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			39 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
			
		
		
	
	
			39 lines
		
	
	
		
			1.1 KiB
		
	
	
	
		
			C++
		
	
| // dear imgui: "null" example application
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| // (compile and link imgui, create context, run headless with NO INPUTS, NO GRAPHICS OUTPUT)
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| // This is useful to test building, but you cannot interact with anything here!
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| #include "imgui.h"
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| #include <stdio.h>
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| 
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| int main(int, char**)
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| {
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|     IMGUI_CHECKVERSION();
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|     ImGui::CreateContext();
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|     ImGuiIO& io = ImGui::GetIO();
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| 
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|     // Build atlas
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|     //unsigned char* tex_pixels = nullptr;
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|     //int tex_w, tex_h;
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|     //io.Fonts->GetTexDataAsRGBA32(&tex_pixels, &tex_w, &tex_h);
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|     io.BackendFlags |= ImGuiBackendFlags_RendererHasTextures;
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| 
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|     for (int n = 0; n < 20; n++)
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|     {
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|         printf("NewFrame() %d\n", n);
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|         io.DisplaySize = ImVec2(1920, 1080);
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|         io.DeltaTime = 1.0f / 60.0f;
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|         ImGui::NewFrame();
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| 
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|         static float f = 0.0f;
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|         ImGui::Text("Hello, world!");
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|         ImGui::SliderFloat("float", &f, 0.0f, 1.0f);
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|         ImGui::Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0f / io.Framerate, io.Framerate);
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|         ImGui::ShowDemoWindow(nullptr);
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| 
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|         ImGui::Render();
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|     }
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| 
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|     printf("DestroyContext()\n");
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|     ImGui::DestroyContext();
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|     return 0;
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| }
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