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imgui/backends
ocornut eec097fe35 Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends.
Amend 8a35386
3 days ago
..
sdlgpu3 Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 1 month ago
vulkan Backends: SDLGPU3: Added sdl_gpu backend (amends). (#8163, #7998, #7988) 1 month ago
imgui_impl_allegro5.cpp Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_allegro5.h Backends: standardized top of file comments. 3 months ago
imgui_impl_android.cpp Backends: standardized top of file comments. 3 months ago
imgui_impl_android.h Backends: standardized top of file comments. 3 months ago
imgui_impl_dx9.cpp Backends: standardized top of file comments. 3 months ago
imgui_impl_dx9.h Backends: standardized top of file comments. 3 months ago
imgui_impl_dx10.cpp Misc shallow merge to reduce diff in other branches. 1 month ago
imgui_impl_dx10.h Backends: DirectX10: Expose selected render state in ImGui_ImplDX10_RenderState, which you can access in 'void* platform_io.Renderer_RenderState' during draw callbacks. (#6969, #5834, #7468, #3590) 2 months ago
imgui_impl_dx11.cpp Backends: DirectX10: Expose selected render state in ImGui_ImplDX10_RenderState, which you can access in 'void* platform_io.Renderer_RenderState' during draw callbacks. (#6969, #5834, #7468, #3590) 2 months ago
imgui_impl_dx11.h Backends: DX11: Expose vertex constant buffer in ImGui_ImplDX11_RenderState. 2 months ago
imgui_impl_dx12.cpp Backends: DirectX12: Texture upload use the command queue provided in ImGui_ImplDX12_InitInfo instead of creating its own. 1 month ago
imgui_impl_dx12.h Avoid clang/gcc warnings: -Wnontrivial-memaccess in backends. (#8295, #8129, #8135) 1 month ago
imgui_impl_glfw.cpp Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_glfw.h Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_glut.cpp Fixed tabs and spaces (#8377) 2 weeks ago
imgui_impl_glut.h Backends: standardized top of file comments. 3 months ago
imgui_impl_metal.h Backends: standardized top of file comments. 3 months ago
imgui_impl_metal.mm InputTextWithHint(): Fixed buffer overflow when user callback modifies the buffer contents in a way that alters hint visibility. (#8368) 3 weeks ago
imgui_impl_opengl2.cpp Misc shallow merge to reduce diff in other branches. 1 month ago
imgui_impl_opengl2.h Backends: standardized top of file comments. 3 months ago
imgui_impl_opengl3.cpp Backends: OpenGL3: Lazily reinitialize embedded GL loader for when calling backend from e.g. other DLL boundaries. (#8406) 3 days ago
imgui_impl_opengl3.h Backends: standardized top of file comments. 3 months ago
imgui_impl_opengl3_loader.h Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) 5 months ago
imgui_impl_osx.h Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_osx.mm Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_sdl2.cpp Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_sdl2.h Backends: standardized top of file comments. 3 months ago
imgui_impl_sdl3.cpp Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_sdl3.h Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer. 1 month ago
imgui_impl_sdlgpu3.cpp Backends: SDL_GPU: shallow tweaks + disable anisotropy in sampler. Examples: SDL+Vulkan: Fixed incorrect defines. 1 month ago
imgui_impl_sdlgpu3.h Backends: SDLGPU3: Rename GpuDevice->Device. Expose ImGui_ImplSDLGPU3_CreateDeviceObjects(), ImGui_ImplSDLGPU3_DestroyDeviceObjects(). Misc renaming. (#8163, #7998, #7988) 1 month ago
imgui_impl_sdlgpu3_shaders.h Backends: SDLGPU3: Added sdl_gpu backend. (#8163, #7998, #7988) 1 month ago
imgui_impl_sdlrenderer2.cpp Fixed tabs and spaces (#8377) 2 weeks ago
imgui_impl_sdlrenderer2.h Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer. 1 month ago
imgui_impl_sdlrenderer3.cpp Fixed tabs and spaces (#8377) 2 weeks ago
imgui_impl_sdlrenderer3.h Backends: SDL: update comments regarding API stability, regarding SDL_GPU and SDL_Renderer. 1 month ago
imgui_impl_vulkan.cpp Backends: Vulkan: Fixed crash with using no prototypes + *BREAKING* Added ApiVersion to ImGui_ImplVulkan_LoadFunctions(). (#8326, #8365, #8400) 1 week ago
imgui_impl_vulkan.h Backends: Vulkan: Fixed crash with using no prototypes + *BREAKING* Added ApiVersion to ImGui_ImplVulkan_LoadFunctions(). (#8326, #8365, #8400) 1 week ago
imgui_impl_wgpu.cpp Fixed tabs and spaces (#8377) 2 weeks ago
imgui_impl_wgpu.h Backends: standardized top of file comments. 3 months ago
imgui_impl_win32.cpp Added ImGuiMouseCursor_Progress mouse cursor 8a35386+ support in SDL2,SDL3,Win32,Allegro5 backends. 3 days ago
imgui_impl_win32.h Backends: standardized top of file comments. 3 months ago