Commit Graph

  • fb85c0341b
    Add Android backend and example (#3446) duddel 2021-03-04 10:35:44 +0100
  • d8c88bd943 Tables: Fixed unaligned accesses when using TableSetBgColor(ImGuiTableBgTarget_CellBg). (#3872) ocornut 2021-03-04 09:52:00 +0100
  • 9e5353174f Backends: DX9: Fix handling of colored textures (#3844, #3868) (merge) Kuanlan 2021-03-04 12:50:14 +0800
  • b8693b51b0 Backends: DX9: programmable rendering pipeline: 5.automatically enable Kuanlan 2021-03-03 13:47:50 +0800
  • d0566a8d2b Backends: DX9: programmable rendering pipeline: 4.create objects Kuanlan 2021-03-03 13:33:15 +0800
  • 7eea4a0839 Backends: DX9: programmable rendering pipeline: 3.setup render state 2 Kuanlan 2021-03-03 13:19:42 +0800
  • a89a743fb3 Backends: DX9: programmable rendering pipeline: 2.setup render state Kuanlan 2021-03-03 11:17:05 +0800
  • 46b23ec59f Backends: DX9: programmable rendering pipeline: 1.global objects Kuanlan 2021-03-03 10:33:58 +0800
  • c6302711b0 Add Android backend and example duddel 2020-03-02 22:39:25 +0100
  • 1ddaff83d8 Demo: Tweak inputs display. ocornut 2021-03-03 18:45:52 +0100
  • 662535f357 Backends: DX9: Fix handling of colored textures (#3844, #3868) ocornut 2021-03-03 18:34:07 +0100
  • 915f9f7865 **DO NOT MERGE** Dirty demo/benchmark - Redirect calls to PathArcTo() and PathArcToFast() thedmd 2021-03-02 22:07:30 +0100
  • d8361890d0 Replace PathArcTo() and PathArcToFast() with adaptive versions. thedmd 2021-03-02 22:06:49 +0100
  • 6aee4bcdc5 Merge branch 'master' into docking ocornut 2021-03-02 18:27:07 +0100
  • 25679a411e Window, Nav: Fixed crash when calling SetWindowFocus(NULL) as the time a new window appears. (#3865) ocornut 2021-03-02 18:22:01 +0100
  • 57d2396cd4 fixed crash Mikulas Florek 2021-03-02 17:55:45 +0100
  • 4537d98d46 Backends: DX9: Fix to support colored glyphs, using newly introduced 'TexPixelsUseColors' info. (#3369, #3844) ocornut 2021-03-02 15:03:16 +0100
  • eb57484935 Backends: DX9: add missing IMGUI_USE_BGRA_PACKED_COLOR support. Remove dinput.h headers. (#3844) Xiliusha 2021-02-26 10:40:22 +0800
  • 23ab4978e4 ImFontAtlas: Added 'bool TexPixelsUseColors' output to help backend decide of underlying texture format. (#3369, #3844) ocornut 2021-03-02 14:08:36 +0100
  • b794ecc079 Internals: Docking: some renaming. ocornut 2021-02-25 15:36:52 +0100
  • 76787990b9 [IMP] : improvment, removed auto keyword, and params 'by pointer' instead of 'by ref' aiekick 2021-03-01 13:50:27 +0100
  • 71cc097454 OSX key input: don't miss keys when rendering on a different thread simon 2021-02-28 12:19:19 +0000
  • d939bc35ca
    Merge 1acaaf88a9 into 732cd837a9 Chris Savoie 2021-02-28 08:50:13 +0200
  • 732cd837a9
    Added missing IMGUI_API to internal docking-related structs. (#3850) David Maas 2021-02-27 14:15:38 -0600
  • f588e30679
    Added missing IMGUI_API to internal docking-related structs. David Maas 2021-02-27 14:01:54 -0600
  • 289ad37936 [IMP] : improvment, removed 'auto' keyword for c++ portability aiekick 2021-02-27 13:31:28 +0100
  • 411fce2046 [ADD] : add a sizes export button (similar to current color export) [ADD] : add an export sizes and color button aiekick 2021-02-27 13:19:17 +0100
  • f0fbb232f6 Added ForceDisplay method to ImGuiListClipper. Extended Step() to include the forced element. GamingMinds-DanielC 2021-02-25 16:26:08 +0100
  • 839ecce571 Internals: Add a way to request window to not process any interactions for specified number of frames. Rokas Kupstys 2021-02-25 14:04:07 +0200
  • cdf1926f21
    Fix a typo in the demo text (#3840) chirsz 2021-02-25 20:33:47 +0800
  • 8ebb203033 Fix a typo in the demo text chirsz-ever 2021-02-25 20:15:12 +0800
  • 5aaab7424f
    Update FAQ.md omar 2021-02-25 13:10:02 +0100
  • 760c394707 Added links to Discussions. Closed Discord, yeah! (#2748) ocornut 2021-02-25 00:40:23 +0100
  • 3776ba565f Internals: TabBar: minor tweaks and renaming. ocornut 2021-02-24 16:05:47 +0100
  • 6f4b9c65ae Added commentary about DLL boundaries. Added GetAllocatorFunctions(). Tidying up. (#3836) ocornut 2021-02-24 19:34:42 +0100
  • 3f5bb5939a Examples: Fix MinGW detection in makefiles. Fix example_null build due to missing IME input libs. (#2590) Rokas Kupstys 2021-02-24 10:26:13 +0200
  • 9b32f7bf2d Fix example_null Makefile for Mingw (#2590) ocornut 2021-02-22 14:44:06 +0100
  • edf135c18d Win32+MinGW: Re-enabled IME functions by default even under MinGW. (#2590, #738) ocornut 2021-02-22 14:39:44 +0100
  • ece854564a
    Log/Capture: Added LogTextV, a va_list variant of LogText. (#3828) David Maas 2021-02-22 04:58:51 -0600
  • 97675cea80
    Log/Capture: Added LogTextV, a va_list variant of LogText. David Maas 2021-02-21 22:35:45 -0600
  • a8f76c23a4 Window: Shrink close button hit-testing region when it covers an abnormally high portion of the window visible area (e.g. when window is collapsed and moved in a corner)to facilitate moving the window away. (#3825) ocornut 2021-02-18 17:21:12 +0100
  • 0ecdf8167c DragScalar: Fixed crash when using DragScalar() directly with ImGuiSliderFlags_AlwaysClamp + only one of either p_min or p_max set. (#3824) [@harry75369] ocornut 2021-02-18 16:12:41 +0100
  • c154629152 Backends: Win32: Added ImGui_ImplWin32_EnableAlphaCompositing() helper. (#2766, #3447) ocornut 2021-02-18 15:51:07 +0100
  • 3ec14186cb Viewports: Fix setting of ImGuiViewportFlags_NoRendererClear. (#3213) ocornut 2021-02-18 14:08:50 +0100
  • a4e4f57cb0 Examples: DX9-DX11: Removed half-assed DPI awareness enable. Updated Docking/Viewports part of Changelog (e.g. removed bits that are now already in master, clarified some added bits) ocornut 2021-02-18 12:53:15 +0100
  • ffa863a3ba Merge branch 'master' into docking ocornut 2021-02-18 11:40:39 +0100
  • 6a161b8789 Examples: Reworked setup of clear color to be compatible with transparent values. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) ocornut 2021-02-17 19:29:39 +0100
  • bda12e5fdd Backends: Rework blending equation to preserve alpha in output buffer accross all backends. (#2693, #2764, #2766, #2873, #3447, #3813, #3816) ocornut 2021-02-17 19:29:07 +0100
  • 27a5bdb916 Backends: Win32: Fixed ImGui_ImplWin32_EnableDpiAwareness() attempting to get SetProcessDpiAwareness from shcore.dll on Windows 8 whereas it is only supported on Windows 8.1. ocornut 2021-02-17 19:41:02 +0100
  • cfa78625ba **DO NOT MERGE** Dirty demo/benchmark thedmd 2021-02-13 19:42:54 +0100
  • 42923c6037 Add version of PathArcTo() and PathArcToFast() with adaptive rendering quality. thedmd 2021-02-13 19:42:23 +0100
  • fb15d8c858 Improve on automatic circle segment count calculation. (#3808) Amends ocornut 2021-02-17 13:06:26 +0100
  • f107693d9b Improve on automatic circle segment count calculation. (#3808) thedmd 2021-02-17 12:55:25 +0100
  • b47aa46d81 Tables: TableSetupColumn() user id uses ImGuiID as intended (typedef ImU32). internals: added GetCurrentTable(), LeftMostEnabledColumn. Demo/docs tweaks. ocornut 2021-02-16 16:53:56 +0100
  • 9576dfd5e7 CI: Use workflow_run to trigger scheduled builds and static analysis. Rokas Kupstys 2021-02-16 10:33:29 +0200
  • cd1e2a7a0f
    Merge pull request #4 from ocornut/docking Seokjin Lee 2021-02-16 10:28:34 +0900
  • d2c037a2bc
    Transparency fix for Wayland Andrew Savchenko 2021-02-16 10:16:28 +1030
  • 78ce5883ad Improve on automatic circle segment count calculation. (fixup) thedmd 2021-02-15 18:24:54 +0100
  • 30b7545841 Version 1.82 WIP ocornut 2021-02-15 18:10:14 +0100
  • 67af969eb0 Improve on automatic circle segment count calculation. (fixup) thedmd 2021-02-15 17:19:37 +0100
  • 60ee0dbed1 Merge branch 'master' into scroll-touchpad folays 2021-02-14 17:00:53 +0100
  • 92a0005ebe Improve on automatic circle segment count calculation. thedmd 2021-02-13 13:04:20 +0100
  • 3d75f438bc Docking: Made close button enable logic consistent on dockspace. When no docked window have a close button or it is disabled on the node, the space is given to tabs. ocornut 2021-02-12 21:17:31 +0100
  • 61b19489f1 Made a change to CalcWindowSizeAfterConstraint() which MSVC optimizer seems to trip on. (read on) ocornut 2021-02-12 16:34:22 +0100
  • 7180e9ac66
    Remove redundant GetMainViewport decl in imgui.h (#3801, #3800) Adam Kewley 2021-02-11 10:03:14 +0100
  • c03405bb9a Remove redundant GetMainViewport decl in imgui.h Adam Kewley 2021-02-11 08:52:44 +0000
  • 239d09804d Merge branch 'master' into docking ocornut 2021-02-10 21:28:16 +0100
  • 4df57136e9 Version 1.81 v1.81 ocornut 2021-02-10 18:47:46 +0100
  • 647a308ad3 Backends: GLFW: Add ImGui_ImplGlfw_InitForOther() instead of ImGui_ImplGlfw_InitForWebGPU() so it can be used for e.g. DX11. (#3632) ocornut 2021-02-10 17:27:33 +0100
  • 04f7ea818d Viewports: Setting the new (currently dummy) flags on viewports. (#3789, #1542, #3680, #3350, #3012, #2471) ocornut 2021-02-10 16:42:22 +0100
  • ee59d7a266 Merge branch 'features/viewport_in_master' into docking (WIP need adding code for new ImGuiViewportFlags values) ocornut 2021-02-10 16:33:00 +0100
  • f14042ca78 Viewports Added ImGui::GetMainViewport() as a way to get the bounds and work area of the host display. (#3789, #1542) ocornut 2021-02-10 14:54:59 +0100
  • 3b4d3a9b73 Simplify CI scripts (#3764) Oleh Prypin 2021-01-27 00:45:13 +0100
  • 3607c42bec Viewports: Fix issue inferring viewport z-order when new popups gets created. (#3734) + Metrics updates. ocornut 2021-02-10 14:30:18 +0100
  • 2a5eaf239f Misc tweaks - mostly toward minimizing diff in upcoming backport merge of a few viewport structures in master ocornut 2021-02-10 14:24:19 +0100
  • 6f5f80a544 Fix for compiling imgui_internal.h without operators + made GetWorkRect() consistent with clamped WorkSize. ocornut 2021-02-09 14:06:30 +0100
  • 47cf59179e Merge branch 'layouts' of https://github.com/thedmd/imgui into docking_181_WIP soufianekhiat 2021-02-09 14:05:05 +0100
  • 7a516a266d Merge remote-tracking branch 'origin/master' into docking ocornut 2021-02-09 13:17:24 +0100
  • 73ccb7e4b8 Viewports: (Breaking) turned GetWorkPos(), GetWorkSize() into straight fields -> WorkPos, WorkSize before exposing in master branch. ocornut 2021-02-09 12:57:00 +0100
  • 1a3af8cb4c Viewports: trying to treat GetMainViewport() as const. Reducing unnecessary casts of ImGuiViewportP* ocornut 2021-02-09 12:02:55 +0100
  • 862bfc53d3 Viewports: Moved in own section of imgui.h ahead of merging a small part of viewport interface to master. ocornut 2021-02-09 11:47:55 +0100
  • fdbce6c016 fix scroll-x on touchpad (prevent bubbling scroll-y events and lock further wheeling events to parent window, if children window has interest for scroll-x) folays 2021-02-09 05:19:54 +0100
  • 56f7bdae99 ImDrawList: Clarified PathArcTo() need for a_min <= a_max with an assert. Fixed PathArcToFast() handling of a_min > a_max. ocornut 2021-02-08 16:37:51 +0100
  • 03038df1cc ImDrawList: fix divide by zero (for which result was unused but triggering on some archs/setup) added by f144c67676 (#3738) ocornut 2021-02-08 14:03:24 +0100
  • fa55b0cb60 Viewports: (breaking) removed ImGuiPlatformIO::MainViewport which is now pretty much unused and duplicate (and misleading as we will evolve the concept) ocornut 2021-02-05 16:00:17 +0100
  • b898281e3c Demo: Added 'Examples->Fullscreen Window' demo. (#3789) + repack and zero-clear ImDrawData. ocornut 2021-02-05 12:24:23 +0100
  • 29448054d5 Fix typos, fix code style, and simplify answer. PossiblyAShrub 2021-02-04 14:14:49 -0800
  • 18058484fa
    Add FAQ entry: How can I make an ImGui window fill the entire viewport? Aidan 2021-02-04 12:09:02 -0800
  • 58a0a7058c Backends: Using SetTexID() consistently instead of assigning to ->TexID. May make the later obsolete eventually. ocornut 2021-02-03 18:30:26 +0100
  • 82a9b599ab Backend: webgpu: Fixes blending issue on Chrome 90+ and makes backend forward compatible with Emscripten 2.0.14 (#3632, #3770) Basil Fierz 2021-01-30 20:25:20 +0100
  • 03d74a293d ListBox: renamed ListBoxHeader>BeginListBox, ListBoxFooter>EndListBox. Added demo bits. ocornut 2021-02-03 16:30:23 +0100
  • 6f6d4e0b70 ListBoxHeader: In version taking height in number of items, made vertical padding consistent regardless of if (items_count <= height_in_items) or not. ocornut 2021-02-03 14:55:17 +0100
  • e5cbf60def ListBox: tweaked default height calculation. simplifying code internally (rework passing of full rect). Should have no visible side-effects + misc comments. ocornut 2021-02-03 14:16:08 +0100
  • 90a518c501 Fixed typos (#3782) freddii 2021-02-03 02:50:57 +0100
  • 50cefb1bf5 fixed typos freddii 2021-02-03 02:50:57 +0100
  • d1a9efdd8f InputText: Fixed slightly off ScrollX tracking, noticeable with large values of FramePadding.x. Multiline: Fixed padding/cliprect not matching single-line version. (#3781) ocornut 2021-02-02 16:02:46 +0100
  • 22d9a61b33 Docking: fix gap in hit test hold when using ImGuiDockNodeFlags_PassthruCentralNode touching the edge of a viewport. (#3733) ocornut 2021-02-02 15:14:37 +0100
  • a3f0393351 Menus: Fixed an issue with child-menu auto-sizing (issue introduced by 6af92b0) (#3779) ocornut 2021-02-02 13:06:51 +0100
  • 929563c3a7 Log/Capture: Fixes for handling \n in strings. Improve the look of various widgets. Added LogSetNextTextDecoration helper. Fixup/amend dbaf74d75. ocornut 2021-02-02 09:42:23 +0100
  • dbaf74d758 Log/Capture: Fix various new line/spacing issue by using same render text position when there are both RenderText and LogRenderedText call in widget code. Also Buttons are now enclosed in bracket Louis Schnellbach 2021-01-15 11:05:25 +0100