Commit Graph

  • 7268c65d73 Examples: imgui_impl_vulkan: Comments (re) omar 2018-08-22 17:59:58 +0200
  • 3fdfac3377 Examples: imgui_impl_vulkan: Comments omar 2018-08-22 16:43:29 +0200
  • ea9f5d7600 Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008) omar 2018-08-22 12:43:27 +0200
  • 8d639ec60d InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259) + fixed demo to use those functions. (#2006, #1443, #1008). omar 2018-08-22 12:33:54 +0200
  • ea1906004b InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found. omar 2018-08-22 00:06:55 +0200
  • 5122c76441 InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback. omar 2018-08-21 23:33:43 +0200
  • 68448c5faa ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices. omar 2018-08-21 23:00:40 +0200
  • 975b5a7310 ImDrawList: Fixed clipping of leading lines above the clipping rectangle from counting in the worst case vertices reservation. (fix code added in #200!) omar 2018-08-21 22:34:16 +0200
  • 2dc5ec95d7 Internals: InputText: Renaming. Comments. omar 2018-08-21 21:22:40 +0200
  • 9f393c38e9 InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). omar 2018-08-21 15:46:22 +0200
  • 24ff259816 InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008). omar 2018-08-21 15:39:35 +0200
  • 486e114982
    Merge 9e196972aa into 5942c08143 Hendra Darwintha 2018-08-21 16:13:59 +0000
  • 4de6e1f7e4 InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size. omar 2018-08-21 14:23:54 +0200
  • 0fd6e9bc0d InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents. omar 2018-08-21 12:24:48 +0200
  • e6c78f9470 InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211) omar 2018-08-21 11:26:57 +0200
  • 5942c08143 Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025) omar 2018-08-21 11:59:03 +0200
  • f23d29b481 Added links to Discourse forums. omar 2018-08-20 10:45:10 +0200
  • 4910629f6a Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes. omar 2018-08-17 17:53:13 -0700
  • d67657d970 hunterize imgui caseymcc 2018-08-19 09:41:03 -0500
  • 73fa5c29f4
    Update README.md omar 2018-08-17 16:44:23 -0700
  • 9d7480774f Merge branch 'master' into viewport omar 2018-08-17 11:37:03 -0700
  • bb2de30e3e Internals: Added ImTextCountUtf8BytesFromChar() helper. omar 2018-07-16 23:31:27 +0200
  • ac39c4b2a8 SplitterBehavior: Fix for when the sizes are already under the minimum desired size. omar 2018-08-11 22:01:24 +0200
  • 341ebd961b Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875). omar 2018-08-16 13:33:16 -0700
  • 8972ebae73 Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586) omar 2018-08-15 16:28:39 -0700
  • 5d630c930d Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542) omar 2018-08-15 16:07:07 -0700
  • 9852649e97 Viewport: Initial viewport DpiScale only queried on viewport creation. Because AddUpdateViewport() is called repeatedly on MovingWindow or with ImGuiConfigFlags_ViewportsNoMerge, the DpiScale update would break ImGuiConfigFlags_DpiEnableScaleViewports. (#1542) omar 2018-08-14 19:17:33 -0700
  • 4e33aeed82 Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211) omar 2018-08-14 16:07:01 -0700
  • 1722a31155 Viewport: ImGuiWindowFlags_NoFocusOnAppearing affects viewport accordingly. (#1542) omar 2018-08-14 11:32:24 -0700
  • e5f2295398 Merge branch 'master' into viewport omar 2018-08-13 17:50:48 -0700
  • caaa746424 Nav: NavWindowingList doesn't save to .ini file. TODO entries. omar 2018-08-13 17:29:20 -0700
  • d4cd121ae1 TODO + added missing _None enum for some internals flags. omar 2018-08-09 21:03:17 +0200
  • fda9dc8e18 Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) omar 2018-08-09 18:07:49 +0200
  • 782b3feada
    Merge 33365af924 into 421dc19798 luk1337 2018-08-09 15:52:37 +0000
  • 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) omar 2018-08-09 17:49:48 +0200
  • 9c0805010f imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301) Ryan Crandall 2018-08-09 08:44:29 -0700
  • d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) omar 2018-08-09 17:42:53 +0200
  • 34203d5008 imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014) Ryan Crandall 2018-08-09 08:32:31 -0700
  • 663082f6a4 Cast to ImTextureID instead of void* to enable redefinition of ImTextureID Ryan Crandall 2018-08-08 22:48:44 -0700
  • fa33f1048b Don't redefine WIN32_LEAN_AND_MEAN if already defined Ryan Crandall 2018-08-08 22:30:33 -0700
  • 1ed3fa1a1e
    Merge d63bd37223 into e3eb4111cc Jérémie Dumas 2018-08-08 19:23:07 +0000
  • 33365af924 Allow styling software cursor colors LuK1337 2018-08-08 19:11:14 +0200
  • e3eb4111cc Examples: Fix 'How to build' instructions for SDL2 examples (#2012) luk1337 2018-08-08 18:55:09 +0200
  • d5819d14a8 Examples: Fix 'How to build' instructions for SDL2 examples LuK1337 2018-08-08 18:50:27 +0200
  • 35124cdd07 imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873) Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested). omar 2018-08-08 17:38:18 +0200
  • 0065fe16a2 Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787) While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag. omar 2018-08-08 16:03:13 +0200
  • bc11b20a5e
    Merge e2a64f57e8 into 9d8a0374d3 monowii 2018-08-06 11:07:51 +0000
  • 9d8a0374d3 Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926). omar 2018-08-06 13:07:19 +0200
  • 0905202f44 Internals: Minor renaming for consistency. omar 2018-08-05 18:13:24 +0200
  • 9e9c8a8991 Update to Contributing, and Issue/PR templates. omar 2018-08-05 18:13:15 +0200
  • 54edf2cda2 Numeric keypad enter is enabled on glfw durswd 2018-08-05 11:39:00 +0900
  • d63bd37223 Fix code for glew loader. Jérémie Dumas 2018-08-04 11:56:00 -0400
  • f304ac1047 Define IMGUI_IMPL_OPENGL_LOADER_* in .h and not .cpp Jérémie Dumas 2018-08-04 11:31:47 -0400
  • 56fe50a23d WIP on configurable OpenGL loader. Jérémie Dumas 2018-08-04 11:28:25 -0400
  • e29a6e0ca4 WIP on configurable OpenGL loader. Jérémie Dumas 2018-08-04 10:09:56 -0400
  • bc6ac8b2ae Metrics: Changed io.MetricsActiveWindows to reflect the number of active windows (!= from visible windows), which is useful for lazy/idle render mechanisms as new windows are typically not visible for one frame. Metrics: Added io.MetricsRenderWindow to reflect the number of visible windows. omar 2018-08-03 18:12:36 +0200
  • 00e29832d4 Examples: OpenGL2: Disabling/restoring GL_LIGHTING and GL_COLOR_MATERIAL to increase compatibility with legacy OpenGL applications. (#1996) omar 2018-08-03 15:04:35 +0200
  • 498c0dcb4c Using limits.h LLONG_MIN etc. to increase old-compiler compatibility (as ll and ull prefixes were not standard). Not tested much on old compilers, relying on Clang/GCC warnings. omar 2018-08-03 11:40:58 +0200
  • 9e196972aa working with text bounding Hendra Darwintha 2018-08-01 14:05:00 +0700
  • fd2a90ee60
    Update CONTRIBUTING.md omar 2018-08-02 16:53:51 +0200
  • 77af7eb0fe
    Merge eab0472102 into d69b2a1c1d Ronen Lapushner 2018-08-01 16:39:17 +0000
  • a1b371de59
    Merge eab0472102 into d69b2a1c1d Ronen Lapushner 2018-08-01 16:38:49 +0000
  • 8ef0ca9765 Merge branch 'master' into viewport omar 2018-08-01 12:27:56 +0200
  • d69b2a1c1d Changelog for #1989 omar 2018-08-01 12:23:59 +0200
  • 6011ddf1e5 imgui_impl_dx11: Using ID3D11Factory instead of ID3D11Factory1 (#1989) Matthias Moulin 2018-08-01 12:22:04 +0200
  • cc64bd9e3c Comments omar 2018-08-01 11:54:54 +0200
  • 87e2fea09d Renamed io.OptResizeWindowsFromEdges to ConfigResizeWindowsFromEdges, io.OptCursorBlink to io.ConfigCursorBlink, io.OptMacOSXBehaviors to ConfigMacOSXBehaviors for consistency. (#1427, #1495, #822, #473, #650) Demo: Exposed flags in Demo. omar 2018-08-01 11:50:57 +0200
  • b1fc988c6b imgui_impl_glfw, imgui_impl_sdl: Workaround for Emscripten which doesn't seem to handle focus related calls. (#1941) omar 2018-08-01 11:34:17 +0200
  • 7eef61ef55 resyncing with 2018 August 1st version of ImGui. erba 2018-08-01 10:09:36 +0200
  • b217251a63 Added Visual Studio 2017+ build cruft to Ignore List (.vs/ folder) omar 2018-07-31 18:48:24 +0200
  • 671e516377 Demo: Fix using ambiguous InputFloat() call which redirect to obsolete version. (#1990) omar 2018-07-31 18:38:15 +0200
  • 65b46f62ef Fixed PushID() from keeping alive the new ID Stack top value (if a previously active widget shared the ID it would be erroneously kept alive) (drag and drop demo could soft-lock the UI until pressing Escape!) omar 2018-07-31 17:26:42 +0200
  • 7e1678ff00 Drag and Drop: Elapse payload as soon as delivery is made. (#153) omar 2018-07-31 17:15:01 +0200
  • a556a39679
    ID3D11Factory instead of ID3D11Factory1 Matthias Moulin 2018-07-31 16:22:29 +0200
  • c031ea088a Viewport: Fixed an assert on loss of valid mouse position while dragging a tooltip (would happen often when using debugger breakpoint). Not totally sure about best solution, may not be important. omar 2018-07-31 13:38:24 +0200
  • faf2c34149 Drag and Drop: Added ImGuiDragDropFlags_SourceAutoExpirePayload flag to force payload to expire if the source stops being submitted. (#1725, #143). omar 2018-07-31 13:44:19 +0200
  • 79ae6d3bf6 Drag and Drop: Clear payload buffers more consistently in ClearDragAndDrop() + BeginDragDropTargetCustom() can't succeed with hidden contents. (#143) omar 2018-07-31 13:36:06 +0200
  • 9824bf1ba1 Merge branch 'master' into viewport omar 2018-07-31 12:12:56 +0200
  • e13e5982ff Drag and Drop: Payload stays available and under the mouse if the source stops being submitted, however the tooltip is replaced by "..." + moved FrameScopeActive = false at the bottom of EndFrame() for safety. (#1725) omar 2018-07-30 18:06:41 +0200
  • f88bf9cea3 InvisibleButton: Added an assert to catch common type of passing zero-sized dimensions. (#1983) omar 2018-07-30 18:48:10 +0200
  • 067edd09f9 imgui_impl_opengl3: Comments. (#1987) omar 2018-07-30 18:44:58 +0200
  • a7ac9e8346 Made assertion more clear when trying to call Begin() outside of the NewFrame()..EndFrame() scope. (#1987) omar 2018-07-30 18:20:25 +0200
  • d5400d9517 Fixes for pre-C++11 compilers. That said, I think we can consider upgrading requirement to an early VS-friendly subset of C++11. The thing I would like the most from C++11 are forward-declared enum (from VS 2012 onward). omar 2018-07-30 17:42:27 +0200
  • 4d5dcdb57a Internals: Changed signature of ShadeVerts functions to remove pointers. (#1286, #1700, #1986) omar 2018-07-30 17:24:04 +0200
  • f05aede098 Revert "Assert that fmt != NULL before calling vsnprintf (#1969)" omar 2018-07-30 16:50:47 +0200
  • 80db2383d8 Speculative va_copy() fix for old versions of GCC/Clang. (cannot repro) (#1085) omar 2018-07-30 16:00:47 +0200
  • 2a67aeaa3d Visual Studio: calling into _vsnprintf. (#1085) omar 2018-07-30 15:27:09 +0200
  • 81562b2b5a Examples: imgui_impl_opengl3.cpp Using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) (#1985) Dado 2018-07-30 14:38:13 +0100
  • 0d58667b4f using #ifdef GL_SAMPLER_BINDING instead of if (glBindSampler) Davide Pirola 2018-07-30 14:11:46 +0100
  • 15a93d6fe3 Internals: Fixed HoveredIdTimer so it is safe to call SetHoveredId() multiple times without altering the timer. omar 2018-07-30 14:36:08 +0200
  • 6d78045ff8 Demo: Added extra demo in the Basic Horizontal Layout section. (#1977) + PR guidelines omar 2018-07-30 14:30:26 +0200
  • b5b972d0ef ImFontAtlas::AddFontDefault: Made it possible to override glyph ranges. (#1965) Tommy Nguyen 2018-07-30 14:18:20 +0200
  • faa7dad537 Examples: imgui_impl_osx: Fix for incorrect DeltaTime calculation on mac OS. (#1978) Marcel Smit 2018-07-30 14:15:24 +0200
  • 544db70852 Examples: OpenGL3: Tweaks, added changelog. (#1941) omar 2018-07-30 14:00:53 +0200
  • fc737d2333 Examples; imgui_impl_opengl3.cpp to work with Emscripten (#1941) Omar Sherif Fathy 2018-07-30 13:52:18 +0200
  • e33cc5f2b5 Using different approach to render aligned text Hendra Darwintha 2018-07-30 17:21:10 +0700
  • 3a505658ab Add text alignment feature Hendra Darwintha 2018-07-27 11:19:47 +0700
  • 2a7b5b3424 Fix for incorrect DeltaTime calculation on Macos. The clock() function isn't guaranteed to increment at a *physical* CLOCKS_PER_SEC. It depends on the active vs idle time of the process. Marcel Smit 2018-07-29 13:26:01 +0200
  • ab7c5fc2df Add aspect preserving to ShowExampleAppConstrainedResize zx64 2018-07-28 15:51:16 +0000
  • f9e8b5c652 CollapseButton: Added hovering highlight + minor consistency tweaks. omar 2018-07-27 13:20:24 +0200