Commit Graph

  • acf21ee429 Nav: Windows with ImGuiWindowFlags_NoBringToFrontOnFocus flag aren't temporarily displayed on the front when using CTRL-TAB. (#787) omar 2018-01-30 15:04:48 +0100
  • bed6ef03f5 Nav: workaround to kindly handle ALT-TAB without detecting TAB-release on backends that clear all keys on unfocus. (#787) omar 2018-01-29 23:49:51 +0100
  • c851b33352 Nav: Added proper version of ImGuiWindowFlags_NavFlattened that handles scrolling nicely. Marked as private as I'm not happy with the name. (#787) omar 2018-01-29 23:06:55 +0100
  • b40dc5c4f2 Nav: NavScoreItem uses g.CurrentWindow and not g.NavWindow. This was changed as part of b3cba62b80 when first trying to implement the NavFlattenedFlag. As it turns out we won't need it. Committing separately for safety. (#787) omar 2018-01-29 22:57:17 +0100
  • 020b153d35 Nav: calling NavMoveRequestCancel() more consistently when hijacking a request. Not strictly necessary. (#787) omar 2018-01-29 22:51:28 +0100
  • c8d8dc7f0a Nav: Internals: Renamed RootNavWindow to NavRootWindow (#787) omar 2018-01-29 22:15:55 +0100
  • 72485a5d04 Nav: Refactor NavMoveResult** flags into ImGuiNavMoveResult structure as we are going to want two instances of it. (#787) (+1 squashed commits) + store window inside result. omar 2018-01-29 18:28:46 +0100
  • 1cf38d0334 Internals: Nav: Renamed ImGuiNavForward enum (#787) omar 2018-01-29 18:12:32 +0100
  • 2933e6765c Merge branch 'master' into navigation omar 2018-01-29 17:42:39 +0100
  • 4654040bcb Nav: Comments, added enum to clarify NavForward code. (#787) omar 2018-01-29 17:35:36 +0100
  • c8b9b2c6bd Nav: Mouse hovering selectable / menu items only activate them if they are on the active NavLayer. (#787) omar 2018-01-29 15:46:41 +0100
  • 21771adb94 Nav: Debug overlay uses default font. (#787) omar 2018-01-29 15:35:51 +0100
  • 6a25a8720a Examples: Using #include "imgui.h" instead of <imgui.h> appear correct-er as per standard? xcode+clang are very nitpicky there. omar 2018-01-29 14:38:46 +0100
  • 91d77be36e Examples: Makefile leave CXX alone, instead leave commented out options. (nb: codeship doesn't seem have clang++) omar 2018-01-29 00:55:16 +0100
  • 3cdd2096ec Examples: Use Clang in old Makefile. Omar Cornut 2018-01-29 00:48:21 +0100
  • ddff378daf Examples: Synced Makefile comments. Added build/ folder into git ignore list/ omar 2018-01-29 00:38:00 +0100
  • 858d75ab59 Examples: Apple: Fixed filenames in OSX xcode project. Omar Cornut 2018-01-28 23:24:57 +0100
  • 66d5712a8a Examples: Vulkan: FIxed warnings in 32-bit modes (vulkan uses VkDeviceSize which is always 64-bit long) omar 2018-01-28 20:03:41 +0100
  • 94090eb08f Added IMGUI_USER_CONFIG to define a custom configuration filename. (#255, #1573, #1144, #41) omar 2018-01-28 17:47:28 +0100
  • 3571ab8b88 imconfig.h comments omar 2018-01-28 17:21:07 +0100
  • 578016d08b ImVector comment (#1577) omar 2018-01-27 17:26:25 +0100
  • 3ded262776 Merge branch 'master' into navigation omar 2018-01-26 16:07:43 +0100
  • 2d9d7a10ca Scrollbar: Fix for ScrollbarY enable check after ScrollbarX has been enabled. (#1574) Looks like a bug introduced in c36e586cce. omar 2018-01-26 11:42:18 +0100
  • 1f3b66b10a Scrollbar: Fix ScrollbarX enable test subtracting WindowPadding.x. This has been here since 65a191c005 (#246) tho at the time it is possible that SizeContents wasn't calculated as evenly. Test: auto-resize with: ImGui::Begin("Test", NULL, ImGuiWindowFlags_HorizontalScrollbar); ImGui::Button("##xxx", ImVec2(500,500)); ImGui::End(); omar 2018-01-26 11:38:25 +0100
  • 10a4a77b27 Nav: Drag, Slider: When already past a limit and pushing in the direction of the limit, we don't clamp values again. (#787) omar 2018-01-25 20:39:34 +0100
  • 04d5783ffd Nav: Cleaning up + using ImGuiInputSource source enum instead of a silly bool. (#787) omar 2018-01-25 19:34:08 +0100
  • d088bd86ad Nav: Added keyboard moving and resizing via the CTRL-TAB windowing mode. (#787) omar 2018-01-25 19:23:13 +0100
  • 486f0a8ba0 Fixed potential warning (forward declaration and definition didn't match signature. forward declaration only here for consistency) omar 2018-01-25 19:07:35 +0100
  • f2d5300408 Nav: Keyboard: Added CTRL+TAB (and CTRL+Shift+TAB) style window selection. (#787) omar 2018-01-25 19:03:47 +0100
  • ed088b00be Nav: Style: Improved display of windowing highlight (for focus selection via PadMenu or Ctrl+TAB). (#787, #707) omar 2018-01-25 18:50:30 +0100
  • 826c134928 Merge remote-tracking branch 'upstream/master' 2018-01-25 11:28:33 -0500
  • 827f4b17d3 Nav: Examples: Glfw+GL3: Added basic gamepad mapping code when io.NavFlags & ImGuiNavFlags_EnableGamepad is set. (will iterate/tweak before spreading to other examples). (#787) omar 2018-01-25 16:18:57 +0100
  • e9070e768e Nav: Fixed renaming of c09016b12a that were incorrect. ImGuiNavInput_PadLeft -> PadDpadLeft, _PadScrollLeft -> PadLStickLeft. (#787) omar 2018-01-25 16:17:36 +0100
  • 3967ff58b2 Nav: Examples: DirectX11, Glfw+GL3: Basic code to map keyboard inputs when io.NavFlags & ImGuiNavFlags_EnableKeyboard is set. (will iterate/tweak before spreading to other examples). (#787) omar 2018-01-25 15:48:30 +0100
  • 5d31e1696f Fix SetNextWindowContentSize() with 0.0f on Y axis (or SetNextWindowContentWidth()) overwriting the contents size. Broken in eab6333a0b. (#1363) omar 2018-01-25 15:37:24 +0100
  • 8bf0c89c0d Internals: ImRect::Contains(ImRect&) include boundaries (whereas Contains(ImVec2) should not). omar 2018-01-25 14:24:57 +0100
  • 194850db31
    Merge pull request #1572 from rainbru/build-examples-fix omar 2018-01-25 13:58:27 +0100
  • 94ed44b5cb Fix allegro5_example build instructions Jérôme Pasquier 2018-01-25 13:33:35 +0100
  • c226e02ca0 Fix sdl_opengl2_example filename in README.md's build instructions Jérôme Pasquier 2018-01-25 13:27:57 +0100
  • 2c7324da56 TODO list, added uSynergy README omar 2018-01-25 12:38:15 +0100
  • 5f7f27c8de Nav: Comments. (#787) omar 2018-01-24 20:05:36 +0100
  • d404b93b6b Nav: Mouse clicking on a window (to select/move) disables hides nav highlight. (#787) + comments omar 2018-01-24 19:57:39 +0100
  • 89b0ca1f8f Nav: FocusWindow() doesn't reset NavRectRel (which was flickering e.g. when returning to a parent menu). This was added in the initial nav branch commit and I don't see a reason for it. (#787) omar 2018-01-24 19:55:56 +0100
  • c8def61f5c Merge branch 'master' into navigation omar 2018-01-24 19:36:48 +0100
  • f3776055d6 Merge branch 'master' into context omar 2018-01-24 19:31:11 +0100
  • 8c57d8cc1e Natvis: Fix ImRect expanded height display being broken and dumb. (#1569) omar 2018-01-24 19:10:09 +0100
  • 6f27d6b5b8 Natvis: Made ImGuiWindow display shorter. omar 2018-01-24 18:52:26 +0100
  • c2e92ab61b Added imgui.natvis helper for visual studio users. Added to examples projects. omar 2018-01-24 18:40:54 +0100
  • 277f6e7842 Examples: Comments omar 2018-01-24 18:40:23 +0100
  • 6f366fff6b Demo: Tweaked example menu with colors + menu items, was currently particularly inconvenient for Nav. Will rework later. (#787) omar 2018-01-24 17:08:37 +0100
  • 455989b8b1 Nav: Added io.NavFlags to hold various options. Added ImGuiNavFlags_EnableGamepad and ImGuiNavFlags_EnableKeyboard for bindings to use (#787) omar 2018-01-24 16:57:16 +0100
  • 28671aa821 Nav: Internals: Moved some enums and functions to internals, renamed ImGuiNavReadMode to ImGuiInputReadMode as well. (#787) omar 2018-01-24 16:37:20 +0100
  • 8227176c17 Nav: Menus: Fix for using Left direction inside a menu with widgets layed out horizontally. Left to close is now handled as a fallback inside EndMenu(). (#787) omar 2018-01-24 15:03:59 +0100
  • c09016b12a Nav: Renamed ImGuiNavInput_PadLeft / etc. to ImGuiNavInput_PadLStickLeft. Renamed ImGuiNavInput_PadScrollLeft to ImGuiNavInput_PadRStickLeft, aka removing trying-too-hard semantic from the enums. (#787) omar 2018-01-24 14:42:28 +0100
  • bd278e958e Nav: Added ImGuiNavInput_KeyLeft/Right/Up/Down set so we can differenciate gamepad/keyboard inputs. (#787) omar 2018-01-24 14:38:33 +0100
  • 680162eb32 Merge branch 'master' into navigation ocornut 2018-01-24 17:41:14 +0100
  • 5148937d4d Fixed old Begin() calling SetNextWindowBgAlpha() with negative values. (#1567, #1568) omar 2018-01-24 17:39:21 +0100
  • 37ee99983f Clear BgAlphaCond properly after consuming it. Fixes 9a76fd30fd (#1567) omar 2018-01-24 15:09:02 +0100
  • 823e1f0b94 Nav: Reordered NavInput enums to match directional order of ImGuiDir_ and ImGuiKey_ + comments (#787) omar 2018-01-24 10:35:47 +0100
  • 64b786c2aa Nav: Tweak/fixed popup positioning when using nav without the io.NavMovesMouse flag (it was always assuming a mouse cursor and allocating space for it) (#787) Note that this bit include badly hardcoded sizes, expecting an improvement later. omar 2018-01-24 10:31:54 +0100
  • cea78cc576 Nav: Update hovered logic, so IsItemHovered and ButtonBehavior are more consistent with each other. The known case this fixes is nav focusing on a color button, tooltip appears, mouse move: previously tooltip would stay up. (#787) omar 2018-01-24 10:24:41 +0100
  • eb7ec781dc Nav: Tweak GetNavInputAmount(). Split debug defines. omar 2018-01-23 19:41:03 +0100
  • f6ee8d30fb Comments (#1567) omar 2018-01-23 19:21:17 +0100
  • d500113f1d Merge branch 'master' into navigation omar 2018-01-23 19:16:43 +0100
  • 9a76fd30fd Added SetNextWindowBgAlpha() helper. (#1567) particularly helpul with the marking of the old 5-parameters version of Begin() as obsolete. omar 2018-01-23 19:13:49 +0100
  • 2645ab5f7f Comments + added legacy renamed GetItemsLineHeightWithSpacing() as stated in the doc, fixes 6190ab0084 omar 2018-01-23 17:05:15 +0100
  • 13c407591e Nav: Comments, tweaks omar 2018-01-23 16:45:46 +0100
  • db2ba13154 Internals: Exposed SetCurrentFont() in imgui_internal.h omar 2018-01-12 20:07:01 +0100
  • 9076366c17 Style: Exposed ImGuiStyleVar_WindowTitleAlign, ImGuiStyleVar_ScrollbarSize, ImGuiStyleVar_ScrollbarRounding, ImGuiStyleVar_GrabRounding + added an assert to reduce accidental breakage. (#1181) omar 2018-01-23 09:57:49 +0100
  • 1acb155419 Internals: Moved unnecessary MovingWindowMoveId field. omar 2018-01-22 14:30:49 +0100
  • 5097368bd5 Tweaked FAQ. omar 2018-01-22 11:59:40 +0100
  • 2026e792cd Context: NewFrame() asserts (#1565) omar 2018-01-21 21:12:52 +0100
  • dd89c9ea59 Examples: Made the Win32 proc handlers not assert if there is no active context yet, to be more flexible with creation order. (#1565) omar 2018-01-21 20:58:50 +0100
  • 9edf211c0e Merge branch 'master' into navigation omar 2018-01-21 20:46:50 +0100
  • 3ed2ddbfbe Metrics: Removed context size display. omar 2018-01-21 20:32:05 +0100
  • d3e826c247 Examples: Updated for reorganized context functions. Calling CreateContext(), DestroyContext() in example code. Removed Shutdown() from binding code. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 20:09:30 +0100
  • 5e2aa6185c Reorganized context handling to be more explicit, - YOU NOW NEED TO CALL ImGui::CreateContext() AT THE BEGINNING OF YOUR APP, AND CALL ImGui::DestroyContext() AT THE END. - removed Shutdown() function, as DestroyContext() serve this purpose. - you may pass a ImFontAtlas* pointer to CreateContext() to share a font atlas between contexts. Otherwhise CreateContext() will create its own font atlas instance. - removed allocator parameters from CreateContext(), they are now setup with SetAllocatorFunctions(), and shared by all contexts. - removed the default global context and font atlas instance, which were confusing for users of DLL reloading and users of multiple contexts (#1565, #586, #992, #1007, #1558) omar 2018-01-21 19:58:32 +0100
  • 7e4d28a49d Context: Renamed SetMemoryAllocators() to SetAllocatorFunctions(). Tweaked comments. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 19:44:48 +0100
  • e45d7a7060 Context: Added IMGUI_DISABLE_DEFAULT_ALLOCATORS to disable linking with malloc/free. (#1565, #586, #992, #1007, #1558) omar 2018-01-21 18:54:22 +0100
  • 5a301c29dc Context: Removed allocator parameters from CreateContext(), they are now setup with SetMemoryAllocators() and shared by all contexts. (#1565, #586, #992, #1007, #1558) omar 2018-01-20 21:41:46 +0100
  • ac5b7a1bdf Comments omar 2018-01-21 19:53:02 +0100
  • 8b64d50cc4
    Merge pull request #1564 from PanosK92/master omar 2018-01-21 17:20:44 +0100
  • 7c8a19978d Simplified return of ImGui::IsKeyReleased() Panos Karabelas 2018-01-21 16:02:09 +0000
  • 92d4546fa8 Adding mecahnism for scoped push/pop. Added usage to demo. Ziv Shahaf 2018-01-21 16:04:11 +0200
  • 5eb293c879 ImFontAtlas: Added TexUvScale (= 1.0f / (float)TexWidth, 1.0f / (float)TexHeight) omar 2018-01-20 20:32:23 +0100
  • cd1409f4bf ImFontAtlas: Moved mouse cursor data out of ImGuiContext, fix drawing them with multiple context. Also remove the last remaining undesirable dependency on GImGui in imgui_draw.cpp, finishing the work recently done with ImDrawListSharedData. Hurra! (#939) omar 2018-01-20 20:25:12 +0100
  • fe4613f069
    Add text alignment to SliderFloat just like Button stfx 2018-01-20 16:49:41 +0100
  • 7e7c017b75 Examples: Simplified mouse wheel handling. (#1463) omar 2018-01-20 12:45:31 +0100
  • 7dea158175 Examples: Allegro, Apple, DirectX9/10/11, Glfw+Vulkan :Added support for horizontal mouse wheel. (#1463) omar 2018-01-20 12:36:59 +0100
  • 0b1fecb792 Horizontal mouse wheel: renamed io.MouseHorizWheel to io.MouseWheelH. Reorganized the code in NewFrame(). Examples: Updated GLFW+GL and SDL+GL accordingly. (#1463) omar 2018-01-20 12:36:16 +0100
  • 6f6b6194b2 Merge branch 'tseeker/20171127-feature-horiz-wheel' of https://github.com/tseeker/imgui into tseeker-tseeker/20171127-feature-horiz-wheel omar 2018-01-20 12:06:06 +0100
  • d4bf9b4686 Renaming for consistency. omar 2018-01-19 15:47:10 +0100
  • 8877622fa8 Merge branch 'master' into navigation omar 2018-01-19 15:42:28 +0100
  • e5a6e85f6d Basic undocumented/unsupported combination of Child+Tooltip. The full feature needs substancially more work but this is enough for simplest cases. (#1345) omar 2018-01-19 15:37:25 +0100
  • 42a612d7c9 Begin: Removed asserts that got in the way of some flags combination. (#1345) omar 2018-01-19 15:33:35 +0100
  • 0978f00911 MovingWindow: Track click offset based on root window (undo 514d30d8cd). This should not affect the patch used for #1345 as the RootWindow for Child+Tooltip window points to itself now. omar 2018-01-19 15:06:39 +0100
  • f3e510a9bf Examples: SDL: Using SDL_CaptureMouse() to retrieve coordinates outside of client area when dragging. (#1559) Digging into sdl window/mouse stuff will also be useful for multi-viewport work. omar 2018-01-19 10:46:54 +0100
  • 00351ee2ab Examples: SDL: Minor renaming. omar 2018-01-19 09:53:55 +0100
  • ba99900023 Examples: GLFW+GL2: Renamed imgui_impl_glfw.* to imgui_impl_glfw_gl2.* for consistency and to emphasis on GL2-ness. omar 2018-01-19 09:48:23 +0100
  • 79dca9d5e6 Examples: SDL+GL2: Renamed imgui_impl_sdl.* to imgui_impl_sdl_gl2.* for consistency and to emphasis on GL2-ness. omar 2018-01-19 09:45:27 +0100