
|
|
* resettable_reset:
|
|
* Trigger a reset on an object @obj of type @type. @obj must implement
|
|
* Resettable interface.
|
|
*
|
|
* Calling this function is equivalent to calling @resettable_assert_reset()
|
|
* then @resettable_release_reset().
|
|
*/
|
|
void resettable_reset(Object *obj, ResetType type);
|
|
|
|
/**
|
|
* resettable_assert_reset:
|
|
* Put an object @obj into reset. @obj must implement Resettable interface.
|
|
*
|
|
* @resettable_release_reset() must eventually be called after this call.
|
|
* There must be one call to @resettable_release_reset() per call of
|
|
* @resettable_assert_reset(), with the same type argument.
|
|
*
|
|
* NOTE: Until support for migration is added, the @resettable_release_reset()
|
|
* must not be delayed. It must occur just after @resettable_assert_reset() so
|
|
* that migration cannot be triggered in between. Prefer using
|
|
* @resettable_reset() for now.
|
|
*/
|
|
void resettable_assert_reset(Object *obj, ResetType type);
|
|
|
|
/**
|
|
* resettable_release_reset:
|
|
* Release the object @obj from reset. @obj must implement Resettable interface.
|
|
*
|
|
* See @resettable_assert_reset() description for details.
|
|
*/
|
|
void resettable_release_reset(Object *obj, ResetType type);
|
|
|
|
/**
|
|
* resettable_is_in_reset:
|
|
* Return true if @obj is under reset.
|
|
*
|
|
* @obj must implement Resettable interface.
|
|
*/
|
|
bool resettable_is_in_reset(Object *obj);
|
|
|
|
/**
|
|
* resettable_change_parent:
|
|
* Indicate that the parent of Ressettable @obj is changing from @oldp to @newp.
|
|
* All 3 objects must implement resettable interface. @oldp or @newp may be
|
|
* NULL.
|
|
*
|
|
* This function will adapt the reset state of @obj so that it is coherent
|
|
* with the reset state of @newp. It may trigger @resettable_assert_reset()
|
|
* or @resettable_release_reset(). It will do such things only if the reset
|
|
* state of @newp and @oldp are different.
|
|
*
|
|
* When using this function during reset, it must only be called during
|
|
* a hold phase method. Calling this during enter or exit phase is an error.
|
|
*/
|
|
void resettable_change_parent(Object *obj, Object *newp, Object *oldp);
|
|
|
|
/**
|
|
* resettable_cold_reset_fn:
|
|
* Helper to call resettable_reset((Object *) opaque, RESET_TYPE_COLD).
|
|
*
|
|
* This function is typically useful to register a reset handler with
|
|
* qemu_register_reset.
|
|
*/
|
|
void resettable_cold_reset_fn(void *opaque);
|
|
|
|
/**
|
|
* resettable_class_set_parent_phases:
|
|
*
|
|
* Save @rc current reset phases into @parent_phases and override @rc phases
|
|
* by the given new methods (@enter, @hold and @exit).
|
|
* Each phase is overridden only if the new one is not NULL allowing to
|
|
* override a subset of phases.
|
|
*/
|
|
void resettable_class_set_parent_phases(ResettableClass *rc,
|
|
ResettableEnterPhase enter,
|
|
ResettableHoldPhase hold,
|
|
ResettableExitPhase exit,
|
|
ResettablePhases *parent_phases);
|
|
|
|
#endif
|