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qemu/hw/audio/pcspk.c

251 lines
6.7 KiB
C

/*
* QEMU PC speaker emulation
*
* Copyright (c) 2006 Joachim Henke
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "qemu/osdep.h"
#include "hw/isa/isa.h"
#include "hw/audio/soundhw.h"
#include "audio/audio.h"
#include "qemu/module.h"
#include "qemu/timer.h"
#include "qemu/error-report.h"
#include "hw/timer/i8254.h"
#include "migration/vmstate.h"
#include "hw/audio/pcspk.h"
#include "qapi/error.h"
#include "qom/object.h"
#define PCSPK_BUF_LEN 1792
#define PCSPK_SAMPLE_RATE 32000
#define PCSPK_MAX_FREQ (PCSPK_SAMPLE_RATE >> 1)
#define PCSPK_MIN_COUNT DIV_ROUND_UP(PIT_FREQ, PCSPK_MAX_FREQ)
OBJECT_DECLARE_SIMPLE_TYPE(PCSpkState, PC_SPEAKER)
struct PCSpkState {
ISADevice parent_obj;
MemoryRegion ioport;
uint32_t iobase;
uint8_t sample_buf[PCSPK_BUF_LEN];
QEMUSoundCard card;
SWVoiceOut *voice;
void *pit;
unsigned int pit_count;
unsigned int samples;
unsigned int play_pos;
uint8_t data_on;
uint8_t dummy_refresh_clock;
bool migrate;
};
static const char *s_spk = "pcspk";
static PCSpkState *pcspk_state;
static inline void generate_samples(PCSpkState *s)
{
unsigned int i;
if (s->pit_count) {
const uint32_t m = PCSPK_SAMPLE_RATE * s->pit_count;
const uint32_t n = ((uint64_t)PIT_FREQ << 32) / m;
/* multiple of wavelength for gapless looping */
s->samples = (QEMU_ALIGN_DOWN(PCSPK_BUF_LEN * PIT_FREQ, m) / (PIT_FREQ >> 1) + 1) >> 1;
for (i = 0; i < s->samples; ++i)
s->sample_buf[i] = (64 & (n * i >> 25)) - 32;
} else {
s->samples = PCSPK_BUF_LEN;
for (i = 0; i < PCSPK_BUF_LEN; ++i)
s->sample_buf[i] = 128; /* silence */
}
}
static void pcspk_callback(void *opaque, int free)
{
PCSpkState *s = opaque;
PITChannelInfo ch;
unsigned int n;
pit_get_channel_info(s->pit, 2, &ch);
if (ch.mode != 3) {
return;
}
n = ch.initial_count;
/* avoid frequencies that are not reproducible with sample rate */
if (n < PCSPK_MIN_COUNT)
n = 0;
if (s->pit_count != n) {
s->pit_count = n;
s->play_pos = 0;
generate_samples(s);
}
while (free > 0) {
n = MIN(s->samples - s->play_pos, (unsigned int)free);
n = AUD_write(s->voice, &s->sample_buf[s->play_pos], n);
if (!n)
break;
s->play_pos = (s->play_pos + n) % s->samples;
free -= n;
}
}
static int pcspk_audio_init(PCSpkState *s)
{
struct audsettings as = {PCSPK_SAMPLE_RATE, 1, AUDIO_FORMAT_U8, 0};
if (s->voice) {
/* already initialized */
return 0;
}
s->voice = AUD_open_out(&s->card, s->voice, s_spk, s, pcspk_callback, &as);
if (!s->voice) {
AUD_log(s_spk, "Could not open voice\n");
return -1;
}
return 0;
}
static uint64_t pcspk_io_read(void *opaque, hwaddr addr,
unsigned size)
{
PCSpkState *s = opaque;
PITChannelInfo ch;
pit_get_channel_info(s->pit, 2, &ch);
s->dummy_refresh_clock ^= (1 << 4);
return ch.gate | (s->data_on << 1) | s->dummy_refresh_clock |
(ch.out << 5);
}
static void pcspk_io_write(void *opaque, hwaddr addr, uint64_t val,
unsigned size)
{
PCSpkState *s = opaque;
const int gate = val & 1;
s->data_on = (val >> 1) & 1;
pit_set_gate(s->pit, 2, gate);
if (s->voice) {
if (gate) /* restart */
s->play_pos = 0;
AUD_set_active_out(s->voice, gate & s->data_on);
}
}
static const MemoryRegionOps pcspk_io_ops = {
.read = pcspk_io_read,
.write = pcspk_io_write,
.impl = {
.min_access_size = 1,
.max_access_size = 1,
},
};
static void pcspk_initfn(Object *obj)
{
PCSpkState *s = PC_SPEAKER(obj);
memory_region_init_io(&s->ioport, OBJECT(s), &pcspk_io_ops, s, "pcspk", 1);
object_property_add_link(obj, "pit", TYPE_PIT_COMMON,
(Object **)&s->pit,
qdev_prop_allow_set_link_before_realize,
0);
}
static void pcspk_realizefn(DeviceState *dev, Error **errp)
{
ISADevice *isadev = ISA_DEVICE(dev);
PCSpkState *s = PC_SPEAKER(dev);
isa_register_ioport(isadev, &s->ioport, s->iobase);
if (s->card.state && AUD_register_card(s_spk, &s->card, errp)) {
pcspk_audio_init(s);
}
pcspk_state = s;
}
static bool migrate_needed(void *opaque)
{
PCSpkState *s = opaque;
return s->migrate;
}
static const VMStateDescription vmstate_spk = {
.name = "pcspk",
.version_id = 1,
.minimum_version_id = 1,
.needed = migrate_needed,
.fields = (const VMStateField[]) {
VMSTATE_UINT8(data_on, PCSpkState),
VMSTATE_UINT8(dummy_refresh_clock, PCSpkState),
VMSTATE_END_OF_LIST()
}
};
static Property pcspk_properties[] = {
DEFINE_AUDIO_PROPERTIES(PCSpkState, card),
DEFINE_PROP_UINT32("iobase", PCSpkState, iobase, 0x61),
DEFINE_PROP_BOOL("migrate", PCSpkState, migrate, true),
DEFINE_PROP_END_OF_LIST(),
};
static void pcspk_class_initfn(ObjectClass *klass, void *data)
{
DeviceClass *dc = DEVICE_CLASS(klass);
dc->realize = pcspk_realizefn;
set_bit(DEVICE_CATEGORY_SOUND, dc->categories);
dc->vmsd = &vmstate_spk;
device_class_set_props(dc, pcspk_properties);
/* Reason: realize sets global pcspk_state */
/* Reason: pit object link */
dc->user_creatable = false;
}
static const TypeInfo pcspk_info = {
.name = TYPE_PC_SPEAKER,
.parent = TYPE_ISA_DEVICE,
.instance_size = sizeof(PCSpkState),
.instance_init = pcspk_initfn,
.class_init = pcspk_class_initfn,
};
static void pcspk_register(void)
{
type_register_static(&pcspk_info);
}
type_init(pcspk_register)