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imgui/backends
ocornut 02af06ea5f Backends: Vulkan: rewrite pColorAttachmentFormats deep-copy to avoid issues when calling multiple times. (#8282, #8110) 3 days ago
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sdlgpu3 Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 8 months ago
vulkan Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 8 months ago
imgui_impl_allegro5.cpp Backends: Allegro5: fixed missing support for ImGuiKey_PrintScreen under Windows. 4 weeks ago
imgui_impl_allegro5.h Backends: Allegro5: Added ImGui_ImplAllegro5_SetDisplay(). 4 weeks ago
imgui_impl_android.cpp Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 6 months ago
imgui_impl_android.h Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 6 months ago
imgui_impl_dx9.cpp Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_dx9.h Backends: DirectX9: added ImGuiBackendFlags_RendererHasTextures support 3 months ago
imgui_impl_dx10.cpp Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_dx10.h Backends: DirectX10: added ImGuiBackendFlags_RendererHasTextures support. 3 months ago
imgui_impl_dx11.cpp Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_dx11.h Backends: DirectX11: added ImGuiBackendFlags_RendererHasTextures support. 3 months ago
imgui_impl_dx12.cpp Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_dx12.h Backends: DirectX12: added ImGuiBackendFlags_RendererHasTextures support. 3 months ago
imgui_impl_glfw.cpp Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android (#8742, #8733) 2 months ago
imgui_impl_glfw.h Backends: GLFW: Added support for multiple Dear ImGui contexts. (#8676, #8239, #8069) 3 months ago
imgui_impl_glut.cpp Fixed tabs and spaces (#8377) 7 months ago
imgui_impl_glut.h Backends: standardized top of file comments. 9 months ago
imgui_impl_metal.h Backends: Metal: added ImGuiBackendFlags_RendererHasTextures support. 3 months ago
imgui_impl_metal.mm Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_opengl2.cpp Backends: OpenGL2, OpenGL3: set GL_UNPACK_ALIGNMENT to 1 before updating textures. (#8802) 2 months ago
imgui_impl_opengl2.h Backends: OpenGL2: added ImGuiBackendFlags_RendererHasTextures support. 3 months ago
imgui_impl_opengl3.cpp Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown(). (#8792) 2 months ago
imgui_impl_opengl3.h Backends: OpenGL3: added ImGuiBackendFlags_RendererHasTextures support. 3 months ago
imgui_impl_opengl3_loader.h Backends: OpenGL3: add and call embedded loader shutdown in ImGui_ImplOpenGL3_Shutdown(). (#8792) 2 months ago
imgui_impl_osx.h Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739) 2 months ago
imgui_impl_osx.mm Backends: OSX: added ImGuiMouseCursor_Wait and ImGuiMouseCursor_Progress mouse cursor support. (#8739) 2 months ago
imgui_impl_sdl2.cpp Backends: GLFW, SDL2: ImplXXX_GetContentScaleXXX() helpers return 1.0f on emscripten / apple / android (#8742, #8733) 2 months ago
imgui_impl_sdl2.h Backends: SDL2: added ImGui_ImplSDL2_GetDpiScaleForDisplay(), ImGui_ImplSDL2_GetContentScaleForWindow() helpers. 3 months ago
imgui_impl_sdl3.cpp Backends: SDL3: avoid calling SDL_StartTextInput() again if already active. (#8727) 2 months ago
imgui_impl_sdl3.h Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 6 months ago
imgui_impl_sdlgpu3.cpp Backends: SDL_GPU: typo + changelog. (#8892) 3 weeks ago
imgui_impl_sdlgpu3.h Backends: SDL_GPU: add swapchain parameters to ImGui_ImplSDLGPU3_InitInfo. (#8892) 3 weeks ago
imgui_impl_sdlgpu3_shaders.h Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) 8 months ago
imgui_impl_sdlrenderer2.cpp Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_sdlrenderer2.h Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 3 months ago
imgui_impl_sdlrenderer3.cpp Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_sdlrenderer3.h Various/misc fixes following back-and-forth dynamic_fonts->master->docking merges. Added missing API BREAKING CHANGES section. 3 months ago
imgui_impl_vulkan.cpp Backends: Vulkan: rewrite pColorAttachmentFormats deep-copy to avoid issues when calling multiple times. (#8282, #8110) 3 days ago
imgui_impl_vulkan.h Backends: Vulkan: reorder InitInfo fields. 3 days ago
imgui_impl_wgpu.cpp Backends: using range-for to iterate draw_data->CmdLists[]. 2 months ago
imgui_impl_wgpu.h Backends: WGPU: added ImGuiBackendFlags_RendererHasTextures support. (#8465) 3 months ago
imgui_impl_win32.cpp Backends: Fixed various warnings discovered when using MinGW GCC 15/Clang on latest backends. 3 months ago
imgui_impl_win32.h Backends: SDL2, SDL3, OSX: Fill gamepad inputs and set ImGuiBackendFlags_HasGamepad regardless of ImGuiConfigFlags_NavEnableGamepad being set. (#8508) 6 months ago