Commit Graph

  • 2d952504ed Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 14:49:28 +0200
  • 43219d36a6 Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 14:41:55 +0200
  • 99b27488e7 Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 14:38:44 +0200
  • 18972c5513 Refactor: Added imgui_widgets.cpp headers to easily merge in the functions in all our branches. (#2036) omar 2018-08-29 15:15:36 +0200
  • e312363007 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) omar 2018-08-28 21:59:14 +0200
  • 6c34bffbb5 Version 1.64 WIP omar 2018-08-30 14:25:23 +0200
  • 2714f8fa23 Refactor: Moved Slider/Drag/Input functions + support DataType stuff from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 15:14:10 +0200
  • c25f48b902 Refactor: Moved InputText functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 15:09:33 +0200
  • ad0bfdcd95 Refactor: Moved ColorEdit/ColorPicker/ColorButton/etc. functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 15:06:05 +0200
  • 5dc954f5d7 Refactor: Moved Tree/Selectable functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 15:03:21 +0200
  • a265c62636 Refactor: Moved Plot/Value functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 15:00:24 +0200
  • 0e9577d0da Refactor: Moved Menu functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 14:58:55 +0200
  • f26b8c1e07 Refactor: Moved Combo/ListBox functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 14:49:28 +0200
  • 6468a3c0ce Refactor: Moved Button/Image/Checkbox/RadioButton/Bullet/ProgressBar functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 14:41:55 +0200
  • 3eaa063984 Refactor: Moved Text functions from imgui.cpp to imgui_widgets.cpp (#2036) omar 2018-08-30 14:38:44 +0200
  • 52c115fb2c Refactor: Added imgui_widgets.cpp headers to easily merge in the functions in all our branches. (#2036) omar 2018-08-29 15:15:36 +0200
  • 01586d33f3 Refactor: Added empty imgui_widgets.cpp + updated project files / makefiles etc. accordingly (#2036) omar 2018-08-28 21:59:14 +0200
  • f2aa124eb8 Version 1.64 WIP omar 2018-08-30 14:25:23 +0200
  • 36b2f64051 Merge branch 'master' into viewport omar 2018-08-29 17:40:52 +0200
  • 1c4008aa97 Changelog tweaks/typos v1.63 omar 2018-08-29 17:07:53 +0200
  • 9e0f24dcb6 Version 1.63 omar 2018-08-29 16:20:25 +0200
  • ac0fcbca46 Changelog: fixed inconsistent white space before list items. omar 2018-08-29 16:20:02 +0200
  • 92edb7a4e3 Internals: Tidying up, moving helpers to imgui_internal.h (in prevision of 1.64 refactor) omar 2018-08-28 22:52:51 +0200
  • ec148988f0 Reordered some declarations in imgui.h (in prevision of 1.64 refactor) omar 2018-08-28 22:48:45 +0200
  • 2598d26c73 ColorEdit4: Fixed a bug when text input or drag and drop leading to unsaturated HSL values would erroneously alter the resulting color. (#2050) omar 2018-08-29 13:26:25 +0200
  • f9634feb66 Internals: Merged some changes to facilitate 1D->2D transition for some elements, and merging the stack layout PR (#846) omar 2018-08-28 19:03:08 +0200
  • 220e6a55b7 Travis: Fix (still not sure there is a way to test those files). (#1044) omar 2018-08-28 18:40:51 +0200
  • 1b61b6b208 Examples: Vulkan: Minor tweaks. omar 2018-08-28 18:22:36 +0200
  • db790dab4c Travis: Added xcode build for the OSX+Metal example. (#1044) [@petmac] omar 2018-08-28 18:15:22 +0200
  • b127027cbd Examples: OpenGL: Added support for glew and glad OpenGL loaders out of the box. (#2001, #2002). Changelog, tweaks, applied changes to SDL+OpenGL3 example. omar 2018-08-28 15:56:03 +0200
  • e476b7e727 WIP on configurable OpenGL loader. (#2001, #2002) Jérémie Dumas 2018-08-04 10:09:56 -0400
  • af50ebe7b6 Documentation omar 2018-08-27 09:36:15 +0200
  • 45b84dd1e4
    Merge 7ab3ebd1a4 into 4dea0327e7 Gustav 2018-08-26 01:29:03 +0000
  • 705ff49400 Examples: Vulkan: Viewport: Tweak to improve framerate on multiple-viewport situations, tho it is still halving the unthrottled framerate on nvidia for some reason.. Followup to 4dea032 (#1542) omar 2018-08-25 21:21:14 +0200
  • f81caac459 Merge branch 'master' into viewport omar 2018-08-25 21:19:42 +0200
  • 4dea0327e7 Examples: Vulkan: Fixed handling of VkSurfaceCapabilitiesKHR::maxImageCount = 0 case. Tweaked present mode selections. omar 2018-08-25 21:15:37 +0200
  • 0ada716184 Examples: Viewport: Disabling swap intervals / vsync on secondary context to match what the DX11 bindings is doing. (#1542) omar 2018-08-25 20:15:18 +0200
  • a082692b0a ImFontAtlas Comments (#2042) + added ImGuiFontAtlas_None for consistency. omar 2018-08-25 20:02:36 +0200
  • 75e92dd7ab
    Merge b2efda510b into 06e917f135 Lectem 2018-08-25 14:41:20 +0000
  • b2efda510b Font data should be const Lectem 2018-08-25 16:29:25 +0200
  • 7ab3ebd1a4 Added angle_offset. Gustav 2018-08-24 21:06:54 +0200
  • e9c849884a Viewport: Fixed warnings due to bad merge. omar 2018-08-24 15:42:31 +0200
  • 06e917f135 Internals: Renaming of non-user facing parts from ValueChanged to Edited terminology. (#2034, #820, #956, #1875) omar 2018-08-23 13:47:37 +0200
  • 042f88e5f0 Removed obsolete redirection functions: CollapsingHeader() variation with 2 bools - marked obsolete in v1.49, May 2016. omar 2018-08-23 13:40:38 +0200
  • 3612885dea Comments, demo omar 2018-08-23 13:37:06 +0200
  • 0810d57819 Renamed IsItemDeactivatedAfterChange() to IsItemDeactivatedAfterEdit() for consistency with new IsItemEdited() API. Kept redirection function (will obsolete fast as IsItemDeactivatedAfterChange() is very recent). (#820, #956, #1875, #2034) omar 2018-08-23 13:26:14 +0200
  • e28b1078f5 Added IsItemEdited() to query if the last item modified its value (or was pressed). This is equivalent to the bool returned by most widgets. It is useful in some situation e.g. using InputText() with ImGuiInputTextFlags_EnterReturnsTrue. (#2034) omar 2018-08-23 13:21:01 +0200
  • abaa274592 Internals: Wired a ImGuiItemStatusFlags_ValueChanged into ItemStatusFlags, for an hypothetical IsItemValueChanged() function. (#2034) omar 2018-08-22 22:31:51 +0200
  • 102d5e6de6 Rearrange header comments to find enums easily + fixed inconsistent sorting. omar 2018-08-22 22:13:05 +0200
  • a4191857c1 Merge branch 'master' into viewport omar 2018-08-22 21:35:44 +0200
  • 7011d87bf8 InputText: Improved sturdiness if the ResizeCallback purposefully modify data->BufTextLen or data->BufSize. (#2006, #1443, #1008) omar 2018-08-22 21:26:38 +0200
  • 7d9d9bc34e InputText: Fix ResizeCallback callback on restoring initial value with Escape key. Avoid over-allocating for InitialText storage. (#2006, #1443, #1008) omar 2018-08-22 21:11:55 +0200
  • 7268c65d73 Examples: imgui_impl_vulkan: Comments (re) omar 2018-08-22 17:59:58 +0200
  • 3fdfac3377 Examples: imgui_impl_vulkan: Comments omar 2018-08-22 16:43:29 +0200
  • ea9f5d7600 Added optional misc/stl/imgui_stl.h wrapper to use with STL types (e.g. InputText with std::string). (#2035, #2006, #1443, #1008) omar 2018-08-22 12:43:27 +0200
  • 8d639ec60d InputText: callback InsertChars() support resize callbacks correctly (followup to 24ff259) + fixed demo to use those functions. (#2006, #1443, #1008). omar 2018-08-22 12:33:54 +0200
  • ea1906004b InputText: Fixed a few pathological crash cases on single-line InputText widget with multiple millions characters worth of contents. Because the current text drawing function reserve for a worst-case amount of vertices and how we handle horizontal clipping, we currently just avoid displaying those single-line widgets when they are over a threshold of 2 millions characters, until a better solution is found. omar 2018-08-22 00:06:55 +0200
  • 5122c76441 InputText: Fixed not tracking the cursor horizontally When modifying the text buffer through a callback. omar 2018-08-21 23:33:43 +0200
  • 68448c5faa ImDrawList: Large text passed to AddText() are being scanned for their end in order to avoid pre-reserving too many vertices. omar 2018-08-21 23:00:40 +0200
  • 975b5a7310 ImDrawList: Fixed clipping of leading lines above the clipping rectangle from counting in the worst case vertices reservation. (fix code added in #200!) omar 2018-08-21 22:34:16 +0200
  • 2dc5ec95d7 Internals: InputText: Renaming. Comments. omar 2018-08-21 21:22:40 +0200
  • 9f393c38e9 InputText: Renamed ImGuiTextEditCallback to ImGuiInputTextCallback, ImGuiTextEditCallbackData to ImGuiInputTextCallbackData for consistency. Kept redirection types (will obsolete). omar 2018-08-21 15:46:22 +0200
  • 24ff259816 InputText: Added support for buffer size/capacity changes via the ImGuiInputTextFlags_CallbackResize flag. (#2006, #1443, #1008). omar 2018-08-21 15:39:35 +0200
  • 486e114982
    Merge 9e196972aa into 5942c08143 Hendra Darwintha 2018-08-21 16:13:59 +0000
  • 4de6e1f7e4 InputText: Internal renaming of some fields + final copy uses edit_state.CurLenA+1 instead of buf_size. omar 2018-08-21 14:23:54 +0200
  • 0fd6e9bc0d InputText: Fixed minor off-by-one issue when submitting a buffer size smaller than the initial zero-terminated buffer contents. omar 2018-08-21 12:24:48 +0200
  • e6c78f9470 InputText: (Breaking change) removed ImGuiTextEditCallbackData::ReadOnly since it is a duplication of (ImGuiTextEditCallbackData::Flags & ImGuiInputTextFlags_ReadOnly) (#211) omar 2018-08-21 11:26:57 +0200
  • 5942c08143 Added IMGUI_VERSION_NUM for easy compile-time testing. (#2025) omar 2018-08-21 11:59:03 +0200
  • f23d29b481 Added links to Discourse forums. omar 2018-08-20 10:45:10 +0200
  • 4910629f6a Internals: Moved code out of SliderBehaviorT to reduce code bloat and also because caller may have use for the grab_bb for styling purposes. omar 2018-08-17 17:53:13 -0700
  • d67657d970 hunterize imgui caseymcc 2018-08-19 09:41:03 -0500
  • 73fa5c29f4
    Update README.md omar 2018-08-17 16:44:23 -0700
  • 9d7480774f Merge branch 'master' into viewport omar 2018-08-17 11:37:03 -0700
  • bb2de30e3e Internals: Added ImTextCountUtf8BytesFromChar() helper. omar 2018-07-16 23:31:27 +0200
  • ac39c4b2a8 SplitterBehavior: Fix for when the sizes are already under the minimum desired size. omar 2018-08-11 22:01:24 +0200
  • 341ebd961b Fixed assertion when transitioning from an active ID to another within a group, affecting ColorPicker (broken in 1.62). Made ActiveIdIsAlive track the actual ID to avoid incorrect polling in BeginGroup/EndGroup when the ID changes within the group. (#2023, #820, #956, #1875). omar 2018-08-16 13:33:16 -0700
  • 8972ebae73 Metrics: Added io.MetricsActiveAllocations, moving away from the cross-context global counters than we previously used. (#1565, #1599, #586) omar 2018-08-15 16:28:39 -0700
  • 5d630c930d Viewport: DestroyPlatformWindows() checks for the bool CreatedPlatformWindow flag correctly. Note that we set CreatedPlatformWindow=true for the main viewport to allow the back-end to store data in the public Viewport structure (for consistency). (#1542) omar 2018-08-15 16:07:07 -0700
  • 9852649e97 Viewport: Initial viewport DpiScale only queried on viewport creation. Because AddUpdateViewport() is called repeatedly on MovingWindow or with ImGuiConfigFlags_ViewportsNoMerge, the DpiScale update would break ImGuiConfigFlags_DpiEnableScaleViewports. (#1542) omar 2018-08-14 19:17:33 -0700
  • 4e33aeed82 Selectable: Added ImGuiSelectableFlags_Disabled flag in the public API. (#211) omar 2018-08-14 16:07:01 -0700
  • 1722a31155 Viewport: ImGuiWindowFlags_NoFocusOnAppearing affects viewport accordingly. (#1542) omar 2018-08-14 11:32:24 -0700
  • e5f2295398 Merge branch 'master' into viewport omar 2018-08-13 17:50:48 -0700
  • caaa746424 Nav: NavWindowingList doesn't save to .ini file. TODO entries. omar 2018-08-13 17:29:20 -0700
  • d4cd121ae1 TODO + added missing _None enum for some internals flags. omar 2018-08-09 21:03:17 +0200
  • fda9dc8e18 Internals: Extracted RenderMouseCursor() out of EndFrame(). Moved to imgui_draw.cpp along with RenderArrowPointingAt(). Comments. (#2013) omar 2018-08-09 18:07:49 +0200
  • 782b3feada
    Merge 33365af924 into 421dc19798 luk1337 2018-08-09 15:52:37 +0000
  • 421dc19798 Examples: Cast to ImTextureID instead of void* when assigning to TexId. Applied to all examples. (#2015) omar 2018-08-09 17:49:48 +0200
  • 9c0805010f imgui_impl_dx12: Cast to ImTextureID instead of void* to enable redefinition of ImTextureID (#2015, #301) Ryan Crandall 2018-08-09 08:44:29 -0700
  • d5793102db imgui_impl_opengl3: Advertised as a ES2/ES3 renderer. Defaults to ES3 on Android. Default on "#version 300 es" on ES 3. (#2002, #1873) omar 2018-08-09 17:42:53 +0200
  • 34203d5008 imgui_impl_win32: Don't redefine WIN32_LEAN_AND_MEAN if already defined (#2014) Ryan Crandall 2018-08-09 08:32:31 -0700
  • 663082f6a4 Cast to ImTextureID instead of void* to enable redefinition of ImTextureID Ryan Crandall 2018-08-08 22:48:44 -0700
  • fa33f1048b Don't redefine WIN32_LEAN_AND_MEAN if already defined Ryan Crandall 2018-08-08 22:30:33 -0700
  • 1ed3fa1a1e
    Merge d63bd37223 into e3eb4111cc Jérémie Dumas 2018-08-08 19:23:07 +0000
  • 33365af924 Allow styling software cursor colors LuK1337 2018-08-08 19:11:14 +0200
  • e3eb4111cc Examples: Fix 'How to build' instructions for SDL2 examples (#2012) luk1337 2018-08-08 18:55:09 +0200
  • d5819d14a8 Examples: Fix 'How to build' instructions for SDL2 examples LuK1337 2018-08-08 18:50:27 +0200
  • 35124cdd07 imgui_impl_opengl3.cpp Using GLES3 on IOS instead of gl3w. (#2002, #1873) Not modifying the main.cpp yet because we need to test GL ES 3 context creation on iOS (only imgui_impl_opengl3.cpp was tested). omar 2018-08-08 17:38:18 +0200
  • 0065fe16a2 Nav: Made CTRL+TAB skip menus + skip the current navigation window if is has the ImGuiWindow_NoNavFocus set. (#787) While it was previously possible, you won't be able to CTRL-TAB out and immediately back in a window with the ImGuiWindow_NoNavFocus flag. omar 2018-08-08 16:03:13 +0200
  • bc11b20a5e
    Merge e2a64f57e8 into 9d8a0374d3 monowii 2018-08-06 11:07:51 +0000
  • 9d8a0374d3 Use literals in place of LLONG_MIN, LLONG_MAX ULLONG_MAX if they are not available. Amend 498c0dcb4c. We prefer using the defines if available in limits.h because they somehow tend to work without warnings when enabling strict C++03 compilation. The 3 literals are fallbacks.. (#1926). omar 2018-08-06 13:07:19 +0200