Commit Graph

  • 70cca1eac0
    Backends: avoid null dereference in metal and osx shutdown (#6385, #6334) Alex 2023-05-04 08:18:29 -0700
  • 5dc6013713 Backends: SDL3: Fixed build on Emscripten/iOS/Android. (#6391) ocornut 2023-05-04 17:06:36 +0200
  • 3817df0477 Backends: avoid null dereference in metal and osx shutdown Alexander Rath 2023-04-30 00:05:09 +0200
  • 7c291ba31b Tables: Fixed command merging when compiling with VS2013. (#6377) ocornut 2023-04-28 13:58:59 +0200
  • 085fa42b7d Adedd workaround for GCC erroneous/zealous warning (#5343) cfillion 2023-04-27 19:15:48 +0200
  • 031e152d29 Examples: DX9, DX10, DX11: Queue framebuffer resize instead of processing in WM_SIZE. (#6374) ocornut 2023-04-27 14:57:09 +0200
  • 8f286a7cd1 Backends: add glBindSampler for GL ES 3.0 Jason Millard 2023-04-26 11:47:37 -0400
  • e44f3c6025
    Update README.md pierrbt 2023-04-25 23:24:30 +0200
  • 15da1a9abc Fixed misleading local name (#4493) + minor typo (#6369) ocornut 2023-04-25 16:39:02 +0200
  • 031148dc56 Fixed bad merge. ocornut 2023-04-25 16:30:31 +0200
  • fd943182bd ImVec2: Added unary minus operator (#6368) Koostosh 2023-04-25 14:22:47 +0200
  • 83933ed12e
    Update FAQ.md HAMMOUDA Fouzi Mohammed Amine 2023-04-25 02:18:51 -1100
  • 4a23f276d7 add unary minus for ImVec2 Koostosh 2023-04-25 14:22:47 +0200
  • 594cc4793a Merge branch 'master' into docking ocornut 2023-04-25 12:21:16 +0200
  • d3ad2f357f Menus: Fixed an issue when opening a menu hierarchy in a given menu-bar would allow opening another via simple hovering. (#3496, #4797) ocornut 2023-04-25 12:17:37 +0200
  • 6c21bc52eb Update imgui_impl_sdl3.cpp CptFisk 2023-04-24 21:31:05 +0200
  • b47507951e Nav: Fixed CTRL+Tab into a root window with only childs with _NavFlattened flags erroneously initializing default nav layer to menu layer. ocornut 2023-04-24 20:59:36 +0200
  • eed7b0e9c5 Nav: remove other-axis clamping, now that columns themselves are clamped. (#2221) ocornut 2023-04-24 20:03:29 +0200
  • da3d7e1587 Focus: added an early out in FocusWindow() for the common case. ocornut 2023-04-24 12:18:55 +0200
  • 565aa0b763 Examples: Vulkan: pick integrated GPU if nothing else is available. (#6359) kimidaisuki22 2023-04-23 04:45:45 +0000
  • d57287ce99
    Merge c16fba546a into 0fbf2888e7 Albin Johansson 2023-04-23 16:33:24 +0200
  • 0fbf2888e7
    Examples: example_glut_opengl2: Fixed compilation issue (#6361) Daniel Petrovic 2023-04-23 10:39:13 +0200
  • 8c4ca6b588 Fixed compilation issue in example_glut_opengl2 Daniel Petrovic 2023-04-23 08:36:51 +0200
  • 7c0a01c95d Make vulkan example runnable with integrated GPU. kimidaisuki22 2023-04-23 04:45:45 +0000
  • ca54021347
    Bug fix: empty INI files Hal Clark 2023-04-21 11:33:12 -0700
  • d2291df551 Viewports: Fixed setting focus from platform decoration from accidentally closing modals (#6299, #6357) ocornut 2023-04-21 17:34:57 +0200
  • bba39762dc Merge branch 'master' into docking ocornut 2023-04-21 19:12:11 +0200
  • 4d42450a73 Focus: amend ImGuiFocusRequestFlags_UnlessBelowModal to bring to front-most below the modal, simplify code in Begin(). (#6357, #4317) ocornut 2023-04-21 18:09:48 +0200
  • 01ca196530 Focus: move focused child restore code in FocusWindow() with ImGuiFocusRequestFlags_RestoreFocusedChild flag. (#6357) ocornut 2023-04-21 17:46:41 +0200
  • 30eceaf95f Focus: start moving modal check into FocusWindow(), add ImGuiFocusRequestFlags_UnlessBelowModal (currently opt-in, should try to make opt-out). (#6357, #4317) ocornut 2023-04-21 17:30:05 +0200
  • f0fe1957a8 Focus: merge extra param for FocusTopMostWindowUnderOne() from docking branch to facilitate merge. ocornut 2023-04-21 19:05:58 +0200
  • ac38c8e6fe IO: removed ImGuiBackendFlags_HasMouseHoveredViewport assert in AddMouseViewportEvent(). ocornut 2023-04-21 18:01:03 +0200
  • c11128891e Backends: SDL2/SDL3: Update monitor list when receiving a display event. (#6348) ocornut 2023-04-21 15:40:14 +0200
  • adf693c061 Viewports: added void* ImGuiPlatformMonitor::PlatformHandle field (backend-dependant). ocornut 2023-04-21 15:10:44 +0200
  • 712ec3af4e some light refactoring chad171 2023-04-20 13:37:35 -0600
  • cbf52d4ede some light refactoring chad171 2023-04-20 13:27:26 -0600
  • c99b4e81df used ParentViewportID to determine if the window should get a parent updated comments in regards to windows support chad171 2023-04-20 12:57:51 -0600
  • 6056732a77
    Merge ea6f8a14a0 into 00d3f9295e Minty-Meeo 2023-04-20 20:40:28 +0300
  • 37b3dd4d3e
    Update imgui_impl_sdlrenderer3.cpp Andrea Carcone 2023-04-20 18:40:21 +0200
  • 00d3f9295e Nav: Fixed navigation within tables/columns where item boundaries goes beyond columns limits. (#2221) ocornut 2023-04-20 16:24:14 +0200
  • 8d9e50c807 Nav: fixed IMGUI_DEBUG_NAV_SCORING not setting NavMoveClipDir, leading to debug result not matching real results. ocornut 2023-04-20 14:53:55 +0200
  • 662ce46971 Debug Log: Fixed not parsing 0xXXXXXXXX values when the identifier is at the end of the line. ocornut 2023-04-20 14:52:59 +0200
  • 07e07030a6 Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in a566ecc (#3218) ocornut 2023-04-20 10:38:45 +0200
  • a89590b425 Backends: Win32: revert accidental deletion of ImGui_ImplWin32_EnableAlphaCompositing() in a566ecc (#3218) ocornut 2023-04-20 10:38:45 +0200
  • 04fdeb3b96 fixes issue with tool windows being hard to get to on win32 if task bar icons are off chad171 2023-04-19 16:00:10 -0600
  • 88ac2ced7c Backends: DX10: Fixed typo in previous commit. ocornut 2023-04-19 17:18:04 +0200
  • f498f084d6 Examples: Amend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) ocornut 2023-04-19 16:48:07 +0200
  • 4bc51c6ff4 Examples: Extend Win32/Winapi + OpenGL example for multi-viewport. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) Mark Jansen 2023-04-19 16:46:22 +0200
  • 1f2b84a654 Backends: clear viewport specific bits in io.BackendFlags on backend Shutdown(). (#6334) ocornut 2023-04-19 16:40:18 +0200
  • 4f692ba840 Merge branch 'master' into docking ocornut 2023-04-19 16:35:50 +0200
  • 9308cfdcfb Examples: Amend Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) ocornut 2023-04-19 15:57:38 +0200
  • a566ecc58f Examples: Add Win32/Winapi + OpenGL example. (#3218, #5170 and #6086, #2772, #2600, #2359, #2022, #1553) Mark Jansen 2020-05-09 15:03:10 +0200
  • a338b78eb9 Backends: OpenGL3: amend reset GL_POLYGON_MODE separately for front and back when possible. (#6333) ocornut 2023-04-18 12:01:40 +0200
  • d0836aa89a Backends: OpenGL3: reset GL_POLYGON_MODE separately for front and back when possible. (#6333) Gereon V 2023-04-14 22:49:50 +0200
  • d6a7aca2f4 Nav: Debug: tweak debug facilities. ocornut 2023-04-18 15:47:29 +0200
  • 0948cfc19e InputText: do not set WantTextInputNextFrame during the frame InputText is deactivated. (#6341) lukaasm 2023-04-17 19:37:36 +0200
  • e49d31a1c9 Tables: do not show empty tooltip when user submits TableHeader with no label to display. (#6342) lukaasm 2023-04-17 23:02:36 +0200
  • bcc6295294 Tables: do not show empty tooltip when user submits TableHeader with no label to display lukaasm 2023-04-17 23:02:36 +0200
  • 9d5eedcc2e InputTextEx: do not set WantTextInputNextFrame during the frame InputText is deactivated lukaasm 2023-04-17 19:37:36 +0200
  • fa64d9237d
    Add Winapi + OpenGL3 example Mark Jansen 2023-04-17 15:27:43 +0200
  • 1987d5453e
    Add Winapi + OpenGL2 example Mark Jansen 2020-05-09 15:03:10 +0200
  • f94a8344f6
    Fix minor typos in FAQ (#6328) Faisal Arshed 2023-04-17 18:00:10 +0500
  • 055e71518e Backends: clear bits set in io.BackendFlags on backend Shutdown(). Clear BackendPlatformName. (#6334, #6335) Gereon V 2023-04-17 14:47:15 +0200
  • f304603e13 Backends: GLUT: remove call to ImGui::NewFrame() from ImGui_ImplGLUT_NewFrame(). (#6337) Gereon V 2023-04-16 00:45:21 +0200
  • 064153fca4 Version 1.89.6 WIP ocornut 2023-04-17 14:40:00 +0200
  • 77a6f17e5e Remove automatic ImGui::NewFrame() Gereon V 2023-04-16 00:45:21 +0200
  • 1d691fb7ff Fix metal assertion message Gereon V 2023-04-15 23:36:35 +0200
  • e63ad18a67 Change assertion message Gereon V 2023-04-15 23:32:49 +0200
  • b47ed85f62 Don't use separate polygon draw modes when not supported Gereon V 2023-04-15 23:21:02 +0200
  • 7d40dd4c8c Shutdown safely and correctly on Apple Gereon V 2023-04-15 12:57:39 +0200
  • 078aa921cc Apply changes to other backends Gereon V 2023-04-15 12:45:29 +0200
  • e2c4f187e5 Adjust style to ocornut's suggestion Gereon V 2023-04-15 12:34:07 +0200
  • 9f320e975b Reset ImGui::GetIO().BackendFlags on shutdown Gereon V 2023-04-14 23:28:27 +0200
  • 6e8a09f9b8 Reset ImGui::GetIO().BackendPlatformName Gereon V 2023-04-15 11:27:04 +0200
  • bed738b861 Reset GL_POLYGON_MODE correctly Gereon V 2023-04-14 22:49:50 +0200
  • 4c9f4aaf8c bug fix: float precision overflow in IM_NORMALIZE2F_OVER_ZERO injoins 2023-04-14 22:10:40 +0800
  • a9b9553737 Backends: Vulkan: Create a shared pipeline for multiviewport windows Sandro Cavazzoni 2023-04-13 22:36:08 +0200
  • 1d65e37df6
    Somehow -> Somewhat Faisal Arshed 2023-04-14 00:11:58 +0500
  • 3f5bc9f187
    Fix a typo Faisal Arshed 2023-04-13 23:11:19 +0500
  • c16fba546a Don't clear fonts when destroying fonts texture Albin Johansson 2023-04-13 17:13:37 +0200
  • 654c835a90 Add CMake script for SDL2/Vulkan example Albin Johansson 2023-04-13 17:07:09 +0200
  • 47e9a2644c Add dynamic font reloading to SDL2/Vulkan example Albin Johansson 2023-04-13 17:03:47 +0200
  • e0231ca314 Add ImGui_ImplVulkan_DestroyFontsTexture Albin Johansson 2023-04-13 16:56:13 +0200
  • 25e39423b9 Portability subset extension macro is not always defined Albin Johansson 2023-04-13 16:45:28 +0200
  • f2ddc3c967 Fix GPU selection when not using dedicated GPU Albin Johansson 2023-04-13 16:40:35 +0200
  • 0ea3b87bd6 Merge branch 'master' into docking ocornut 2023-04-13 16:24:09 +0200
  • 1ebb913827 Version 1.89.5 v1.89.5 ocornut 2023-04-13 15:51:04 +0200
  • ba98667c65 Examples: Vulkan: further work for device extensions + tentative use o fVK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME. (#6109, #6172, #6101) ocornut 2023-04-13 15:57:28 +0200
  • 6324280432 Examples: Vulkan: rework extensions setup + enable some to avoid validation layer errors. (#6109, #6172, #6101) ocornut 2023-04-13 13:39:28 +0200
  • c07893a062 Backends: Vulkan: Reset viewport window pipeline when the pipeline is destroyed Sandro Cavazzoni 2023-04-12 22:19:47 +0200
  • 7185b46941 Backends: Vulkan: Create a custom pipeline for viewports Sandro Cavazzoni 2023-04-12 21:56:35 +0200
  • 995f92a456 Nav: Made PageUp/PageDown/Home/End navigation also scroll parent windows. ocornut 2023-04-12 21:07:28 +0200
  • bed11b35d1 Fix typos and use nullptr in backends. Amend 506f7e0 ocornut 2023-04-11 16:19:59 +0200
  • aec062a8a5 Merge branch 'master' into docking ocornut 2023-04-11 16:16:17 +0200
  • 11d34d5b96 Use WGPUMipmapFilterMode enum when available Elie Michel 2023-02-24 00:22:31 +0100
  • 33b8978cd5 Adapt to wgpu-native Drop methods Elie Michel 2023-02-24 00:15:49 +0100
  • d81f2ae4fb Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188) Elie Michel 2023-02-24 00:14:31 +0100
  • e67f2f4791 Backends: WebGPU: Align buffer sizes upon creation. (#6188) Elie Michel 2023-02-20 23:39:50 +0100
  • cbdac1e150 Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends. ocornut 2023-04-11 15:25:21 +0200
  • 18d72a9142 Inputs: added a unique event identifier in ImGuiInputEvent. ocornut 2023-04-11 15:06:54 +0200