Commit Graph

  • 20bc06af70 Added PushID(size_t sz) helper (may not be useful/meaningful for non C/C++ languages). omar 2019-01-27 15:44:57 +0100
  • 737a3644fc Removed trailing spaces (docking branch) omar 2019-01-27 14:57:07 +0100
  • 3e13ee9c3a imgui example using glfw and metal DanCraft99 2019-01-27 11:45:05 +0800
  • e55678adec
    Update README.md (changed e-mail address) omar 2019-01-24 18:31:31 +0100
  • 7c3eb15633 Adding Bezier curve Craig Steyn 2019-01-23 19:12:24 -0800
  • a8277ca873
    Reoder Python bindings omar 2019-01-23 20:04:08 +0100
  • 07ff47bf1b Docking: Fixed various border / padding related inconsistency with dock node vs floating windows. (#2109) omar 2019-01-23 19:54:36 +0100
  • 0737433c71 When resizing from an edge, the border is more visible and better follow the rounded corners. Border rendering moved to RenderOuterBorders so it can be called in a different order for docking. (#1495, #822) omar 2019-01-23 17:31:32 +0100
  • 0bda7f196d Docking: Fixed overlapping issue with greyed out close button. omar 2019-01-23 13:03:59 +0100
  • 9f96fcff3c Docking: Added ImGuiDockNodeFlags_Dockspace instead of node internal IsDockspace toward allowing the DockBuilder API to create non-dockspace nodes. omar 2019-01-23 11:29:44 +0100
  • c362a96a3f When resizing from an edge, the border is more visible and better follow the rounded corners. Border rendering moved to RenderOuterBorders so it can be called in a different order for docking. (#1495, #822) omar 2019-01-23 17:31:32 +0100
  • bfacbac7c4 Docking: Fix a focusing issue where dock node wouldn't be moved to the front as expected. omar 2019-01-23 11:05:00 +0100
  • 86fce79a6c Comments + clear out VisibleWinodw field (should have no effect) omar 2019-01-22 17:09:14 +0100
  • 2aa5cea898
    Fix highdpi screens on SDL examples with viewports Giovanni Bajo 2018-12-14 02:11:14 +0100
  • 571c42a4ba Premake: Resurrected last year premake branch for examples/, updated for renamed examples structure. omar 2019-01-22 13:33:42 +0100
  • ab9cd44c89 Examples: DirectX9: Fix Clang warning. omar 2019-01-22 13:47:15 +0100
  • c81a5a6070 Docking: Comments and renaming locals to facilitate debugging. omar 2019-01-22 12:38:10 +0100
  • ced57ce437 Improve sliderthickness feature erba 2019-01-22 09:43:32 +0100
  • 0947fa3de0 Merge branch 'viewport' into docking omar 2019-01-21 16:54:37 +0100
  • cb9a6b8a8b Merge branch 'master' into viewport omar 2019-01-21 16:52:22 +0100
  • f14f93ef6e Fixed range-version of PushID() and GetID() not honoring the ### operator to restart from the seed value. omar 2019-01-21 16:05:41 +0100
  • 28901dd104 Internals: Tweaks. Comments about PushID/GetID public function. omar 2019-01-21 15:39:43 +0100
  • f994b8aab8 ImHash: Moved crc32 table out of the function so it can be shared, also avoid cases were compiler tries to makes its initialization thread-safe. omar 2019-01-21 15:13:54 +0100
  • 1e4cf67a53 avoid floating point exception when _EM_OVERFLOW is enabled (#2303) Thomas Ruf 2019-01-21 16:43:07 +0100
  • 8a345134d0
    avoid floating point exception when _EM_OVERFLOW is enabled Thomas Ruf 2019-01-21 16:01:10 +0100
  • 2d21a64fed Comments omar 2019-01-21 14:25:13 +0100
  • ea7206fd4f Fixed using imgui_freetype.cpp in unity builds. (#2302) omar 2019-01-21 13:58:29 +0100
  • 54ba8a643e Removed trailing spaces from text files. (#2038, #2299) omar 2019-01-20 22:23:29 +0100
  • 00ffdb9fa9 ImGuiTextBuffer: Added append() function (unformatted). omar 2019-01-20 22:21:26 +0100
  • f94af2f5c5 Merge branch 'viewport' into docking omar 2019-01-20 22:13:35 +0100
  • 8079344cee Merge branch 'master' into viewport omar 2019-01-20 22:12:06 +0100
  • 259f3c78a2 Examples: OpenGL2: Added (yet another) comment/instruction against using opengl2 with modern OpenGL. (#2297) omar 2019-01-20 18:10:52 +0100
  • 2c38b32db1 Removed trailing spaces (#2038, #2299) omar 2019-01-20 17:56:17 +0100
  • e837099b67 Update for stb_ files. (#2038) omar 2019-01-20 17:51:30 +0100
  • f94ba546ba Added checks for "zero-as-null-pointer-constant" warnings for older Clang (#2299, followup to #2277) omar 2019-01-20 17:45:36 +0100
  • 6d65b4b216
    Adding a "Follow" checkbox on ExampleAppLog Nicolas Noble 2019-01-20 02:03:31 -0800
  • ed5a840dbc fixed compilation under old clang version by check for warning existence (and removed some trailing spaces) uael 2019-01-19 21:09:22 +0100
  • 8a63c72ac4 Fix the year for screenshot gallery part 7 and 8 links (#2298) Ryan Mast 2019-01-19 11:45:17 -0800
  • d2b3fb174e
    Fix the year for screenshot gallery part 7 and 8 links Ryan Mast 2019-01-19 10:55:14 -0800
  • 3fe9a8ee67 save and restore shader program Richard Lalancette 2019-01-19 13:04:07 -0500
  • fcd61e0c59 Comments about DLL boundaries and using TLS variables for GImGui. (#2292) omar 2019-01-18 23:02:58 +0100
  • e05577a162 Oops Craig Steyn 2019-01-18 09:02:28 -0800
  • 44e1213923 removing win32 functions on uwp Craig Steyn 2019-01-18 08:38:56 -0800
  • 82e31d34f0 Merge branch 'master' into viewport omar 2019-01-18 12:31:33 +0100
  • 92d29531fa
    Qt links omar 2019-01-18 11:34:25 +0100
  • f54e0e0a47 publish fixes Wesley Pesetti 2019-01-17 16:55:24 -0800
  • 49a505bd75 Fixes for android Wesley Pesetti 2019-01-17 16:20:33 -0800
  • 455df04863 Remote website is now self-serving Wesley Pesetti 2019-01-17 14:36:20 -0800
  • 09427cca3d Fix for clearing ctrl and shift every update Wesley Pesetti 2019-01-17 11:37:09 -0800
  • 6ada52e373 Removing un needed files Craig Steyn 2019-01-17 10:40:19 -0800
  • 295ada0364 Examples: Win32: Using wc.lpszClassName instead of duplicating the literal. + tweak README format. omar 2019-01-17 18:04:35 +0100
  • b8020032f9 Examples: Win32: Added support for mouse buttons 4 and 5 via WM_XBUTTON* messages. (#2264) omar 2019-01-17 16:55:23 +0100
  • bebb07f12d ImFontAtlas: Added 0x2000-0x206F general punctuation range to default ChineseFull/ChineseSimplifiedCommon ranges. (#2093) omar 2019-01-17 16:48:11 +0100
  • acdb4823dd Examples: Win32: Fix for older Windows SDK. omar 2019-01-17 14:35:26 +0100
  • b5144e477f Merge branch 'viewport' into docking omar 2019-01-17 14:06:42 +0100
  • e9c625a1dc Merge branch 'master' into viewport omar 2019-01-17 13:59:23 +0100
  • 872477548b Examples: Win32: Using IsChild() to be compatible with windows created within a parent. (#1951, #2087, #2156, #2232) omar 2019-01-17 11:45:32 +0100
  • 14c40242db Examples: DirectX9: Explicitly disable fog (D3DRS_FOGENABLE) before drawing in case user state has it set. (#2288, #2290) Gilad Reich 2019-01-17 06:07:15 +0100
  • 0b8f6c9325 Fix issue #2288. Disable DX9 fog before drawing UI's. Gilad Reich 2019-01-17 06:07:15 +0100
  • ac29d50125 Genoa imgui with remote and docking Wesley Pesetti 2019-01-16 19:38:54 -0800
  • f2c92808f8 EditorConfig: Further tweaks (#2038) omar 2019-01-16 22:02:42 +0100
  • 83810039d1 Add editor config for 4 spaces instead of tab. Chris Savoie 2018-08-22 22:19:55 -0700
  • 6ccb9f105e
    Update change log and remove backup of fog state. Gilad Reich 2019-01-16 20:21:17 +0100
  • ca0b36de86
    Corrected indentation for my last commit. Gilad Reich 2019-01-16 20:12:01 +0100
  • a5ccae2147 Fix issue #2288. Backup fog state and disable before drawing UI's. Gilad Reich 2019-01-16 19:52:56 +0100
  • 8cbb91261e ImDrawList: Fixed AddCircle(), AddCircleFilled() angle step being off, which was visible when drawing a "circle" with a small number of segments (e.g. an hexagon). (#2287) [@baktery] + Demo tweaks omar 2019-01-16 17:47:49 +0100
  • d1851ed6b7 Various tweaks and fixes as suggested by PVS Studio (thanks PVS Studio!) [docking branch] omar 2019-01-16 16:19:38 +0100
  • 32c4e01267 Various tweaks and fixes as suggested by PVS Studio (thanks PVS Studio!) omar 2019-01-16 16:10:51 +0100
  • 06aaf23877 Various tweaks and fixes as suggested by PVS Studio (thanks PVS Studio!) omar 2019-01-16 16:10:51 +0100
  • 882f1bc135 Examples: DirectX12: Targeting 10.0.14393.0 instead of 10.0.16299.0 (available on AppVeyor, and higher version doesn't seem necessary). omar 2019-01-16 15:10:31 +0100
  • 2f9bae140b Docking: Demo: Fixed docking document window into parent window. (#2286) omar 2019-01-16 14:43:27 +0100
  • 09f1cb642b FreeType: Minor tweaks previous commit (#2285) omar 2019-01-15 21:50:43 +0100
  • daac9c7559 By default ImGuiFreeType will use ImGui::MemAlloc()/MemFree(). ImGuiFreeType::SetAllocatorFunctions() can be used to specify custom allocator. alexey_skryabin 2019-01-15 18:25:30 +0500
  • 8a45c56c2c Merge branch 'viewport' into docking omar 2019-01-15 21:22:29 +0100
  • 9391a97fbf Merge branch 'master' into viewport omar 2019-01-15 21:22:21 +0100
  • 79d497edae Viewport: Made platform_io.Monitors mandatory for proper multi-viewport use. omar 2019-01-15 21:20:00 +0100
  • f435aa193b Examples: Win32: Added support for XInput games (if ImGuiConfigFlags_NavEnableGamepad is enabled). omar 2019-01-15 21:17:48 +0100
  • fde7a3a994 By default ImGuiFreeType will use ImGui::MemAlloc()/MemFree(). ImGuiFreeType::SetAllocatorFunctions() can be used to specify custom allocator. alexey_skryabin 2019-01-15 18:25:30 +0500
  • 133f112af0 Examples: Win32: Using GetForegroundWindow() instead of GetActiveWindow() to be compatible with windows created in a different thread. (#1951, #2087, #2156, #2232) [many people] omar 2019-01-15 20:26:33 +0100
  • 95ee99e6aa Version 1.68 WIP omar 2019-01-15 20:19:05 +0100
  • 08b0132537
    Fix highdpi screens on SDL examples with viewports Giovanni Bajo 2018-12-14 02:11:14 +0100
  • 515ad62335 Merge branch 'viewport' into docking omar 2019-01-15 15:14:16 +0100
  • 73353fad64 Merge branch 'master' into viewport omar 2019-01-15 15:13:29 +0100
  • d38d7c6628 TODO update + internals: changed order or ImGuiLayoutType enums to allow using them for indexing. v1.67 omar 2019-01-15 15:06:24 +0100
  • b8c6e31c2d Fixed cursor issue caused by 6890e08b when calling BeginChild/EndChild multiple times to reappend into a same child window. (#2282) omar 2019-01-15 15:05:56 +0100
  • ff4bd758ca Merge branch 'viewport' into docking omar 2019-01-14 21:30:07 +0100
  • e24674fc0e Merge branch 'master' into viewport omar 2019-01-14 21:30:01 +0100
  • 7a5058e3bf Version 1.67 omar 2019-01-14 17:41:44 +0100
  • 1da40df279 DragFloat: Fixed broken mouse direction change with power!=1.0. (#2174, #2206) [@Joshhua5] omar 2019-01-14 17:37:48 +0100
  • 6e41745f31 Added a bunch of diagnostic ignore to cope with Clang -Weverything being absurd. Also fixed two legit warnings. (#2277) omar 2019-01-13 18:57:46 +0100
  • ad6da38d19 imgui as a sub-repo Richard Lalancette 2019-01-13 11:11:57 -0500
  • 529fccd9c2 Merge branch 'viewport' into docking omar 2019-01-13 14:19:40 +0100
  • 4ee4f65c70 Merge branch 'master' into viewport omar 2019-01-13 14:19:31 +0100
  • abdd39b700 Merge branch 'atlas_fixes' omar 2019-01-13 14:19:07 +0100
  • 7e78865613 Demo: Fixed bounds of DragFloat in Clipping section to avoid passing zero-sized to InvisibleButton(). omar 2019-01-12 19:46:35 +0100
  • 49994ceb6e FAQ entry, moved ImTextureId, Gallery links. omar 2019-01-11 17:38:14 +0100
  • 8df8482ef4 imgui_freetype: Fixed redundant FT_Load_Glyph() calls, unused parameters, and compilation warning/error. (#2270) omar 2019-01-12 11:45:58 +0100
  • 651130002f ImFontAtlas: Fixed allocating for last bit (would only affect is that last codepoint is a multiple of 32). (#2270) omar 2019-01-11 15:25:43 +0100
  • 21828b08a0 ImFontAtlas: Rewrote FreeType based builder. - Fixed abnormally high atlas height. (#618) - Fixed support for any values of TexGlyphPadding (not just only 1). (#618) - Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth). (#618) - Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233, #618) - Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas. (#618) omar 2019-01-10 22:11:27 +0100
  • 9a9712807e ImFontAtlas: Rewrote stb_truetype based builder. - Atlas width is now properly based on total surface rather than glyph count (unless overridden with TexDesiredWidth). - Fixed atlas builder so missing glyphs won't influence the atlas texture width. (#2233) - Fixed atlas builder so duplicate glyphs (when merging fonts) won't be included in the rasterized atlas. omar 2019-01-10 13:38:51 +0100