Commit Graph

  • c1b70e0391 Merge branch 'master' into docking ocornut 2021-12-06 19:17:03 +0100
  • 657073a650 Nav, Docking: fix dimming crash with accessing zero-cmd ImDrawList (amend 1dc3af3, 23ef6c1) ocornut 2021-12-06 18:49:57 +0100
  • 20e040c858 Clipper, Tables: remove table specific code path should now be ok (added assert). ocornut 2021-12-06 17:17:15 +0100
  • 926addbfe2 Clipper: fixed invalid state when number of frozen table row is smaller than ItemCount. ocornut 2021-12-06 17:03:47 +0100
  • 027a7ba3eb Clipper: use line size instead of cursor comparaison when range are large. (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20) ocornut 2021-12-06 16:20:53 +0100
  • a76bc52da5 Window, Clipper: store initial precision loss and apply in clipper. (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20) ocornut 2021-12-06 12:48:21 +0100
  • 6e141a9cae Internals: made ScrollbarEx() use ImS64 to facilitate use with larger ranges (not fully tested) + clipper tweaks (#3609, #3962 + https://github.com/ocornut/imgui_club/issues/20) ocornut 2021-12-06 12:00:16 +0100
  • eea836135a InputText: fix buffer modifications in callbacks while using resize callback (#4784) ocornut 2021-12-05 19:03:40 +0100
  • aa41f16589 Separator: fixed cover all columns while called inside a table. (#4787, #205) ocornut 2021-12-05 18:47:28 +0100
  • 06e4f4e370 Merge branch 'master' into docking ocornut 2021-12-03 19:24:42 +0100
  • 23ef6c149e Reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame (backported 1dc3af3 from docking) ocornut 2021-12-03 19:21:39 +0100
  • 1dc3af381a Nav, Docking: reworked modal/ctrl+tab dimming system to be entirely processed at end of the frame, which will simplify things for an upcoming commit. ocornut 2021-12-03 18:53:28 +0100
  • da3a36eefd Backport from docking branch: minor stuff. ocornut 2021-12-03 19:11:58 +0100
  • c122c0ef89 Docking: Amend b16f738 fixed dimming of docked window + removed thin highlight around windows (never worked on docked window, not viewports friendly, hard to move to EndFrame) (#2700, #2539, #2522) ocornut 2021-12-03 16:10:24 +0100
  • b16f738d04 Docking: docked windows honor ImGuiCol_WindowBg. Host window in charge of rendering seams. (#2700, #2539 + Docked windows honor display their border properly. (#2522) ocornut 2021-12-02 22:44:49 +0100
  • 78c6435dbb Inputs: (breaking wip) removed IsMouseTripleClicked() added recently (during 1.86 WIP), replaced with GetMouseClickedCount(). (#3229) ocornut 2021-12-03 12:38:58 +0100
  • 5c388c39f4 Backends: SDL_Renderer: Added support for large meshes (64k+ vertices) with 16-bit indices, enable 'ImGuiBackendFlags_RendererHasVtxOffset' in this backend. (#3926) Rokas Kupstys 2021-12-03 12:03:05 +0200
  • bf80204e63 Docking: internals: extracted rounding corner calculation into reusable CalcRoundingFlagsForRectInRect() function. ocornut 2021-12-02 19:20:59 +0100
  • 8733ca49b0 Docking: Fixed single-frame node pos/size inconsistencies when window stop or start being submitted. ocornut 2021-12-02 18:39:52 +0100
  • 6afcfe3442 Docking: Fixed incorrectly rounded tab bars for dock node that are not at the top of their dock tree. ocornut 2021-12-01 17:46:04 +0100
  • 848d21b6b5 Merge branch 'master' into docking ocornut 2021-12-01 15:37:40 +0100
  • 5b1a70aa2d Fixed RenderRectFilledWithHole() (used by docking) + added dummy EndFrameDrawDimmedBackgrounds() stub in master. ocornut 2021-12-01 15:24:55 +0100
  • 1ab3007752 Viewports: Fixed CTRL+TAB highlight outline on docked windows not always fitting in host viewport + moved EndFrameDrawDimmedBackgrounds() call + removed duplicate code in Begin() already in EndFrameDrawDimmedBackgrounds() ocornut 2021-12-01 14:42:58 +0100
  • 5f5ba8eb11
    Docking: Fix typo (had no side effect) (#4778) Mikko Sivulainen 2021-12-01 12:10:37 +0200
  • c3e7f0cb90 fix typo Mikko Sivulainen 2021-12-01 11:47:01 +0200
  • 440824d431 Backends: Fixed early out on empty clip rect. In particular, DX12 backend would warn about it (others not so much). (#4775, #4464) ocornut 2021-11-30 21:48:29 +0100
  • f087a5b856 Metrics: Added a node showing windows in submission order and showing the Begin() stack. ocornut 2021-11-30 16:02:47 +0100
  • c5db276521 InputText, Nav: fixed tabbing through InputTextMultiline(). (#4761, #3092) ocornut 2021-11-30 15:17:18 +0100
  • 9d704d99d3 Internals: wrapped ImQsort() in an inline function + added a define guard. ocornut 2021-11-30 12:42:23 +0100
  • 66f0fb986c Inputtext, Nav: fixed using SetKeyboardFocusHere() on InputTextMultiline(). (#4761) ocornut 2021-11-29 16:25:45 +0100
  • 5ccb66794b Backends: WebGPU: Passing explicit buffer sizes as validation layers appears to not do what the in-flux specs says. (#4766 ocornut 2021-11-29 12:18:25 +0100
  • cb5c73f64a
    Fix: IM_DEBUG_BREAK macro on ARM GCC (#4767) averne 2021-11-29 00:05:57 +0100
  • cb6bfea379 Fix: IM_DEBUG_BREAK macro on ARM GCC averne 2021-11-27 11:38:25 +0100
  • 2158f3321a
    Merge 4797e986cd into 719d931304 neclepsio 2021-11-25 22:48:42 +0300
  • 65f4be1a10 InputText: Internals: moved "apply_new_text" application code to reduce noise in a future commit (will be for #4714) + removed unused fields. ocornut 2021-11-24 21:41:34 +0100
  • 5ac25e7c7a InputText: fixed ReadOnly flag preventing callbacks from receiving the text buffer. (#4762) ocornut 2021-11-25 15:10:47 +0100
  • 719d931304 Docking: Fixed a bug undocking windows docked into a non-visible or _KeepAliveOnly dockspace. (#4757) ocornut 2021-11-24 17:49:21 +0100
  • ea83d040e6 Viewports: fix missing default per-window value for ParentViewportId due to zero-cleared in-window instance (#4756) ocornut 2021-11-24 16:46:40 +0100
  • 4d9a3b19d5 Internals: Implement a continuable IM_DEBUG_BREAK on GCC for common archs. (#2673) Rokas Kupstys 2021-11-18 16:54:16 +0200
  • 7f38773b73 Fixed crash on right-click without modal, introduced by previous commit a3667f46, (#4729) ocornut 2021-11-17 12:45:33 +0100
  • 764f9e606d Fixed crash on right-click without modal, introduced by previous commit a3667f46, (#4729) ocornut 2021-11-17 12:45:33 +0100
  • b50b22d787 Fixed tooltip in own viewport over modal from being incorrectly dimmed. (#4729) ocornut 2021-11-16 16:13:04 +0100
  • a3667f462a Fixed tooltip in own viewport over modal from being incorrectly dimmed. (#4729) ocornut 2021-11-16 16:13:04 +0100
  • 2080d12bd9 Viewports: Made it possible to explicitly assign ImGuiWindowClass::ParentViewportId to 0. (#3152, #2871) ocornut 2021-11-16 01:02:25 +0100
  • 3fde445b91 Misc: Added missing ImGuiMouseCursor_NotAllowed cursor for software rendering (when io.MouseDrawCursor is enabled). (#4713) ocornut 2021-11-15 16:05:54 +0100
  • a224ada57f 🪄 Moving DockingSplitterSize to ImGuiStyle Mitch Andrews 2021-11-14 18:44:47 -0500
  • 9d8c808f4b Backends: Vulkan: Fixed validation layers messages when destroying font objects Thomas Herzog 2021-11-12 20:19:46 +0100
  • d80a9123b7 Internals: move chunks of IsItemHovered() so upcoming commit can be less noisy. This commit should be a no-op (check by comparing without white-space changes) ocornut 2021-11-10 20:17:11 +0100
  • 2c29e391dd Drag and Drop: BeginDragDropSource() with ImGuiDragDropFlags_SourceAllowNullID doesn't lose tooltip when scrolling. (#143) ocornut 2021-11-10 19:17:01 +0100
  • f8a806ad9f Tooltips, Internal: (Breaking) swapped parameter order to accomodate for future tooltip api rework. ocornut 2021-11-10 17:53:58 +0100
  • dc8c3618e8 Merge branch 'master' into docking ocornut 2021-11-10 15:26:03 +0100
  • 7cd3cfa58a Demo: Add IMGUI_DEMO_MARKER (currently unused, but usage by altering GImGuiDemoMarkerCallback) (#3689) Pascal Thomet 2021-02-21 22:12:48 +0100
  • cad790d43b Nav: fixed backwrap tabbing wrap on sibling child windows with _NavFlattened flag. (#4449) ocornut 2021-11-10 12:44:43 +0100
  • e790fc0e79 Nav: prevent child from clipping items when using _NavFlattened and parent has a pending nav request. (#787) ocornut 2021-11-10 12:00:43 +0100
  • a9ea1ae854 Nav: fixing assert using Tab in a window without any tabbable element (#4449) ocornut 2021-11-10 11:42:39 +0100
  • eb02dcf87f Nav: enable move/resize window with keyboard in Ctrl+Tabbing windowing menu even without _NavEnableKeyboard. (#4023, #787). ocornut 2021-11-08 18:42:07 +0100
  • 8ce23b3ccd Nav: Ctrl+tabbing to cycle through windows is now enabled regardless of _NavEnableKeyboard. (#4023, #767) ocornut 2021-11-08 17:41:36 +0100
  • bce1ba400f Clipper: add ForceDisplayRangeByIndices (#3841, #3578) ocornut 2021-11-08 17:16:52 +0100
  • ebac375791 Docs: added info about Freetype, editing sponsors. ocornut 2021-11-08 16:20:57 +0100
  • 95e478da97
    Update imgui_impl_glfw.cpp Zeyad Mansour 2021-11-07 22:02:38 -0500
  • b17dffffb3 Merge branch 'master' into docking ocornut 2021-11-04 20:52:54 +0100
  • 1a7526dcd4 Nav, Tabbing: refactor tabbing system to support clipped items, scrolling, using nav queries. (#4449) ocornut 2021-10-08 15:24:09 +0200
  • f01a6d3e8f InputText, Nav: fixed repeated calls to SetKeyboardFocusHere() preventing to use InputText(). (#4682) ocornut 2021-11-04 19:49:39 +0100
  • c1d2793580 Merge branch 'master' into docking ocornut 2021-11-04 15:26:01 +0100
  • 32779c5b64 Clipper: hotfix (amend 93cccd2, was broken) (#3841, #1725) ocornut 2021-11-04 15:14:35 +0100
  • 64daeddf6f Removed CalcListClipping() function. (#3841) ocornut 2021-11-04 14:14:16 +0100
  • 6a7e2c74fb Clipper: remove ForceDisplayRangeByIndices/ForceDisplayRangeByPositions functions until we find a need for them, since #3841 is now solved automatically. ocornut 2021-11-04 13:55:37 +0100
  • 93cccd27f6 Clipper: bunch of rework. (#3841, #1725) ocornut 2021-10-11 17:19:20 +0200
  • cd1b5f7883 Clipper: enhanced ImGuiListClipper (#3841) GamingMinds-DanielC 2021-10-11 15:57:29 +0200
  • b409df34db Clipper: Fixed content height declaration slightly mismatching the one of when not using a clipper. ocornut 2021-11-03 17:00:40 +0100
  • 0b4edf4e94 Merge branch 'master' into docking ocornut 2021-11-03 11:51:37 +0100
  • 14466a6d19 Nav: Page/Home/End doesn't immediately restore highlight (before results comes) + pressing Esc to exit a child window re-enable the Nav highlight if it was disabled by mouse. ocornut 2021-11-02 16:59:48 +0100
  • 978598b174 Nav: pressing PageUp/PageDown/Home/End when in Menu layer automatically moves back to Main layer. + fixed resizing window from borders setting navigation to Menu layer. ocornut 2021-11-02 16:29:21 +0100
  • d1eb7b5757 ScrollToItem: amend fully visible tests to take account of spacing used (fix nav in one axis scrolling back and forth between axises when space is tight by just < ItemSpacing*2) (#3692, #2812, #4242, #2900) ocornut 2021-11-02 16:16:58 +0100
  • f219939ae4
    Do it like omar mundusnine 2021-11-02 09:01:13 -0400
  • eb654f1bad
    Typo omar 2021-11-02 12:57:05 +0100
  • b1a68d899c
    Fix misplaced backtick in FAQ.md (#4669) Pokechu22 2021-11-02 04:51:22 -0700
  • a67f7dce31 Nav: relative rectangle positions are now stored relative to CursorStartPos to be independent of scrolling. Will facilitate rework of clipper (#3841) ocornut 2021-10-27 14:07:04 +0200
  • 8d361c47fb Nav: rework NavEnableSetMousePos application so scrolling is applied more consistently in NavCalcPreferredRefPos() + moved at end of NavUpdate() after the last SetScroll have been done. ocornut 2021-10-27 12:41:49 +0200
  • 8361ed1f54 Nav: wrap abs<>rel rectangle conversions before we attempt to switch the reference point from window->Pos to window->DC.CursorStartPos. This commit should have no effect. ocornut 2021-10-26 19:23:04 +0200
  • 19c72cd52a Nav: fixed absolute mouse position (with NavEnableSetMousePos config flag) when using Home/End leads to scrolling. ocornut 2021-10-27 12:28:01 +0200
  • c363b6df2b Modals: fixed issue hovering popups inside a child inside a modal. Fixed IsWindowFocused()/IsWindowHovered() issues with childs inside popups. (#4676)(#4676, #4527) ocornut 2021-10-27 12:02:42 +0200
  • 0acf3967b2
    Add implementation mundusnine 2021-10-26 10:23:48 -0400
  • 6709742c55
    Add IsItemDisabled to .h mundusnine 2021-10-26 10:21:02 -0400
  • 0f2898ea88 Demo: Tree selection demo use !IsItemToggledOpen() (#1896) + update FAQ (#4366) ocornut 2021-10-25 18:31:16 +0200
  • 99552420a2 InputText: triple-click avoid scroll + include end of line character. (#2244) ocornut 2021-10-25 17:13:49 +0200
  • 126a6f894f InputText: made double-click select word, triple-line select line. Word delimitation logic differs slightly from the one used by CTRL+arrows. (#2244) ocornut 2021-10-25 16:34:46 +0200
  • 9c78fc928a Inputs: Mouse: Amend c8e3a01 for tracking multiple clicks, renaming. (#3229) ocornut 2021-06-22 15:27:30 +0200
  • 2318c764cf Inputs: Mouse: Add support for tracking multiple clicks more than just double (#3229) Chris Savoie 2021-06-22 15:00:46 +0200
  • ae7ee78c40
    Fix misplaced backtick in FAQ.md Pokechu22 2021-10-23 16:12:20 -0700
  • 39b99072fb ImVector: fix Clang warning (implicit conversion changes signedness: 'const ptrdiff_t' (aka 'const long long') to 'unsigned long long') Rokas Kupstys 2021-10-22 14:52:13 +0200
  • de61a13b71
    Backends: Add assert to ImGui_ImplGlfw_DestroyWindow AMS21 2021-10-21 14:42:28 +0200
  • ad3f54ff1a Examples: Emscripten comments (#4650, #4662), standardize readme liam 2021-10-19 14:13:44 +0200
  • d8cea364ac #4650: example_emscripten_opengl3 firefox heads up liam 2021-10-18 20:43:21 +0100
  • b77b6203c8 #4650: example_emscripten_opengl3 firefox heads up liam 2021-10-18 20:39:42 +0100
  • bac748fa95 Backends: Made it possible to shutdown default Platform Backends before the Renderer backends. (#4656) ocornut 2021-10-15 17:16:26 +0200
  • b2caf4ecfd
    Add missing null check pointer for bd AMS21 2021-10-15 14:54:22 +0000
  • 19c3773cc0 Backends: Vulkan: Call vkCmdSetScissor() with a full-viewport at end of render. (#4644) ocornut 2021-10-15 12:11:11 +0200
  • bbd5119a26 Backends: Vulkan: comments about user using VK_DYNAMIC_STATE_VIEWPORT / VK_DYNAMIC_STATE_SCISSOR and not calling vkCmdSetViewport() / vkCmdSetScissor(). (#4644) ocornut 2021-10-15 12:01:35 +0200
  • 05877c14df Fixed nested BeginDisabled()/EndDisabled() bug in Docking branch due to bad merge. (#4655, #4452, #4453, #4462) ocornut 2021-10-15 11:51:01 +0200