Commit Graph

  • 99109c0b3b Amend Changelog, oops didn't get it in the previous commit. v1.91.4 ocornut 2024-10-18 22:04:03 +0200
  • 83b64b8be2 Version 1.91.4 ocornut 2024-10-18 21:33:35 +0200
  • 4e2126ee44 Merge branch 'master' into docking ocornut 2024-10-18 18:59:27 +0200
  • ab9ce2a927 Nav: added io.ConfigNavCursorVisibleAuto, io.ConfigNavCursorVisibleAlways. (#1074, #2048, #7237, #8059, #3200, #787) ocornut 2024-10-18 18:28:27 +0200
  • 3982cb35dc Nav, Docs: consistently use "keyboard/gamepad" instead of sometimes "gamepad/keyboard". ocornut 2024-10-18 17:26:20 +0200
  • 1ff9768aa3 Nav: (Breaking) renamed ImGuiCol_NavHighlight to ImGuiCol_NavCursor. (#1074, #2048, #7237, #8059, #1712, #7370, #787) ocornut 2024-10-18 17:12:00 +0200
  • 634a7ed988 Nav: added SetNavCursorVisible(). (#1074, #2048, #7237, #8059) ocornut 2024-10-18 17:06:30 +0200
  • 0bae2db77f Internals: (Breaking) renamed NavDisableMouseHover to NavHighlightItemUnderNav. ocornut 2024-10-18 18:07:58 +0200
  • 0536ace2b6 Internals: (Breaking) renamed RenderNavHighlight() to RenderNavCursor(), ImGuiNavHighlightFlags to ImGuiNavRenderCursorFlags. (#1074, #2048, #7237, #8059, #1712, #7370, #787) ocornut 2024-10-18 16:46:14 +0200
  • 23b655f8e3 Internals: (Breaking) changed g.NavDisableHighlight to g.NavCursorVisible : same logic but inverted value. (#1074, #2048, #7237, #8059, #1712, #7370, #787) ocornut 2024-10-18 16:42:22 +0200
  • 7a56b41124 Nav: added io.ConfigNavEscapeClearFocusItem. (#8059, #2048, #1074, #3200) ocornut 2024-10-17 19:57:18 +0200
  • db26fe7ca8 Debug Tools: Metrics: Fixed a crash when browsing "InputText" section before using one. (#8071) ocornut 2024-10-18 12:35:19 +0200
  • 604f2fa84a InputScalar: added an assert to clarify that ImGuiInputTextFlags_EnterReturnsTrue is not supported by InputFloat, InputInt etc. (#8065) ocornut 2024-10-17 15:42:11 +0200
  • 38617a5ad3 Internals: remove ImGuiInputTextFlags_NoMarkEdited and g.LockMarkEdited n favor of ImGuiItemFlags_NoMarkEdited. ocornut 2024-10-17 15:38:00 +0200
  • 0f6a463fae Internals: rename ImGuiTreeNodeStackData::InFlags and ImGuiNavItemData::InFlags to ItemFlags too. ocornut 2024-10-17 15:16:05 +0200
  • e6b5cafe65 Internals: rename ImGuiLastItemData::InFlags -> ItemFlags. ImGuiNextItemData::Flags -> HasFlags to avoid mistakes. ocornut 2024-10-17 15:11:35 +0200
  • 706438a43c Disabled: clicking a disabled item focuses parent window. Fix/amend 83ecc84. (#8064) ocornut 2024-10-17 11:37:16 +0200
  • 04d9a04557 imgui_freetype: Added support for plutosvg to render OpenType SVG fonts. (#7927, #7187 + #6591, #6607) Pascal Thomet 2024-08-08 12:21:01 +0200
  • 83ecc846dc Disabled: clicking a disabled item focuses parent window. (#8064) ocornut 2024-10-16 20:23:33 +0200
  • 67e5f3505d InvisibleButton: disable navigation properly + added ImGuiButtonFlags_EnableNav to enable navigation. (#8057) ocornut 2024-10-16 19:55:50 +0200
  • 971d243a87
    Fixed typo (#8063) DOTTEL Gaël 2024-10-15 11:35:34 +0200
  • 49a9eee33f Commented out obsolete internals's SetItemUsingMouseWheel() (#2891), TreeNodeBehaviorIsOpen() (#4814, #5423, #282, #2958, #924) ocornut 2024-10-15 10:41:34 +0200
  • b0185efd24 Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). (#8036) ocornut 2024-10-14 19:34:23 +0200
  • 50de550ecd Tooltips: fixed incorrect tooltip positioning when using keyboard/gamepad navigation (1.91.3 regression). (#8036) ocornut 2024-10-14 19:34:23 +0200
  • 514a97a9b7 Merge branch 'master' into docking ocornut 2024-10-14 19:20:55 +0200
  • 42f47590f9 Fixed ad37b79 breaking IsItemHovered()->IsItemFocused() passthrough for navigation. ocornut 2024-10-14 19:13:04 +0200
  • fcdd58757a Backends: comments. ocornut 2024-10-14 19:13:04 +0200
  • 97da66209c Internals: removing ImGuiButtonFlags_Repeat (in favor of ImGuiItemFlags_ButtonRepeat), ImGuiButtonFlags_DontClosePopups (unused) ocornut 2024-10-14 19:03:33 +0200
  • 462d167456 Nav: rectangle highlight not rendered for items with ImGuiItemFlags_NoNav. (#8057) ocornut 2024-10-14 17:37:36 +0200
  • ad37b79bca Nav: shallow tidying up. ocornut 2024-10-14 17:30:14 +0200
  • 626d358e55 Nav: fixed Ctrl+Tab so when starting with no focused window it starts from the top-most window. (#3200) ocornut 2024-10-14 17:10:36 +0200
  • b001038901 Nav: added io.ConfigNavEscapeClearFocusWindow to clear focused window on Escape. (#3200) ocornut 2024-10-14 16:57:34 +0200
  • ba5161740e Amend d885fe4, fixes default value of ConfigNavCaptureKeyboard. (#2517, #2009) ocornut 2024-10-14 16:52:25 +0200
  • d885fe4dd0 (Breaking) moved ImGuiConfigFlags_NavEnableSetMousePos -> io.ConfigNavMoveSetMousePos, ImGuiConfigFlags_NavNoCaptureKeyboard -> ConfigNavCaptureKeyboard. (#2517, #2009) ocornut 2024-10-14 15:28:00 +0200
  • 349af8766c InputText: ensure mouse cursor is set regardless of whether keyboard mode is enabled or not. (#6417) ocornut 2024-10-14 13:52:40 +0200
  • 20ae8bd4c3 Error Handling: turned IsItemHovered()/IsWindowHovered() checks into IM_ASSERT_USER_ERROR. (#1651) ocornut 2024-10-14 10:22:24 +0200
  • c4bc674482 IO: WantCaptureKeyboard is never set when ImGuiConfigFlags_NoKeyboard is enabled. (#4921) ocornut 2024-10-11 15:31:01 +0200
  • 98d52b7b26 DrawList: AddCallback() added an optional size parameter allowing to copy and store any amount of user data for usage by callbacks: (#6969, #4770, #7665) ocornut 2024-10-11 13:29:13 +0200
  • f29e505d94 CI: remove --disableLicenseExpirationCheck. ocornut 2024-10-09 17:14:44 +0200
  • a0b811dd37 Backends: SDLRenderer2/3: expose selected state in ImGui_ImplXXXX_RenderState structures during render loop. (#6969, #5834, #7468, #3590 + #7616) ocornut 2024-10-09 16:39:28 +0200
  • 9fbc313459 InputText: amend 661bba0. (#8048) ocornut 2024-10-09 14:01:47 +0200
  • 661bba09ce InputText: fixed an issue with not declaring ownership of Delete/Backspace/Arrow keys. (#8048) ocornut 2024-10-09 13:54:39 +0200
  • 22503bfe75 Backends: changed all backends to allow enabling ImGuiConfigFlags_ViewportsEnable after initialization. (#5371) ocornut 2024-10-08 20:47:24 +0200
  • f3d242a90d Tables: fixed initial auto-sizing issue with synched-instances. (#8045, #7218) ocornut 2024-10-08 19:45:58 +0200
  • c3629adbeb Backends: Metal: fixed ImTextureID cast. (#1641) ocornut 2024-10-08 14:33:17 +0200
  • 6b8accbfa1 Fixed building when defining ImTextureID to a multi-token name. (#1641) ocornut 2024-10-08 14:29:21 +0200
  • 92b94980c6 (Breaking) Default ImTextureID to use a Im64 instead of void* (#1641) ocornut 2024-10-07 16:45:34 +0200
  • 19b494df89 Examples: DirectX12: update Windows SDK version. ocornut 2024-10-08 12:37:33 +0200
  • f890d85381 Backends: Fixed typo in comments from old wip work 'io.BackendRendererRenderState' -> 'platform_io.Renderer_RenderState'. (#6969, #5834, #7468, #3590 ocornut 2024-10-07 22:12:09 +0200
  • fa9277d12d Merge branch 'master' into docking ocornut 2024-10-07 22:05:57 +0200
  • 42206b3d51 Backends: DX9, DX10, DX11, DX12, OpenGL, Vulkan, WGPU: Changed default texture sampler to Clamp instead of Repeat/Wrap. (#7468, #7511, #5999, #5502) ocornut 2024-10-07 22:02:55 +0200
  • 74dd38d27c Backends: Vulkan: fixed warnings when building in 32-bit mode. ocornut 2024-10-07 21:53:46 +0200
  • e94f95d82b Backends: DX11, DX12, Vulkan, WGPU: Expose some backend-specific render state usable for callbacks. (#6969, #5834, #7468, #3590) ocornut 2024-10-07 21:00:07 +0200
  • 9bd5d8a240 Backends: misc renaming of locals. Use 'draw_list' instead of 'cmd_list'. Avoid using 'ctx'. ocornut 2024-10-07 17:52:57 +0200
  • 1dde20ff4a Version 1.91.4 WIP ocornut 2024-10-07 17:39:28 +0200
  • b4c96355c9 Merge branch 'master' into docking v1.91.3-docking ocornut 2024-10-04 15:43:05 +0200
  • cb16568fca Version 1.91.3 v1.91.3 ocornut 2024-10-04 14:06:33 +0200
  • 8db126188d Fixed static analyser warning. Amend b3c8747 ocornut 2024-10-03 17:32:05 +0200
  • 3d399bceca Docs: amend docs to explain case of using multiple overlayed ButtonBehavior(). (#8030, #7961, #7669) ocornut 2024-10-03 16:49:38 +0200
  • b3c87475a5 Drags, Slider: added ImGuiSliderFlags_ClampOnInput, ImGuiSliderFlags_ClampZeroRange. (#7968, #3361, #76) ocornut 2024-10-03 16:17:45 +0200
  • 3293ef8bbc Backends: Win32: Use ResisterClassW()/CreateWindowExW() for secondary viewports. (#7979, #5725) ocornut 2024-10-03 12:04:54 +0200
  • 02b9797696 Backends: SDL3: fixes use of now removed SDL_bool. ocornut 2024-10-03 11:56:14 +0200
  • e80498f5e7 Merge branch 'master' into docking ocornut 2024-10-03 11:33:26 +0200
  • 5109a77f69 Tooltips: Tooltips triggered from touch inputs are positionned above the item. (#8036) ocornut 2024-10-02 18:39:17 +0200
  • 014b722963 Tooltips, Drag and Drop: Stabilized name of drag and drop tooltip window. (#8036) ocornut 2024-10-02 18:26:02 +0200
  • f0575411c0 Tooltips, Drag and Drop: Fixed an issue where the fallback drag and drop payload tooltip appeared during drag and drop release. ocornut 2024-10-02 15:23:54 +0200
  • 004f03945f TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) ocornut 2024-09-30 20:01:06 +0200
  • 655fcf8287 TabBar: added TabBarQueueFocus() by name for non-docking tab bars. (#8029, #6681) ocornut 2024-09-30 19:36:58 +0200
  • 03f007d4cd Comments (#1651) ocornut 2024-09-30 12:04:48 +0200
  • 29cff2be06 Silence PVS Studio static analyzer false positives. ocornut 2024-09-28 16:54:45 +0200
  • 793773209b Comments. Fixed warnings. ocornut 2024-09-27 19:23:41 +0200
  • ba14c70b02 Comments. Fixed warnings. ocornut 2024-09-27 19:23:41 +0200
  • d1ea03b872 Merge branch 'master' into docking ocornut 2024-09-27 19:03:25 +0200
  • 199a44e31e Error Handling: fixed not rewinding to recorded tree and id stack size (#1651) ocornut 2024-09-26 17:51:46 +0200
  • 30c29d291f Error Handling: enabled experimental recovery systems. (#1651, #5654) ocornut 2024-09-24 20:51:51 +0200
  • 8776678a46 Error Handling: replaced log callback in recovery functions with calls to IM_ASSERT_USER_ERROR(). (#1651, #5654) ocornut 2024-09-24 17:31:04 +0200
  • 718a594b1e Error Handling: rewired asserts in PopID(), PopFont(), PopItemFlag(), EndDisabled(), PopTextWrapPos(), PopFocusScope(), PopItemWidth() to use IM_ASSERT_USER_ERROR(). (#1651, #5654) ocornut 2024-09-24 15:59:54 +0200
  • 2360061520 Error Handling, Debug Log: added IMGUI_DEBUG_LOG_ERROR() with special handling. (#5855, #1651, #5654) ocornut 2024-09-24 15:58:09 +0200
  • 26785fd873 Internals: NewFrame: move the window reset loop higher up, namely before UpdateHoveredWindowAndCaptureFlags() -> FindHoveredWindowEx(). ocornut 2024-09-27 15:06:05 +0200
  • 797101a882 Windows: BeginChild(): made it possible to call SetNextWindowSize() on a child window using ImGuiChildFlags_ResizeX/ImGuiChildFlags_ResizeY. (#1710, #8020) ocornut 2024-09-26 14:58:56 +0200
  • 9644c51183 Error handling: rework error tooltip logic (will be reused by upcoming feature). (#7961, #7669, #1651) ocornut 2024-09-25 18:59:08 +0200
  • d0107f5da2 Internals: misc tweaks to facilitate branch merging. ocornut 2024-09-24 21:53:25 +0200
  • aa81272900 Merge branch 'master' into docking ocornut 2024-09-24 20:31:26 +0200
  • 726aad8e08 Refactor: moved ImGuiContext contructor to imgui.cpp ocornut 2024-09-24 20:24:51 +0200
  • 44a73be6ea TestEngine: log calls don't need testing hook active. ocornut 2024-09-24 20:22:16 +0200
  • bc77041b57 Error Handling: fixed an issue ErrorCheckEndWindowRecover() when aborting in a child inside a tab bar. (#1651) ocornut 2024-09-23 16:44:16 +0200
  • d7cedd648b Backends: SDL2, SDL3: Fixed building for UWP platforms. (#8008) ocornut 2024-09-23 14:03:36 +0200
  • 7f81fbc542 Backends: WGPU: Fix new WGPUStringView breaks shader compilation. (#8009, #8010) Mark Sibly 2024-09-22 16:05:28 +1200
  • 10fe2b674a Merge branch 'master' into docking ocornut 2024-09-20 18:42:48 +0200
  • fb410463e6 Scrollbar: added io.ConfigScrollbarScrollByPage setting. (#8002, #7328) ocornut 2024-09-20 18:40:32 +0200
  • a727332e77 Scrollbar: Shift+Click always use absolute positionning scroll. (#8002, #7328) ocornut 2024-09-20 18:08:13 +0200
  • 4aeae5d718 Error check: fixed build when using IMGUI_DISABLE_DEBUG_TOOLS. ocornut 2024-09-20 17:27:51 +0200
  • d0750ee4e7 Error check: clarified that carriage returns are emitted by our code. Added helper default callback. Comments. (#1651) ocornut 2024-09-19 16:13:21 +0200
  • 0af2c4ef76 Backends: SDL3: Update for API changes: SDL_bool removal. SDL_INIT_TIMER removal. (#7999) ocornut 2024-09-19 16:02:23 +0200
  • faca859043 Version 1.91.3 WIP ocornut 2024-09-19 15:51:06 +0200
  • bc77cccd31 Merge branch 'master' into docking v1.91.2-docking ocornut 2024-09-19 14:52:29 +0200
  • a9f72ab681 Version 1.91.2 v1.91.2 ocornut 2024-09-19 14:33:03 +0200
  • 42272505c9 Backends: ensure that ImGuiPlatformMonitor list is available after backend Init call. (#7995) ocornut 2024-09-19 14:25:01 +0200
  • cfae5ac71b Backends: make ImGui_ImplSDL2_KeyEventToImGuiKey(), ImGui_ImplSDL3_KeyEventToImGuiKey(), ImGui_ImplGlfw_KeyToImGuiKey(), ImGui_ImplWin32_KeyEventToImGuiKey(), ImGui_ImplAllegro5_KeyCodeToImGuiKey(), ImGui_ImplOSX_KeyCodeToImGuiKey(), non-static. (#7997) ocornut 2024-09-19 14:09:45 +0200
  • ae8688974b Merge branch 'master' into docking ocornut 2024-09-17 21:08:03 +0200