Commit Graph

  • 8af4852004 win32 dx12 crash fix in release SergeyN 2020-04-13 02:58:45 +0200
  • cb9b05d14a Disable gamepad. Pulls in some dependencies that can break certain versions of Windows. Josh Li 2020-04-12 15:51:47 -0400
  • b8e2b2bd6b Merge branch 'master' into docking omar 2020-04-12 20:24:18 +0200
  • 5503c0a12e Version 1.76 v1.76 omar 2020-04-12 19:15:38 +0200
  • 7ee623d9b1 Internals: FocusScope not inherited by popups, modals. Amend a5041c88 2ebe08be) omar 2020-04-12 18:58:06 +0200
  • ec7294d890 Backends: OpenGL3: Fixed version check mistakenly testing for GL 4.0+ instead of 3.2+ to enable ImGuiBackendFlags_RendererHasVtxOffset, leaving 3.2 contexts without it. (#3119, #2866, #2852) omar 2020-04-12 18:01:10 +0200
  • 71eb4034eb Viewports: Fixed viewport merge code not testing the Minimized flag correctly. (#3118) omar 2020-04-12 17:48:24 +0200
  • 977ac53dd8 Examples: Win32+DX12: Fixed resizing main window, enabled debug layer. (#3087, #3115) SergeyN 2020-03-30 21:43:21 +0200
  • 2f3e404dd3 Vector extensions: 1. C++11 move semantics 2. v.erase(v.end(),v.end()) now works and doesn't give an assert 3. std::swap(a,b) will call v.swap(v) 3. insert now also accepts 2 iterators to insert a range SergeyN 2020-04-11 21:55:51 +0200
  • 0f39732850 enabled directx debug layer for debug builds automatically fixed crash when resizing the window SergeyN 2020-03-30 21:43:21 +0200
  • f7852fa8e8 Internals: Extracted GetWindowScrollbarRect() out of Scrollbar() and tidying up code to make it more obvious how to draw over scrollbars. (#3114) omar 2020-04-10 11:03:22 +0200
  • a5d36eb5a7 Update ImeSetInputScreenPosFn to pass the line_height. Liu Liu 2020-04-08 15:21:20 -0400
  • fb70d90fef Made default clipboard handlers for Win32 and OSX use a buffer inside the main context instead of a static buffer, so it can be freed properly on Shutdown. (#3110) omar 2020-04-09 13:34:39 +0200
  • 832fda8488 Fixed stray end of line blanks, added comments in .editorconfig, tweaked some headers. omar 2020-04-07 14:46:46 +0200
  • c142540705 Viewports, Backends: GLFW: Avoid using window positioning workaround for glfw versions that have it fixed. Amend 09780b8. Rokas Kupstys 2020-03-26 09:42:04 +0200
  • 4e7ceb5f90 Plot: Internals: Added hovered index to PlotEx() function. (#2670) omar 2020-04-07 12:11:06 +0200
  • e9366b4c73 Regretfully moved .gitignore file from examples/ into root directory because OSX keeps pooping its DS_Store/ artifacts everywhere. (#3088) omar 2020-04-07 11:40:29 +0200
  • cc0e43e631 Backends: Comments next to include, misc minor comments/tweaks, fix imgui_impl_osx.h using IMGUI_API instead of IMGUI_IMPL_API. (#3105) omar 2020-04-07 11:02:29 +0200
  • 00927105ba Backends: Include imgui.h in implementation headers. (#3105) OmarEmaraDev 2020-04-06 20:23:57 +0200
  • a23554cf25 Backends: Include imgui.h in implementation headers. OmarEmaraDev 2020-04-06 20:23:57 +0200
  • 3930472f34 Merge branch 'master' into docking omar 2020-04-06 18:16:13 +0200
  • 752436219d Metrics: Made Tools section more prominent, added options, made mesh viewer more accessible. omar 2020-04-06 18:07:42 +0200
  • 6d03f93067 Docking: Fixed assert preventing dockspace from being stored into a tab. (#3101) omar 2020-04-06 15:03:01 +0200
  • cc0d4e346a Misc: Added an explicit compile-time test for non-scoped IM_ASSERT() macros to redirect users to a solution + fixed our stb wrappers. omar 2020-04-03 12:14:03 +0200
  • b7e1b13ca7 Update docs, FAQ, comments (mainly related to io.WantCaptureMouse / WantCaptureKeyboard flags). omar 2020-04-02 21:53:10 +0200
  • 11116eee80 Columns: undid the change in 1.75 were Columns()/BeginColumns() were preemptively limited to 64 columns with an assert. (#3037, #125) omar 2020-04-02 20:01:48 +0200
  • 3490046c97 Nav: Disabled clipping g.NavId and fixed interactions with ImGuiListClipper. (#787) omar 2020-04-02 17:36:23 +0200
  • fd56de1144 Nav: Store key mods associated to a nav request (for range_select) + use io.KeyMods. omar 2020-04-02 16:45:57 +0200
  • 0e884304ee Merge branch 'master' into docking omar 2020-04-02 14:27:48 +0200
  • 05420ea2cf TreeNode: Made clicking on arrow with _OpenOnArrow toggle the open state on the Mouse Down event rather than the Mouse Down+Up sequence (this is rather standard behavior). omar 2020-03-31 19:29:46 +0200
  • 68c5d030cd
    Typo in readme (#3078) Dylan 2020-03-30 00:34:57 +1100
  • ec2a24a5f1 Selectable: Allow using ImGuiSelectableFlags_SpanAllColumns in other columns than first. Comments. (#125) omar 2020-03-26 20:15:44 +0100
  • 5be5add1ad Selectable: Removed extraneous WindowPadding.x worth of width when auto-sized selectable label goes off available width (would not be noticeable) + Renamed ImGuiSelectableFlags_DrawFillAvailWidth to ImGuiSelectableFlags_SpanAvailWidth. omar 2020-03-26 18:03:43 +0100
  • 04d420c341 By default IMGUI_IMPL_APPLE_LEGACY is commented benmalartre 2020-03-26 19:17:02 +0100
  • 4ab6a39eb5 simplify/reformat changes to have no compilation warnings benmalartre 2020-03-26 19:14:10 +0100
  • 84e61a01f7 Macos impl_opengl3 APPLE legacy benmalartre 2020-03-26 18:20:07 +0100
  • b4d1287011 Selectable: Clarifying the code around use of ImGuiSelectableFlags_DrawFillAvailWidth (with intent of trying to remove it). omar 2020-03-26 16:58:24 +0100
  • 7c11997bcc Selectable: Fixed honoring style.SelectableTextAlign with unspecified size. (#2347, #2601) omar 2020-03-26 14:53:07 +0100
  • ac2247f551 Selectable: Removed seemingly ineffective text clipping offset in SpanAllColumns handling path + tweaks. omar 2020-03-26 14:12:13 +0100
  • a648ebdff1
    typo in readme Dylan 2020-03-26 12:32:42 +1100
  • 1d4b5def51 Alter definition of IM_UNICODE_ defines to faclitate C-binding. (#2538, #2541, #2815) omar 2020-03-25 21:38:24 +0100
  • 670367e51d Added IMGUI_USE_WCHAR32 instead of "#define ImWchar ImWchar32" to faclitate C-binding. (#2538, #2541, #2815) omar 2020-03-24 20:11:05 +0100
  • 9085c2cae2 Docking: Fixed unused definition leftover from a hasty merge. omar 2020-03-24 18:51:04 +0100
  • f2b01c3436 Changelog, tweak OpenGL3 backends. (#3061), update Gallery thread links. omar 2020-03-24 18:42:18 +0100
  • ac4262ad01 Backends: OpenGL3: Support older 2.x series of glbinding as loader for OpenGL3 (#3061) David Kalnischkies 2020-02-20 15:49:15 +0100
  • e8568f3ec9 Menus: Fix appending to main menubar (#3068). Rokas Kupstys 2020-03-24 10:13:41 +0200
  • 4986dba270 Scrolling: Fixed scrolling centering API leading to non-integer scrolling values and initial cursor position. (#3073) omar 2020-03-24 11:56:21 +0100
  • 8ef2a8377e Support older 2.x series of glbinding as loader for OpenGL3 David Kalnischkies 2020-02-20 15:49:15 +0100
  • ba106ec272 Remove the redundant check for __CYGWIN__ Clownacy 2020-03-22 16:56:05 +0000
  • f19e31119b Use __NEWLIB__ instead of __SWITCH__ for alloca.h Clownacy 2020-03-22 11:53:39 +0000
  • 273ff30493
    Merge branch 'docking' into docking metarutaiga 2020-03-21 10:35:13 +0800
  • 110f506ec0 Comments in imgui.h omar 2020-03-19 18:35:08 +0100
  • 16a9488c13 Merge branch 'master' into docking omar 2020-03-19 12:44:53 +0100
  • fbc93debf9 Internal: Refactor: Moved NewFrameSanityChecks as ErrorCheckNewFrameSanityChecks() omar 2020-03-19 12:27:16 +0100
  • ccf0cc8584 Added ImGuiKeyModFlags. Added additional checks in EndFrame() to verify that io.KeyXXX values have not been tampered with between NewFrame() and EndFrame(). omar 2020-03-19 12:24:32 +0100
  • d8824f9a9a CI: Clarify purpose of example_null, Changelog omar 2020-03-19 11:10:58 +0100
  • ac5ffffc23 CI: Test builds with freetype on linux. Rokas Kupstys 2020-03-18 09:26:51 +0200
  • bdd31ec4db Internal: Refactor: Moved RenderColorRectWithAlphaCheckerboard() to imgui_draw.cpp, tweaked signature. omar 2020-03-18 22:46:12 +0100
  • 0bbbbe0f68 Internal: Refactor: Moved RenderArrow, RenderBullet, RenderCheckMark to imgui_draw.cpp, changed RenderCheckMark to avoid using ImGui context omar 2020-03-18 22:36:51 +0100
  • 2fd411a83e Support custom stb_rect_pack filename in Freetype (#3062) David Kalnischkies 2020-03-15 22:27:04 +0100
  • 75a65f6fb0 CI: Test build with large indices, obsolete functions disabled and demo/metrics windows disabled. Rokas Kupstys 2020-03-16 10:04:36 +0200
  • c34bf17a56 Support custom stb rect_pack filename in freetype David Kalnischkies 2020-03-15 22:27:04 +0100
  • 429cb3ea4b
    add meson support for system installation Stephan Lachnit 2020-03-15 12:47:18 +0100
  • 339ffd25a9 Internals: Renamed ImBoolVector to ImBitVector, added low-level loose function to replicate the behavior include a help SetBitRange() function. ocornut 2020-03-13 18:42:10 +0100
  • 1d5612a05e Internal: Added two missing ImVec2 operators for consistency. Split up DragDropWithinSourceOrTarget ocornut 2020-03-12 17:05:35 +0100
  • ea0399414c Merge branch 'master' into docking ocornut 2020-03-11 22:30:34 +0100
  • 1abb02fb67 Viewports: Fix for UWP on IME code moved back-end side (#2895, #2892) + Docking: Comments. ocornut 2020-03-09 14:20:59 +0100
  • b016f1ad70 Examples: SDL+DX11: Fixed resizing main window. Amend (#3057) ocornut 2020-03-11 21:22:18 +0100
  • a0f01d2290 Improve resizing in dx11 example (#3057) joeslay 2020-03-11 17:51:02 +0000
  • a5041c8820 Focus: Child inherit focus scope from parent (amend 2ebe08be). ocornut 2020-03-11 21:07:10 +0100
  • 9a46a19e99 Internals: Rename ImGuiSelectableFlags_PressedOnXXX to ImGuiSelectableFlags_SelectOnXXX, ImGuiButtonFlags_NoHoveredOnNav to ImGuiButtonFlags_NoHoveredOnFocus. ocornut 2020-03-10 21:51:35 +0100
  • 2c1f92532a
    Improve resizing in dx11 example joeslay 2020-03-11 17:51:02 +0000
  • 4a10af2bda Unicode, Windows: Remove stringapiset.h include (breaks vs2010 and seems unnecessary?). (#2541, #2815) ocornut 2020-03-11 13:24:48 +0100
  • 0f2572e824 Merge remote-tracking branch 'upstream/master' Matteo Mandelli 2020-03-11 09:31:04 +0000
  • e137db2df7 CI: Enable error on warnings for the extra warnings builds as an experiment. FAQ tweaks ocornut 2020-03-09 18:55:22 +0100
  • aef057e975 Internals: Added GetInputTextState() + comments. ocornut 2020-03-07 15:55:05 +0100
  • 2dcf8df9f4 Internals: Shuffled some of the windows-specific includes to avoid duplication. Might have undesirable side-effects on some compilers, please report! ocornut 2020-03-07 15:51:50 +0100
  • de37a0bfab Internals: fix potential warning. Comments around include sections. Moved a few bits. ocornut 2020-03-07 15:35:44 +0100
  • 1b5b87a40e Internals: Added #define NOMINMAX before windows.h include for single-compile-unit builds. ocornut 2020-03-07 15:19:51 +0100
  • fbaf65b8f6 Revert "Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542)" ocornut 2020-03-06 17:53:09 +0100
  • f2c7f3b200 Viewports: Renamed UpdatePlatformWindows > PlatformWindowsUpdate, RenderPlatformWindowsDefault -> PlatformWindowsRender, DestroyPlatformWindows > PlatformWindowsDestroy (#1542) ocornut 2020-03-06 17:28:32 +0100
  • 1b579a110d Viewports: Lots of comments about setting up multi-viewports. (#1542) ocornut 2020-03-05 18:26:18 +0100
  • 7e00cde8a9 Disable false-positive warning that papeared in pvs-studio v7.06.37052.34. Rokas Kupstys 2020-03-05 16:22:16 +0200
  • 1ecc1db226 Fix GCC warning ocornut 2020-03-05 12:35:01 +0100
  • a7ace918fe Merge branch 'master' into docking ocornut 2020-03-05 11:48:57 +0100
  • 0850b46c88 ImDrawList: Internals: Added IM_DRAWLIST_ARCFAST_TESSELLATION_MULTIPLIER setting. ocornut 2020-03-03 19:26:27 +0100
  • b029182a73 Merge branch 'features/unicode' ocornut 2020-03-03 18:59:54 +0100
  • 897704cb49 Menus: Tweak for first-level menu windows to be positioned regardless of MenuBarHeight() which is not stored in window, allowing undocumented modification of the menu bar height). omar 2020-03-02 20:18:43 +0100
  • a41332453e Unicode: Changelog, comments, minimum CI integration. (#2541, #2538, #2815) ocornut 2020-03-03 17:45:06 +0100
  • 0283a6e566 ImFont: Demo, Store Used4kPagesMap[] map in ImFont to facilitate iteration on all codepoints with a large value of IM_UNICODE_CODEPOINT_MAX. (#2815) omar 2019-10-29 23:48:59 +0100
  • c8ea0a017d Unicode: UTF32 support improvements (#2541, #2538, #2815) Sam Hocevar 2019-09-29 12:15:13 +0200
  • 6d59653e82 Unicode: full Unicode Support (6 squashed commits) (#2541, #2538) Cloud Wu 2019-05-08 10:10:20 +0800
  • 91ac93f9a6 Merge branch 'master' into docking ocornut 2020-03-03 17:06:38 +0100
  • 8c683de33f Internals: Refactor: Moved get height and contents regions functions, to Layout section. IF YOU GREAT CONFLICTS WHILE MERGING (NOT REBASING) THOSE 6 PREV COMMITS, TRY MERGING THEM INDIVIDUALLY 1 by 1 or 2 by 2 etc. ocornut 2020-03-03 16:25:42 +0100
  • 05c3e0b898 Merge commit 'caca55c642d16cf1c2649831c5d06b1f26146d12' into docking ocornut 2020-03-03 17:03:47 +0100
  • 602df11f19 Internals: Refactor: Moved item width/size functions to Layout section. ocornut 2020-03-03 16:21:04 +0100
  • 6c1810e503 Internals: Refactor: Moved cursor position functions to Layout section. ocornut 2020-03-03 16:18:59 +0100
  • 3ce26f65d4 Internals: Refactor: Moved ItemAdd(), ItemSize(), BeginGroup(), EndGroup(), SameLine(), Indent(), Unindent() to Layout section. ocornut 2020-03-03 16:03:07 +0100
  • caca55c642 Internals: Refactor: Moved code into a Styling section and some code into the Error Handling section. ocornut 2020-03-03 15:46:00 +0100
  • 2679bee28d Internals: Refactor: Moved code out of NewFrame() into UpdateTabFocus() and UpdateSettings() ocornut 2020-03-03 15:23:51 +0100