Commit Graph

  • b69cc06000 Added Shader Sources and build instructions DeltaW0x 2024-11-19 00:18:36 +0100
  • ddc01942c2 Updated the SDL_Gpu backend with comments and fixes DeltaW0x 2024-11-19 00:18:21 +0100
  • a7d1662cb5
    Merge branch 'ocornut:master' into SDL_GPU Delta 2024-11-18 20:36:08 +0100
  • 6b1cb3514a Added SDL_GPU Backend DeltaW0x 2024-11-18 20:30:18 +0100
  • 22d4c44326 Fonts: added IMGUI_DISABLE_DEFAULT_FONTS macro. chuikingshek 2024-11-19 02:36:26 +0800
  • ed765b0578 Release allocated demo memory (property editor demo) Legulysse 2024-11-18 18:05:35 +0100
  • a74ea64dd0 fixed compile issue with latest sdlgpu3 Acclution 2024-11-17 17:07:54 +0100
  • 524b5c8da6
    Merge b2b1940e2a into 8be0723fb7 Advance Software 2024-11-13 19:26:24 -0500
  • 1b40db822e Merge branch 'docking' into SDL_gpu Acclution 2024-11-13 18:33:48 +0100
  • a177ac2c22
    Merge branch 'ocornut:docking' into docking Andrew Zonenberg 2024-11-11 19:39:08 -0800
  • a1363038ae Update sdl3-opengl3 android attributes zmertens 2024-11-10 08:22:37 -0700
  • 6eacdfdee7 Add android-related example to existing SDL3 examples zmertens 2024-11-10 08:20:01 -0700
  • d62a60aa1b Init android sdl3 renderer example zmertens 2024-11-10 05:12:48 -0700
  • 02cf89b4c2
    Merge 85c15d11f1 into f401021d5a yh-sb 2024-11-09 15:12:11 +0200
  • dec5001b52
    Merge 5feec9b37f into 3543dfda95 yh-sb 2024-11-07 12:21:15 +0000
  • 6aeb419e03
    Merge 36dda875da into ec2f1d69c8 Kate 2024-11-06 04:20:05 +0100
  • dab913a81a custom border width in Image() Michael Böhme 2024-11-05 23:00:17 +0100
  • 81badb4c93 fix unused warnings Michael Böhme 2024-11-05 23:26:41 +0100
  • 6bc9e8c115 Ignore clang warning Wnontrivial-memaccess - Produced when memset(this, ..) is used on a non-trivially copyable type Maya Warrier 2024-11-04 20:28:14 -0500
  • 9db939712e Fixed a comment typo. Previous: whatever transformation matrix >>>to<<< want to the data Now: whatever transformation matrix >>>you<<< want to the data Brotcrunsher 2024-11-05 00:52:19 +0100
  • ca345719b0 Use IM_TRUNC instead of deprecated IM_FLOOR George Gerdin 2024-11-03 01:46:52 +0100
  • 66e3758601 You can't call Build() in this fork since we build the font texture at the end of the frame. George Gerdin 2024-11-03 01:45:28 +0100
  • 415db292f9 Sync with upstream v1.91.5 WIP George Gerdin 2024-11-03 00:56:53 +0100
  • 6907e0a437 Fix software rendered mouse cursor. The mouse cursor bitmap must always be located on the first font texture. George Gerdin 2024-11-02 23:10:58 +0100
  • 24d755ce95 Fix SDL3: Set viewport's parent SDL_window only if necessary. Ronan Cailleau 2024-10-30 18:25:01 +0100
  • 6c8b46ecfd Fixed generation of baked lines triangles ocornut 2024-10-30 13:38:53 +0100
  • b950742cdf
    Backends: SDL2: Replace non-portable forward declaration with the actual include Eugene Sandulenko 2024-10-24 00:20:13 +0200
  • 648c0e88c4
    Fixed copy/paste error in DebugModeWindow() Eugene Sandulenko 2024-10-24 00:11:18 +0200
  • 2f58d81ada SDL3: Secondary viewports SDL_window's flags should only inherit the HighDPI flag from the main window. Ronan Cailleau 2024-10-23 23:18:06 +0200
  • 08c17aeaec cmake for glfw_vulkan downloads glfw instead of using fixed path sonoro1234 2024-10-23 12:26:55 +0200
  • 055f88251f exmaple_glfw_vulkan: cmake downloads glfw instead of using fixed path sonoro1234 2024-10-23 12:15:23 +0200
  • 49da9bab17 Added missing prototype to ImGui_ImplGlfw_KeyToImGuiKey Andrew Zonenberg 2024-10-21 23:59:14 -0700
  • dd439da30e SDL3: Secondary viewports SDL_window's flags should only inherit the HighDPI flag from the main window. Ronan Cailleau 2024-10-21 23:52:39 +0200
  • 5d0d4c5eb4 Add if guards to other spots. Nicolas Chavez 2024-10-21 20:49:28 +0200
  • 64dde54127 Example SDL3 Vulkan: converted main.cpp from SDL2 to SDL3 Ronan Cailleau 2024-10-21 17:35:31 +0200
  • 09d942f36a Example SDL3 Vulkan: converted main.cpp from SDL2 to SDL3 Ronan Cailleau 2024-10-21 17:34:28 +0200
  • 52e61c1e36 Example SDL3 Vulkan: Added main.cpp (copied from SDL2 Vulkan example, not working yet!) Ronan Cailleau 2024-10-21 17:14:51 +0200
  • 773ce597d1 Example SDL3 Vulkan: Added main.cpp (copied from SDL2 Vulkan example, not working yet!) Ronan Cailleau 2024-10-21 17:12:37 +0200
  • f68f2613bb Update Dawn WGPU String usage. Nicolas Chavez 2024-10-21 14:19:31 +0200
  • e12ea595e3
    Merge branch 'ocornut:docking' into docking Juan Manzanero 2024-10-19 16:36:29 +0200
  • c1b7366208 WIN32 + OpenGL 3: Allow WndProcHandler to receive contexts as argument so they do not rely in global variables Juan Manzanero 2024-10-17 14:16:18 +0200
  • 2cf69db9a6
    Fix pointer typo DOTTEL Gaël 2024-10-15 11:31:08 +0200
  • b70c5baee7 Result of integer division used in a floating point context; possible loss of precision AnthonySinitsa 2024-10-14 23:32:09 -0700
  • 37846f498f Vulkan Impl: Fixed compilation warning(s) Ronan Cailleau 2024-10-15 03:14:45 +0200
  • 6187dc5c92 Vulkan Impl: Fixed compilation warning(s) Ronan Cailleau 2024-10-15 03:13:19 +0200
  • c41a1414ef Vulkan: Repaired GLFW example with the new Impl Ronan Cailleau 2024-10-15 02:59:14 +0200
  • 5020b69f2d Vulkan: Fixed Impl to work with the SDL2 example. Ronan Cailleau 2024-10-15 02:51:52 +0200
  • cf1137f9c1 Vulkan: Added helper function to fill color correction parameters Ronan Cailleau 2024-10-14 23:26:51 +0200
  • 6aa761c247 Vulkan: Added helper function to fill color correction parameters Ronan Cailleau 2024-10-14 23:26:18 +0200
  • 640ca1805e Vulkan: Re-Create main window pipeline and added optional color correction in the fragment shader Ronan Cailleau 2024-10-10 00:40:15 +0200
  • 0f14871940 Vulkan: Re-Create main window pipeline and added optional color correction in the fragment shader Ronan Cailleau 2024-10-09 21:26:03 +0200
  • e9f0408e3a
    Merge 5f1a307cdc into c4bc674482 Michael Martz 2024-10-12 14:12:53 +0800
  • 8885180433 Vulkan: fix wrong spec constant indexing at pipeline creation when using static color correction parameters Ronan Cailleau 2024-10-09 18:30:19 +0200
  • e6e7e88dc5 Vulkan: Added optional color correction to the fragment shader. Ronan Cailleau 2024-10-08 18:41:34 +0200
  • 10b98e00ac WebGPU: release image bind groups on shutdown Gatgat 2024-10-08 14:24:01 +0200
  • ac2c012358 WebGPU: release image bind groups in ImGui_ImplWGPU_NewFrame Gatgat 2024-10-08 14:23:39 +0200
  • 520a164fcc WebGPU: remove ImageBindGroup member since it is already stored in ImageBindGroups Gatgat 2024-10-08 17:40:55 +0200
  • 09c2d9276f Vulkan: Re-Create main window pipeline Ronan Cailleau 2024-10-05 21:29:27 +0200
  • d1e7efc4dd Comments ocornut 2021-07-06 18:24:40 +0200
  • 949a1685f2 WIP. DX9: Prevent use textures released in ImGui_ImplDX9_InvalidateDeviceObjects thedmd 2021-06-30 17:35:50 +0200
  • dac6f9d164 WIP. DX9: some renaming, folding ImGui_ImplDX9_DeleteTextures() into ImGui_ImplDX9_UpdateTextures() ocornut 2021-06-24 18:15:07 +0200
  • f9086d0d58 WIP. No need for renderer backend to request an atlas build. Allow user to not call backend's _UpdateTextures() ocornut 2021-06-24 17:38:33 +0200
  • b1da42158f WIP. Returning owned ImTextureUpdateData* + reduce per-frame allocations. Comments. Demo tweaks. ocornut 2021-06-24 16:35:04 +0200
  • 3811df1749 WIP. Crude dynamic font texture update + demo. thedmd 2021-01-25 20:37:35 +0100
  • cddcf802f4 Move font atlas data to ImTextureData. thedmd 2021-04-29 10:03:00 +0200
  • 2515e22a5b Abstract out ImTextureID/FontAtlas with ImTexture. thedmd 2022-08-19 14:51:49 +0200
  • 2ff9ef4da4 Atlas: Implement font atlas reload in backends thedmd 2021-01-26 21:11:47 +0100
  • 6ece58b35a Atlas: Added font atlas API to request reloads. Ben Carter 2020-04-24 19:30:20 +0200
  • 0ab868da27
    Merge 1424f6be03 into 004f03945f 璀境石 2024-10-02 10:50:55 +0300
  • 46fa733be8
    InputText: Implement double/triple-click + drag word/line selection ronak69 2024-10-01 16:45:44 +0000
  • d3e8da843c ImDrawList: remove local vs member indirection as locals were deemed better. ocornut 2024-09-30 19:14:18 +0200
  • 255820d5ce Miscellaneous warning fixes. ocornut 2024-09-30 14:47:30 +0200
  • 7fc3a0e377 ImDrawList: Add InitialFringeScale thedmd 2024-09-15 23:29:52 +0200
  • 101385af23 Demo: Allow Thickness < 1 in Custom Rendering thedmd 2024-09-10 05:06:37 +0200
  • fb42e0e400 ImDrawList: Direct implementation of AddRect() thedmd 2024-09-15 23:31:32 +0200
  • 00d553c154 ImDrawList: Add LegacyPolyline flag for backward compatibility thedmd 2024-09-11 02:50:30 +0200
  • f4532ef907 ImDrawList: New AddPolyline() implementation thedmd 2024-09-10 04:50:30 +0200
  • f59da1956e
    Demo: fixed resizing while maintaining aspect constraint imdongye 2024-09-30 02:42:18 +0900
  • c0e2cbb394 Add WebGPU image loading and displaying example Gatgat 2024-09-29 11:41:44 +0200
  • 2b2902895b Fix typo on variable name in OpenGL example for loading and displaying an image Gatgat 2024-09-29 11:34:36 +0200
  • 5b7c580dfe Add Image-Loading-and-Displaying-Examples.md Gatgat 2024-09-29 11:33:32 +0200
  • 6c30a4dbc1
    update premake Vlad 2024-09-28 13:04:20 +0300
  • 65425ed131
    Delete backends directory Vlad 2024-09-28 13:03:02 +0300
  • 888e0ff297
    Merge branch 'ocornut:master' into master Pinwhell 2024-09-27 21:46:32 -0400
  • 4724cb9ad4
    Update imgui_impl_bgfx.cpp Vlad 2024-09-28 00:06:37 +0300
  • 4aeb27b1c6
    add premake Vlad 2024-09-27 22:57:21 +0300
  • 0314d4b2c6 cleanup BobWorts 2024-09-27 22:43:31 +0300
  • a4286f6773
    Merge c614320eec into 26785fd873 Michał Cichoń 2024-09-27 20:19:32 +0530
  • c169c3c951 ListBox: allow using horizontal scroll bar TnS-hun 2024-09-25 09:55:00 +0200
  • cb8040557d Demo: added variety of usage scenarios, hooking Alt, Mouse Wheel, Home, CTRL+Tab demos. ocornut 2022-09-20 19:50:12 +0200
  • c576b34bb0 Demo: added SetKeyOwner(), ImGuiInputFlags_LockThisFrame, ImGuiInputFlags_LockUntilRelease demo. ocornut 2022-09-20 19:48:54 +0200
  • 24f5bf262c Adding cmake build structure to docking branch jackleberryfin 2024-09-23 17:53:29 +1000
  • 94fae0274c Backends: WGPU: Fix new WGPUStringView breaks shader compilation. (#8009) Mark Sibly 2024-09-22 16:05:28 +1200
  • fb99227e64 glfwWindowUserPointer support rjub 2024-09-20 12:57:56 -0400
  • 51937c1ded glfwWindowUserPointer support rjub 2024-09-20 12:48:58 -0400
  • 7ba0543e77 SDL3: Update for API changes: SDL_INIT_TIMER was removed RT2 2024-09-20 14:40:28 +0200
  • a4e3f3d7ce
    Update imgui_impl_sdl3.cpp Daniil Romanov 2024-09-19 16:47:28 +0300
  • 8cab5258e5 feedback fixes and added a example main Acclution 2024-09-19 15:46:32 +0200
  • d99f628fb1 Merge remote-tracking branch 'fork/docking' into SDL_gpu Acclution 2024-09-19 11:48:01 +0200
  • fef4d0babd initial commit of SDL_gpu backend implementation Acclution 2024-09-19 11:45:18 +0200