Commit Graph

  • f959c417fe Refactor moving ID stack functions to their own section (part 2) ocornut 2024-04-03 10:47:15 +0900
  • 0bf134a8e2 Refactor moving ID stack functions to their own section. ocornut 2024-04-03 10:42:57 +0900
  • 9a2b598ec1 ListBox: Fixed text-baseline offset when using SameLine()+Text() after a labeled ListBox(). ocornut 2024-04-03 10:18:49 +0900
  • d3c3514a59 Tables: Fixed auto-width columns when using synced-instances of same table. (#7218) ocornut 2024-03-29 19:39:05 +0900
  • 25a492f330 ProgressBar: Fixed passing fraction==NaN from leading to a crash. (#7451) ocornut 2024-03-29 19:09:55 +0900
  • 9638c2839a Internals: adding ImGuiNavMoveFlags_NoClearActiveId even though there's currently no satisfying way to take advantage of it. (#1418) ocornut 2024-03-27 12:00:50 +0900
  • 742e53434f Child Windows: adjust resizing limits to match window padding rather than inner clipping rectangle. (#7440) ocornut 2024-03-27 11:36:57 +0900
  • 515b437c08 Child windows: look at the parent window's flags to decide whether to clamp child resizes. (#7440, #1710) cfillion 2024-03-25 13:31:46 -0400
  • 976dc23965 Windows: extend outer resize borders to the edges when there are no corner grips. (#7440, #1710) cfillion 2024-03-25 10:02:40 -0400
  • 37b37fc2a3 DrawList: Allow AddText() to accept null ranges. (#3615, 7391) ocornut 2024-03-27 10:50:55 +0900
  • 5c5ae806aa Comments ocornut 2024-03-26 14:15:35 +0900
  • cf4c10bef7 Style: added ImGuiStyleVar_TabBorderSize, ImGuiStyleVar_TableAngledHeadersAngle. (#7411) cfillion 2024-03-17 08:48:52 -0400
  • f0802287db Tables: Angled headers: fixed table contents overflowing when a list clipper is used. (#7416) cfillion 2024-03-18 02:45:38 -0400
  • 29ff159f94 Tables: Angled headers: fixed borders not moving back up after TableAngleHeadersRow stops being called. (#7416) cfillion 2024-03-18 02:10:46 -0400
  • 38ddfb24f0 Tables: Angled headers: fixed border hit box extending beyond non-scrollable tables. (#7416) cfillion 2024-03-18 01:39:36 -0400
  • 8be48a44f7
    Backends: WebGPU: Avoid using -1u literal (#7436) Elie Michel 2024-03-25 03:10:38 +0100
  • 085781f5ca Merge branch 'master' into docking ocornut 2024-03-18 22:52:40 -0700
  • 868facff9d ImDrawList: (Breaking) merge float radius_x/radius_y parameters into ImVec2 radius in PathEllipticalArcTo(), AddEllipse(), AddEllipseFilled(). (#2743, #7417) cfillion 2024-03-18 04:55:33 -0400
  • 0a1f5b94e3
    Demo: Two minor fixes (unchecked BeginTooltip + incorrect height constraint) (#7410)l Christian Fillion 2024-03-18 02:29:10 -0400
  • 40df3db1a2 Tweaking terminology ocornut 2024-03-17 19:46:12 +0900
  • adcc3217c3 Revert "Docking: Fix C++26 zealous warnings (#7383, #7089)" + Disable warnings ocornut 2024-03-11 15:05:36 +0100
  • 9d9ca37a84 Docking: Fix C++26 zealous warnings (#7383, #7089) ocornut 2024-03-11 14:41:02 +0100
  • da29b776ee
    Backends: SDL3: Fix leak of SDL_GetGamepads() return value (#7381) Robert Edmonds 2024-03-11 10:04:56 +0000
  • 3c435c0297 Inputs: (Breaking) More formally obsoleted GetKeyIndex() when IMGUI_DISABLE_OBSOLETE_FUNCTIONS is set. (#4921) ocornut 2024-03-08 12:12:21 +0100
  • 286cd5bd41 Internals, InputText: removed ImGuiInputSource_Clipboard. (#4005) ocornut 2024-03-07 15:00:07 +0100
  • fc570ac922
    Examples: WGPU: fixed initialization of WGPURenderPassColorAttachment (#7371) Kevin Leonardic 2024-03-06 13:44:37 +0100
  • fd75685fb0 Merge branch 'master' into docking ocornut 2024-03-05 18:12:11 +0100
  • 65dc67f63c Windows: Double-click to collapse may be disabled via key-ownership mechanism. (#7369) ocornut 2024-03-05 17:34:34 +0100
  • 6b7358e9f3 InputText: adding clarifying note about ImGuiInputTextCallbackData::Buf. (#7363) ocornut 2024-03-04 11:30:22 +0100
  • fbf45ad149 ImDrawList: add PathFillConcave(), AddConcavePolyFilled(): amends (#760) ocornut 2024-01-09 23:36:26 +0100
  • 1ff90c52d5 ImDrawList: add PathFillConcave(), AddConcavePolyFilled() (#760) thedmd 2024-01-03 14:31:45 +0100
  • 04f40014a6 Docs: added a mini wiki index in main source files. ocornut 2024-02-29 15:17:08 +0100
  • c623669967
    Added link to crawlable wiki omar 2024-02-28 19:21:13 +0100
  • 0573513d6d Windows: Scrollbar visibility decision uses current size when both size and contents size are submitted by API. (#7252) ocornut 2024-02-28 17:09:20 +0100
  • 77dff5a735 Backends: comments. ocornut 2024-02-28 11:03:44 +0100
  • 4e8c43f6b7 Backends: Win32: made it so that an appearing viewport showing up doesn't bring its parent viewport to front. (#7354) ocornut 2024-02-27 20:02:26 +0100
  • 44c7dfca03 Menus, Popup: Amend c3f8f4d for static analyzer warning ("condition always true"). (#7325) ocornut 2024-02-27 19:42:20 +0100
  • 1a487165b1 Merge branch 'master' into docking ocornut 2024-02-27 18:44:51 +0100
  • c3f8f4de25 Menus, Popups: Fixed an issue where sibling menu popups re-opening in successive frames would erroneously close the window. (#7325, #7287, #7063) ocornut 2024-02-27 18:36:20 +0100
  • 9877941775 Popups, Menus: rename ImGuiPopupData::BackupNavWindow > RestoreNavWindow and minor tweaks. Should be functionally a no-op. ocornut 2024-02-27 17:47:52 +0100
  • 725f91922d Tables: fixed TableGetHoveredRow() with overlapping frozen rows (#7350, #6588, #6347, #6250) GamingMinds-DanielC 2024-02-26 13:33:32 +0100
  • e46d1e69ac Version 1.90.5 WIP ocornut 2024-02-26 13:31:10 +0100
  • c6aa051629 Merge branch 'master' into docking v1.90.4-docking ocornut 2024-02-22 20:01:46 +0100
  • 277ae93c41 Version 1.90.4 v1.90.4 ocornut 2024-02-22 19:55:40 +0100
  • f5be90523d Nav: Fixed SetKeyboardFocusHere() or programmatic tabbing API from not working on windows with the ImGuiWindowFlags_NoNavInputs flag. ocornut 2024-02-22 19:43:03 +0100
  • 13d91ff918 Nav: Fixed SetKeyboardFocusHere() or programmatic tabbing API from not working on windows with the ImGuiWindowFlags_NoNavInputs flag. ocornut 2024-02-22 19:39:10 +0100
  • 34965cf23a Modals: Temporary changes of ImGuiCol_ModalWindowDimBg are properly handled by BeginPopupModal(). (#7340) ocornut 2024-02-22 14:53:33 +0100
  • 659fb41d0a Debug Tools: moved DebugStartItemPicker() to public API. Added to Demo->Tools menu. (#2673) ocornut 2024-02-20 17:31:25 +0100
  • 198c38f0b1 Demo: Custom Rendering: better demonstrate PathArcTo(), PathBezierQuadraticCurveTo(), PathBezierCubicCurveTo(), PathStroke(), PathFillConvex() functions. ocornut 2024-02-20 16:33:54 +0100
  • 3b6d924acd ProgressBar: Fixed a minor tesselation issue when rendering rounded progress bars. ocornut 2024-02-20 16:02:04 +0100
  • 2b662b1ab9 Merge branch 'master' into docking ocornut 2024-02-20 15:33:20 +0100
  • d3f1a7165c Popups: allow Child Popups to be resizable if not explicitly disabling. ocornut 2024-02-20 15:03:09 +0100
  • e78ce72eb6 Popups: Fixed resizable popup minimum size being too small. Standardized CalcWindowMinSize() logic a bit more. (#73290 ocornut 2024-02-20 15:00:01 +0100
  • 014e0ac8c9 Menus, Popups: Fixed an issue where hovering a parent-menu upward would erroneously close the window. (#7325, #7287, #7063) ocornut 2024-02-20 14:01:24 +0100
  • c16043c1d5 Tables: Angled headers: improve clipping of text since multi-line labels makes clipping issues visible. (#6917) ocornut 2024-02-19 20:49:52 +0100
  • 405e54ebd5 Tables: Angled Headers: fixed support for multi-line labels. various padding/layout fixes. (#6917) ocornut 2024-02-19 20:24:07 +0100
  • 6655ab2e43 Tables: Angled Headers: fixed TableAngledHeadersRow() incorrect background fill drawn too low. Fixed row geometry with non-small values of CellPadding. (#6917) ocornut 2024-02-19 13:48:09 +0100
  • 9159cd7b4a
    Updated invalid documentation link (#7331) Tim-Rex 2024-02-18 22:51:32 +1100
  • ccc5347e45
    Fix typos (#7332) cvionis 2024-02-18 06:50:51 -0500
  • 8a14b71f22 Version 1.90.4 WIP ocornut 2024-02-15 16:51:57 +0100
  • b19a4c5f2b
    Backends: OSX: remove legacy clearing of io.NavInputs in ImGui_ImplOSX_UpdateGamepads(). (#7320) John Melas 2024-02-15 15:57:37 +0200
  • 8048b52498 Backends: GLFW: enable ImGuiBackendFlags_HasMouseHoveredViewport support with GLFW 3.3.x. (#7316) ocornut 2024-02-15 14:50:45 +0100
  • c66a1e7d51 Backends: Vulkan: ImGui_ImplVulkan_CreateWindow() amend merge to take account of PipelineRenderingCreateInfo change. (#7166, #6855, #5446, #5037) v1.90.3-docking ocornut 2024-02-14 14:39:26 +0100
  • d79514c407 Merge branch 'master' into docking ocornut 2024-02-14 14:32:17 +0100
  • 5b6f03213d Version 1.90.3 v1.90.3 ocornut 2024-02-14 13:57:26 +0100
  • f80e65a406 Backends:,Examples: Vulkan: moved RenderPass parameter from ImGui_ImplVulkan_Init() function to ImGui_ImplVulkan_InitInfo structure. (#7308) Shawn Hatori 2024-02-12 14:51:24 -0500
  • 829f45df99 Backends: SDL2: removed obsolete ImGui_ImplSDL2_NewFrame(SDL_Window*) signature which was obsoleted in 1.84.. ocornut 2024-02-14 12:06:21 +0100
  • 3cc37170ca Examples: GLFW+Metal: Add -I and -L paths for MacPorts. Tom Seddon 2024-02-13 22:31:03 +0000
  • 891b81fc5d Backends: SDL3: Fixed gamepad. Added support for disconnection. Added support for multiple gamepads. Added ImGui_ImplSDL3_SetGamepadMode(). (#7180, #3884, #6559, #6890) ocornut 2024-02-14 11:37:18 +0100
  • 262e30e300 Backends: SDL2: rework new API as ImGui_ImplSDL2_SetGamepadMode(). (#3884, #6559, #6890, #7180) ocornut 2024-02-14 11:30:43 +0100
  • 9dfa2397de Internals: Fixed ImFileOpen not working before context is created. (#7314, #7315) ocornut 2024-02-14 11:02:24 +0100
  • d15e4100b8 Backends: SDL2: Amend new API, all support for multiple gamepads. (#3884, #6559, #6890) ocornut 2024-02-13 18:50:21 +0100
  • f966da1f8f Backends: SDL2: Gamepad handlng: amend bf1c96d. (#3884, #6559, #6890) ocornut 2024-02-13 16:31:33 +0100
  • bf1c96d4fa Backends: SDL2: Handle gamepad disconnection + fixed increasing refcount. Added ImGui_ImplSDL2_SelectGamepadAuto()/ImGui_ImplSDL2_SelectGamepadExplicit(). (#3884, #6559, #6890) ocornut 2024-02-13 16:24:44 +0100
  • fd8d6dc5d1 Backends: SDL2,SDL3: tidying up. ocornut 2024-02-13 15:49:49 +0100
  • e0ba0d0433 Backends: Vulkan: Fixes for building with pre Vulkan 1.3. Amend 8901931. (#7166) ocornut 2024-02-12 18:46:01 +0100
  • 11d73f03ee Backends: Vulkan: Fix/amend 8901931 ocornut 2024-02-12 17:18:52 +0100
  • 89019319dd Backends: Vulkan: use PipelineRenderingCreateInfo for dynamic rendering (#7166, #6855, #5446, #5037) Shawn Hatori 2023-12-23 14:01:48 -0500
  • 1d6f0cea0e Backends: DX9: use RGBA texture to avoid conversion if supported 璀境石 2023-07-06 01:48:35 +0800
  • 3af739a2d1 Menus, Popups: fixed menus and popups with child window flag erroneously not displaying a scrollbar when contents is over parent viewport size. (#7287, #7063) ocornut 2024-02-12 15:21:48 +0100
  • 2af01baffd Backends: SDLRenderer3: query newly added SDL_RenderViewportSet() to not restore a wrong viewport if none was initially set. ocornut 2024-02-12 14:57:39 +0100
  • 915c6393ad Version 1.90.3 WIP ocornut 2024-02-12 14:54:48 +0100
  • 8490a262c4 Debug Tools: Metrics: Improved Monitors and Viewports minimap display. Highlight on hover. (amends) v1.90.2-docking ocornut 2024-02-09 16:17:59 +0100
  • 71bcf350bd Merge branch 'master' into docking ocornut 2024-02-09 17:26:45 +0100
  • 536090303a Version 1.90.2 v1.90.2 ocornut 2024-02-09 16:33:42 +0100
  • 7b5357d817 Debug Tools: Metrics: Improved Monitors and Viewports minimap display. Highlight on hover. ocornut 2024-02-09 16:17:59 +0100
  • 30ba3c347c Viewports: Fixed moving accross monitors when io.ConfigWindowsMoveFromTitleBarOnly is set. (#7299, #3071) ocornut 2024-02-09 15:40:14 +0100
  • 59c8db69eb Demo: reorder Demo->Configuration section with docking/viewports section. ocornut 2024-02-09 15:27:35 +0100
  • 70aa717a8e Combo: Fixed not reusing windows optimally when used inside a popup stack. ocornut 2024-02-09 15:23:43 +0100
  • 5cdc4a2a41 Demo: use ImGui::MemAlloc/MemFree for consistency. (#7300) ocornut 2024-02-09 14:20:12 +0100
  • 76e09c4b0f ClosePopupsOverWindow(): amend to remove _ChildWindow test. ocornut 2024-02-08 17:08:01 +0100
  • 3a078466a7 Nav: ImGuiWindowFlags_NoNavInputs is tested during scoring so NavFlattened windows can use it. ocornut 2024-02-08 16:06:55 +0100
  • 7d67623d15 InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) fix accidental comment. ocornut 2024-02-08 15:46:17 +0100
  • a5e0e90c16 Nav: tweak RenderNavHighlight() syntax. ImGuiNavHighlightFlags_TypeThin -> ImGuiNavHighlightFlags_Compact. ocornut 2024-02-08 15:44:46 +0100
  • 1e8fc01ddd InputText: Internal: ReloadUserBufXXX functions don't override revert value. (#2890) + rename ocornut 2024-02-08 15:23:40 +0100
  • a06dd7a27b OpenPopup(): Added ImGuiPopupFlags_NoReopen. Nav, Menus: Fixed click on a BeginMenu() followed by right-arrow. (#1497, #1533) ocornut 2024-02-08 15:02:22 +0100
  • f104967c68 Comments ocornut 2024-02-07 22:33:42 +0100
  • 82eeafc196 Merge branch 'master' into docking ocornut 2024-02-07 22:10:33 +0100
  • 06ce312745 InputText: Internal: added reload from user-buf feature. (#2890) ocornut 2024-02-07 21:35:47 +0100
  • f50ddc431e
    Fixed some typos. (#7282) Bruce Mitchener 2024-02-02 00:30:00 +0700