Commit Graph

  • 75b6b612ed
    Change DefWindowProc to DefWindowProcW for Unicode ulhc 2025-11-28 22:45:42 +0800
  • 620a33dd85 TreeNode: fixed highlight position when used inside a line with a large text baseline offset. ocornut 2025-11-27 22:01:25 +0100
  • 47766ca403 Demo: fix in 'Demo->Selection->Multi-Select in a Table' section. ocornut 2025-11-27 23:40:52 +0100
  • 7c6febed66 Tables: fixed an issue where submitting non-integer row heights would eventually advance table parent layout by +0/+1 depending on its visibility. ocornut 2025-11-27 22:54:51 +0100
  • 1a62292ac0 Tables: fixed an issue where a very thin scrolling table would advance parent layout slightly differently depending on its visibility. ocornut 2025-11-27 22:37:00 +0100
  • 2026e3db88 Menus: fixed BeginMenu() child popup position when used inside a line with a baseline offset. ocornut 2025-11-27 21:48:10 +0100
  • 3ff8c466bf Menus: fixed BeginMenuEx() icon/arrow baseline when using inside a line with an offset. ocornut 2025-11-27 20:05:07 +0100
  • b9954cd60b
    Merge 826c134928 into 1f54665799 Davin Thompson 2025-11-27 19:55:55 +0100
  • 1f54665799 Menus: fixed MenuItem() label baseline when using inside a line with an offset. ocornut 2025-11-27 19:46:13 +0100
  • 6488667176
    Merge 5142365dde into 9c75ef5a61 Jalius Welch 2025-11-27 17:45:34 +0200
  • ae873b1e0d Misc: rename extraneous parenthesizes from return statements. ocornut 2025-11-27 12:33:49 +0100
  • 8d77443a68
    Merge cf28c8131e into 9c75ef5a61 Clément Gallet 2025-11-27 21:18:13 +0900
  • 9c75ef5a61 Tables: clarify TableNextRow() row_height and adjust demo to make this clearer (demo height were arbitrary and therefore misleading). ocornut 2025-11-26 18:25:30 +0100
  • c36162fc6c Internals: add SetContextName() helper. (#9097) ocornut 2025-11-26 17:29:37 +0100
  • f0699effed Examples: Win32+DirectX12: Disable breaking on the D3D12_MESSAGE_ID_FENCE_ZERO_WAIT warning. (#9093, #9084) Rémy Tassoux 2025-11-22 12:47:10 +0100
  • 75db81cf08 Backends: SDL_GPU3: select between metallib and MSL shaders based on availability. (#9076) ocornut 2025-11-26 15:05:05 +0100
  • fd887f5241 Backends: SDL_GPU3: use MSL on macOS and MetalLib on iOS to fix shader compatibility. (#9076) Leon Lysak 2025-11-26 14:51:22 +0100
  • 285e3042ba Docs: tweaks. Add reference to imgui-module from main README. (#9092, #8868) ocornut 2025-11-26 14:49:11 +0100
  • 772cbfd014 Merge branch 'master' into docking ocornut 2025-11-26 14:33:25 +0100
  • d981b33dd0 Textures: amend to please static analyzer. ocornut 2025-11-26 14:24:55 +0100
  • e768f91dc2 Textures: fixed displaying texture # in metrics/debugger. ocornut 2025-11-26 14:18:51 +0100
  • 3fef0d553d Textures: fixed a building issue when ImTextureID is defined as a struct. ocornut 2025-11-26 14:11:22 +0100
  • 092baa82ff Disable breaking on the D3D12_MESSAGE_ID_FENCE_ZERO_WAIT warning Rémy Tassoux 2025-11-22 12:47:10 +0100
  • 840c704944 Add C++ module support Toyosatomimi no Miko 2025-11-25 01:53:42 -0500
  • 3a45bae9dc Backends: Vulkan: helper for creating a swapchain selects VkSwapchainCreateInfoKHR's compositeAlpha based on cap.supportedCompositeAlpha. (#8784) ocornut 2025-11-24 18:11:23 +0100
  • 98636f4a23 Fonts: fixed handling of `ImFontConfig::FontDataOwnedByAtlas = false` which did erroneously make a copy of the font data. (#9086) ocornut 2025-11-24 15:39:41 +0100
  • 5f82275ba1 Docs: updated 1.91.5 logs for missing info that GetKeyIndex() was removed at this date. ocornut 2025-11-24 14:49:16 +0100
  • 136d067eed Scrollbar: fixed a codepath leading to a divide-by-zero. (#9089) ocornut 2025-11-24 14:27:03 +0100
  • 324cea1f41 Version 1.92.6 WIP ocornut 2025-11-24 13:35:41 +0100
  • 769449d3f2
    Merge 6c21bc52eb into ee48fad09d Marcus Kammarfelt 2025-11-22 07:57:27 -0500
  • e758b5c619
    Merge a67e030083 into ee48fad09d plops 2025-11-22 13:17:39 +0300
  • ee48fad09d Internals: rename ImStableVector's BLOCK_SIZE to avoid conflict with Linux header defines. (#9088) ocornut 2025-11-21 19:47:03 +0100
  • b2d477bd0d
    Merge b7d1f7f86e into 6d910d5487 Tim-Rex 2025-11-21 08:12:16 +0200
  • bcbe7d7681
    Merge 28e22d8028 into 6d910d5487 Michael Böhme 2025-11-20 22:23:58 -0500
  • aea4f38726 Shadows: Added experimental texture-based shadows (stripped of dynamic tex config and back-end code) features/shadows Ben Carter 2020-04-24 18:16:48 +0200
  • bf99db248f Demo: added variety of usage scenarios, hooking Alt, Mouse Wheel, Home, CTRL+Tab demos. features/demo_input_owner_and_routing ocornut 2022-09-20 19:50:12 +0200
  • 2287160191 Demo: added SetKeyOwner(), ImGuiInputFlags_LockThisFrame, ImGuiInputFlags_LockUntilRelease demo. ocornut 2022-09-20 19:48:54 +0200
  • f71a64f1e7 Premake: Only build example_sdl2_vulkan with both sdl2 and vulkan (7852) features/premake5 Mark Jansen 2024-08-06 14:41:40 +0200
  • bd429ad404 Premake: Add example_sdl2_sdlrenderer2 (7862) Mark Jansen 2024-08-05 23:47:50 +0200
  • a75a6e140b Premake: experimental premake5 script. ocornut 2022-05-29 21:52:05 +0200
  • 3912b3d9a9 Merge branch 'master' into docking v1.92.5-docking ocornut 2025-11-20 18:01:02 +0100
  • 6d910d5487 Version 1.92.5 v1.92.5 ocornut 2025-11-20 17:25:43 +0100
  • ee572195b2
    Merge branch 'master' into examples-win32-opengl Soph 2025-11-20 15:51:45 +0000
  • 4e88d1d589 Do not use the manifest setting as it prevents setting DPI_AWARENESS_CONTEXT_PER_MONITOR_AWARE_V2 LunarInvasion 2025-11-20 15:48:10 +0000
  • 26ff93dadc Examples: NULL: fixed msvc project. ocornut 2025-11-20 14:51:25 +0100
  • a484fd2b56 Examples: Win32+OpenGL3: enable DPI awareness. (#9083) ocornut 2025-11-20 14:50:08 +0100
  • 8ff7f35eec CI: run imgui_test_suite as part of CI build. Rokas Kupstys 2025-11-20 14:35:32 +0100
  • e8448d0494 CI: general update + rename steps. Rokas Kupstys 2025-11-20 11:33:28 +0200
  • 10fca0e8b1 Examples: DPI awareness on Win32 OpenGL Soph 2025-11-20 04:30:44 +0000
  • 4ab86e1d61 Nav: fixed scoring when using PageUp/PageDown from a focused item which is outside of visible boundaries. (#9079) ocornut 2025-11-19 19:01:03 +0100
  • 0faa0dba15 Drag and Drop: rework cancel drag and drop logic to be overridable. (#9071) ocornut 2025-11-19 18:26:31 +0100
  • db6b8e0fb3 Drag and Drop: handling of Escape after UpdateKeyboardInputs(). (#9071) ocornut 2025-11-19 17:21:17 +0100
  • 1f16ca5e5c Docs: update ShowUserGuide() + PR guidelines. (#9071) ocornut 2025-11-19 17:12:49 +0100
  • b4a3d423e0 Docs: amend BeginDisabled() comments. (#9082) ocornut 2025-11-19 17:06:44 +0100
  • 68894d4149 Docs: fixed outdated comment. (#9082) achabense 2025-11-19 22:45:20 +0800
  • e183942b0a Fix outdated comment achabense 2025-11-19 22:45:20 +0800
  • eae6e96287 Backends: Vulkan: fixed broken viewports broken by a6645e1. (#9080, #9068) ocornut 2025-11-19 13:30:01 +0100
  • 5e462eb29b Merge branch 'master' into docking ocornut 2025-11-18 19:20:08 +0100
  • 23bd697f05 Drag and Drop: Pressing Escape while carrying a payload automatically cancel the active drag and drop. (#9071) ocornut 2025-11-18 19:17:20 +0100
  • 37f9153105 Nav: improved/clarified behavior when requesting PageUp/PageDown from a focused item which is outside of visible boundaries. (#9079) ocornut 2025-11-18 18:59:06 +0100
  • 81e01ddebe Nav: reworked PageUp/PageDown to pick same-page top/bottom page based on inner rectangle rather than clipping rectangle. ocornut 2025-11-18 18:57:32 +0100
  • 405c802607 Nav: shallow tweaks. ocornut 2025-11-18 17:54:43 +0100
  • 91b5256c57 Clipper: fixed an issue when using up/down from an item outside of visible bound and using the clipper. (#9079) ocornut 2025-11-18 17:00:01 +0100
  • 6ae32c696a Backends: fixed misc zealous Clang warnings. ocornut 2025-11-18 16:34:35 +0100
  • 9afc62d087 InputText: Fixed an assert when using ImGuiInputTextFlags_ReadOnly and making underlying contents shorter while text is selected. (#9069) ocornut 2025-11-18 16:20:51 +0100
  • 5db5775e9e
    Merge 9d4ab778cc into c3835de38a Edge-Seven 2025-11-18 14:42:00 +0700
  • 9d4ab778cc Fix typos in some files khanhkhanhlele 2025-11-18 14:41:55 +0700
  • 822b82cfa8
    Add MSL shader format to GPU device creation Leon Lysak 2025-11-17 13:38:43 -0500
  • 4bc7d525db
    Merge branch 'ocornut:master' into master Leon Lysak 2025-11-17 12:57:51 -0500
  • beb56fa60f
    Update build instructions with output usage note Leon Lysak 2025-11-17 12:54:00 -0500
  • 6df445ab8c
    Update shader handling for macOS and iOS Leon Lysak 2025-11-17 12:50:52 -0500
  • 4e502e588b
    Updated Mac shaders to use MSL Leon Lysak 2025-11-17 12:46:45 -0500
  • 93eb459ae1 Docking: added io.ConfigDockingNoDockingOver to prevent merging windows into a same tab-bar. ocornut 2025-11-17 18:36:07 +0100
  • c3835de38a CI: fixes warning building example_null w/ msvc as DLL ocornut 2025-11-17 18:01:51 +0100
  • 52caa2f38a CI: fixes warning building example_null w/ msvc as DLL ocornut 2025-11-17 17:50:37 +0100
  • 04af1a3917 CI: fixes warning building example_null w/ mingw 64-bit, as DLL ocornut 2025-11-17 17:43:09 +0100
  • e1f9b8b3a7 CI: fixes warning building example_null w/ mingw 64-bit, as DLL ocornut 2025-11-17 16:49:34 +0100
  • cfb48969af Examples: CI: backtrack and make example_null embed backend: simpler for all sorts of quick build scripts. ocornut 2025-11-17 16:36:54 +0100
  • 0cf5b93a0a CI, Backends: fixes for example_null building. Add consistent IMGUI_IMPL_API in backend. ocornut 2025-11-17 16:18:12 +0100
  • d99baf332c CI: fixes for example_null building. ocornut 2025-11-17 16:11:05 +0100
  • 7e919a543c Examples: fix example_null Makefile. ocornut 2025-11-17 15:58:12 +0100
  • eb19a77848 Examples: fix example_null Makefile. ocornut 2025-11-17 15:51:39 +0100
  • 219ba3b617 Merge branch 'master' into docking ocornut 2025-11-17 15:38:58 +0100
  • ae1d278f3a Docking: fixed crash loading certain form of invalid .ini settings. Amends. (#9070) ocornut 2025-11-17 15:36:49 +0100
  • b885382a63 Backends: Null: added imgui_impl_null platform/renderer backend. ocornut 2025-11-17 15:05:43 +0100
  • 9e15ebb402 Backends: GLFW: fixed last `ImGui_ImplGlfw_Shutdown()` call not immediately clearing the context map. (#9075, #8676, #8239, #8069) ocornut 2025-11-17 13:37:20 +0100
  • 4fa59df9fa Docking: fixed crash loading certain form of invalid .ini settings, (#9070) ocornut 2025-11-15 19:06:27 +0100
  • bc5b8c5ce2
    Merge 4c9f4aaf8c into c254db7637 InJoins 2025-11-15 13:45:20 +0200
  • f145b0cffd Debug Tools: ID Stack Tool: refactor, extract data/code into ImGuiDebugItemPathQuery for reuse. ocornut 2025-11-13 16:43:34 +0100
  • a6645e1007 Backends: Vulkan: handle viewport surface creation failure without crashing. (#9068) zentia 2025-11-14 00:24:44 +0800
  • 99520e8754 Fixed the crash when window creation fails. zentia 2025-11-14 00:24:44 +0800
  • c254db7637 Debug Tools: ID Stack Tool: store ResultsComplete and don't display incomplete paths. ocornut 2025-11-13 16:19:27 +0100
  • 5a0c67c4b8 Debug Tools: ID Stack Tool: extracted code into a StackToolGetResultAsPath() function. ocornut 2025-11-13 16:14:45 +0100
  • ec6219752d Fonts: calling ImFontAtlas::Clear() mid-frame without re-adding a font will lead to a more explicit crash. (#9067) ocornut 2025-11-13 15:54:36 +0100
  • d246850787 Fonts: added comment about the classic AddFontFromMemoryTTF() issue. (#9067, #6916, #6781, #5330, #4307, #2042, #2029, #1734, #1259, #220) ocornut 2025-11-13 15:42:19 +0100
  • e60e5bff63 Misc: standardized casing of keyboard mods in comments and demo ("CTRL" -> "Ctrl"). ocornut 2025-11-13 15:24:03 +0100
  • 873fe34b31 Debug Tools: ID Stack Tool: preserve first data type, so user of PushOverrideID() e.g. TreeNode() elements don't get demoted from _String to _ID. ocornut 2025-11-13 15:05:16 +0100
  • e3979c2098 Demo: removing absolute __FILE_ from being emitted by default. (#9033) ocornut 2025-11-13 14:22:34 +0100
  • 707ddd54b6 Docking, Style: fixed per-window ImGuiCol_UnsavedMarker changes not being shown in docking preview. (#8983, #9064) ocornut 2025-11-13 14:10:53 +0100
  • 68a44776bd Misc: tweak conflicting id error tooltip to use a link. ocornut 2025-11-13 13:44:47 +0100