Commit Graph

  • 78120c0817 ImStrv: standardized code doing format copy, optimized ImStrStr ocornut 2021-05-25 14:08:20 +0200
  • 8eb12a2c10 ImStrv: Fix memory corruption in ImFileOpen on Windows when ImWchar is 32-bit (IMGUI_USE_WCHAR32 is set) Ash Wolf 2021-05-17 02:30:20 +0100
  • c4b7c8ea65 ImStrv: moved double char* function signatures under #ifndef IMGUI_DISABLE_OBSOLETE_FUNCTIONS blocks. ocornut 2021-03-31 15:06:32 +0200
  • bfec6326a7 ImStrv: changed ImStrv xxx=NULL args to an explicit xxx=ImStrv() ocornut 2021-02-01 17:04:50 +0100
  • ed72083297 ImStrv: added imconfig class extension example, added natvis description. ocornut 2020-11-30 09:43:10 +0100
  • 5deff2cc33 ImStrv: various tweaks and fixes. removed ImGuiTextRange from ImGuiTextFilter, fix test engine hooks, removed constructor only used twice. ocornut 2020-11-27 15:39:15 +0100
  • fb703ad20a ImStrv: using length(), fix ambiguous empty() function, fix altered behaviors, removed unused operators. ocornut 2020-11-26 22:37:38 +0100
  • c3fe5e9491 ImStrv: rework toward ensuring End is always set to constant can be compile time calculated ocornut 2020-11-26 22:17:55 +0100
  • 5abddc225a ImStrv: Step 2 - change ImStrv typedef to a class and convert functions taking being/end string pointers to use new class. Rokas Kupstys 2020-08-24 11:37:01 +0300
  • aa6a8fc3b6 ImStrv: Step 1 - change string type to ImStrv in API. Rokas Kupstys 2020-07-14 14:14:17 +0300
  • 21fc57f2cf Merge branch 'master' into docking ocornut 2022-07-08 16:06:47 +0200
  • 8b8a61bdf9 Removed io.NavInputs[] and ImGuiNavInput enum. Kept inline redirection code. (#4921, #4858, #787, #1599, #323) ocornut 2022-07-08 16:02:07 +0200
  • a7a25ee19d Tools: Item Picker: Mouse button can be changed by holding Ctrl+Shift. (#2673) ocornut 2022-07-07 14:12:15 +0200
  • 92d0924b82 Fixed build with IMGUI_DISABLE_OBSOLETE_KEYIO + made all examples comments refer to StyleColorsLight(). ocornut 2022-07-06 20:58:20 +0200
  • 4711b9b05a Add trailing commas to enum (to simplify the diff/patch of further additions) (#4537) ocornut 2022-07-06 20:39:39 +0200
  • 90ef327882 Reordered keys representing directions to follow a consistent L/R/U/D order everywhere. (#2625, #4921, #3724) ocornut 2022-07-06 17:13:10 +0200
  • f9ccdba352 Nav: Fix regression 93f02ee + Internals: Remove ImGuiNavReadMode_Pressed, ImGuiNavReadMode_Released. ocornut 2022-07-06 16:54:43 +0200
  • 93f02ee0c6 Nav: Fixed moving window with gamepad or keyboard when running at very high framerate + removed ImGuiNavDirSourceFlags_RawKeyboard. ocornut 2022-07-06 16:06:31 +0200
  • a2759cfeb8 fix for the access violation error in example_glfw_opengl3 14077 2022-07-05 17:55:46 -0500
  • 82e10f1b61 Backends: Metal: Add dispatch synchronization. (#5447) luigifcruz 2022-07-02 14:24:25 -0700
  • 0b2da67912 Internals: clarified that GetInputTextState(0) can not return a pointer. Replaced a use of __APPLE__ with io.ConfigMacOSXBehaviors. ocornut 2022-07-04 10:16:38 +0200
  • 044420e3df add dispatch synchronization luigifcruz 2022-07-02 14:24:25 -0700
  • 17ee8d2931
    Update imgui.h Miguel Fernandez 2022-07-01 17:57:10 +0200
  • 48860ce1f2
    Update imgui.cpp Miguel Fernandez 2022-07-01 17:53:56 +0200
  • 467a1cd4a5 Misc: io.Framerate moving average now converge in 60 frames instead of 120. (#5236, #4138) ocornut 2022-07-01 17:06:56 +0200
  • ad5aa54166 Backends, Viewport: Metal: Pull format from shared context. (#5403, #5437) Stephen H. Gerstacker 2022-06-30 20:19:23 +0200
  • 5d0deebba4 Merge branch 'master' into docking ocornut 2022-06-30 20:17:48 +0200
  • 67410d53f7 Backends: Metal, OSX: Various fixes (ARC / Autorelease fixes with metal-cpp and extensions). (#5403) Stephen H. Gerstacker 2022-06-30 20:09:18 +0200
  • 609b935a8c InputText: added experimental io.ConfigInputTextEnterKeepActive feature to make pressing Enter keep the input active and select all text. ocornut 2022-06-30 15:47:54 +0200
  • 0afc6cd310 Internals: InputTextEx() renames for correctness. enter_pressed -> validated, is_validate_enter -> is_enter_pressed ocornut 2022-06-30 15:29:56 +0200
  • 58eb40db76 Backends: GLFW: Fixed leftover static variable preventing from changing or reinitializing backend while application is running. (#4616, #5434) Runik 2022-06-29 15:46:13 +0200
  • 1dc525c55f Update imgui_impl_glfw.cpp Runik 2022-06-29 09:54:48 +0200
  • 23c87c11b2 font scale in PushFont Maksim Osipenko 2022-06-27 13:23:40 +0300
  • 873e9d35ac Internals: renamed TreeNodeBehaviorIsOpen() to TreeNodeUpdateNextOpen(). Added internal TreeNodeSetOpen(id). (#5423) ocornut 2022-06-28 16:11:31 +0200
  • 24dfe6db8a Version 1.89 WIP ocornut 2022-06-27 16:55:55 +0200
  • 088ddef98a Tables: extracted some code into TableBeginContextMenuPopup() for easier reuse for appending into context menu. ocornut 2022-06-08 23:47:22 +0200
  • 5e83f4adb5 [impl] allow up to 320 columns per table TEU\mrudoff 2022-06-22 18:14:38 +0200
  • 9cd9c2eff9 Merge branch 'master' into docking ocornut 2022-06-21 18:28:33 +0200
  • 9aae45eb4a Version 1.88 v1.88 ocornut 2022-06-21 17:38:27 +0200
  • d51e5d2898 TabItem: revert support for SetNextItemOpen(true) at it creates too much ambiguity with p_open/close button vs Selected state. (#5262) ocornut 2022-06-21 17:20:06 +0200
  • c4b9101759 TabBar: Tweak shrinking policy so that while resizing tabs that don't need shrinking keep their initial width more precisely. ocornut 2022-06-21 17:11:51 +0200
  • 4b97296148 TabBar: TabItem() now reacts to SetNextItemWidth() and SetNextItemOpen(true). (#5262) ocornut 2022-06-21 16:20:01 +0200
  • d3fd2630b7 Sliders: An initial click within the knob/grab doesn't shift its position. (#1946, #5328) + Adjust default GrabMinSize. ocornut 2022-06-20 18:06:34 +0200
  • f27af1b20a Internals: SliderBehaviorT: Minor refactor, clearer 0.0/1.0 early out. Should be no-op from user's point of view. ocornut 2022-06-20 16:44:49 +0200
  • 90e8404a77
    Update README.md omar 2022-06-20 15:35:48 +0200
  • e31f1c7b54 Reduce input latency of DX10-12 examples. Add latency docs. James Darpinian 2022-06-19 22:51:28 -0700
  • 4ce1f4417a
    Merge 35802d178c into 37a07858a9 Philippe 2022-06-18 19:17:33 -0300
  • 9764adc7bb Docking: Amend 24dfebf. Fixed incorrect focus highlight on docking node with nested hierarchies. ocornut 2022-06-17 17:11:23 +0200
  • 37a07858a9 Nav: Fixed inability to cancel nav in modal popups. (#5400) Rokas Kupstys 2022-06-17 11:14:16 +0300
  • 8cc0760f73 Proper preprocessor for metal-cpp-extensions Stephen H. Gerstacker 2022-06-16 19:28:34 -0400
  • f1e5cb5e8c Merge branch 'docking' of https://github.com/stack/imgui into docking Stephen H. Gerstacker 2022-06-16 16:39:42 -0400
  • 71afef4c40 Better support for ARC / Autorelease and Apple C++ extensions Stephen H. Gerstacker 2022-06-16 16:32:56 -0400
  • 506717390f Docking, Modal: Fixed a crash when opening popup from a parent which is being docked on the same frame. (#5401) ocornut 2022-06-16 18:43:33 +0200
  • 101aec95d9 Backends: SDL+GLFW, Examples: SDL+Metal, GLFW+Metal: Fix viewport support with Metal backend. rokups 2022-06-16 11:15:26 +0300
  • 07efd7cc20 Renamed IMGUI_DISABLE_METRICS_WINDOW to IMGUI_DISABLE_DEBUG_TOOLS. ocornut 2022-06-15 15:58:26 +0200
  • e135cdbc24 Merge branch 'master' into docking + update for IMGUI_DEBUG_LOG calls. ocornut 2022-06-15 15:37:50 +0200
  • 08572189f0 MovingWindow auto-cancelled if active id is stolen (instead of ill-defined bahavior + assert in docking). ocornut 2022-06-15 14:58:44 +0200
  • 27343efb0b Nav, Focus: Changed SetKeyboardFocusHere() to not behave if a drag or window moving is in progress + move KeepAliveID() call from Scrollbar() to ScrollbarEx() ocornut 2022-06-15 14:55:45 +0200
  • ddcff10343 Settings: Fixed some SetNextWindowPos/SetNextWindowSize API calls not marking settings as dirty. ocornut 2022-06-15 14:30:20 +0200
  • 6cac48df32 Drag, Slider: rework slightly or CTRL+Click or SetKeyboardFocusHere() will show 1 change of active id in the log (rather than a set,clear,set sequence) ocornut 2022-06-15 11:51:19 +0200
  • dd28500835 Debug: Add more log. Reworked IMGUI_DEBUG_PRINT IMGUI_DEBUG_PRINTF. Added internal IsDragDropActive() helper. ocornut 2022-06-14 19:06:44 +0200
  • 1f69134b18 Add safe SetTime function in glfw backend Grzegorz Płaczek 2022-06-14 07:54:01 +0200
  • bfe5874596
    Merge 629fbda6ce into 24dfebf455 schwa 2022-06-15 05:22:04 +0900
  • 4b6f371b22
    Merge c780401766 into 2ed9e21eba Nuxar1 2022-06-14 02:40:44 -0300
  • 24dfebf455 Docking: Fixed incorrect focus highlight on docking node when focusing empty central node or a child window which was manually injected into a dockspace window. ocornut 2022-06-13 20:12:41 +0200
  • 2ed9e21eba Nav, Internals: wrap changes to g.NavWindow into a helper function to help track/log changes. ocornut 2022-06-13 17:15:27 +0200
  • 1d6e34f3f9 Debug: Added ShowDebugLogWindow(). ocornut 2022-06-13 14:46:55 +0200
  • ec2c805e48
    Backends: support for unity builds for dx10/dx11/dx12 backends (#5387) Jack Knobel 2022-06-11 20:52:27 +1000
  • 64d7e2c94d Renamed VERTEX_CONSTANT_BUFFER for each dependent type, removed shared header jackknobel 2022-06-11 20:05:14 +1000
  • 7643259976 Added shared backend for directx, moved VERTEX_CONSTANT_BUFFER into it and included in relevant dx files jackknobel 2022-06-11 13:16:42 +1000
  • 25ffb59662 restor AddImage and PrimRectUV jonah-chen 2022-06-10 14:00:00 -0600
  • 6c4476e96a
    Merge branch 'ocornut:master' into master Jonah Chen 2022-06-10 13:56:17 -0600
  • 8b0f31a1ee
    Merge pull request #1 from jonah-chen/one-func Jonah Chen 2022-06-10 13:56:03 -0600
  • a44f988450 Merge branch 'master' into one-func jonah-chen 2022-06-10 13:53:30 -0600
  • f82cfc7f7f move all rotations into one function jonah-chen 2022-06-10 13:39:44 -0600
  • e900ca355e Merge branch 'master' into docking ocornut 2022-06-10 19:29:17 +0200
  • 076d8fc868 Nav: Fixed issues with nav request being transferred to another window when calling SetKeyboardFocusHere() and simultaneous changing window focus. (#4449) ocornut 2022-06-10 19:25:53 +0200
  • 7a38da7050
    Backends: Vulkan: Support for dynamic_rendering sean 2022-02-19 20:15:58 +0100
  • 9952774b97 add image rotation features jonah-chen 2022-06-09 22:39:47 -0600
  • 0b1bcfcc20 Menus: Separate menu sets by nav layer. (#3496, #4797) + Demo: Remove incorrect and useless suggestion to use PushID(). Rokas Kupstys 2022-06-08 12:34:35 +0300
  • a35e876978 InputText: Amends and tidying up: Fixed undo/redo state corruption when editing buffer in user callback. (#4947, #4949) ocornut 2022-06-07 17:28:31 +0200
  • 530332dfbc InputText: Fixed undo/redo state corruption when editing buffer in user callback. (#4947, #4949) Joshua Webb 2022-01-27 22:02:24 +1100
  • 23a785aeb3 Internals: wrapped used of g.TempBuffer into ImFormatStringToTempBuffer/ImFormatStringToTempBufferV helpers. ocornut 2022-06-07 19:16:00 +0200
  • 64d6c30562 InputText: Fixed an undo-state corruption issue when editing buffer before reactivating item. (#4947) + Metrics: Added "InputText" section. ocornut 2022-06-07 15:24:52 +0200
  • 74f02703e6 Misc comments + Demo: use IsItemVisible() when using direct ImDrawList calls. ocornut 2022-06-07 11:38:43 +0200
  • 4789c7e485
    Misc: Fix custom assertion macro failing to compile imgui.cpp (#5378) Andrej Redeky 2022-06-05 13:34:10 +0200
  • 286465ac3b
    Misc: Fix custom assertion macro failing to compile imgui.cpp Andrej Redeky 2022-06-05 13:21:54 +0200
  • 35802d178c slider - make mouse wheel control sliders phweyland 2022-06-04 10:02:54 -0300
  • ee6ccda946 a text can be wraped first then cliped just modified the signature of methods RenderTextClipped and RenderTextClippedEx with a last argument for define the word wrap width aiekick 2022-06-04 14:38:08 +0200
  • 36d1ddd8da
    Fix typo in imgui_widgets.cpp Ikko Ashimine 2022-06-03 18:40:08 +0900
  • 65c4c0a490 IO: Added SetAppAcceptingEvents() function (#4921, #4858) ocornut 2022-06-02 16:55:13 +0200
  • 17b8c3b6ea
    Demo: Removed redundant window flag (#5367) JJCUBER 2022-06-02 08:32:43 -0400
  • c8031e476f Add ImVector fill function cam900 2022-06-02 01:17:53 +0900
  • db9f584050
    Removed redundant window flag in demo JJCUBER 2022-06-01 09:03:31 -0400
  • 7354009a73 Backends: Metal: Fixed null dereference inside command buffer completion handler. (#5363, #5365) Warren Moore 2022-05-31 15:06:42 -0700
  • e82a6eb990 Backends: Metal: Fixed null dereference inside command buffer completion handler Warren Moore 2022-05-31 15:06:42 -0700
  • 74f7ac04a1 Misc: Fix font compressor utility warnings. (#5359) Rokas Kupstys 2022-05-31 12:25:28 +0300
  • f58bd817e2 Tables: Fix drawcall merging of last column. (#4843, #4844) Rokas Kupstys 2022-05-31 14:37:57 +0300
  • 98f29c6942 Fix possible issue in horizontal scrolling cam900 2022-05-31 09:39:28 +0900
  • fcc5bedebe Merge remote-tracking branch 'upstream/docking' into docking_bitfield cam900 2022-05-31 09:24:58 +0900