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miniaudio/extras/nodes/ma_vocoder_node/ma_vocoder_node.h

46 lines
1.4 KiB
C

/* Include ma_vocoder_node.h after miniaudio.h */
#ifndef ma_vocoder_node_h
#define ma_vocoder_node_h
#include "voclib.h"
#ifdef __cplusplus
extern "C" {
#endif
/*
The vocoder node has two inputs and one output. Inputs:
Input Bus 0: The source/carrier stream.
Input Bus 1: The excite/modulator stream.
The source (input bus 0) and output must have the same channel count, and is restricted to 1 or 2.
The excite (input bus 1) is restricted to 1 channel.
*/
typedef struct
{
ma_node_config nodeConfig;
ma_uint32 channels; /* The number of channels of the source, which will be the same as the output. Must be 1 or 2. The excite bus must always have one channel. */
ma_uint32 sampleRate;
ma_uint32 bands; /* Defaults to 16. */
ma_uint32 filtersPerBand; /* Defaults to 6. */
} ma_vocoder_node_config;
MA_API ma_vocoder_node_config ma_vocoder_node_config_init(ma_uint32 channels, ma_uint32 sampleRate);
typedef struct
{
ma_node_base baseNode;
voclib_instance voclib;
} ma_vocoder_node;
MA_API ma_result ma_vocoder_node_init(ma_node_graph* pNodeGraph, const ma_vocoder_node_config* pConfig, const ma_allocation_callbacks* pAllocationCallbacks, ma_vocoder_node* pVocoderNode);
MA_API void ma_vocoder_node_uninit(ma_vocoder_node* pVocoderNode, const ma_allocation_callbacks* pAllocationCallbacks);
#ifdef __cplusplus
}
#endif
#endif /* ma_vocoder_node_h */