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238 lines
9.4 KiB
ReStructuredText
238 lines
9.4 KiB
ReStructuredText
.. _replay:
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..
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Copyright (c) 2010-2022 Institute for System Programming
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of the Russian Academy of Sciences.
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This work is licensed under the terms of the GNU GPL, version 2 or later.
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See the COPYING file in the top-level directory.
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Record/replay
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=============
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Record/replay functions are used for the deterministic replay of qemu execution.
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Execution recording writes a non-deterministic events log, which can be later
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used for replaying the execution anywhere and for unlimited number of times.
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It also supports checkpointing for faster rewind to the specific replay moment.
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Execution replaying reads the log and replays all non-deterministic events
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including external input, hardware clocks, and interrupts.
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Deterministic replay has the following features:
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* Deterministically replays whole system execution and all contents of
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the memory, state of the hardware devices, clocks, and screen of the VM.
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* Writes execution log into the file for later replaying for multiple times
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on different machines.
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* Supports i386, x86_64, ARM, AArch64, Risc-V, MIPS, MIPS64, S390X, Alpha,
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PowerPC, PowerPC64, M68000, Microblaze, OpenRISC, SPARC,
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and Xtensa hardware platforms.
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* Performs deterministic replay of all operations with keyboard and mouse
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input devices, serial ports, and network.
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Usage of the record/replay:
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* First, record the execution with the following command line:
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.. parsed-literal::
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|qemu_system| \\
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-icount shift=auto,rr=record,rrfile=replay.bin \\
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-drive file=disk.qcow2,if=none,snapshot,id=img-direct \\
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-drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay \\
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-device ide-hd,drive=img-blkreplay \\
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-netdev user,id=net1 -device rtl8139,netdev=net1 \\
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-object filter-replay,id=replay,netdev=net1
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* After recording, you can replay it by using another command line:
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.. parsed-literal::
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|qemu_system| \\
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-icount shift=auto,rr=replay,rrfile=replay.bin \\
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-drive file=disk.qcow2,if=none,snapshot,id=img-direct \\
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-drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay \\
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-device ide-hd,drive=img-blkreplay \\
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-netdev user,id=net1 -device rtl8139,netdev=net1 \\
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-object filter-replay,id=replay,netdev=net1
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The only difference with recording is changing the rr option
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from record to replay.
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* Block device images are not actually changed in the recording mode,
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because all of the changes are written to the temporary overlay file.
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This behavior is enabled by using blkreplay driver. It should be used
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for every enabled block device, as described in :ref:`block-label` section.
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* ``-net none`` option should be specified when network is not used,
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because QEMU adds network card by default. When network is needed,
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it should be configured explicitly with replay filter, as described
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in :ref:`network-label` section.
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* Interaction with audio devices and serial ports are recorded and replayed
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automatically when such devices are enabled.
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Core idea
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---------
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Record/replay system is based on saving and replaying non-deterministic
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events (e.g. keyboard input) and simulating deterministic ones (e.g. reading
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from HDD or memory of the VM). Saving only non-deterministic events makes
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log file smaller and simulation faster.
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The following non-deterministic data from peripheral devices is saved into
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the log: mouse and keyboard input, network packets, audio controller input,
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serial port input, and hardware clocks (they are non-deterministic
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too, because their values are taken from the host machine). Inputs from
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simulated hardware, memory of VM, software interrupts, and execution of
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instructions are not saved into the log, because they are deterministic and
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can be replayed by simulating the behavior of virtual machine starting from
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initial state.
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Instruction counting
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--------------------
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QEMU should work in icount mode to use record/replay feature. icount was
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designed to allow deterministic execution in absence of external inputs
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of the virtual machine. Record/replay feature is enabled through ``-icount``
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command-line option, making possible deterministic execution of the machine,
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interacting with user or network.
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.. _block-label:
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Block devices
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-------------
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Block devices record/replay module intercepts calls of
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bdrv coroutine functions at the top of block drivers stack.
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To record and replay block operations the drive must be configured
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as following:
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.. parsed-literal::
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-drive file=disk.qcow2,if=none,snapshot,id=img-direct
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-drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay
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-device ide-hd,drive=img-blkreplay
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blkreplay driver should be inserted between disk image and virtual driver
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controller. Therefore all disk requests may be recorded and replayed.
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.. _snapshotting-label:
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Snapshotting
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------------
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New VM snapshots may be created in replay mode. They can be used later
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to recover the desired VM state. All VM states created in replay mode
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are associated with the moment of time in the replay scenario.
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After recovering the VM state replay will start from that position.
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Default starting snapshot name may be specified with icount field
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rrsnapshot as follows:
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.. parsed-literal::
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-icount shift=auto,rr=record,rrfile=replay.bin,rrsnapshot=snapshot_name
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This snapshot is created at start of recording and restored at start
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of replaying. It also can be loaded while replaying to roll back
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the execution.
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``snapshot`` flag of the disk image must be removed to save the snapshots
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in the overlay (or original image) instead of using the temporary overlay.
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.. parsed-literal::
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-drive file=disk.ovl,if=none,id=img-direct
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-drive driver=blkreplay,if=none,image=img-direct,id=img-blkreplay
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-device ide-hd,drive=img-blkreplay
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Use QEMU monitor to create additional snapshots. ``savevm <name>`` command
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created the snapshot and ``loadvm <name>`` restores it. To prevent corruption
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of the original disk image, use overlay files linked to the original images.
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Therefore all new snapshots (including the starting one) will be saved in
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overlays and the original image remains unchanged.
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When you need to use snapshots with diskless virtual machine,
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it must be started with "orphan" qcow2 image. This image will be used
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for storing VM snapshots. Here is the example of the command line for this:
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.. parsed-literal::
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|qemu_system| \\
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-icount shift=auto,rr=replay,rrfile=record.bin,rrsnapshot=init \\
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-net none -drive file=empty.qcow2,if=none,id=rr
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``empty.qcow2`` drive does not connected to any virtual block device and used
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for VM snapshots only.
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.. _network-label:
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Network devices
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---------------
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Record and replay for network interactions is performed with the network filter.
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Each backend must have its own instance of the replay filter as follows:
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.. parsed-literal::
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-netdev user,id=net1 -device rtl8139,netdev=net1
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-object filter-replay,id=replay,netdev=net1
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Replay network filter is used to record and replay network packets. While
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recording the virtual machine this filter puts all packets coming from
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the outer world into the log. In replay mode packets from the log are
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injected into the network device. All interactions with network backend
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in replay mode are disabled.
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Audio devices
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-------------
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Audio data is recorded and replay automatically. The command line for recording
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and replaying must contain identical specifications of audio hardware, e.g.:
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.. parsed-literal::
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-audio pa,model=ac97
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Serial ports
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------------
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Serial ports input is recorded and replay automatically. The command lines
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for recording and replaying must contain identical number of ports in record
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and replay modes, but their backends may differ.
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E.g., ``-serial stdio`` in record mode, and ``-serial null`` in replay mode.
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Reverse debugging
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-----------------
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Reverse debugging allows "executing" the program in reverse direction.
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GDB remote protocol supports "reverse step" and "reverse continue"
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commands. The first one steps single instruction backwards in time,
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and the second one finds the last breakpoint in the past.
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Recorded executions may be used to enable reverse debugging. QEMU can't
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execute the code in backwards direction, but can load a snapshot and
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replay forward to find the desired position or breakpoint.
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The following GDB commands are supported:
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- ``reverse-stepi`` (or ``rsi``) - step one instruction backwards
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- ``reverse-continue`` (or ``rc``) - find last breakpoint in the past
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Reverse step loads the nearest snapshot and replays the execution until
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the required instruction is met.
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Reverse continue may include several passes of examining the execution
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between the snapshots. Each of the passes include the following steps:
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#. loading the snapshot
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#. replaying to examine the breakpoints
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#. if breakpoint or watchpoint was met
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* loading the snapshot again
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* replaying to the required breakpoint
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#. else
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* proceeding to the p.1 with the earlier snapshot
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Therefore usage of the reverse debugging requires at least one snapshot
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created. This can be done by omitting ``snapshot`` option
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for the block drives and adding ``rrsnapshot`` for both record and replay
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command lines.
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See the :ref:`snapshotting-label` section to learn more about running record/replay
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and creating the snapshot in these modes.
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When ``rrsnapshot`` is not used, then snapshot named ``start_debugging``
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created in temporary overlay. This allows using reverse debugging, but with
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temporary snapshots (existing within the session).
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