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imgui/misc
ocornut f9571ce4d3 Merge branch 'master' into docking
# Conflicts:
#	backends/imgui_impl_dx12.cpp
#	docs/CHANGELOG.txt
#	imgui.cpp
5 days ago
..
cpp Misc: fixed misc/cpp/imgui_stdlib.h/.cpp not supporting IMGUI_DISABLE. (#8294) 10 months ago
debuggers Merge branch 'master' into docking 3 weeks ago
fonts Docs: Fix some typos (#8505) 7 months ago
freetype Docs: clarify meaning/purpose of IMGUI_ENABLE_FREETYPE. (#8993) 1 week ago
single_file Fixed imgui_single_file.h for IMGUI_DEFINE_MATH_OPERATORS change. (#6164, #6137, #5966, #2832) 3 years ago
README.txt Added type formatters for the LLDB debuggers (e.g. Xcode, Android Studio) (#8950) 4 weeks ago

README.txt

misc/cpp/
  InputText() wrappers for C++ standard library (STL) type: std::string.
  This is also an example of how you may wrap your own similar types.

misc/debuggers/
  Helper files for popular debuggers (Visual Studio, GDB, LLDB).
  e.g. With the .natvis file, types like ImVector<> will be displayed nicely in Visual Studio debugger.

misc/fonts/
  Fonts loading/merging instructions (e.g. How to handle glyph ranges, how to merge icons fonts).
  Command line tool "binary_to_compressed_c" to create compressed arrays to embed data in source code.
  Suggested fonts and links.

misc/freetype/
  Font atlas builder/rasterizer using FreeType instead of stb_truetype.
  Benefit from better FreeType rasterization, in particular for small fonts.

misc/single_file/
  Single-file header stub.
  We use this to validate compiling all *.cpp files in a same compilation unit.
  Users of that technique (also called "Unity builds") can generally provide this themselves,
  so we don't really recommend you use this in your projects.