Commit Graph

  • b47ed85f62 Don't use separate polygon draw modes when not supported Gereon V 2023-04-15 23:21:02 +0200
  • 7d40dd4c8c Shutdown safely and correctly on Apple Gereon V 2023-04-15 12:57:39 +0200
  • 078aa921cc Apply changes to other backends Gereon V 2023-04-15 12:45:29 +0200
  • e2c4f187e5 Adjust style to ocornut's suggestion Gereon V 2023-04-15 12:34:07 +0200
  • 9f320e975b Reset ImGui::GetIO().BackendFlags on shutdown Gereon V 2023-04-14 23:28:27 +0200
  • 6e8a09f9b8 Reset ImGui::GetIO().BackendPlatformName Gereon V 2023-04-15 11:27:04 +0200
  • bed738b861 Reset GL_POLYGON_MODE correctly Gereon V 2023-04-14 22:49:50 +0200
  • 4c9f4aaf8c bug fix: float precision overflow in IM_NORMALIZE2F_OVER_ZERO injoins 2023-04-14 22:10:40 +0800
  • a9b9553737 Backends: Vulkan: Create a shared pipeline for multiviewport windows Sandro Cavazzoni 2023-04-13 22:36:08 +0200
  • 1d65e37df6
    Somehow -> Somewhat Faisal Arshed 2023-04-14 00:11:58 +0500
  • 3f5bc9f187
    Fix a typo Faisal Arshed 2023-04-13 23:11:19 +0500
  • c16fba546a Don't clear fonts when destroying fonts texture Albin Johansson 2023-04-13 17:13:37 +0200
  • 654c835a90 Add CMake script for SDL2/Vulkan example Albin Johansson 2023-04-13 17:07:09 +0200
  • 47e9a2644c Add dynamic font reloading to SDL2/Vulkan example Albin Johansson 2023-04-13 17:03:47 +0200
  • e0231ca314 Add ImGui_ImplVulkan_DestroyFontsTexture Albin Johansson 2023-04-13 16:56:13 +0200
  • 25e39423b9 Portability subset extension macro is not always defined Albin Johansson 2023-04-13 16:45:28 +0200
  • f2ddc3c967 Fix GPU selection when not using dedicated GPU Albin Johansson 2023-04-13 16:40:35 +0200
  • 0ea3b87bd6 Merge branch 'master' into docking ocornut 2023-04-13 16:24:09 +0200
  • 1ebb913827 Version 1.89.5 v1.89.5 ocornut 2023-04-13 15:51:04 +0200
  • ba98667c65 Examples: Vulkan: further work for device extensions + tentative use o fVK_KHR_PORTABILITY_SUBSET_EXTENSION_NAME. (#6109, #6172, #6101) ocornut 2023-04-13 15:57:28 +0200
  • 6324280432 Examples: Vulkan: rework extensions setup + enable some to avoid validation layer errors. (#6109, #6172, #6101) ocornut 2023-04-13 13:39:28 +0200
  • c07893a062 Backends: Vulkan: Reset viewport window pipeline when the pipeline is destroyed Sandro Cavazzoni 2023-04-12 22:19:47 +0200
  • 7185b46941 Backends: Vulkan: Create a custom pipeline for viewports Sandro Cavazzoni 2023-04-12 21:56:35 +0200
  • 995f92a456 Nav: Made PageUp/PageDown/Home/End navigation also scroll parent windows. ocornut 2023-04-12 21:07:28 +0200
  • bed11b35d1 Fix typos and use nullptr in backends. Amend 506f7e0 ocornut 2023-04-11 16:19:59 +0200
  • aec062a8a5 Merge branch 'master' into docking ocornut 2023-04-11 16:16:17 +0200
  • 11d34d5b96 Use WGPUMipmapFilterMode enum when available Elie Michel 2023-02-24 00:22:31 +0100
  • 33b8978cd5 Adapt to wgpu-native Drop methods Elie Michel 2023-02-24 00:15:49 +0100
  • d81f2ae4fb Backends: WebGPU: Use WGSL shaders instead of precompiled SPIR-V + add Gamma uniform. (#6188) Elie Michel 2023-02-24 00:14:31 +0100
  • e67f2f4791 Backends: WebGPU: Align buffer sizes upon creation. (#6188) Elie Michel 2023-02-20 23:39:50 +0100
  • cbdac1e150 Backends: WebGPU: Reorganized to store data in io.BackendRendererUserData like other backends. ocornut 2023-04-11 15:25:21 +0200
  • 18d72a9142 Inputs: added a unique event identifier in ImGuiInputEvent. ocornut 2023-04-11 15:06:54 +0200
  • ea6f8a14a0 Using nullptr in remaining locations. Remove warning disable. Michael Martz 2023-04-11 11:33:55 +0200
  • 506f7e0074 Using nullptr in locations where warning disable is not convenient. (#6313, #4537) Michael Martz 2023-04-11 11:25:14 +0200
  • 9203883bbe Comments + Metal using SetTexID(0) for consistency. ocornut 2023-04-11 11:20:29 +0200
  • e92b29ad53 Backends: OSX: Added support for io.AddMouseSourceEvent(). (#6314) David Maas 2023-04-09 14:41:53 -0500
  • db4c4e3321
    Backends: Android: Added support for io.AddMouseSourceEvent(). (#6315, #6318, #2702, #4921) David 2023-04-11 03:01:53 -0500
  • 5cee3d9fb4
    Update imgui_impl_sdlrenderer3.cpp Andrea Carcone 2023-04-10 15:39:31 +0200
  • a54beadaea
    Update imgui_impl_sdl2.cpp Broder474 2023-04-10 16:39:03 +0300
  • a05950ac9c
    Backends: Android: Added support for io.AddMouseSourceEvent(). David Maas 2023-04-09 15:52:12 -0500
  • 4e8198d01f
    Backends: OSX: Added support for io.AddMouseSourceEvent(). David Maas 2023-04-09 14:41:53 -0500
  • 6f3379556b fixed semantic typos related to the cursor Bob 2023-04-08 01:27:16 +0530
  • d469a8df0f Added Win32_Opengl example kpitikaris 2023-01-15 17:24:40 +0100
  • 189d91c058
    Merge e31f1c7b54 into a7703fe6f7 James Darpinian 2023-04-06 22:00:00 -0300
  • a54fb0fc8e
    Merge 095cc77213 into a7703fe6f7 Forrest Feng 2023-04-06 20:59:04 -0400
  • 12eff7d22a
    Update imgui_impl_sdlrenderer3.cpp Andrea Carcone 2023-04-07 01:24:29 +0200
  • 1668693bcf Backends: SDL2/SDL3: Fixed IME text input rectangle position with viewports. (#6071, #1953) ocornut 2023-04-06 19:18:15 +0200
  • ec461c6ccb Merge branch 'master' into docking ocornut 2023-04-06 19:16:08 +0200
  • a7703fe6f7 Backends: SDL2/SDL3: Avoid callng SDL_StartTextInput()/SDL_StopTextInput(). (#6306, #6071, #1953) ocornut 2023-04-06 19:12:10 +0200
  • 8738ed88f0 Fixed FindWindowSettingsByID() being able to return a deleted setting. ocornut 2023-04-06 17:16:05 +0200
  • 63370be0e5 Viewports: fix/amend dcb6335 to (1) avoid refocusing when focus action was actionned from a click within imgui boundaries and (2) restore a null focus as well. (#6299) ocornut 2023-04-06 16:29:36 +0200
  • 1f0b46b93c Viewports: moved Platform_GetWindowFocus queries in UpdateViewportsNewFrame(). Added ImGuiViewportFlags_IsFocused status flag. (#1542) ocornut 2023-04-06 15:43:26 +0200
  • ed72fcd12a Viewports: Internal: rename LastFrontMostStampCount -> LastFocusedStampCount. Rename ImGuiViewportFlags_Minimized -> ImGuiViewportFlags_IsMinimized ocornut 2023-04-06 14:31:27 +0200
  • dcb6335bfe Viewports: Setting focus from Platform/OS sets corresponding focus at Dear ImGui level. (#6299) ocornut 2023-04-05 20:25:05 +0200
  • 47a07d8476 ButtonBehavior: Fixed an edge case where changing widget type/behavior while active and using same id could lead to an assert. (#6304) ocornut 2023-04-04 21:43:48 +0200
  • ee5ce36745 Merge branch 'master' into docking, including specific merge for imgui_impl_glfw.cpp for f070497 ocornut 2023-04-04 21:15:21 +0200
  • c9fe7ebc7b IO: Input queue trickling adjustment for touch screens. (#2702, #4921) ocornut 2023-04-04 20:07:57 +0200
  • f070497cbd Backends: Win32/SDL2/SDL3/GLFW: Added support for io.AddMouseSourceEvent(). (#2334, #2702) ocornut 2023-04-04 19:43:51 +0200
  • a16f99c6a2 IO: Added io.AddMouseSourceEvent() and ImGuiMouseSource enum. (#2702, #2334, #2372, #3453, #5693) ocornut 2023-04-04 19:32:51 +0200
  • 9a1e09eb1f Fixed ImVec2 operator[] warning.in Clang. (#6272) ocornut 2023-04-04 19:26:48 +0200
  • 13931fd851 Redirecting domain name ocornut 2023-04-03 15:07:20 +0200
  • 6de8c55bd6
    Merge branch 'ocornut:master' into patch-1 slowriot 2023-04-03 13:29:28 +0100
  • e8206db829 InputText: Fixed crash introduced by 5a2b1e848 (#6292, #4714) ocornut 2023-04-02 17:29:11 +0200
  • 42944208c7
    Merge pull request #1 from Carcons/SDL_RendererImpl Andrea Carcone 2023-03-31 13:36:40 +0200
  • a4b70dbedd
    SDL3 Support for SDLRenderer implementation Andrea Carcone 2023-03-31 13:28:38 +0200
  • 4fdafef54f Merge branch 'master' into docking ocornut 2023-03-29 18:41:41 +0200
  • 5f301914a0 TabBar: Tab-bars with ImGuiTabBarFlags_FittingPolicyScroll can be scrolled with horizontal mouse-wheel (or Shift + WheelY). (#2702) ocornut 2023-03-29 17:09:16 +0200
  • 84fd0c7ff4 Inputs, IO: record MouseWheelRequestAxisSwap information. Apply in UpdateMouseWheel() before legacy ctrl+wheel. ocornut 2023-03-29 17:06:44 +0200
  • a38e3c222f Fixed ImVec2 operator[] violating aliasing rules causing issue with Intel C++ compiler. (#6272) ocornut 2023-03-29 12:42:51 +0200
  • ec04cc31cd
    Uninitialized context crash fix MennoVink 2023-03-25 18:55:20 +0100
  • f65bcf481a Docs: added details and link to wiki from imgui_stdlib to increase discoverability. ocornut 2023-03-23 19:03:17 +0100
  • 8a6911b894 Backends: Fixes zealous warnings (#5760) ocornut 2023-03-23 18:17:45 +0100
  • 52004d5d3d Added bgfx implementation with an example implementation. Hristo Stamenov 2023-03-23 18:05:52 +0200
  • 7dcf129b3b Backends: OpenGL3: Properly restoring "no shader program bound". (#6267, #6220, #6224) ocornut 2023-03-23 13:27:29 +0100
  • 821814b450 InputText: Reworked prev/next-word behavior . Include period as delimiter and tweak prev/next words logic. (#6067) AJ Weeks 2023-03-22 20:27:17 +0100
  • bf87fbcbcc Docking: Fixed using GetItemXXX() or IsItemXXX() functions after a DockSpace(). (#6217) ocornut 2023-03-22 18:48:16 +0100
  • 9fe433cb04 added premake file jumailj 2023-03-22 23:25:18 +0530
  • 89d09070e3 Nav: Made Ctrl+Tab/Ctrl+Shift+Tab windowing register ownership to held modifier. (#4828, #3255, #5641) ocornut 2023-03-22 15:42:14 +0100
  • c98bad042d ColorEdit, RadioButton, Windows: Using adaptative tesselation for preview circles. ocornut 2023-03-21 17:38:32 +0100
  • 9ac94ff001 ColorPicker: Fixed shading of S/V triangle in Hue Wheel mode. (#6254, #5200) PanForPancakes 2023-03-19 00:56:25 +0400
  • ad44f5831a Merge branch 'master' into docking ocornut 2023-03-21 16:51:19 +0100
  • d885094be3 Demo: stop relying on internal function. ocornut 2023-03-21 16:50:02 +0100
  • e55a0ef107 IO: avoid changing context in AddKeyAnalogEvent(). Amend 7269498. (#6199, #6256, #4921, #5856) ocornut 2023-03-21 14:25:34 +0100
  • 7269498ecc IO: actually fixed adding events from inactive context (#6199, #6256, #4921, #5856) cfillion 2023-03-18 19:12:45 -0400
  • 5320a6ebd3 Backends: Made SDL3 backend compatible with commit 698dbd8. (#6255, #6146) Bruno Perković 2023-03-18 23:20:50 +0100
  • cac76b2754 Slider, Drags: skip %+ and %# format flags for scanning. (#6259) David Briscoe 2023-03-20 13:51:53 -0700
  • faa78e527d Skip %+ and %# format flags for scanning David Briscoe 2023-03-20 13:51:53 -0700
  • 01cfe56254
    docking: fix using AddMouseViewportEvent on an inactive context cfillion 2023-03-18 19:14:42 -0400
  • 897a1b15c7
    temporary workaround to fix using AddKeyEvent on an inactive context cfillion 2023-03-18 19:14:10 -0400
  • 4f83e7b805
    fix using Add{Mouse{Button,Pos},Focus}Event on an inactive context cfillion 2023-03-18 19:12:45 -0400
  • ffc8e9327e Made SDL3 backend compatible with commit 698dbd8 Bruno Perković 2023-03-18 23:20:50 +0100
  • 1b0e527144
    Update imgui_widgets.cpp PanForPancakes 2023-03-19 00:56:25 +0400
  • 5a2b1e8482 InputText: Fixed a tricky edge case, ensuring value is always written back on the frame where IsItemDeactivated() returns true (#4714) ocornut 2021-12-08 20:54:04 +0100
  • 314e6443c9 Internals: removed ImGuiInputSource_Nav enum, ocornut 2023-03-16 20:28:05 +0100
  • 5d4a8978bd Docs: added all older versions to Changelog. ocornut 2023-03-16 15:15:02 +0100
  • c501c2d4cd Internals: inverted a block in InputScalar() to facilitate reading/stepping in common case. ocornut 2023-03-16 14:48:35 +0100
  • 6b3435a2db Merge branch 'master' into docking ocornut 2023-03-16 12:01:13 +0100
  • 91577c7f51 Backends: GLFW: Fixed key modifiers handling on secondary viewports. (#6248, #6034) Aiekick 2023-03-16 11:58:32 +0100
  • 301c956039 Examples: Windows: Added 'misc/debuggers/imgui.natstepfilter' file to all Visual Studio projects. (#3038) ocornut 2023-03-15 17:09:03 +0100
  • 8b6e021f35
    Demo: Fixed typos. (#6247) Ambrose Bonnaire-Sergeant 2023-03-15 10:55:47 -0400